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authorJon TURNEY <jon.turney@dronecode.org.uk>2010-10-11 16:25:03 +0100
committerJon TURNEY <jon.turney@dronecode.org.uk>2011-07-07 18:03:42 +0100
commitb0b54338e2f8aed6e6a683ebddd2a2acbefabecd (patch)
tree71fadf7a772efa4b5b9181c36ff134abaccbbd05 /hw/xwin/winmultiwindowwndproc.c
parent98c6d91a48f460fdbca93700ab637eadf946fb0e (diff)
hw/xwin: Add a flag to track which windows have been drawn to using WGL.
Reviewed-by: Colin Harrison <colin.harrison@virgin.net> Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Diffstat (limited to 'hw/xwin/winmultiwindowwndproc.c')
-rw-r--r--hw/xwin/winmultiwindowwndproc.c14
1 files changed, 14 insertions, 0 deletions
diff --git a/hw/xwin/winmultiwindowwndproc.c b/hw/xwin/winmultiwindowwndproc.c
index 1a3be78d5..fb1938b3a 100644
--- a/hw/xwin/winmultiwindowwndproc.c
+++ b/hw/xwin/winmultiwindowwndproc.c
@@ -472,6 +472,20 @@ winTopLevelWindowProc (HWND hwnd, UINT message,
return 0;
}
+#ifdef XWIN_GLX_WINDOWS
+ if (pWinPriv->fWglUsed)
+ {
+ /*
+ For regions which are being drawn by GL, the shadow framebuffer doesn't have the
+ correct bits, so don't bitblt from the shadow framebuffer
+
+ XXX: For now, just leave it alone, but ideally we want to send an expose event to
+ the window so it really redraws the affected region...
+ */
+ ValidateRect(hwnd, &(ps.rcPaint));
+ }
+ else
+#endif
/* Try to copy from the shadow buffer */
if (!BitBlt (hdcUpdate,
ps.rcPaint.left, ps.rcPaint.top,