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diff --git a/docs/relnotes/12.0.6.html b/docs/relnotes/12.0.6.html new file mode 100644 index 0000000000..82edd9f715 --- /dev/null +++ b/docs/relnotes/12.0.6.html @@ -0,0 +1,147 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 12.0.6 Release Notes / January 23, 2016</h1> + +<p> +Mesa 12.0.6 is a bug fix release which fixes bugs found since the 12.0.5 release. +</p> +<p> +Mesa 12.0.6 implements the OpenGL 4.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.3. OpenGL +4.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92234">Bug 92234</a> - [BDW] GPU hang in Shogun2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95130">Bug 95130</a> - Derivatives of gl_Color wrong when helper pixels used</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98329">Bug 98329</a> - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99030">Bug 99030</a> - [HSW, regression] transform feedback fails on Linux 4.8</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99354">Bug 99354</a> - [G71] "Assertion `bkref' failed" reproducible with glmark2</li> + +</ul> + +<h2>Changes</h2> + +<p>Chad Versace (3):</p> +<ul> + <li>i965/mt: Disable aux surfaces after making miptree shareable</li> + <li>i965/mt: Disable HiZ when sharing depth buffer externally (v2)</li> + <li>anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0</li> +</ul> + +<p>Emil Velikov (5):</p> +<ul> + <li>docs: add sha256 checksums for 12.0.5</li> + <li>get-typod-pick-list.sh: add new script</li> + <li>automake: use shared llvm libs for make distcheck</li> + <li>egl/wayland: use the destroy_window_callback for swrast</li> + <li>Update version to 12.0.6</li> +</ul> + +<p>Fredrik Höglund (1):</p> +<ul> + <li>dri3: Fix MakeCurrent without a default framebuffer</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>nouveau: take extra push space into account for pushbuf_space calls</li> +</ul> + +<p>Jason Ekstrand (19):</p> +<ul> + <li>spirv/nir: Fix some texture opcode asserts</li> + <li>spirv/nir: Add support for shadow samplers that return vec4</li> + <li>spirv/nir: Properly handle gather components</li> + <li>anv/pipeline: Set binding_table.gather_texture_start</li> + <li>nir: Add a helper for determining the type of a texture source</li> + <li>nir/lower_tex: Add some helpers for working with tex sources</li> + <li>nir/lower_tex: Add support for lowering coordinate offsets</li> + <li>i965/nir: Enable NIR lowering of txf and rect offsets</li> + <li>i965: Get rid of the do_lower_unnormalized_offsets pass</li> + <li>spirv/nir: Don't increment coord_components for array lod queries</li> + <li>anv/image: Assert that the image format is actually supported</li> + <li>spirv/nir: Move opcode selection higher up in handle_texture</li> + <li>spirv/nir: Refactor type handling in handle_texture</li> + <li>nir/spirv: Refactor coordinate handling in handle_texture</li> + <li>spirv/nir: Handle texture projectors</li> + <li>spirv/nir: Add support for ImageQuerySamples</li> + <li>anv/device: Return the right error for failed maps</li> + <li>anv/device: Implicitly unmap memory objects in FreeMemory</li> + <li>anv/descriptor_set: Write the state offset in the surface state free list.</li> +</ul> + +<p>Kenneth Graunke (2):</p> +<ul> + <li>spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.</li> + <li>i965: Properly flush in hsw_pause_transform_feedback().</li> +</ul> + +<p>Marek Olšák (6):</p> +<ul> + <li>cso: don't release sampler states that are bound</li> + <li>radeonsi: always restore sampler states when unbinding sampler views</li> + <li>radeonsi: fix incorrect FMASK checking in bind_sampler_states</li> + <li>radeonsi: disable CE on SI + AMDGPU</li> + <li>radeonsi: disable the constant engine (CE) on Carrizo and Stoney</li> + <li>gallium/radeon: fix the draw-calls HUD query</li> +</ul> + +<p>Matt Turner (3):</p> +<ul> + <li>i965/fs: Rename opt_copy_propagate -> opt_copy_propagation.</li> + <li>i965/fs: Add unit tests for copy propagation pass.</li> + <li>i965/fs: Reject copy propagation into SEL if not min/max.</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>cso: Don't restore nr_samplers in cso_restore_fragment_samplers</li> +</ul> + +<p>Nicolai Hähnle (1):</p> +<ul> + <li>radeonsi: enable WQM in PS prolog when needed</li> +</ul> + + +</div> +</body> +</html> |