/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Ben Holmes */ /* * this test draws quads with RGBA and BGRA formats using * glSecondaryColorPointer. Two quads are drawn without blending and two * with alpha blending. */ #include "piglit-util.h" int piglit_width = 400, piglit_height = 300; int piglit_window_mode = GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE; static GLfloat verts[12] = {225.0, 175.0, 0.0, 225.0, 225.0, 0.0, 175.0, 175.0, 0.0, 175.0, 225.0, 0.0}; static GLubyte colors[16] = {255, 0, 0, 127, 255, 0, 0, 127, 255, 0, 0, 127, 255, 0, 0, 127}; void piglit_init(int argc, char **argv) { if (!GLEW_VERSION_1_4) { printf("Requires OpenGL 1.4\n"); piglit_report_result(PIGLIT_SKIP); } piglit_require_extension("GL_EXT_vertex_array_bgra"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); glEnable(GL_COLOR_SUM); glColor3f(0.0, 0.0, 0.0); glClearColor(0.6, 0.6, 0.6, 1.0); } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; GLfloat red[3]={1.0, 0.0, 0.0}; GLfloat blue[3]={0.0, 0.0, 1.0}; GLfloat greyRed[3]={1.0, 0.6, 0.6}; GLfloat greyBlue[3]={0.6, 0.6, 1.0}; glClear(GL_COLOR_BUFFER_BIT); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_SECONDARY_COLOR_ARRAY); glSecondaryColorPointer(3, GL_UNSIGNED_BYTE, 4, colors); glVertexPointer(3, GL_FLOAT, 0, verts); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glPushMatrix(); glTranslatef(75.0, 0.0, 0.0); glSecondaryColorPointer(GL_BGRA, GL_UNSIGNED_BYTE, 0, colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glPopMatrix(); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glPushMatrix(); glTranslatef(0.0, -75.0, 0.0); glSecondaryColorPointer(3, GL_UNSIGNED_BYTE, 4, colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glPushMatrix(); glTranslatef(75.0, 0.0, 0.0); glSecondaryColorPointer(GL_BGRA, GL_UNSIGNED_BYTE, 0, colors); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glPopMatrix(); glPopMatrix(); pass = pass && piglit_probe_pixel_rgb(200, 200, red); pass = pass && piglit_probe_pixel_rgb(275, 200, blue); pass = pass && piglit_probe_pixel_rgb(200, 125, greyRed); pass = pass && piglit_probe_pixel_rgb(275, 125, greyBlue); glFinish(); glutSwapBuffers(); glDisable(GL_BLEND); glDisableClientState(GL_SECONDARY_COLOR_ARRAY); glDisableClientState(GL_VERTEX_ARRAY); return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE; }