/* * Copyright © 2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Author: * Brian Paul * */ /** * @file glsl-arb-fragment-coord-conventions.c * * Test ARB_fragment_coord_conventions extension. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END /* Test size / region */ #define WIDTH 100 #define HEIGHT 100 static const float black[4] = {0.0, 0.0, 0.0, 0.0}; static const float red[4] = {1.0, 0.0, 0.0, 0.0}; static const float green[4] = {0.0, 1.0, 0.0, 0.0}; static const float yellow[4] = {1.0, 1.0, 0.0, 0.0}; static const float gray25_l[4] = {0.25, 0.25, 0.0, 0.0}; static const float gray25_r[4] = {0.25, 0.25, 1.0, 0.0}; static const float gray75_l[4] = {0.75, 0.75, 0.5, 0.0}; static const float gray75_r[4] = {0.75, 0.75, 1.0, 0.0}; static int test = 0; /* * For each of the various pixel center/origin layout qualifier modes * draw a full-window quad where the fragment color is a function of * the fragment coordinate. */ enum piglit_result piglit_display(void) { GLuint prog; GLuint vs, fs; GLboolean pass = GL_TRUE; if (piglit_width < WIDTH || piglit_height < HEIGHT) { printf("window is too small.\n"); return PIGLIT_SKIP; } piglit_ortho_projection(WIDTH, HEIGHT, GL_FALSE); vs = piglit_compile_shader(GL_VERTEX_SHADER, "shaders/glsl-mvp.vert"); /* No layout: test regular gl_FragCoord */ if (piglit_automatic || test == 0) { const char *fragtext = "void main(void) \n" "{ \n" " gl_FragColor = gl_FragCoord * 0.01; \n" "} \n"; printf("Regular gl_FragCoord\n"); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); prog = piglit_link_simple_program(vs, fs); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, WIDTH, HEIGHT); piglit_draw_rect(0, 0, WIDTH, HEIGHT); /* lower-left corner */ pass = piglit_probe_pixel_rgb(0, 0, black) && pass; /* upper-right corner */ pass = piglit_probe_pixel_rgb(WIDTH - 1, HEIGHT - 1, yellow) && pass; } /* No layout, test pixel center is half integer */ if (piglit_automatic || test == 1) { const char *fragtext = "#extension GL_ARB_fragment_coord_conventions: enable \n" "void main(void) \n" "{ \n" " gl_FragColor = fract(gl_FragCoord) + 0.25; \n" " gl_FragColor.z = (gl_FragCoord.x + gl_FragCoord.y) * 0.5; \n" "} \n"; printf("Pixel center half integer\n"); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); prog = piglit_link_simple_program(vs, fs); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, WIDTH, HEIGHT); piglit_draw_rect(0, 0, WIDTH, HEIGHT); /* lower-left corner */ pass = piglit_probe_pixel_rgb(0, 0, gray75_l) && pass; /* upper-right corner */ pass = piglit_probe_pixel_rgb(WIDTH - 1, HEIGHT - 1, gray75_r) && pass; } /* Pixel center integer */ if (piglit_automatic || test == 2) { const char *fragtext = "#extension GL_ARB_fragment_coord_conventions: enable \n" "layout(pixel_center_integer) varying vec4 gl_FragCoord; \n" "void main(void) \n" "{ \n" " gl_FragColor = fract(gl_FragCoord) + 0.25; \n" " gl_FragColor.z = (gl_FragCoord.x + gl_FragCoord.y) * 0.5; \n" "} \n"; printf("Pixel center integer\n"); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); prog = piglit_link_simple_program(vs, fs); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, WIDTH, HEIGHT); piglit_draw_rect(0, 0, WIDTH, HEIGHT); /* lower-left corner */ pass = piglit_probe_pixel_rgb(0, 0, gray25_l) && pass; /* upper-right corner */ pass = piglit_probe_pixel_rgb(WIDTH - 1, HEIGHT - 1, gray25_r) && pass; } /* Pixel origin upper left */ if (piglit_automatic || test == 3) { const char *fragtext = "#extension GL_ARB_fragment_coord_conventions: enable \n" "layout(origin_upper_left) varying vec4 gl_FragCoord; \n" "void main(void) \n" "{ \n" " gl_FragColor = gl_FragCoord * 0.01; \n" " gl_FragColor.z = 0.0; \n" "} \n"; int y0 = piglit_height - HEIGHT; printf("Pixel origin upper left\n"); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); prog = piglit_link_simple_program(vs, fs); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, y0, WIDTH, HEIGHT); piglit_draw_rect(0, 0, WIDTH, HEIGHT); /* lower-left corner */ pass = piglit_probe_pixel_rgb(0, y0, green) && pass; /* upper-right corner */ pass = piglit_probe_pixel_rgb(WIDTH - 1, y0 + HEIGHT - 1, red) && pass; } /* Pixel origin upper left and pixel center integer */ if (piglit_automatic || test == 4) { static const float color1[4] = {0.125, 0.3725, 0.0, 0.0}; static const float color2[4] = {0.3725, 0.125, 0.0, 0.0}; const char *fragtext = "#extension GL_ARB_fragment_coord_conventions: enable \n" "layout(origin_upper_left, pixel_center_integer) varying vec4 gl_FragCoord; \n" "void main(void) \n" "{ \n" " gl_FragColor = gl_FragCoord * 0.0025 + 0.125; \n" " gl_FragColor.z = 0.0; \n" "} \n"; int y0 = piglit_height - HEIGHT; printf("Pixel origin upper left and pixel center integer\n"); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fragtext); prog = piglit_link_simple_program(vs, fs); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glViewport(0, y0, WIDTH, HEIGHT); piglit_draw_rect(0, 0, WIDTH, HEIGHT); /* lower-left corner */ pass = piglit_probe_pixel_rgb(0, y0, color1) && pass; /* upper-right corner */ pass = piglit_probe_pixel_rgb(WIDTH - 1, y0 + HEIGHT - 1, color2) && pass; } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static void key_func(unsigned char key, int x, int y) { switch (key) { case 't': test = (test + 1) % 5; break; } piglit_escape_exit_key(key, x, y); } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_fragment_coord_conventions"); if (!piglit_automatic) { printf("Press t to switch between subtests.\n"); piglit_set_keyboard_func(key_func); } }