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authorZhigang Gong <zhigang.gong@linux.intel.com>2012-05-15 10:52:37 +0800
committerZhigang Gong <zhigang.gong@linux.intel.com>2012-05-15 10:52:37 +0800
commit36d4d32bdd6ecc03f45fd68b1c214748ab5e0c0b (patch)
tree118021dc9f54cf6d5eb113861ed5e50733b8c7d3 /src/glamor_priv.h
parent59b18f837483329564192f5ac0b23834c21e2f7a (diff)
Remove the texture cache code.
Caching texture objects is not necessary based on previous testing. To keep the code simple, we remove it. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Diffstat (limited to 'src/glamor_priv.h')
-rw-r--r--src/glamor_priv.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glamor_priv.h b/src/glamor_priv.h
index ca88fb4..d26f59f 100644
--- a/src/glamor_priv.h
+++ b/src/glamor_priv.h
@@ -210,7 +210,6 @@ typedef struct glamor_screen_private {
int max_fbo_size;
struct xorg_list fbo_cache[CACHE_FORMAT_COUNT][CACHE_BUCKET_WCOUNT][CACHE_BUCKET_HCOUNT];
- struct xorg_list tex_cache[CACHE_FORMAT_COUNT][CACHE_BUCKET_WCOUNT][CACHE_BUCKET_HCOUNT];
unsigned long fbo_cache_watermark;
/* glamor_solid */