From 542a754524a2b149c178a2f70c05b292c7228fc2 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Fri, 6 Mar 2015 19:23:34 +0000 Subject: Add release notes for the 10.4.6 release Signed-off-by: Emil Velikov --- docs/relnotes/10.4.6.html | 141 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 docs/relnotes/10.4.6.html diff --git a/docs/relnotes/10.4.6.html b/docs/relnotes/10.4.6.html new file mode 100644 index 0000000000..26398e7727 --- /dev/null +++ b/docs/relnotes/10.4.6.html @@ -0,0 +1,141 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

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+ + +
+ +

Mesa 10.4.6 Release Notes / March 06, 2015

+ +

+Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 release. +

+

+Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ +

SHA256 checksums

+
+TBD
+
+ +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 45348 - [swrast] piglit fbo-drawbuffers-arbfp regression
  • + +
  • Bug 84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2
  • + +
  • Bug 87516 - glProgramBinary violates spec
  • + +
  • Bug 88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
  • + +
  • Bug 89180 - [IVB regression] Rendering issues in Mass Effect through VMware Workstation
  • + +
+ + +

Changes

+ +

Abdiel Janulgue (2):

+
    +
  • glsl: Don't optimize min/max into saturate when EmitNoSat is set
  • +
  • st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupported
  • +
+ +

Andreas Boll (1):

+
    +
  • glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA
  • +
+ +

Brian Paul (2):

+
    +
  • swrast: fix multiple color buffer writing
  • +
  • st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels
  • +
+ +

Chris Forbes (1):

+
    +
  • i965/gs: Check newly-generated GS-out VUE map against correct stage
  • +
+ +

Eduardo Lima Mitev (1):

+
    +
  • mesa: Fix error validating args for TexSubImage3D
  • +
+ +

Emil Velikov (6):

+
    +
  • docs: Add sha256 sums for the 10.4.5 release
  • +
  • install-lib-links: remove the .install-lib-links file
  • +
  • Revert "mesa: Correct backwards NULL check."
  • +
  • mesa: cherry-pick the second half of commit 2aa71e9485a
  • +
  • Revert "gallivm: Update for RTDyldMemoryManager becoming an unique_ptr."
  • +
  • Update version to 10.4.6
  • +
+ +

Ian Romanick (3):

+
    +
  • mesa: Add missing error checks in _mesa_ProgramBinary
  • +
  • mesa: Ensure that length is set to zero in _mesa_GetProgramBinary
  • +
  • mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary
  • +
+ +

Jonathan Gray (1):

+
    +
  • auxilary/os: correct sysctl use in os_get_total_physical_memory()
  • +
+ +

José Fonseca (1):

+
    +
  • gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.
  • +
+ +

Leo Liu (1):

+
    +
  • st/omx/dec/h264: fix picture out-of-order with poc type 0 v2
  • +
+ +

Lucas Stach (1):

+
    +
  • install-lib-links: don't depend on .libs directory
  • +
+ +

Marek Olšák (2):

+
    +
  • vbo: fix an unitialized-variable warning
  • +
  • radeonsi: fix point sprites
  • +
+ +

Matt Turner (4):

+
    +
  • glsl: Rewrite and fix min/max to saturate optimization.
  • +
  • mesa: Correct backwards NULL check.
  • +
  • i965/fs: Don't use backend_visitor::instructions after creating the CFG.
  • +
  • mesa: Correct backwards NULL check.
  • +
+ + +
+ + -- cgit v1.2.3