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diff --git a/docs/relnotes/6.5.2.html b/docs/relnotes/6.5.2.html new file mode 100644 index 0000000000..b14f24f281 --- /dev/null +++ b/docs/relnotes/6.5.2.html @@ -0,0 +1,133 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1> + +<p> +Mesa 6.5.2 is a 6.5 follow-on development release with a few new features +but mostly consisting of bug fixes. +</p> + + +<h2>MD5 checksums</h2> +<pre> +11a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz +e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2 +63bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip +2b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz +e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2 +d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip +8d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz +e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2 +c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip +</pre> + + +<h2>New features</h2> +<ul> +<li>New DRI memory manager system. Currently used by the i915tex driver. +Other DRI drivers will be updated to use the new memory manager in coming +months. +<br> +To use the new driver you'll need the most recent DRM library and drivers +(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. +<br> +New features resulting from this work include: +<ul> +<li>EXT_framebuffer_objects, render to texture +<li>ARB_pixel_buffer_objects +<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels +<li>Accelerated texture uploads from pixel buffer objects +<li>Potentially texturing directly from the pixel buffer object (zero +copy texturing). +</ul> +<li>New Intel i965 DRI driver +<li>New <code>minstall</code> script to replace normal install program +<li>Faster fragment program execution in software +<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt"> + GLX_SGI_make_current_read</a> to the following drivers: + <ul> + <li>radeon</li> + <li>savage</li> + <li>mga</li> + <li>tdfx</li> + </ul> +<li>Added support for ARB_occlusion_query to the tdfx driver (Ian +Romanick).</li> +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>fixed invalid memory read while rendering textured points (bug 8320) +<li>fixed problems with freebsd-dri configuration (bug 8344) +<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware +<li>OPTION NV_position_invariant didn't work in NV vertex programs +<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver +<li>Line clipping was broken in some circumstances +<li>fragment.fogcoord register didn't always contain the correct value +<li>RGBA logicops didn't work reliably in some DRI drivers +<li>Fixed broken RGBA LogicOps in Intel DRI drivers +<li>Fixed some fragment program bugs in Intel i915 DRI driver +<li>Fixed glGetVertexAttribfvARB bug 8883 +<li>Implemented glGetUniform[fi]vARB() functions +<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) +<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) +<li>Fixed broken "mgl" name mangling +<li>Indirect rending was broken for glMap* functions (bug 8899) +</ul> + + +<h2>Internal code changes</h2> + +<ul> +<li>The device driver functions ResizeBuffers and GetBufferSize have been +decprecated. +<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit +more testing of the shading language functions. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Increase MAX_DRAWBUFFERS +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 1.5 +OSMesa (off-screen) implements OpenGL 1.5 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA implements OpenGL 1.3 +Wind River UGL implements OpenGL 1.3 +Windows/Win32 implements OpenGL 1.5 +DJGPP implements OpenGL 1.5 +GGI implements OpenGL 1.3 +BeOS implements OpenGL 1.5 +Allegro needs updating +D3D needs updating +</pre> + +</div> +</body> +</html> |