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AgeCommit message (Expand)AuthorFilesLines
2001-07-13minor tweaksBrian Paul1-3/+7
2001-06-20also print GL_MAX_TEXTURE_SIZEBrian Paul1-2/+8
2001-06-13moved glTexEnvi calls to better logical locationsBrian Paul1-9/+8
2001-06-04fixed some GL_POINTS probsKeith Whitwell1-26/+42
2001-05-21added multitexture supportBrian Paul1-27/+76
2001-05-11fix a couple of small bugsKeith Whitwell1-4/+9
2001-05-11made render path selection more flexibleKeith Whitwell1-181/+233
2001-05-09fixed FP underflow problem in kfact computationBrian Paul1-8/+5
2001-05-09check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...Brian Paul6-0/+42
2001-05-09make sure rotation plugged into sin/cos lookup tables is always positive, fix...Brian Paul1-0/+3
2001-05-07Add new tests.Gareth Hughes1-0/+2
2001-04-27added -display optionBrian Paul1-7/+12
2001-04-25added ShowAlphaBuffer feature - 'a' keyBrian Paul1-2/+8
2001-04-24added -i and -h optionsBrian Paul1-4/+30
2001-04-19Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell1-11/+50
2001-04-12b-key toggles between textures w/ and w/out borderBrian Paul1-21/+75
2001-04-02applied David's patch for parsing display's server:screen stringBrian Paul1-2/+26
2001-03-28More informative display of texture parameters.Gareth Hughes1-5/+34
2001-03-27added rules for readtex.c and readtex.hBrian Paul1-2/+11
2001-03-27double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul1-3/+7
2001-03-27set initial window posBrian Paul1-1/+5
2001-03-27clean-up of tunnel demosBrian Paul4-103/+411
2001-03-27moved shadow code into teapot.cBrian Paul3-138/+78
2001-03-26test texture wrap modesBrian Paul1-0/+181
2001-03-23added glxgearsBrian Paul1-3/+4
2001-03-23gears using GLX instead of GLUTBrian Paul1-0/+497
2001-03-23added silly mesa_hack() function and -b optionBrian Paul1-9/+127
2001-03-22Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes2-3/+223
2001-03-22 Modified Files:Jouk Jansen1-1/+1
2001-03-21Fix compilation with GLU 1.1Gareth Hughes1-3/+7
2001-03-21Make ESC quit.Gareth Hughes1-1/+2
2001-03-21Revert back to new tessellator, check version string to be sure we'reGareth Hughes1-249/+343
2001-03-19fix glxinfo to query current display.Alan Hourihane1-2/+2
2001-03-19fix castAlan Hourihane1-1/+1
2001-03-08test 16-bit/channel renderingBrian Paul1-0/+291
2001-03-05GL_EXT_secondary_color testBrian Paul1-0/+145
2001-03-05GL_EXT_fog_coord testBrian Paul1-0/+99
2001-02-28Now there's four possible display modes:Brian Paul1-17/+126
2001-02-26added filtering option, compute shadow tex size from window sizeBrian Paul1-13/+36
2001-02-20added extension #ifdef/#endifsBrian Paul1-2/+5
2001-02-20added shadowtexBrian Paul2-5/+7
2001-02-20demo of GL_SGIX_shadowBrian Paul1-0/+393
2001-02-16added n-key to toggle nice fog, other minor clean-upsBrian Paul1-5/+33
2001-02-07Force texture download every time to handle lazy texture downloads.Gareth Hughes1-16/+16
2001-01-23added DestroyHeads() to test clean-up codeBrian Paul1-2/+15
2001-01-23minor tweaksBrian Paul1-3/+9
2001-01-23added support for 4 texture unitsBrian Paul1-6/+11
2001-01-23space-bar = pause animationBrian Paul1-13/+19
2001-01-06Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes1-146/+177
2001-01-02 Committing in .Jouk Jansen1-1/+1