From 833a493b7ed2eb8f9059338a0ebf06bebbb6ae93 Mon Sep 17 00:00:00 2001 From: Takashi Iwai Date: Fri, 3 Aug 2012 17:59:36 +0200 Subject: ALSA: ac97: Implement channel map workaround for ALC650 ALC650 has a channel swap option between surround and CLFE channels, so we need to tweak the channel maps dynamically depending on the register bit. Now struct snd_ac97 can contain chmap pointers for playback and capture. The driver may store these and let ac97 driver changing the channel mapping dynamically. Signed-off-by: Takashi Iwai --- include/sound/ac97_codec.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'include/sound/ac97_codec.h') diff --git a/include/sound/ac97_codec.h b/include/sound/ac97_codec.h index 02cbb50225bb..4458b87649ff 100644 --- a/include/sound/ac97_codec.h +++ b/include/sound/ac97_codec.h @@ -422,6 +422,7 @@ */ struct snd_ac97; +struct snd_pcm_chmap; struct snd_ac97_build_ops { int (*build_3d) (struct snd_ac97 *ac97); @@ -528,6 +529,8 @@ struct snd_ac97 { struct delayed_work power_work; #endif struct device dev; + + struct snd_pcm_chmap *chmaps[2]; /* channel-maps (optional) */ }; #define to_ac97_t(d) container_of(d, struct snd_ac97, dev) -- cgit v1.2.3