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2007-06-28remove t_save_api.c and some other obsolete files, may be moreBrian2-19/+0
2007-04-24new VC8 project filesBrian8-0/+4037
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul2-0/+7
mipmap.c file.
2006-07-21added arrayobj.[ch] filesBrian Paul2-0/+11
2006-05-30Add x86sse.h.Michal Krol1-0/+4
2006-05-19added rbadaptors.[ch] filesBrian Paul2-0/+14
2006-04-25Remove carriage returns.Michal Krol1-2/+2
2006-04-04Add bitset.h.Michal Krol1-0/+4
2006-03-29Add newest source code files to project.Karl Schultz1-3/+39
2006-03-29Repair corrupted file and remove rogue 'test' project.Karl Schultz1-19/+4
2006-03-14More GLSL code:Michal Krol1-0/+29
- add texture sampling support; - fix assembly codegen bugs;
2006-03-01added s_blit.cBrian Paul2-0/+7
2006-02-27More GLSL code:Michal Krol5-12/+1876
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-21More GLSL code:Michal Krol1-0/+16
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-18More GLSL code.Michal Krol1-0/+8
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-15Add s_arbshader.c, s_arbshader.h.Michal Krol1-0/+8
2006-02-13Add tnl\t_vb_arbshader.c.Michal Krol1-0/+4
2006-01-30Add shader/slang/slang_compile_*.* files.Michal Krol1-0/+32
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2-14/+0
done with fragment programs nowadays.
2005-12-08reapply recent changes with Visual Studio instead of direct text editing.Karl Schultz1-5/+5
2005-11-19removed arbfragparse.[ch] arbvertparse.[ch]Brian Paul2-28/+0
2005-11-16added depthstencil.[ch]Brian Paul2-0/+14
2005-10-20added mm.c mm.h execmem.cBrian Paul1-0/+12
2005-10-19updated for new mm.c, execmem.c filesBrian Paul1-0/+9
2005-09-15replace s_texture.[ch] with s_texcombine.[ch] and s_texfilter.[ch]Brian Paul2-4/+18
2005-07-01VC7 project file for building glut libKarl Schultz1-0/+322
2005-07-01VC7 project file for gears demoKarl Schultz1-0/+154
2005-07-01VC7 Solution file for building glut and demosKarl Schultz1-0/+27
2005-07-01VC7 project file for osmesaKarl Schultz1-0/+168
2005-07-01VC7 project file for core mesa libKarl Schultz1-0/+1075
2005-07-01VC7 project file for gluKarl Schultz1-0/+752
2005-07-01VC7 project file for gdi driverKarl Schultz1-0/+181
2005-07-01Visual Studio 7 solution file for mesa libKarl Schultz1-0/+41
2005-07-01Add new files to project.Karl Schultz1-0/+12
2005-05-26Account for moved/new/removed files.Karl Schultz1-28/+36
2005-05-24project file for glut libraryKarl Schultz1-0/+333
2005-05-24fix location of gears projectKarl Schultz1-1/+1
2005-05-24project file to build gearsKarl Schultz1-0/+114
2005-05-24Visual Studio 6 project file to build GLUT and some demos.Karl Schultz1-0/+41
2005-05-24Visual Studio 6 project file for OSmesa library.Karl Schultz1-0/+125
2005-05-24Visual Studio 6 project file for core Mesa.Karl Schultz1-0/+1318
2005-05-24Needed to build .cc files in Visual Studio 6.Karl Schultz4-0/+310
2005-05-24Visual Studio 6 project file for GLU library.Karl Schultz1-0/+985
2005-05-24Visual Studio 6 project file for Windows GDI driver.Karl Schultz1-0/+141
2005-05-24Visual Studio 6 workspace for Mesa libraries.Karl Schultz1-0/+74