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authorGlenn Kennard <glenn.kennard@gmail.com>2014-10-15 17:12:15 +0200
committerMarek Olšák <marek.olsak@amd.com>2014-10-28 23:20:44 +0100
commit444c8c2f287d6553b7d9c5cdf721dcb7624e01a9 (patch)
tree04716d5059a3ea864d8d226f46d5df0ab4d3d323 /docs
parent3b83a5c35c408dd2212e3dae3483b6f4b5d75fd7 (diff)
r600g: Implement sm5 interpolation functions
Requires evergreen/cayman Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 8a402f0265..cda5a64fa3 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -107,7 +107,7 @@ GL 4.0, GLSL 4.00:
- Geometry shader instancing DONE (r600)
- Geometry shader multiple streams DONE ()
- Enhanced per-sample shading DONE (r600)
- - Interpolation functions DONE ()
+ - Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)