diff options
author | Marek Olšák <marek.olsak@amd.com> | 2014-03-11 02:26:27 +0100 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2014-03-22 13:41:47 +0100 |
commit | 38c783d7b84c120d842061fffb3547c2c6f60c66 (patch) | |
tree | c6063528661c225038814f4805b91aad72631cff /tests/fbo | |
parent | b99900727386eaebcdbb50f8c1d94866f7281a4d (diff) |
fbo-generatemipmap-1d: new test for mipmap generation of 1D textures
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'tests/fbo')
-rw-r--r-- | tests/fbo/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/fbo/fbo-generatemipmap-1d.c | 244 |
2 files changed, 245 insertions, 0 deletions
diff --git a/tests/fbo/CMakeLists.gl.txt b/tests/fbo/CMakeLists.gl.txt index eab030623..04a19a89f 100644 --- a/tests/fbo/CMakeLists.gl.txt +++ b/tests/fbo/CMakeLists.gl.txt @@ -54,6 +54,7 @@ piglit_add_executable (fbo-flushing-2 fbo-flushing-2.c) piglit_add_executable (fbo-fragcoord fbo-fragcoord.c) piglit_add_executable (fbo-fragcoord2 fbo-fragcoord2.c) piglit_add_executable (fbo-generatemipmap fbo-generatemipmap.c) +piglit_add_executable (fbo-generatemipmap-1d fbo-generatemipmap-1d.c) piglit_add_executable (fbo-generatemipmap-array fbo-generatemipmap-array.c) piglit_add_executable (fbo-generatemipmap-cubemap fbo-generatemipmap-cubemap.c) piglit_add_executable (fbo-generatemipmap-filtering fbo-generatemipmap-filtering.c) diff --git a/tests/fbo/fbo-generatemipmap-1d.c b/tests/fbo/fbo-generatemipmap-1d.c new file mode 100644 index 000000000..f996ffd0f --- /dev/null +++ b/tests/fbo/fbo-generatemipmap-1d.c @@ -0,0 +1,244 @@ +/* + * Copyright © 2009 Intel Corporation + * Copyright © 2011 Red Hat Inc. + * Copyright © 2014 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Dave Airlie + * Marek Olšák <maraeo@gmail.com> + * + */ + +#include "piglit-util-gl-common.h" + +#define TEX_SIZE 128 +#define TEX_LEVELS 8 + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 20; + + config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB; + +PIGLIT_GL_TEST_CONFIG_END + +static const float red[] = {1, 0, 0, 0}; +static const float green[] = {0, 1, 0, 0}; +static const float blue[] = {0, 0, 1, 0}; +static const float white[] = {1, 1, 1, 1}; + +static const char *fs_1d = + "uniform sampler1D tex; \n" + "void main() \n" + "{ \n" + " gl_FragColor = texture1D(tex, gl_TexCoord[0].x); \n" + "} \n"; + +static GLuint prog; + +static float colors[4][4] = { + {1.0, 0.0, 0.0, 1.0}, + {0.0, 1.0, 0.0, 1.0}, + {0.0, 0.0, 1.0, 1.0}, + {1.0, 0.0, 1.0, 1.0}, +}; + +static GLenum format; + +static void +load_texture_1d(void) +{ + float p[TEX_SIZE * 4]; + int x; + + for (x = 0; x < TEX_SIZE; x++) { + int c = x / (TEX_SIZE/4); + memcpy(&p[x*4], colors[c], sizeof(float) * 4); + } + + glTexSubImage1D(GL_TEXTURE_1D, 0, 0, TEX_SIZE, GL_RGBA, GL_FLOAT, p); +} + +static GLuint +create_texture_1d(void) +{ + GLuint tex, fb; + GLenum status; + int i, dim; + + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_1D, tex); + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + for (i = 0, dim = TEX_SIZE; dim >0; i++, dim /= 2) { + glTexImage1D(GL_TEXTURE_1D, i, format, dim, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + + glGenFramebuffers(1, &fb); + glBindFramebuffer(GL_FRAMEBUFFER, fb); + + glFramebufferTexture1D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_1D, tex, 