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2012-08-09egl: add initial implementation for VA/EGL interop.21.VA_pixel_buffer-r1Gwenole Beauchesne7-0/+209
2012-08-09egl_dri2: move DRI image descriptors to common code.Gwenole Beauchesne1-44/+69
2012-08-08st/mesa: Initialize tgsi_texture_offset Padding field.Vinson Lee1-0/+1
2012-08-08glx/dri: Initialize reset to __DRI_CTX_RESET_NO_NOTIFICATION.Kenneth Graunke2-2/+2
2012-08-08intel: use _mesa_meta_Clear with OpenGL ES 1.1 v2Tapani Pälli2-4/+9
2012-08-08i965: Rework the extra flushes surrounding occlusion queries.Kenneth Graunke1-7/+4
2012-08-08i965/vs: Protect pow(x,y) MOV of y on gen4 from other instruction flags.Eric Anholt1-0/+4
2012-08-08i965: Drop the confusing saturate argument to math instruction setup.Eric Anholt8-44/+6
2012-08-08i965: Make brw_set_saturate() use stdbool.Eric Anholt2-3/+3
2012-08-08mesa: In conditional rendering fallback, check the query status.Eric Anholt1-0/+2
2012-08-08mesa: Fix glPopAttrib() behavior on GL_FRAMEBUFFER_SRGB.Eric Anholt1-0/+13
2012-08-08Make shared-glapi the defaultIan Romanick1-2/+2
2012-08-08mesa/tests: Fix trivial typos in src/mapi/glapi testsIan Romanick1-4/+4
2012-08-08mesa/tests: Add tests for the generated shared-glapi dispatch tableIan Romanick5-0/+492
2012-08-08glapi: Prevent accidental use of lies w/shared-glapiIan Romanick1-0/+6
2012-08-08glx: Don't use glapitable.h at allIan Romanick4-7/+14
2012-08-08glx: Don't rely on struct _glapi_tableIan Romanick3-680/+675
2012-08-08mesa/tests: Don't build glapi tests with shared-glapiIan Romanick1-0/+2
2012-08-08i965: Use 64-bit writes for occlusion queries.Kenneth Graunke1-2/+3
2012-08-08i965: Refactor depth count write PIPE_CONTROLs into a helper function.Kenneth Graunke1-68/+43
2012-08-08i965: Emit a CS stall before timestamp writes.Kenneth Graunke1-0/+14
2012-08-08i965: Use 64-bit writes for timestamp queries.Kenneth Graunke1-2/+3
2012-08-08i965: Refactor timestamp write PIPE_CONTROLs into a helper function.Kenneth Graunke1-50/+30
2012-08-08intel: Make the length for PIPE_CONTROL explicit.Kenneth Graunke4-20/+20
2012-08-08swrast: add missing switch case for API_OPENGL_COREBrian Paul1-0/+2
2012-08-08gallivm: remove unused src_elem_type variableBrian Paul1-2/+1
2012-08-08svga: remove unused svga_shader::use_sm30 field, add commentsBrian Paul2-4/+9
2012-08-08svga: remove unused svga_winsys_handle typeBrian Paul1-3/+0
2012-08-08radeonsi: If pixel shader compilation fails, use a dummy shader.Michel Dänzer4-1/+25
2012-08-08radeonsi: fix memory leak and/or segfaultsChristian König1-1/+1
2012-08-08radeon/winsys: fix winsys VM handlingChristian König1-3/+4
2012-08-07translate: Fix typo in is_legal_int_format_combo.Vinson Lee1-1/+1
2012-08-07r600g: remove unused parameters in texture functionsMarek Olšák1-5/+3
2012-08-07i965: Enable uniform buffer objects on gen6+.Eric Anholt2-1/+2
2012-08-07i965/vs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2-2/+55
2012-08-07i965/fs: Add support for loading uniform buffer variables as pull constants.Eric Anholt3-1/+50
2012-08-07i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.Eric Anholt3-10/+17
2012-08-07i965/fs: Communicate the pull constant block read parameters through fs_regs.Eric Anholt3-6/+20
2012-08-07i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt6-3/+110
2012-08-07i965: Add an offset argument to constant buffer setup.Eric Anholt5-6/+11
2012-08-07mesa: Add support for glUniformBlockBinding() in display lists.Eric Anholt1-0/+27
2012-08-07mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt1-0/+7
2012-08-07mesa: Default to GL 3.1's limits on uniform blocks.Eric Anholt1-11/+15
2012-08-07glsl: Refuse to parse uniform block declarations when UBOs aren't available.Eric Anholt1-0/+20
2012-08-07glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.Eric Anholt1-1/+13
2012-08-07glsl: Only flag RowMajor on matrix-type variables.Eric Anholt1-5/+9
2012-08-07glsl: Fix calculation of std140 offset alignment for mat2s.Eric Anholt1-4/+9
2012-08-07glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).Eric Anholt1-3/+13
2012-08-07ir_to_mesa: Don't whack the ->location field of uniform block variables.Eric Anholt1-1/+1
2012-08-07mesa: Make glBindBufferBase/glBindBufferRange() work on just-genned names.Eric Anholt1-12/+25