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authorSinclair Yeh <syeh@vmware.com>2017-05-03 11:48:25 -0700
committerBrian Paul <brianp@vmware.com>2017-07-17 10:09:25 -0600
commit65175df601003f5ba29dc9c088952f6454adc0d6 (patch)
tree8f61012627474f32853e247173a4e601d6ee9d40
parent9ee86d6db7e3ec7d356616163e0804d85e0691e4 (diff)
drivers/svga, winsys/svga/drm: Thread through timeout for fence_finish
The timeout parameter is required to implement EGL_ANDROID_native_fence_sync. v2 * Replaced default timeout from 0 to PIPE_TIMEOUT_INFINITE * Add more documentation to the new timeout parameter Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com>
-rw-r--r--src/gallium/drivers/svga/svga_pipe_query.c9
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.c4
-rw-r--r--src/gallium/drivers/svga/svga_screen.c2
-rw-r--r--src/gallium/drivers/svga/svga_winsys.h3
-rw-r--r--src/gallium/winsys/svga/drm/vmw_fence.c4
-rw-r--r--src/gallium/winsys/svga/drm/vmw_fence.h1
-rw-r--r--src/gallium/winsys/svga/drm/vmw_screen_svga.c3
7 files changed, 18 insertions, 8 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_query.c b/src/gallium/drivers/svga/svga_pipe_query.c
index 6703b729c6..0490a4ab5f 100644
--- a/src/gallium/drivers/svga/svga_pipe_query.c
+++ b/src/gallium/drivers/svga/svga_pipe_query.c
@@ -191,7 +191,8 @@ get_query_result_vgpu9(struct svga_context *svga, struct svga_query *sq,
if (state == SVGA3D_QUERYSTATE_PENDING) {
if (!wait)
return FALSE;
- sws->fence_finish(sws, sq->fence, SVGA_FENCE_FLAG_QUERY);
+ sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE,
+ SVGA_FENCE_FLAG_QUERY);
state = sq->queryResult->state;
}
@@ -651,7 +652,8 @@ get_query_result_vgpu10(struct svga_context *svga, struct svga_query *sq,
queryState == SVGA3D_QUERYSTATE_NEW) {
if (!wait)
return FALSE;
- sws->fence_finish(sws, sq->fence, SVGA_FENCE_FLAG_QUERY);
+ sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE,
+ SVGA_FENCE_FLAG_QUERY);
sws->query_get_result(sws, sq->gb_query, sq->offset, &queryState, result, resultLen);
}
@@ -1230,7 +1232,8 @@ svga_render_condition(struct pipe_context *pipe, struct pipe_query *q,
if ((mode == PIPE_RENDER_COND_WAIT ||
mode == PIPE_RENDER_COND_BY_REGION_WAIT) && sq->fence) {
- sws->fence_finish(sws, sq->fence, SVGA_FENCE_FLAG_QUERY);
+ sws->fence_finish(sws, sq->fence, PIPE_TIMEOUT_INFINITE,
+ SVGA_FENCE_FLAG_QUERY);
}
}
/*
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index 5a684b7933..5b82e9eb7b 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -128,7 +128,7 @@ svga_transfer_dma(struct svga_context *svga,
if (transfer == SVGA3D_READ_HOST_VRAM) {
svga_context_flush(svga, &fence);
- sws->fence_finish(sws, fence, 0);
+ sws->fence_finish(sws, fence, PIPE_TIMEOUT_INFINITE, 0);
sws->fence_reference(sws, &fence, NULL);
}
}
@@ -187,7 +187,7 @@ svga_transfer_dma(struct svga_context *svga,
if (transfer == SVGA3D_READ_HOST_VRAM) {
svga_context_flush(svga, &fence);
- sws->fence_finish(sws, fence, 0);
+ sws->fence_finish(sws, fence, PIPE_TIMEOUT_INFINITE, 0);
hw = sws->buffer_map(sws, st->hwbuf, PIPE_TRANSFER_READ);
assert(hw);
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index f40d151af5..1368267d96 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -854,7 +854,7 @@ svga_fence_finish(struct pipe_screen *screen,
SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "%s fence_ptr %p\n",
__FUNCTION__, fence);
- retVal = sws->fence_finish(sws, fence, 0) == 0;
+ retVal = sws->fence_finish(sws, fence, timeout, 0) == 0;
}
SVGA_STATS_TIME_POP(sws);
diff --git a/src/gallium/drivers/svga/svga_winsys.h b/src/gallium/drivers/svga/svga_winsys.h
index 7c2fb70a0a..c785b4f748 100644
--- a/src/gallium/drivers/svga/svga_winsys.h
+++ b/src/gallium/drivers/svga/svga_winsys.h
@@ -625,11 +625,14 @@ struct svga_winsys_screen
/**
* Wait for the fence to finish.
+ * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE).
+ * 0 to return immediately, if the API suports it.
* \param flags driver-specific meaning
* \return zero on success.
*/
int (*fence_finish)( struct svga_winsys_screen *sws,
struct pipe_fence_handle *fence,
+ uint64_t timeout,
unsigned flag );
diff --git a/src/gallium/winsys/svga/drm/vmw_fence.c b/src/gallium/winsys/svga/drm/vmw_fence.c
index edf205e623..5b1ba69930 100644
--- a/src/gallium/winsys/svga/drm/vmw_fence.c
+++ b/src/gallium/winsys/svga/drm/vmw_fence.c
@@ -300,6 +300,7 @@ vmw_fence_signalled(struct vmw_winsys_screen *vws,
*
* @vws: Pointer to the winsys screen.
* @fence: Handle to the fence object.
+ * @timeout: How long to wait before timing out.
* @flag: Fence flags to wait for. If the fence object can't signal
* a flag, it is assumed to be already signaled.
*
@@ -308,6 +309,7 @@ vmw_fence_signalled(struct vmw_winsys_screen *vws,
int
vmw_fence_finish(struct vmw_winsys_screen *vws,
struct pipe_fence_handle *fence,
+ uint64_t timeout,
unsigned flag)
{
struct vmw_fence *vfence;
@@ -383,7 +385,7 @@ vmw_fence_ops_fence_finish(struct pb_fence_ops *ops,
{
struct vmw_winsys_screen *vws = vmw_fence_ops(ops)->vws;
- return vmw_fence_finish(vws, fence, flag);
+ return vmw_fence_finish(vws, fence, PIPE_TIMEOUT_INFINITE, flag);
}
diff --git a/src/gallium/winsys/svga/drm/vmw_fence.h b/src/gallium/winsys/svga/drm/vmw_fence.h
index f6381feaa2..31e1350c31 100644
--- a/src/gallium/winsys/svga/drm/vmw_fence.h
+++ b/src/gallium/winsys/svga/drm/vmw_fence.h
@@ -43,6 +43,7 @@ vmw_fence_create(struct pb_fence_ops *fence_ops,
int
vmw_fence_finish(struct vmw_winsys_screen *vws,
struct pipe_fence_handle *fence,
+ uint64_t timeout,
unsigned flag);
int
vmw_fence_signalled(struct vmw_winsys_screen *vws,
diff --git a/src/gallium/winsys/svga/drm/vmw_screen_svga.c b/src/gallium/winsys/svga/drm/vmw_screen_svga.c
index 9312f88740..46335378e0 100644
--- a/src/gallium/winsys/svga/drm/vmw_screen_svga.c
+++ b/src/gallium/winsys/svga/drm/vmw_screen_svga.c
@@ -123,11 +123,12 @@ vmw_svga_winsys_fence_signalled(struct svga_winsys_screen *sws,
static int
vmw_svga_winsys_fence_finish(struct svga_winsys_screen *sws,
struct pipe_fence_handle *fence,
+ uint64_t timeout,
unsigned flag)
{
struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
- return vmw_fence_finish(vws, fence, flag);
+ return vmw_fence_finish(vws, fence, timeout, flag);
}