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llvmpipe
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lp_tex_sample.c
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2013-08-20
gallivm: implement better control of per-quad/per-element/scalar lod
Roland Scheidegger
1
-4
/
+4
2013-08-09
gallivm: set non-existing values really to zero in size queries for d3d10
Roland Scheidegger
1
-2
/
+2
2013-08-09
gallivm: use texture target from shader instead of static state for size query
Roland Scheidegger
1
-0
/
+2
2013-08-08
gallivm: propagate scalar_lod to emit_size_query too
Roland Scheidegger
1
-0
/
+2
2013-07-04
gallivm: do per-pixel lod calculations for explicit lod
Roland Scheidegger
1
-1
/
+2
2013-02-08
gallivm: fix up size queries for dx10 sviewinfo opcode
Roland Scheidegger
1
-0
/
+2
2013-01-28
gallivm,draw,llvmpipe: mass rename of unit->texture_unit/sampler_unit
Roland Scheidegger
1
-16
/
+16
2013-01-28
gallivm: split sampler and texture state
Roland Scheidegger
1
-19
/
+83
2012-11-27
gallivm,llvmpipe: handle TXF (texelFetch) instruction, including offsets
Roland Scheidegger
1
-3
/
+6
2012-11-12
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
1
-2
/
+4
2012-07-17
gallivm,draw,llvmpipe: Support wider native registers.
José Fonseca
1
-4
/
+5
2012-05-18
llvmpipe: Implement TXQ.
Olivier Galibert
1
-0
/
+23
2011-04-08
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
1
-0
/
+2
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-10
/
+12
2010-09-24
llvmpipe: make texture border_color dynamic state
Brian Paul
1
-0
/
+2
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
1
-0
/
+7
2010-09-16
llvmpipe: add LP_PERF flag to disable various aspects of rasterization
Keith Whitwell
1
-0
/
+6
2010-05-12
gallivm/llvmpipe: add const qualifiers
Brian Paul
1
-3
/
+3
2010-05-04
gallivm: Proper implementation of TXL opcode.
José Fonseca
1
-2
/
+4
2010-05-04
gallivm: Implement TXD.
José Fonseca
1
-3
/
+4
2010-04-25
llvmpipe: lp_tex_sample_llvm.c -> lp_tex_sample.c
José Fonseca
1
-0
/
+216
2009-09-07
llvmpipe: Code generate the texture sampling inside the shader.
José Fonseca
1
-1713
/
+0
2009-09-07
llvmpipe: Further abstract the texture sampling generation from TGSI translat...
José Fonseca
1
-0
/
+133
2009-08-30
llvmpipe: Texture cache in 4 ubytes instead of 4 floats.
José Fonseca
1
-14
/
+14
2009-08-29
llvmpipe: Back port recent softpipe-opt improvements from Keith.
José Fonseca
1
-92
/
+385
2009-08-29
llvmpipe: Split the texture cache from the color/depth/stencil cache.
José Fonseca
1
-10
/
+10
2009-08-29
llvmpipe: shortcircuit repeated lookups of the same tile
Keith Whitwell
1
-5
/
+7
2009-08-29
llvmpipe: remove backwards dependency from tilecache to llvmpipe
Keith Whitwell
1
-21
/
+11
2009-08-29
llvmpipe: Fork softpipe for experimentation with llvm.
José Fonseca
1
-0
/
+1295