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genxml
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2017-03-03
genxml: Fill out Gen4 and G45 XML.
Kenneth Graunke
2
-1
/
+2232
2017-02-21
genxml: Make MI_STORE_DATA_IMM more consistent
Jason Ekstrand
3
-3
/
+3
2017-02-14
genxml: Add the CACHE_MODE_0 register on gen9
Jason Ekstrand
1
-0
/
+28
2017-02-14
genxml: Add the CACHE_MODE_1 register on gen8
Jason Ekstrand
1
-0
/
+21
2017-01-10
genxml: Rename 3DSTATE_HS::Enable to "Function Enable".
Kenneth Graunke
4
-4
/
+4
2016-12-14
genxml: Make Gen8 3DSTATE_DS SIMD8 enable work like Gen9+.
Kenneth Graunke
1
-1
/
+4
2016-12-14
genxml: Rename "DS Function Enable" to "Function Enable".
Kenneth Graunke
2
-2
/
+2
2016-12-06
genxml/gen9: Change the default of MI_SEMAPHORE_WAIT::RegisterPoleMode
Jason Ekstrand
1
-1
/
+1
2016-11-29
intel/genxml: Fix ksp for INTERFACE_DESCRIPTOR_DATA
Kristian H. Kristensen
2
-4
/
+2
2016-11-29
intel/genxml: Use enum 3D_Logic_Op_Function where applicable
Kristian H. Kristensen
5
-56
/
+62
2016-11-29
intel/genxml: Use blend function and factor enums where applicable
Kristian H. Kristensen
5
-130
/
+124
2016-11-29
intel/genxml: Use enum 3D_Vertex_Component_Control where applicable
Kristian H. Kristensen
5
-20
/
+20
2016-11-29
intel/genxml: Use enum 3D_Stencil_Operation where applicable
Kristian H. Kristensen
5
-84
/
+63
2016-11-29
intel/genxml: Use enum SURFACE_FORMAT where applicable
Kristian H. Kristensen
5
-10
/
+10
2016-11-29
intel/genxml: Use enum 3D_Prim_Topo_Type where applicable
Kristian H. Kristensen
5
-15
/
+15
2016-11-29
intel/genxml: Use 3D_Compare_Function for gen8+ test functions
Kristian H. Kristensen
2
-8
/
+8
2016-11-29
intel/genxml: Emit genxml enums as C enums
Kristian H. Kristensen
1
-4
/
+4
2016-11-29
intel/genxml: Remove duplicate COMPAREFUNCTION values
Kristian H. Kristensen
3
-120
/
+12
2016-11-29
intel/genxml: Allow referencing enums in type attributes
Kristian H. Kristensen
1
-0
/
+7
2016-11-29
intel/genxml: Move enums above structs
Kristian H. Kristensen
5
-1726
/
+1726
2016-11-29
genxml: Add values for Barycentric Interpolation Mode
Kristian H. Kristensen
5
-5
/
+40
2016-11-16
intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9
Jason Ekstrand
4
-0
/
+64
2016-11-16
intel/genxml: Make 3DSTATE_WM more consistent across gens
Jason Ekstrand
5
-15
/
+45
2016-11-16
intel/genxml: Make some 3DSTATE_PS fields more consistent
Jason Ekstrand
3
-9
/
+9
2016-11-16
intel/genxml: Make some 3DSTATE_GS fields more consistent
Jason Ekstrand
5
-10
/
+10
2016-11-16
intel/genxml: Make some VS/GS fields consistent across gens
Jason Ekstrand
3
-9
/
+9
2016-10-18
intel: genxml: add SAMPLER_BORDER_COLOR_STATE structures
Lionel Landwerlin
5
-0
/
+90
2016-10-17
anv/cmd_buffer: Unify flush_compute_state across gens
Jason Ekstrand
2
-2
/
+2
2016-10-15
intel/genxml: Make some PIPE_CONTROL fields booleans
Jason Ekstrand
5
-26
/
+11
2016-10-15
intel/genxml: Make "Predication enable" a boolean
Jason Ekstrand
2
-2
/
+2
2016-10-15
intel/genxml; Make "Use Global GTT a boolean
Jason Ekstrand
5
-59
/
+32
2016-10-15
intel/genxml; Make "Tiled Surface" a boolean
Jason Ekstrand
3
-4
/
+4
2016-10-15
intel/genxml: Make "SO Buffer Enable" fields boolean
Jason Ekstrand
2
-8
/
+8
2016-10-15
intel/genxml: Make "Stencil Buffer Enable" a boolean
Jason Ekstrand
3
-3
/
+3
2016-10-15
intel/genxml: Make a couple of STREAMOUT fields booleans
Jason Ekstrand
4
-8
/
+8
2016-10-15
intel/genxml: Make "Include Vertex Handles" and "Include Primitive ID" booleans
Jason Ekstrand
4
-12
/
+12
2016-10-15
intel/genxml: Make "Vector Mask Enable" a boolean
Jason Ekstrand
3
-9
/
+9
2016-10-15
intel/genxml: Make "Single Program Flow" a boolean
Jason Ekstrand
5
-17
/
+17
2016-10-14
intel/genxml: Add a uint MOCS field to 3DSTATE_STENCIL_BUFFER
Jason Ekstrand
5
-0
/
+5
2016-10-14
intel/genxml: use correct header guards
Emil Velikov
3
-10
/
+22
2016-10-08
intel: aubinator: generate a standalone binary
Lionel Landwerlin
1
-0
/
+1
2016-10-04
intel/genxml: Keep the value name 'Alternate' uniform across gen75.xml
Anuj Phogat
1
-3
/
+3
2016-10-04
intel/genxml: Fix typo in gen75.xml
Anuj Phogat
1
-1
/
+1
2016-09-14
anv/cmd_buffer: Set the L3 atomic disable mask bit in CHICKEN3 on HSW
Jason Ekstrand
1
-0
/
+1
2016-08-29
android: intel: Flatten the makefile structure
Mauro Rossi
1
-97
/
+0
2016-08-25
intel: Flatten the makefile structure
Jason Ekstrand
2
-58
/
+0
2016-08-19
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Jason Ekstrand
1
-32
/
+3
2016-08-19
genxml: Add a uint MOCS field to VERTEX_BUFFER_STATE
Jason Ekstrand
5
-0
/
+5
2016-08-19
genxml: Make a couple of VERTEX_BUFFER_STATE fields boolean
Jason Ekstrand
5
-7
/
+7
2016-08-19
genxml: Make VERTEX_ELEMENT_STATE::Valid a bool
Jason Ekstrand
5
-5
/
+5
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