/* $XdotOrg: xc/programs/Xserver/hw/xfree86/xaa/xaaPaintWin.c,v 1.2 2004/04/23 19:54:16 eich Exp $ */ /* $XFree86: xc/programs/Xserver/hw/xfree86/xaa/xaaPaintWin.c,v 1.10 2001/10/28 03:34:04 tsi Exp $ */ #include "misc.h" #include "xf86.h" #include "xf86_ansic.h" #include "xf86_OSproc.h" #include "X.h" #include "scrnintstr.h" #include "windowstr.h" #include "xf86str.h" #include "xaa.h" #include "xaalocal.h" #include "gcstruct.h" #include "pixmapstr.h" #include "xaawrap.h" #ifdef PANORAMIX #include "panoramiX.h" #include "panoramiXsrv.h" #endif void XAAPaintWindow( WindowPtr pWin, RegionPtr prgn, int what ) { ScreenPtr pScreen = pWin->drawable.pScreen; XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_DRAWABLE((&pWin->drawable)); int nBox = REGION_NUM_RECTS(prgn); BoxPtr pBox = REGION_RECTS(prgn); int fg = -1; PixmapPtr pPix = NULL; if(!infoRec->pScrn->vtSema) goto BAILOUT; switch (what) { case PW_BACKGROUND: switch(pWin->backgroundState) { case None: return; case ParentRelative: do { pWin = pWin->parent; } while(pWin->backgroundState == ParentRelative); (*pWin->drawable.pScreen->PaintWindowBackground)(pWin, prgn, what); return; case BackgroundPixel: fg = pWin->background.pixel; break; case BackgroundPixmap: pPix = pWin->background.pixmap; break; } break; case PW_BORDER: if (pWin->borderIsPixel) fg = pWin->border.pixel; else /* pixmap */ pPix = pWin->border.pixmap; break; default: return; } if(!pPix) { if(infoRec->FillSolidRects && (!(infoRec->FillSolidRectsFlags & RGB_EQUAL) || (CHECK_RGB_EQUAL(fg))) ) { (*infoRec->FillSolidRects)(infoRec->pScrn, fg, GXcopy, ~0, nBox, pBox); return; } } else { /* pixmap */ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPix); WindowPtr pBgWin = pWin; Bool NoCache = FALSE; int xorg, yorg; /* Hack so we can use this with the dual framebuffer layers which only support the pixmap cache in the primary bpp */ if(pPix->drawable.bitsPerPixel != infoRec->pScrn->bitsPerPixel) NoCache = TRUE; if (what == PW_BORDER) { for (pBgWin = pWin; pBgWin->backgroundState == ParentRelative; pBgWin = pBgWin->parent); } xorg = pBgWin->drawable.x; yorg = pBgWin->drawable.y; #ifdef PANORAMIX if(!noPanoramiXExtension) { int index = pScreen->myNum; if(WindowTable[index] == pBgWin) { xorg -= panoramiXdataPtr[index].x; yorg -= panoramiXdataPtr[index].y; } } #endif if(IS_OFFSCREEN_PIXMAP(pPix) && infoRec->FillCacheBltRects) { XAACacheInfoPtr pCache = &(infoRec->ScratchCacheInfoRec); pCache->x = pPriv->offscreenArea->box.x1; pCache->y = pPriv->offscreenArea->box.y1; pCache->w = pCache->orig_w = pPriv->offscreenArea->box.x2 - pCache->x; pCache->h = pCache->orig_h = pPriv->offscreenArea->box.y2 - pCache->y; pCache->trans_color = -1; (*infoRec->FillCacheBltRects)(infoRec->pScrn, GXcopy, ~0, nBox, pBox, xorg, yorg, pCache); return; } if(pPriv->flags & DIRTY) { pPriv->flags &= ~(DIRTY | REDUCIBILITY_MASK); pPix->drawable.serialNumber = NEXT_SERIAL_NUMBER; } if(!(pPriv->flags & REDUCIBILITY_CHECKED) && (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) { XAACheckTileReducibility(pPix, infoRec->CanDoMono8x8); } if(pPriv->flags & REDUCIBLE_TO_8x8) { if((pPriv->flags & REDUCIBLE_TO_2_COLOR) && infoRec->CanDoMono8x8 && infoRec->FillMono8x8PatternRects && !(infoRec->FillMono8x8PatternRectsFlags & TRANSPARENCY_ONLY) && (!(infoRec->FillMono8x8PatternRectsFlags & RGB_EQUAL) || (CHECK_RGB_EQUAL(pPriv->fg) && CHECK_RGB_EQUAL(pPriv->bg)))) { (*infoRec->FillMono8x8PatternRects)(infoRec->pScrn, pPriv->fg, pPriv->bg, GXcopy, ~0, nBox, pBox, pPriv->pattern0, pPriv->pattern1, xorg, yorg); return; } if(infoRec->CanDoColor8x8 && !NoCache && infoRec->FillColor8x8PatternRects) { XAACacheInfoPtr pCache = (*infoRec->CacheColor8x8Pattern)( infoRec->pScrn, pPix, -1, -1); (*infoRec->FillColor8x8PatternRects) ( infoRec->pScrn, GXcopy, ~0, nBox, pBox, xorg, yorg, pCache); return; } } /* The window size check is to reduce pixmap cache thrashing when there are lots of little windows with pixmap backgrounds like are sometimes used for buttons, etc... */ if(infoRec->UsingPixmapCache && infoRec->FillCacheBltRects && !NoCache && ((what == PW_BORDER) || (pPix->drawable.height != pWin->drawable.height) || (pPix->drawable.width != pWin->drawable.width)) && (pPix->drawable.height <= infoRec->MaxCacheableTileHeight) && (pPix->drawable.width <= infoRec->MaxCacheableTileWidth)) { XAACacheInfoPtr pCache = (*infoRec->CacheTile)(infoRec->pScrn, pPix); (*infoRec->FillCacheBltRects)(infoRec->pScrn, GXcopy, ~0, nBox, pBox, xorg, yorg, pCache); return; } if(infoRec->FillImageWriteRects && !(infoRec->FillImageWriteRectsFlags & NO_GXCOPY)) { (*infoRec->FillImageWriteRects) (infoRec->pScrn, GXcopy, ~0, nBox, pBox, xorg, yorg, pPix); return; } } if(infoRec->NeedToSync) { (*infoRec->Sync)(infoRec->pScrn); infoRec->NeedToSync = FALSE; } BAILOUT: if(what == PW_BACKGROUND) { XAA_SCREEN_PROLOGUE (pScreen, PaintWindowBackground); (*pScreen->PaintWindowBackground) (pWin, prgn, what); XAA_SCREEN_EPILOGUE(pScreen, PaintWindowBackground, XAAPaintWindow); } else { XAA_SCREEN_PROLOGUE (pScreen, PaintWindowBorder); (*pScreen->PaintWindowBorder) (pWin, prgn, what); XAA_SCREEN_EPILOGUE(pScreen, PaintWindowBorder, XAAPaintWindow); } }