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~gabbayo/mesa
llvmpipe-ppc64le-optimize-with-rt-checks
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mesa-upstream
mesa-vsx
nemanjai
r600g-debug-1.3
r600g-upstream
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2015-07-22
docs/relnotes: document new EGL extensions and EGL 1.5
Marek Olšák
1
-0
/
+3
2015-07-22
st/dri: enable 3D textures and sRGB colorspace for EGL
Anatoli Antonovitch
1
-0
/
+14
2015-07-22
egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGB
Marek Olšák
3
-0
/
+29
2015-07-22
egl: implement EGL_KHR_gl_colorspace (v2)
Marek Olšák
9
-24
/
+90
2015-07-22
st/dri: expose sRGB visuals (v2)
Marek Olšák
3
-5
/
+26
2015-07-22
glapi: fix argument parsing in glX_proto_recv.py
Dylan Baker
1
-2
/
+2
2015-07-22
egl: android: remove DRM_GRALLOC_TOP hack
Emil Velikov
2
-3
/
+0
2015-07-22
egl: remove old makefile.sources
Emil Velikov
2
-31
/
+1
2015-07-22
android: rework the EGL build
Emil Velikov
3
-76
/
+26
2015-07-22
scons: rework the EGL build
Emil Velikov
4
-38
/
+12
2015-07-22
automake: rework the EGL build
Emil Velikov
5
-85
/
+70
2015-07-22
gbm: do not build intermittent libgbm_dri static library
Emil Velikov
1
-5
/
+2
2015-07-22
egl: automake: remove unused HAVE_XCB_DRI2 define
Emil Velikov
1
-1
/
+0
2015-07-22
egl: remove unused _EGL_DRIVER_SEARCH_DIR define
Emil Velikov
3
-8
/
+2
2015-07-22
egl/haiku: remove unused DEFAULT_DRIVER_DIR define
Emil Velikov
1
-4
/
+0
2015-07-22
egl: remove final Windows specific workaround
Emil Velikov
4
-10
/
+2
2015-07-22
egl: remove custom string functions
Emil Velikov
6
-112
/
+5
2015-07-22
egl: remove _EGL_PLATFORM_WINDOWS enum
Emil Velikov
2
-2
/
+0
2015-07-22
egl: remove final references of platform_null
Emil Velikov
3
-6
/
+0
2015-07-22
egl: remove flatten HAVE_SHARED_GLAPI
Emil Velikov
3
-13
/
+0
2015-07-22
egl: remove the non-haiku scons build
Emil Velikov
4
-69
/
+8
2015-07-22
dri/common: remove unused drm_version variable
Emil Velikov
6
-55
/
+1
2015-07-22
radeon,r200: allow hyperz for radeon DRM module v2
Emil Velikov
2
-15
/
+4
2015-07-22
radeon,r200: remove support for UMS radeon DRM module
Emil Velikov
1
-27
/
+17
2015-07-22
radeon,r200: remove unused variable texmicrotile
Emil Velikov
4
-8
/
+0
2015-07-22
scons: don't build the kms-dri winsys
Emil Velikov
4
-30
/
+0
2015-07-22
android: don't build the kms-dri winsys
Emil Velikov
4
-40
/
+2
2015-07-22
android: dri: correctly set HAVE_LIBDRM
Emil Velikov
1
-5
/
+3
2015-07-22
swrast: remove unneeded __NOT_HAVE_DRM_H define
Emil Velikov
1
-1
/
+0
2015-07-22
dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_H
Emil Velikov
4
-18
/
+5
2015-07-22
loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H
Emil Velikov
5
-15
/
+8
2015-07-22
st/dri: unwrap/remove __NOT_HAVE_DRM_H magic
Emil Velikov
4
-23
/
+1
2015-07-22
dri_interface: drop __NOT_HAVE_DRM_H magic
Emil Velikov
1
-8
/
+1
2015-07-22
dri/swrast: automake: add LIBDRM_CFLAGS
Emil Velikov
1
-0
/
+1
2015-07-22
configure.ac: do not set HAVE_DRI(23) when libdrm is missing
Emil Velikov
1
-9
/
+9
2015-07-22
mesa: fix typo s/glGetTextImage/glGetTexImage/
Brian Paul
1
-1
/
+1
2015-07-22
radeonsi: Flush when we're asked to return a fence but don't have one yet
Michel Dänzer
1
-1
/
+2
2015-07-22
mesa: fix misleading comment
Timothy Arceri
1
-2
/
+0
2015-07-22
mesa: fix active sampler conflict validation
Timothy Arceri
1
-7
/
+13
2015-07-22
glsl: check for leading zeros in array index validation
Timothy Arceri
1
-0
/
+4
2015-07-21
swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()
Brian Paul
1
-28
/
+28
2015-07-21
mesa: move check for no-op glShadeModel call earlier
Brian Paul
1
-3
/
+3
2015-07-21
mesa: move check for no-op glAlphaFunc call earlier
Brian Paul
1
-3
/
+3
2015-07-21
mesa: move check for no-op glFrontFace call earlier
Brian Paul
1
-3
/
+3
2015-07-21
mesa: s/GLint/GLsizei/ for consistency
Brian Paul
1
-1
/
+1
2015-07-21
docs: document that GL_ARB_get_texture_sub_image is completed
Brian Paul
2
-1
/
+2
2015-07-21
mesa: enable GL_ARB_get_texture_sub_image for all drivers
Brian Paul
1
-0
/
+1
2015-07-21
mesa: add API dispatch for GL_ARB_get_texture_sub_image
Brian Paul
4
-1
/
+49
2015-07-21
mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Brian Paul
2
-1
/
+76
2015-07-21
mesa: overhaul the glGetCompressedTexImage code
Brian Paul
1
-142
/
+198
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