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AgeCommit message (Expand)AuthorFilesLines
2017-01-11nir/search: Only allow matching SSA valuesJason Ekstrand1-5/+11
2017-01-11egl/dri2: add image_loader_extension back into loader extensions for waylandDerek Foreman1-0/+1
2017-01-11gallium/tgsi: fix overflow in parse propertyLi Qiang1-3/+6
2017-01-11st/dri: remove trailing whitespaceMauro Rossi1-1/+1
2017-01-11android: st/mesa: fix building error in libmesa_st_mesaMauro Rossi1-1/+3
2017-01-11radv: fix multi-viewport emissionDave Airlie1-2/+2
2017-01-11nir: change asserts to unreachable in nir_type_conversion_opTapani Pälli1-3/+3
2017-01-11spirv: gl_PrimitiveID in the fragment shader is handled as an inputIago Toral Quiroga1-1/+4
2017-01-10freedreno: add "nogrow" debug paramRob Clark3-1/+4
2017-01-10freedreno/a5xx: remove hack for glamorRob Clark1-3/+0
2017-01-10freedreno/a5xx: fixed instancedRob Clark1-0/+1
2017-01-10freedreno/a5xx: use the non-_ZERO_BASE for vertexidRob Clark4-6/+20
2017-01-10freedreno/a5xx: add texture MIPLVLSRob Clark1-3/+3
2017-01-10freedreno/a5xx: fix fragcoord related hangsRob Clark2-2/+6
2017-01-10freedreno: update generated headersRob Clark6-13/+22
2017-01-10anv: Enable tessellation shaders.Kenneth Graunke2-1/+2
2017-01-10anv: Initialize physical device limits for tessellationKenneth Graunke1-8/+8
2017-01-10anv: Clamp depth buffer dimensions to be at least 1.Kenneth Graunke1-2/+2
2017-01-10anv: Compile TCS/TES shaders.Kenneth Graunke1-2/+191
2017-01-10anv: Emit 3DSTATE_HS/TE/DS packets.Kenneth Graunke2-4/+89
2017-01-10anv: Handle patch primitives.Kenneth Graunke1-2/+7
2017-01-10nir: Add a pass to lower TES patch_vertices intrinsics to a constant.Kenneth Graunke3-0/+55
2017-01-10spirv: Silence unsupported tessellation capability warnings.Kenneth Graunke2-2/+6
2017-01-10spirv: Tidy some repeated if checks by using a switch statement.Kenneth Graunke1-8/+9
2017-01-10spirv: Add tessellation varying and built-in support.Kenneth Graunke3-6/+52
2017-01-10spirv: Handle tessellation execution modes.Kenneth Graunke1-6/+41
2017-01-10compiler: Merge shader_info's tcs and tes structs.Kenneth Graunke9-36/+37
2017-01-10genxml: Rename 3DSTATE_HS::Enable to "Function Enable".Kenneth Graunke4-4/+4
2017-01-10anv: set input_slots_valid on brw_wm_prog_keyLionel Landwerlin1-3/+8
2017-01-10anv: add helper to get vue map for fragment shaderLionel Landwerlin2-6/+12
2017-01-10anv: add get_.*_prog_data for tesselation stagesLionel Landwerlin1-0/+2
2017-01-10anv: make get_.*_prog_data take a const pipelineLionel Landwerlin1-1/+1
2017-01-09nir: Fix anonymous union initialization with older GCC.Vinson Lee1-1/+1
2017-01-10docs: add Vulkan Float64 capability support for anv driverSamuel Iglesias Gonsálvez1-0/+1
2017-01-10radv/ac: add support for multi sample image coordsDave Airlie1-1/+16
2017-01-09glsl: Do not allow scalar types in vector relational functionsBoyan Ding1-19/+10
2017-01-09nir: remove duplicated foreach loopThomas Hindoe Paaboel Andersen1-1/+0
2017-01-09i965: Fix number of slots in SSO mode when there are no user varyings.Kenneth Graunke1-4/+2
2017-01-09spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.Kenneth Graunke1-1/+2
2017-01-10mesa: set GLSL 1.20 for the fixed-function fragment shaderMarek Olšák1-1/+13
2017-01-09radv: Create single RADV_DEBUG env var.Bas Nieuwenhuizen6-36/+53
2017-01-09ac/debug: Dump indirect buffers.Bas Nieuwenhuizen5-9/+37
2017-01-09radv: Dump command buffer on hang.Bas Nieuwenhuizen6-9/+150
2017-01-09ac/debug: Move IB decode to common code.Bas Nieuwenhuizen7-332/+420
2017-01-09ac/debug: Move sid_tables.h generation to common code.Bas Nieuwenhuizen6-15/+12
2017-01-09relnotes: Claim OpenGL 4.5 rather than 4.4Jason Ekstrand1-3/+3
2017-01-09mesa: Bump the version to 17.0Jason Ekstrand2-5/+5
2017-01-09radeonsi: fix the Witcher 2 black transitionsMarek Olšák1-2/+13
2017-01-09radeonsi: set si_shader_context::input_decls for ranged decls correctlyMarek Olšák1-1/+4
2017-01-09radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUGMarek Olšák5-13/+15