diff options
Diffstat (limited to 'src/compositor.c')
-rw-r--r-- | src/compositor.c | 87 |
1 files changed, 61 insertions, 26 deletions
diff --git a/src/compositor.c b/src/compositor.c index 768477d..77da190 100644 --- a/src/compositor.c +++ b/src/compositor.c @@ -211,6 +211,7 @@ WL_EXPORT struct weston_surface * weston_surface_create(struct weston_compositor *compositor) { struct weston_surface *surface; + unsigned int i; surface = calloc(1, sizeof *surface); if (surface == NULL) @@ -224,12 +225,19 @@ weston_surface_create(struct weston_compositor *compositor) surface->surface.resource.client = NULL; surface->compositor = compositor; - surface->image = EGL_NO_IMAGE_KHR; surface->alpha = 255; surface->brightness = 255; surface->saturation = 255; surface->pitch = 1; + for (i = 0; i < ARRAY_LENGTH(surface->textures); i++) + surface->textures[i] = 0; + surface->num_textures = 0; + + for (i = 0; i < ARRAY_LENGTH(surface->images); i++) + surface->images[i] = EGL_NO_IMAGE_KHR; + surface->num_images = 0; + surface->buffer = NULL; surface->output = NULL; @@ -638,25 +646,37 @@ weston_surface_unmap(struct weston_surface *surface) } static void +destroy_image(struct weston_compositor *compositor, EGLImageKHR *image_ptr) +{ + EGLImageKHR const image = *image_ptr; + + if (image != EGL_NO_IMAGE_KHR) { + compositor->destroy_image(compositor->display, image); + *image_ptr = EGL_NO_IMAGE_KHR; + } +} + +static void destroy_surface(struct wl_resource *resource) { struct weston_surface *surface = container_of(resource, struct weston_surface, surface.resource); struct weston_compositor *compositor = surface->compositor; + unsigned int i; if (weston_surface_is_mapped(surface)) weston_surface_unmap(surface); - if (surface->texture) - glDeleteTextures(1, &surface->texture); + glDeleteTextures(surface->num_textures, surface->textures); + surface->num_textures = 0; if (surface->buffer) wl_list_remove(&surface->buffer_destroy_listener.link); - if (surface->image != EGL_NO_IMAGE_KHR) - compositor->destroy_image(compositor->display, - surface->image); + for (i = 0; i < surface->num_images; i++) + destroy_image(compositor, &surface->images[i]); + surface->num_images = 0; pixman_region32_fini(&surface->transform.boundingbox); pixman_region32_fini(&surface->damage); @@ -678,6 +698,26 @@ weston_surface_destroy(struct weston_surface *surface) } static void +ensure_textures(struct weston_surface *es, unsigned int num_textures) +{ + unsigned int i; + + if (num_textures <= es->num_textures) + return; + + for (i = es->num_textures; i < num_textures; i++) { + glGenTextures(1, &es->textures[i]); + glBindTexture(GL_TEXTURE_2D, es->textures[i]); + glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, + GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + es->num_textures = num_textures; + glBindTexture(GL_TEXTURE_2D, 0); +} + +static void weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer) { struct weston_surface *es = (struct weston_surface *) surface; @@ -707,33 +747,28 @@ weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer) pixman_region32_init(&es->opaque); } - if (!es->texture) { - glGenTextures(1, &es->texture); - glBindTexture(GL_TEXTURE_2D, es->texture); - glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, - GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - es->shader = &ec->texture_shader; - } else { - glBindTexture(GL_TEXTURE_2D, es->texture); - } - if (wl_buffer_is_shm(buffer)) { es->pitch = wl_shm_buffer_get_stride(buffer) / 4; + es->shader = &ec->texture_shader; + + ensure_textures(es, 1); + glBindTexture(GL_TEXTURE_2D, es->textures[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, es->pitch, es->buffer->height, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL); } else { - if (es->image != EGL_NO_IMAGE_KHR) - ec->destroy_image(ec->display, es->image); - es->image = ec->create_image(ec->display, NULL, - EGL_WAYLAND_BUFFER_WL, - buffer, NULL); + destroy_image(ec, &es->images[0]); + es->images[0] = ec->create_image(ec->display, NULL, + EGL_WAYLAND_BUFFER_WL, + buffer, NULL); + es->num_images = 1; - ec->image_target_texture_2d(GL_TEXTURE_2D, es->image); + ensure_textures(es, 1); + glBindTexture(GL_TEXTURE_2D, es->textures[0]); + ec->image_target_texture_2d(GL_TEXTURE_2D, es->images[0]); es->pitch = buffer->width; + es->shader = &ec->texture_shader; } } @@ -836,7 +871,7 @@ weston_surface_draw(struct weston_surface *es, struct weston_output *output, n = texture_region(es, &repaint); - glBindTexture(GL_TEXTURE_2D, es->texture); + glBindTexture(GL_TEXTURE_2D, es->textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); @@ -1229,7 +1264,7 @@ static void texture_set_subimage(struct weston_surface *surface, int32_t x, int32_t y, int32_t width, int32_t height) { - glBindTexture(GL_TEXTURE_2D, surface->texture); + glBindTexture(GL_TEXTURE_2D, surface->textures[0]); #ifdef GL_UNPACK_ROW_LENGTH /* Mesa does not define GL_EXT_unpack_subimage */ |