/* * Copyright © 2012 Intel Corporation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Author: Benjamin Segovia */ #ifndef __CL_CONTEXT_H__ #define __CL_CONTEXT_H__ #include "CL/cl.h" #include "CL/cl_ext.h" #include "cl_internals.h" #include "cl_driver.h" #include "cl_khr_icd.h" #include #include /* DRI device created at create context */ struct intel_driver; enum _cl_gl_context_type { CL_GL_NOSHARE, CL_GL_EGL_DISPLAY, CL_GL_GLX_DISPLAY, CL_GL_WGL_HDC, CL_GL_CGL_SHAREGROUP }; enum _cl_internal_ker_type { CL_INTERNAL_KERNEL_MIN = 0, CL_ENQUEUE_COPY_BUFFER_ALIGN4 = 0, CL_ENQUEUE_COPY_BUFFER_ALIGN16, CL_ENQUEUE_COPY_BUFFER_UNALIGN_SAME_OFFSET, CL_ENQUEUE_COPY_BUFFER_UNALIGN_DST_OFFSET, CL_ENQUEUE_COPY_BUFFER_UNALIGN_SRC_OFFSET, CL_ENQUEUE_COPY_BUFFER_RECT, CL_ENQUEUE_COPY_BUFFER_RECT_ALIGN4, CL_ENQUEUE_COPY_IMAGE_1D_TO_1D, //copy image 1d to image 1d CL_ENQUEUE_COPY_IMAGE_2D_TO_2D, //copy image 2d to image 2d CL_ENQUEUE_COPY_IMAGE_3D_TO_2D, //copy image 3d to image 2d CL_ENQUEUE_COPY_IMAGE_2D_TO_3D, //copy image 2d to image 3d CL_ENQUEUE_COPY_IMAGE_3D_TO_3D, //copy image 3d to image 3d CL_ENQUEUE_COPY_IMAGE_2D_TO_2D_ARRAY, //copy image 2d to image 2d array CL_ENQUEUE_COPY_IMAGE_1D_ARRAY_TO_1D_ARRAY, //copy image 1d array to image 1d array CL_ENQUEUE_COPY_IMAGE_2D_ARRAY_TO_2D_ARRAY, //copy image 2d array to image 2d array CL_ENQUEUE_COPY_IMAGE_2D_ARRAY_TO_2D, //copy image 2d array to image 2d CL_ENQUEUE_COPY_IMAGE_2D_ARRAY_TO_3D, //copy image 2d array to image 3d CL_ENQUEUE_COPY_IMAGE_3D_TO_2D_ARRAY, //copy image 3d to image 2d array CL_ENQUEUE_COPY_IMAGE_2D_TO_BUFFER, //copy image 2d to buffer CL_ENQUEUE_COPY_IMAGE_2D_TO_BUFFER_ALIGN16, CL_ENQUEUE_COPY_IMAGE_3D_TO_BUFFER, //copy image 3d tobuffer CL_ENQUEUE_COPY_BUFFER_TO_IMAGE_2D, //copy buffer to image 2d CL_ENQUEUE_COPY_BUFFER_TO_IMAGE_2D_ALIGN16, CL_ENQUEUE_COPY_BUFFER_TO_IMAGE_3D, //copy buffer to image 3d CL_ENQUEUE_FILL_BUFFER_UNALIGN, //fill buffer with 1 aligne pattern, pattern size=1 CL_ENQUEUE_FILL_BUFFER_ALIGN2, //fill buffer with 2 aligne pattern, pattern size=2 CL_ENQUEUE_FILL_BUFFER_ALIGN4, //fill buffer with 4 aligne pattern, pattern size=4 CL_ENQUEUE_FILL_BUFFER_ALIGN8_8, //fill buffer with 8 aligne pattern, pattern size=8 CL_ENQUEUE_FILL_BUFFER_ALIGN8_16, //fill buffer with 16 aligne pattern, pattern size=16 CL_ENQUEUE_FILL_BUFFER_ALIGN8_32, //fill buffer with 16 aligne pattern, pattern size=32 CL_ENQUEUE_FILL_BUFFER_ALIGN8_64, //fill buffer with 16 aligne pattern, pattern size=64 CL_ENQUEUE_FILL_BUFFER_ALIGN128, //fill buffer with 128 aligne pattern, pattern size=128 CL_ENQUEUE_FILL_IMAGE_1D, //fill image 1d CL_ENQUEUE_FILL_IMAGE_1D_ARRAY, //fill image 1d array CL_ENQUEUE_FILL_IMAGE_2D, //fill image 2d CL_ENQUEUE_FILL_IMAGE_2D_ARRAY, //fill image 2d array CL_ENQUEUE_FILL_IMAGE_3D, //fill image 3d CL_INTERNAL_KERNEL_MAX }; struct _cl_context_prop { cl_context_properties platform_id; enum _cl_gl_context_type gl_type; cl_context_properties gl_context; union { cl_context_properties egl_display; cl_context_properties glx_display; cl_context_properties wgl_hdc; cl_context_properties cgl_sharegroup; }; }; #define IS_EGL_CONTEXT(ctx) (ctx->props.gl_type == CL_GL_EGL_DISPLAY) #define EGL_DISP(ctx) (EGLDisplay)(ctx->props.egl_display) #define EGL_CTX(ctx) (EGLContext)(ctx->props.gl_context) /* Encapsulate the whole device */ struct _cl_context { DEFINE_ICD(dispatch) uint64_t magic; /* To identify it as a context */ volatile int ref_n; /* We reference count this object */ cl_driver drv; /* Handles HW or simulator */ cl_device_id device; /* All information about the GPU device */ cl_command_queue queues; /* All command queues currently allocated */ cl_program programs; /* All programs currently allocated */ cl_mem buffers; /* All memory object currently allocated */ cl_sampler samplers; /* All sampler object currently allocated */ cl_accelerator_intel accels; /* All accelerator_intel object currently allocated */ cl_event events; /* All event object currently allocated */ pthread_mutex_t queue_lock; /* To allocate and deallocate queues */ pthread_mutex_t program_lock; /* To allocate and deallocate programs */ pthread_mutex_t buffer_lock; /* To allocate and deallocate buffers */ pthread_mutex_t sampler_lock; /* To allocate and deallocate samplers */ pthread_mutex_t accelerator_intel_lock; /* To allocate and deallocate accelerator_intel */ pthread_mutex_t event_lock; /* To allocate and deallocate events */ cl_program internal_prgs[CL_INTERNAL_KERNEL_MAX]; /* All programs internal used, for example clEnqueuexxx api use */ cl_kernel internal_kernels[CL_INTERNAL_KERNEL_MAX]; /* All kernels for clenqueuexxx api, for example clEnqueuexxx api use */ cl_program built_in_prgs; /*all built-in kernels belongs to this program only*/ cl_kernel built_in_kernels[CL_INTERNAL_KERNEL_MAX]; uint32_t ver; /* Gen version */ struct _cl_context_prop props; cl_context_properties * prop_user; /* a copy of user passed context properties when create context */ cl_uint prop_len; /* count of the properties */ void (CL_CALLBACK *pfn_notify)(const char *, const void *, size_t, void *); /* User's callback when error occur in context */ void *user_data; /* A pointer to user supplied data */ }; /* Implement OpenCL function */ extern cl_context cl_create_context(const cl_context_properties*, cl_uint, const cl_device_id*, void (CL_CALLBACK * pfn_notify) (const char*, const void*, size_t, void*), void *, cl_int*); /* Allocate and initialize a context */ extern cl_context cl_context_new(struct _cl_context_prop *); /* Destroy and deallocate a context */ extern void cl_context_delete(cl_context); /* Increment the context reference counter */ extern void cl_context_add_ref(cl_context); /* Create the command queue from the given context and device */ extern cl_command_queue cl_context_create_queue(cl_context, cl_device_id, cl_command_queue_properties, cl_int*); /* Enqueue a ND Range kernel */ extern cl_int cl_context_ND_kernel(cl_context, cl_command_queue, cl_kernel, cl_uint, const size_t*, const size_t*, const size_t*); /* Used for allocation */ extern cl_buffer_mgr cl_context_get_bufmgr(cl_context ctx); /* Get the internal used kernel from binary*/ extern cl_kernel cl_context_get_static_kernel_from_bin(cl_context ctx, cl_int index, const char * str_kernel, size_t size, const char * str_option); #endif /* __CL_CONTEXT_H__ */