0); + + status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) { + load_texture_1d(); + goto done; + } + + glViewport(0, 0, TEX_SIZE, 1); + piglit_ortho_projection(TEX_SIZE, 1, GL_FALSE); + + glColor4fv(colors[0]); + piglit_draw_rect(0, 0, TEX_SIZE / 4, 1); + glColor4fv(colors[1]); + piglit_draw_rect(TEX_SIZE / 4, 0, TEX_SIZE / 4, 1); + glColor4fv(colors[2]); + piglit_draw_rect(TEX_SIZE / 2, 0, TEX_SIZE / 4, 1); + glColor4fv(colors[3]); + piglit_draw_rect(TEX_SIZE/4 * 3, 0, TEX_SIZE / 4, 1); + +done: + glDeleteFramebuffers(1, &fb); + glGenerateMipmap(GL_TEXTURE_1D); + return tex; +} + +static void +draw_level(int x, int y, int level) +{ + int loc; + + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_LOD, level); + glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAX_LOD, level); + + glUseProgram(prog); + loc = glGetUniformLocation(prog, "tex"); + glUniform1i(loc, 0); /* texture unit p */ + + glViewport(0, 0, piglit_width, piglit_height); + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); + + glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); + + piglit_draw_rect_tex(x, y, TEX_SIZE, 5, 0, 0, 1, 1); + glUseProgram(0); +} + +static bool +test_level(int level) +{ + int size = TEX_SIZE >> level; + int x,i,c; + float e[TEX_SIZE * 4], observed[TEX_SIZE * 4]; + + glGetTexImage(GL_TEXTURE_1D, level, GL_RGBA, GL_FLOAT, observed); + + if (size == 1) { + memset(e, 0, 4 * sizeof(float)); + + /* Average the colors for the last level. */ + for (i = 0; i < 4; i++) + for (c = 0; c < 4; c++) + e[c] += colors[i][c] * 0.25; + } + else if (size == 2) { + memset(e, 0, 8 * sizeof(float)); + + for (i = 0; i < 2; i++) + for (c = 0; c < 4; c++) + e[c] += colors[i][c] * 0.5; + for (i = 2; i < 4; i++) + for (c = 0; c < 4; c++) + e[4+c] += colors[i][c] * 0.5; + } + else { + for (x = 0; x < size; x++) { + int col = x / (size/4); + memcpy(&e[x*4], colors[col], sizeof(float) * 4); + } + } + + for (x = 0; x < size; x++) { + float *probe = &observed[x*4]; + float *expected = &e[x*4]; + + for (i = 0; i < 4; ++i) { + if (fabs(probe[i] - expected[i]) >= piglit_tolerance[i]) { + printf("Probe color at (%i)\n", x); + printf(" Expected: %f %f %f %f\n", + expected[0], expected[1], expected[2], expected[3]); + printf(" Observed: %f %f %f %f\n", + probe[0], probe[1], probe[2], probe[3]); + printf(" when testing level %i\n", level); + return false; + } + } + } + return true; +} + +enum piglit_result +piglit_display(void) +{ + GLboolean pass = GL_TRUE; + GLuint tex1d; + int level; + + glClearColor(0.1, 0.1, 0.1, 0.1); + glClear(GL_COLOR_BUFFER_BIT); + + tex1d = create_texture_1d(); + + for (level = 0; level < TEX_LEVELS; level++) { + draw_level(5, 5 + level * 10, level); + pass = pass && test_level(level); + } + + glDeleteTextures(1, &tex1d); + piglit_present_results(); + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + +void piglit_init(int argc, char **argv) +{ + int i; + + piglit_require_extension("GL_EXT_framebuffer_object"); + + format = GL_RGBA8; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "RGB9_E5") == 0) { + /* Test a non-renderable format. */ + piglit_require_extension("GL_EXT_texture_shared_exponent"); + format = GL_RGB9_E5; + } + else { + assert(0); + } + } + + prog = piglit_build_simple_program(NULL, fs_1d); +} |