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Files
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2001-07-13
minor tweaks
Brian Paul
1
-3
/
+7
2001-06-20
also print GL_MAX_TEXTURE_SIZE
Brian Paul
1
-2
/
+8
2001-06-13
moved glTexEnvi calls to better logical locations
Brian Paul
1
-9
/
+8
2001-06-04
fixed some GL_POINTS probs
Keith Whitwell
1
-26
/
+42
2001-05-21
added multitexture support
Brian Paul
1
-27
/
+76
2001-05-11
fix a couple of small bugs
Keith Whitwell
1
-4
/
+9
2001-05-11
made render path selection more flexible
Keith Whitwell
1
-181
/
+233
2001-05-09
fixed FP underflow problem in kfact computation
Brian Paul
1
-8
/
+5
2001-05-09
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
6
-0
/
+42
2001-05-09
make sure rotation plugged into sin/cos lookup tables is always positive, fix...
Brian Paul
1
-0
/
+3
2001-05-07
Add new tests.
Gareth Hughes
1
-0
/
+2
2001-04-27
added -display option
Brian Paul
1
-7
/
+12
2001-04-25
added ShowAlphaBuffer feature - 'a' key
Brian Paul
1
-2
/
+8
2001-04-24
added -i and -h options
Brian Paul
1
-4
/
+30
2001-04-19
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
1
-11
/
+50
2001-04-12
b-key toggles between textures w/ and w/out border
Brian Paul
1
-21
/
+75
2001-04-02
applied David's patch for parsing display's server:screen string
Brian Paul
1
-2
/
+26
2001-03-28
More informative display of texture parameters.
Gareth Hughes
1
-5
/
+34
2001-03-27
added rules for readtex.c and readtex.h
Brian Paul
1
-2
/
+11
2001-03-27
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
1
-3
/
+7
2001-03-27
set initial window pos
Brian Paul
1
-1
/
+5
2001-03-27
clean-up of tunnel demos
Brian Paul
4
-103
/
+411
2001-03-27
moved shadow code into teapot.c
Brian Paul
3
-138
/
+78
2001-03-26
test texture wrap modes
Brian Paul
1
-0
/
+181
2001-03-23
added glxgears
Brian Paul
1
-3
/
+4
2001-03-23
gears using GLX instead of GLUT
Brian Paul
1
-0
/
+497
2001-03-23
added silly mesa_hack() function and -b option
Brian Paul
1
-9
/
+127
2001-03-22
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2
-3
/
+223
2001-03-22
Modified Files:
Jouk Jansen
1
-1
/
+1
2001-03-21
Fix compilation with GLU 1.1
Gareth Hughes
1
-3
/
+7
2001-03-21
Make ESC quit.
Gareth Hughes
1
-1
/
+2
2001-03-21
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
1
-249
/
+343
2001-03-19
fix glxinfo to query current display.
Alan Hourihane
1
-2
/
+2
2001-03-19
fix cast
Alan Hourihane
1
-1
/
+1
2001-03-08
test 16-bit/channel rendering
Brian Paul
1
-0
/
+291
2001-03-05
GL_EXT_secondary_color test
Brian Paul
1
-0
/
+145
2001-03-05
GL_EXT_fog_coord test
Brian Paul
1
-0
/
+99
2001-02-28
Now there's four possible display modes:
Brian Paul
1
-17
/
+126
2001-02-26
added filtering option, compute shadow tex size from window size
Brian Paul
1
-13
/
+36
2001-02-20
added extension #ifdef/#endifs
Brian Paul
1
-2
/
+5
2001-02-20
added shadowtex
Brian Paul
2
-5
/
+7
2001-02-20
demo of GL_SGIX_shadow
Brian Paul
1
-0
/
+393
2001-02-16
added n-key to toggle nice fog, other minor clean-ups
Brian Paul
1
-5
/
+33
2001-02-07
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
1
-16
/
+16
2001-01-23
added DestroyHeads() to test clean-up code
Brian Paul
1
-2
/
+15
2001-01-23
minor tweaks
Brian Paul
1
-3
/
+9
2001-01-23
added support for 4 texture units
Brian Paul
1
-6
/
+11
2001-01-23
space-bar = pause animation
Brian Paul
1
-13
/
+19
2001-01-06
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
Gareth Hughes
1
-146
/
+177
2001-01-02
Committing in .
Jouk Jansen
1
-1
/
+1
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