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2015-07-22docs/relnotes: document new EGL extensions and EGL 1.5Marek Olšák1-0/+3
2015-07-22st/dri: enable 3D textures and sRGB colorspace for EGLAnatoli Antonovitch1-0/+14
2015-07-22egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGBMarek Olšák3-0/+29
2015-07-22egl: implement EGL_KHR_gl_colorspace (v2)Marek Olšák9-24/+90
2015-07-22st/dri: expose sRGB visuals (v2)Marek Olšák3-5/+26
2015-07-22glapi: fix argument parsing in glX_proto_recv.pyDylan Baker1-2/+2
2015-07-22egl: android: remove DRM_GRALLOC_TOP hackEmil Velikov2-3/+0
2015-07-22egl: remove old makefile.sourcesEmil Velikov2-31/+1
2015-07-22android: rework the EGL buildEmil Velikov3-76/+26
2015-07-22scons: rework the EGL buildEmil Velikov4-38/+12
2015-07-22automake: rework the EGL buildEmil Velikov5-85/+70
2015-07-22gbm: do not build intermittent libgbm_dri static libraryEmil Velikov1-5/+2
2015-07-22egl: automake: remove unused HAVE_XCB_DRI2 defineEmil Velikov1-1/+0
2015-07-22egl: remove unused _EGL_DRIVER_SEARCH_DIR defineEmil Velikov3-8/+2
2015-07-22egl/haiku: remove unused DEFAULT_DRIVER_DIR defineEmil Velikov1-4/+0
2015-07-22egl: remove final Windows specific workaroundEmil Velikov4-10/+2
2015-07-22egl: remove custom string functionsEmil Velikov6-112/+5
2015-07-22egl: remove _EGL_PLATFORM_WINDOWS enumEmil Velikov2-2/+0
2015-07-22egl: remove final references of platform_nullEmil Velikov3-6/+0
2015-07-22egl: remove flatten HAVE_SHARED_GLAPIEmil Velikov3-13/+0
2015-07-22egl: remove the non-haiku scons buildEmil Velikov4-69/+8
2015-07-22dri/common: remove unused drm_version variableEmil Velikov6-55/+1
2015-07-22radeon,r200: allow hyperz for radeon DRM module v2Emil Velikov2-15/+4
2015-07-22radeon,r200: remove support for UMS radeon DRM moduleEmil Velikov1-27/+17
2015-07-22radeon,r200: remove unused variable texmicrotileEmil Velikov4-8/+0
2015-07-22scons: don't build the kms-dri winsysEmil Velikov4-30/+0
2015-07-22android: don't build the kms-dri winsysEmil Velikov4-40/+2
2015-07-22android: dri: correctly set HAVE_LIBDRMEmil Velikov1-5/+3
2015-07-22swrast: remove unneeded __NOT_HAVE_DRM_H defineEmil Velikov1-1/+0
2015-07-22dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_HEmil Velikov4-18/+5
2015-07-22loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_HEmil Velikov5-15/+8
2015-07-22st/dri: unwrap/remove __NOT_HAVE_DRM_H magicEmil Velikov4-23/+1
2015-07-22dri_interface: drop __NOT_HAVE_DRM_H magicEmil Velikov1-8/+1
2015-07-22dri/swrast: automake: add LIBDRM_CFLAGSEmil Velikov1-0/+1
2015-07-22configure.ac: do not set HAVE_DRI(23) when libdrm is missingEmil Velikov1-9/+9
2015-07-22mesa: fix typo s/glGetTextImage/glGetTexImage/Brian Paul1-1/+1
2015-07-22radeonsi: Flush when we're asked to return a fence but don't have one yetMichel Dänzer1-1/+2
2015-07-22mesa: fix misleading commentTimothy Arceri1-2/+0
2015-07-22mesa: fix active sampler conflict validationTimothy Arceri1-7/+13
2015-07-22glsl: check for leading zeros in array index validationTimothy Arceri1-0/+4
2015-07-21swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()Brian Paul1-28/+28
2015-07-21mesa: move check for no-op glShadeModel call earlierBrian Paul1-3/+3
2015-07-21mesa: move check for no-op glAlphaFunc call earlierBrian Paul1-3/+3
2015-07-21mesa: move check for no-op glFrontFace call earlierBrian Paul1-3/+3
2015-07-21mesa: s/GLint/GLsizei/ for consistencyBrian Paul1-1/+1
2015-07-21docs: document that GL_ARB_get_texture_sub_image is completedBrian Paul2-1/+2
2015-07-21mesa: enable GL_ARB_get_texture_sub_image for all driversBrian Paul1-0/+1
2015-07-21mesa: add API dispatch for GL_ARB_get_texture_sub_imageBrian Paul4-1/+49
2015-07-21mesa: add new _mesa_Get[Compressed]TextureSubImage() functionsBrian Paul2-1/+76
2015-07-21mesa: overhaul the glGetCompressedTexImage codeBrian Paul1-142/+198