/* * miPointer->c */ /* Copyright 1989, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. */ #ifdef MPX /* * MPX additions: * Copyright © 2006 Peter Hutterer * License see above. * Author: Peter Hutterer * */ #endif #ifdef HAVE_DIX_CONFIG_H #include #endif # define NEED_EVENTS # include # include # include # include "misc.h" # include "windowstr.h" # include "pixmapstr.h" # include "mi.h" # include "scrnintstr.h" # include "mipointrst.h" # include "cursorstr.h" # include "dixstruct.h" # include "inputstr.h" _X_EXPORT int miPointerScreenIndex; static unsigned long miPointerGeneration = 0; #define GetScreenPrivate(s) ((miPointerScreenPtr) ((s)->devPrivates[miPointerScreenIndex].ptr)) #define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s) /* * until more than one pointer device exists. */ static miPointerPtr miPointer; #ifdef MPX /* Multipointers * ID of a device == index in this array. */ static miPointerRec miMPPointers[MAX_DEVICES]; /* Check if the given device is a MP device. */ _X_EXPORT Bool IsMPDev(DeviceIntPtr pDev) { return (pDev && pDev->isMPDev && pDev->id < MAX_DEVICES); } #endif static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox); static void miPointerPointerNonInterestBox(DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox); static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, BoxPtr pHotBox, BoxPtr pTopLeftBox); static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, Bool generateEvent); static Bool miPointerCloseScreen(int index, ScreenPtr pScreen); static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, unsigned long time); _X_EXPORT Bool miPointerInitialize (pScreen, spriteFuncs, screenFuncs, waitForUpdate) ScreenPtr pScreen; miPointerSpriteFuncPtr spriteFuncs; miPointerScreenFuncPtr screenFuncs; Bool waitForUpdate; { miPointerScreenPtr pScreenPriv; if (miPointerGeneration != serverGeneration) { miPointerScreenIndex = AllocateScreenPrivateIndex(); if (miPointerScreenIndex < 0) return FALSE; miPointerGeneration = serverGeneration; } pScreenPriv = (miPointerScreenPtr) xalloc (sizeof (miPointerScreenRec)); if (!pScreenPriv) return FALSE; pScreenPriv->spriteFuncs = spriteFuncs; pScreenPriv->screenFuncs = screenFuncs; /* * check for uninitialized methods */ if (!screenFuncs->EnqueueEvent) screenFuncs->EnqueueEvent = mieqEnqueue; if (!screenFuncs->NewEventScreen) screenFuncs->NewEventScreen = mieqSwitchScreen; pScreenPriv->waitForUpdate = waitForUpdate; pScreenPriv->showTransparent = FALSE; pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = miPointerCloseScreen; pScreen->devPrivates[miPointerScreenIndex].ptr = (pointer) pScreenPriv; /* * set up screen cursor method table */ pScreen->ConstrainCursor = miPointerConstrainCursor; pScreen->CursorLimits = miPointerCursorLimits; pScreen->DisplayCursor = miPointerDisplayCursor; pScreen->RealizeCursor = miPointerRealizeCursor; pScreen->UnrealizeCursor = miPointerUnrealizeCursor; pScreen->SetCursorPosition = miPointerSetCursorPosition; pScreen->RecolorCursor = miRecolorCursor; pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox; /* * set up the pointer object */ miPointer = (miPointerPtr)xalloc(sizeof(miPointerRec)); if (!miPointer) { xfree((pointer)pScreenPriv); return FALSE; } miPointer->pScreen = NULL; miPointer->pSpriteScreen = NULL; miPointer->pCursor = NULL; miPointer->pSpriteCursor = NULL; miPointer->limits.x1 = 0; miPointer->limits.x2 = 32767; miPointer->limits.y1 = 0; miPointer->limits.y2 = 32767; miPointer->confined = FALSE; miPointer->x = 0; miPointer->y = 0; #ifdef MPX xfree(miPointer); miPointer = &miMPPointers[1]; { int mpPtrIdx = 0; /* loop counter */ /* * Set up pointer objects for multipointer devices. */ while(mpPtrIdx < MAX_DEVICES) { miMPPointers[mpPtrIdx].pScreen = NULL; miMPPointers[mpPtrIdx].pSpriteScreen = NULL; miMPPointers[mpPtrIdx].pCursor = NULL; miMPPointers[mpPtrIdx].pSpriteCursor = NULL; miMPPointers[mpPtrIdx].limits.x1 = 0; miMPPointers[mpPtrIdx].limits.x2 = 32767; miMPPointers[mpPtrIdx].limits.y1 = 0; miMPPointers[mpPtrIdx].limits.y2 = 32767; miMPPointers[mpPtrIdx].confined = FALSE; miMPPointers[mpPtrIdx].x = 0; miMPPointers[mpPtrIdx].y = 0; mpPtrIdx++; } } #endif return TRUE; } static Bool miPointerCloseScreen (index, pScreen) int index; ScreenPtr pScreen; { int mpPointerIdx = 0; SetupScreen(pScreen); #ifdef MPX while(mpPointerIdx < MAX_DEVICES) { if (pScreen == miMPPointers[mpPointerIdx].pScreen) miMPPointers[mpPointerIdx].pScreen = 0; if (pScreen == miMPPointers[mpPointerIdx].pSpriteScreen) miMPPointers[mpPointerIdx].pSpriteScreen = 0; mpPointerIdx++; } #else if (pScreen == miPointer->pScreen) miPointer->pScreen = 0; if (pScreen == miPointer->pSpriteScreen) miPointer->pSpriteScreen = 0; xfree((pointer)miPointer); #endif pScreen->CloseScreen = pScreenPriv->CloseScreen; xfree ((pointer) pScreenPriv); return (*pScreen->CloseScreen) (index, pScreen); } /* * DIX/DDX interface routines */ static Bool miPointerRealizeCursor (pDev, pScreen, pCursor) DeviceIntPtr pDev; ScreenPtr pScreen; CursorPtr pCursor; { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor); } static Bool miPointerUnrealizeCursor (pDev, pScreen, pCursor) DeviceIntPtr pDev; ScreenPtr pScreen; CursorPtr pCursor; { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor); } static Bool miPointerDisplayCursor (pDev, pScreen, pCursor) DeviceIntPtr pDev; ScreenPtr pScreen; CursorPtr pCursor; { #ifdef MPX /* use core pointer for non MPX devices */ if (!IsMPDev(pDev)) pDev = inputInfo.pointer; miMPPointers[pDev->id].pCursor = pCursor; miMPPointers[pDev->id].pScreen = pScreen; miPointerUpdateSprite(pDev); #else miPointer->pCursor = pCursor; miPointer->pScreen = pScreen; miPointerUpdateSprite(inputInfo.pointer); #endif return TRUE; } static void miPointerConstrainCursor (pDev, pScreen, pBox) DeviceIntPtr pDev; ScreenPtr pScreen; BoxPtr pBox; { miPointerPtr pPointer = miPointer; #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif pPointer->limits = *pBox; pPointer->confined = PointerConfinedToScreen(pDev); } /*ARGSUSED*/ static void miPointerPointerNonInterestBox (pDev, pScreen, pBox) DeviceIntPtr pDev; ScreenPtr pScreen; BoxPtr pBox; { /* until DIX uses this, this will remain a stub */ } /*ARGSUSED*/ static void miPointerCursorLimits(pDev, pScreen, pCursor, pHotBox, pTopLeftBox) DeviceIntPtr pDev; ScreenPtr pScreen; CursorPtr pCursor; BoxPtr pHotBox; BoxPtr pTopLeftBox; { *pTopLeftBox = *pHotBox; } static Bool GenerateEvent; static Bool miPointerSetCursorPosition(pDev, pScreen, x, y, generateEvent) DeviceIntPtr pDev; ScreenPtr pScreen; int x, y; Bool generateEvent; { SetupScreen (pScreen); GenerateEvent = generateEvent; /* device dependent - must pend signal and call miPointerWarpCursor */ (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y); if (!generateEvent) miPointerUpdateSprite(pDev); return TRUE; } /* Once signals are ignored, the WarpCursor function can call this */ _X_EXPORT void miPointerWarpCursor (pDev, pScreen, x, y) DeviceIntPtr pDev; ScreenPtr pScreen; int x, y; { miPointerPtr pPointer = miPointer; SetupScreen (pScreen); #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif if (pPointer->pScreen != pScreen) (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, TRUE); if (GenerateEvent) { miPointerMoved (pDev, pScreen, x, y, GetTimeInMillis()); } else { /* everything from miPointerMove except the event and history */ if (!pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) { pPointer->devx = x; pPointer->devy = y; if(!pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } pPointer->x = x; pPointer->y = y; pPointer->pScreen = pScreen; } } /* * Pointer/CursorDisplay interface routines */ /* * miPointerUpdate * * Syncronize the sprite with the cursor - called from ProcessInputEvents */ void miPointerUpdate () { miPointerUpdateSprite(inputInfo.pointer); } void miPointerUpdateSprite (DeviceIntPtr pDev) { ScreenPtr pScreen; miPointerScreenPtr pScreenPriv; CursorPtr pCursor; int x, y, devx, devy; miPointerPtr pPointer = miPointer; #ifdef MPX if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer || pDev->isMPDev)) #else if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer)) #endif return; #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif pScreen = pPointer->pScreen; if (!pScreen) return; x = pPointer->x; y = pPointer->y; devx = pPointer->devx; devy = pPointer->devy; pScreenPriv = GetScreenPrivate (pScreen); /* * if the cursor has switched screens, disable the sprite * on the old screen */ if (pScreen != pPointer->pSpriteScreen) { if (pPointer->pSpriteScreen) { miPointerScreenPtr pOldPriv; pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen); if (pPointer->pCursor) { (*pOldPriv->spriteFuncs->SetCursor) (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0); } (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE); } (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE); (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pPointer->pCursor, x, y); pPointer->devx = x; pPointer->devy = y; pPointer->pSpriteCursor = pPointer->pCursor; pPointer->pSpriteScreen = pScreen; } /* * if the cursor has changed, display the new one */ else if (pPointer->pCursor != pPointer->pSpriteCursor) { pCursor = pPointer->pCursor; if (pCursor->bits->emptyMask && !pScreenPriv->showTransparent) pCursor = NullCursor; (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y); pPointer->devx = x; pPointer->devy = y; pPointer->pSpriteCursor = pPointer->pCursor; } else if (x != devx || y != devy) { pPointer->devx = x; pPointer->devy = y; if(!pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } } /* * miPointerDeltaCursor. The pointer has moved dx,dy from it's previous * position. */ void miPointerDeltaCursor (int dx, int dy, unsigned long time) { int x = miPointer->x + dx, y = miPointer->y + dy; miPointerSetPosition(inputInfo.pointer, &x, &y, time); } void miPointerSetNewScreen(int screen_no, int x, int y) { miPointerSetScreen(inputInfo.pointer, screen_no, x, y); } void miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y) { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; miPointerPtr pPointer = miPointer; pScreen = screenInfo.screens[screen_no]; pScreenPriv = GetScreenPrivate (pScreen); (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE); NewCurrentScreen (pDev, pScreen, x, y); #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif pPointer->limits.x2 = pScreen->width; pPointer->limits.y2 = pScreen->height; } _X_EXPORT ScreenPtr miPointerCurrentScreen () { return miPointerGetScreen(inputInfo.pointer); } _X_EXPORT ScreenPtr miPointerGetScreen(DeviceIntPtr pDev) { miPointerPtr pPointer; #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif return pPointer->pScreen; } /* Move the pointer to x, y on the current screen, update the sprite, and * the motion history. Generates no events. Does not return changed x * and y if they are clipped; use miPointerSetPosition instead. */ _X_EXPORT void miPointerAbsoluteCursor (int x, int y, unsigned long time) { miPointerSetPosition(inputInfo.pointer, &x, &y, time); } _X_EXPORT void miPointerSetPosition(DeviceIntPtr pDev, int *x, int *y, unsigned long time) { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; ScreenPtr newScreen; miPointerPtr pPointer = miPointer; #ifdef MPX if (IsMPDev(pDev)) pPointer = &(miMPPointers[pDev->id]); #endif pScreen = pPointer->pScreen; if (!pScreen) return; /* called before ready */ #ifdef MPX if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer || pDev->isMPDev)) #else if (!pDev || !(pDev->coreEvents || pDev == inputInfo.pointer)) #endif return; if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height) { pScreenPriv = GetScreenPrivate (pScreen); if (!pPointer->confined) { newScreen = pScreen; (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y); if (newScreen != pScreen) { pScreen = newScreen; (*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE); pScreenPriv = GetScreenPrivate (pScreen); /* Smash the confine to the new screen */ pPointer->limits.x2 = pScreen->width; pPointer->limits.y2 = pScreen->height; } } } /* Constrain the sprite to the current limits. */ if (*x < pPointer->limits.x1) *x = pPointer->limits.x1; if (*x >= pPointer->limits.x2) *x = pPointer->limits.x2 - 1; if (*y < pPointer->limits.y1) *y = pPointer->limits.y1; if (*y >= pPointer->limits.y2) *y = pPointer->limits.y2 - 1; if (pPointer->x == *x && pPointer->y == *y && pPointer->pScreen == pScreen) return; miPointerMoved(pDev, pScreen, *x, *y, time); } _X_EXPORT void miPointerPosition (int *x, int *y) { miPointerGetPosition(inputInfo.pointer, x, y); } _X_EXPORT void miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y) { miPointerPtr pPointer = miPointer; #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif *x = pPointer->x; *y = pPointer->y; } void miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, unsigned long time) { miPointerMoved(pDev, pScreen, x, y, time); } /* Move the pointer on the current screen, and update the sprite. */ void miPointerMoved (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, unsigned long time) { miPointerPtr pPointer = miPointer; SetupScreen(pScreen); #ifdef MPX if (IsMPDev(pDev)) pPointer = &miMPPointers[pDev->id]; #endif if (pDev && (pDev->coreEvents || pDev == inputInfo.pointer #ifdef MPX || pDev->isMPDev #endif ) && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) { pPointer->devx = x; pPointer->devy = y; if(!pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } pPointer->x = x; pPointer->y = y; pPointer->pScreen = pScreen; }