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authorBrian Paul <brian.paul@tungstengraphics.com>2005-10-24 23:33:27 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-10-24 23:33:27 +0000
commit7e4cc1c29fc1fa32ba6bad4f827e357b9aa79f3a (patch)
treec60ae336ba557b2222b6fa79324e9e804565c8de /docs/VERSIONS
parent005070a62a679dfb7a5676f5645458a3183ca434 (diff)
updates from 6.4 branch
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS36
1 files changed, 35 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 7d14e022ed..7da97c5e19 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1374,13 +1374,47 @@ Mesa Version History
- assorted DRI driver fixes
+6.4 October 24, 2005
+ New:
+ - Added a fast XOR line drawing function in Xlib driver
+ - Added support for GL_ARB_texture_mirrored_repeat to savage
+ driver (supported only on Savage4 hardware).
+ Changes:
+ - Mesa now packaged in three parts: Library, Demos and GLUT
+ Bug fixes:
+ - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
+ - Some files were present multiple times in the 6.3.2 tarballs
+ - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
+ - glxgears_fbconfig demo didn't work (bug 4237)
+ - fixed bug when bilinear sampling 2d textures with borders
+ - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
+ - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
+ - fixed a few problems with proxy color tables (bug 4270)
+ - fixed precision problem in Z clearing (bug 4395)
+ - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
+ - fixed potential segfault caused by reading pixels outside
+ of renderbuffer bounds
+ - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
+ - fixed memory corruption bug involving software alpha buffers
+ - glReadPixels clipped by window bounds was sometimes broken
+ - glDraw/CopyPixels of stencil data ignored the stencil write mask
+ - glReadPixels from a texture bound to a framebuffer object didn't work
+ - glIsRender/FramebufferEXT weren't totally correct
+ - fixed a number of point size attenuation/fade bugs
+ - fixed glFogCoord bug 4729
+ - GLX encoding for transpose matrix functions was broken
+ - fixed broken fragment program KIL and SWZ instructions
+ - fragment programs that wrote result.depth.z didn't work
+
+
6.5 month, day, 2005
New:
+ - GL_EXT_packed_depth_stencil extension
+ - GL_EXT_timer_query extension
- reflect demo improved to support multiple windows
- singlebuffer demo (shows no/little-flicker single-buffered rendering)
- r200: enable GL_ARB_texture_env_crossbar, separate the texture
sampling unit bits from the texture env combine enable bits
- - GL_EXT_timer_query extension
- r200: add support for GL_ATI_fragment_shader
- added fast XOR-mode line drawing optimization
- radeon: add support for all 3 tmus, GL_ARB_texture_cube_map