/* * Copyright © 2013 Simon Richter * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include #include "cl_platform_id.h" /* The interop functions are not implemented in Beignet */ #define CL_GL_INTEROP(x) NULL /* OpenCL 1.2 is not implemented in Beignet */ #define CL_1_2_NOTYET(x) NULL /** Return platform list through ICD interface * This code is used only if a client is linked directly against the library * instead of using the ICD loader. In this case, no other implementations * should exist in the process address space, so the call is equivalent to * clGetPlatformIDs(). * * @param[in] num_entries Number of entries allocated in return buffer * @param[out] platforms Platform identifiers supported by this implementation * @param[out] num_platforms Number of platform identifiers returned * @return OpenCL error code * @retval CL_SUCCESS Successful execution * @retval CL_PLATFORM_NOT_FOUND_KHR No platforms provided * @retval CL_INVALID_VALUE Invalid parameters */ cl_int clIcdGetPlatformIDsKHR(cl_uint num_entries, cl_platform_id * platforms, cl_uint * num_platforms) { return clGetPlatformIDs(num_entries, platforms, num_platforms); } struct _cl_icd_dispatch const cl_khr_icd_dispatch = { clGetPlatformIDs, clGetPlatformInfo, clGetDeviceIDs, clGetDeviceInfo, clCreateContext, clCreateContextFromType, clRetainContext, clReleaseContext, clGetContextInfo, clCreateCommandQueue, clRetainCommandQueue, clReleaseCommandQueue, clGetCommandQueueInfo, (void *) NULL, /* clSetCommandQueueProperty */ clCreateBuffer, clCreateImage2D, clCreateImage3D, clRetainMemObject, clReleaseMemObject, clGetSupportedImageFormats, clGetMemObjectInfo, clGetImageInfo, clCreateSampler, clRetainSampler, clReleaseSampler, clGetSamplerInfo, clCreateProgramWithSource, clCreateProgramWithBinary, clRetainProgram, clReleaseProgram, clBuildProgram, clUnloadCompiler, clGetProgramInfo, clGetProgramBuildInfo, clCreateKernel, clCreateKernelsInProgram, clRetainKernel, clReleaseKernel, clSetKernelArg, clGetKernelInfo, clGetKernelWorkGroupInfo, clWaitForEvents, clGetEventInfo, clRetainEvent, clReleaseEvent, clGetEventProfilingInfo, clFlush, clFinish, clEnqueueReadBuffer, clEnqueueWriteBuffer, clEnqueueCopyBuffer, clEnqueueReadImage, clEnqueueWriteImage, clEnqueueCopyImage, clEnqueueCopyImageToBuffer, clEnqueueCopyBufferToImage, clEnqueueMapBuffer, clEnqueueMapImage, clEnqueueUnmapMemObject, clEnqueueNDRangeKernel, clEnqueueTask, clEnqueueNativeKernel, clEnqueueMarker, clEnqueueWaitForEvents, clEnqueueBarrier, clGetExtensionFunctionAddress, CL_GL_INTEROP(clCreateFromGLBuffer), CL_GL_INTEROP(clCreateFromGLTexture2D), CL_GL_INTEROP(clCreateFromGLTexture3D), CL_GL_INTEROP(clCreateFromGLRenderbuffer), CL_GL_INTEROP(clGetGLObjectInfo), CL_GL_INTEROP(clGetGLTextureInfo), CL_GL_INTEROP(clEnqueueAcquireGLObjects), CL_GL_INTEROP(clEnqueueReleaseGLObjects), CL_GL_INTEROP(clGetGLContextInfoKHR), (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, clSetEventCallback, clCreateSubBuffer, clSetMemObjectDestructorCallback, clCreateUserEvent, clSetUserEventStatus, clEnqueueReadBufferRect, clEnqueueWriteBufferRect, clEnqueueCopyBufferRect, CL_1_2_NOTYET(clCreateSubDevicesEXT), CL_1_2_NOTYET(clRetainDeviceEXT), CL_1_2_NOTYET(clReleaseDeviceEXT), #ifdef CL_VERSION_1_2 (void *) NULL, clCreateSubDevices, clRetainDevice, clReleaseDevice, clCreateImage, clCreateProgramWithBuiltInKernels, clCompileProgram, clLinkProgram, clUnloadPlatformCompiler, clGetKernelArgInfo, clEnqueueFillBuffer, clEnqueueFillImage, clEnqueueMigrateMemObjects, clEnqueueMarkerWithWaitList, clEnqueueBarrierWithWaitList, clGetExtensionFunctionAddressForPlatform, CL_GL_INTEROP(clCreateFromGLTexture), (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL, (void *) NULL #endif };