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authorMax Reitz <mreitz@redhat.com>2014-12-12 10:52:52 +0100
committerGerd Hoffmann <kraxel@redhat.com>2014-12-17 12:44:01 +0100
commitd3f3a0f453ea590be529079ae214c200bb5ecc1a (patch)
treed8cf7856c963fa2d4a0a42db2a7c4774a1049ce1 /ui
parent1dfc5c8808e8b523c8ef70859921ab5ecd09cd67 (diff)
sdl2: Work around SDL2 SDL_ShowWindow() bug
Apparently it is possible for X to send an event to a hidden SDL2 window, leading to SDL2 believing it is now shown. SDL2 will pass the SDL_WINDOWEVENT_SHOWN message to the application without actually showing the window; the problem is that the next SDL_ShowWindow() will be a no-op because SDL2 assumes the window is already shown. The correct way to react to SDL_WINDOWEVENT_SHOWN would be to clear scon->hidden (analogous for SDL_WINDOWEVENT_HIDDEN). However, due to the window not actually being shown, this will somehow not be correct after all. Therefore, just hide the window on SDL_WINDOWEVENT_SHOWN if it is supposed to be hidden (and analogous for SDL_WINDOWEVENT_HIDDEN). Signed-off-by: Max Reitz <mreitz@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'ui')
-rw-r--r--ui/sdl2.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/ui/sdl2.c b/ui/sdl2.c
index 04bbcc78ee..1ae2781624 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -548,6 +548,16 @@ static void handle_windowevent(SDL_Event *ev)
qemu_system_shutdown_request();
}
break;
+ case SDL_WINDOWEVENT_SHOWN:
+ if (scon->hidden) {
+ SDL_HideWindow(scon->real_window);
+ }
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ if (!scon->hidden) {
+ SDL_ShowWindow(scon->real_window);
+ }
+ break;
}
}