Age | Commit message (Collapse) | Author | Files | Lines |
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Not actively used.
Reviewed-by: Brian Paul <brianp@vmware.com>
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ipers framerate on llmvpipe improves 60%.
Issue spotted by Adam Jackson <ajax at redhat.com>.
http://lists.freedesktop.org/archives/mesa-dev/2011-June/009077.html
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Not really used anymore.
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-g3 causes binaries to be 3x - 10x bigger, not only on MinGW w/ dwarf
debugging info, but linux as well.
Stick with -g, (which defaults to -g2), like autoconf does.
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To avoid depending on libstdc++-xxx.dll
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So that they are used by native MinGW compilers too.
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This allows to use mingw-w64 binaries on debian systems which already
include a (typically incomplete) 64 cross compiler.
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Compiling some (large) files with i686-pc-mingw32-gcc 4.2.2 (at least)
and the -gstabs option triggers a compiler error. Use this work-around
to simply compile the effected files without -gstabs.
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These extra libs shouldn't hurt with LLVM 2.8 or older.
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ParseSourceList() can be used to parse a source list file and returns
the source files defined in it. It is supposed to be used like this
# get the list of source files from C_SOURCES in Makefile.sources
sources = env.ParseSourceList('Makefile.sources', 'C_SOURCES')
The syntax of a source list file is compatible with GNU Make. This
effectively allows SConscript and Makefile to share the source lists.
Acked-by: José Fonseca <jfonseca@vmware.com>
Acked-by: Chad Versace <chad@chad-versace.us>
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MinGW & MSVC, although I've only tested the former.
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Optional parallel rendering of spans using OpenMP.
Initial implementation for aa triangles. A new option for scons is
also provided to activate the openmp support (off by default).
Signed-off-by: Brian Paul <brianp@vmware.com>
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Based on a similar autoconf change from Marek.
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Necessary, in order to build the whole tree.
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'verbose' is affirmative, and much more common name for this sort of option.
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To enable embedding in platforms other than linux.
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Because:
- bindings are not fully automatic, and they are broken most of the time
- unit tests/samples can be written in C on top of graw
- tracing/retracing is more useful at API levels with stable ABIs such as
GL, producing traces that cover more layers of the driver stack and and
can be used for regression testing
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Included in LLVM 2.7+. Unlink udis86, should support all instructions that
LLVM can emit.
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lex/yacc is not loaded by default when toolchain is not default either,
e.g., when toolchain=crossmingw.
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platform.system in SCons on Cygwin includes the OS version number.
Windows XP - CYGWIN_NT-5.1
Windows Vista - CYGWIN_NT-6.0
Windows 7 - CYGWIN_NT-6.1
Reduce all Cygwin platform variants to just 'cygwin' so anything
downstream can simply use 'cygwin' instead of the different full
platform names.
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It's still broken, however it doesn't show up on debug builds.
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It just takes forever, so it is inadequate for continuous testings
(i.e., checked and profile build types).
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Certain mingw32 cross compilers (e.g. RedHat's) defaults to use DLL gcc
runtime.
Given the main deliverable from this project are self-contained drivers,
which are loaded by any application, this dependency can cause havoc.
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Prevents missing symbols in libGL.so when LLVM is disabled.
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And run SConscripts if they are present.
Also make dri depend on both drm and x11.
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Silences warning about missing packages
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Fixes libgl-xlib target.
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Use scons target and dependency system instead of ad-hoc options.
Now is simply a matter of naming what to build. For example:
scons libgl-xlib
scons libgl-gdi
scons graw-progs
scons llvmpipe
and so on. And there is also the possibility of scepcified subdirs, e.g.
scons src/gallium/drivers
If nothing is specified then everything will be build.
There might be some rough corners over the next days. Please bare with me.
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Where checked build is compiler optimizations plus debugging checks --
ideal for testing CPU bound loads and running test automation loads.
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Where checked build is compiler optimizations plus debugging checks --
ideal for testing CPU bound loads and running test automation loads.
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It seems to be working correctly with gcc 4.4, and enabling it allows to
test some of the llvmpipe instrinsics on Windows.
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This option is also needed for 64-bit builds if llvm is enabled.
Other the build fails during linking.
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