/* Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER INd AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl-common.h" #include "sized-internalformats.h" /** * @file sized-texture-format-channels.c * * Tests that sized internalformats of textures have the correct set * of channels exposed. * * From the GL 2.1 specification page 153 (page 167 of the PDF): * * "If a sized internal format is specified, the mapping of the R, * G, B, A, and depth values to texture components is equivalent * to the mapping of the correspond- ing base internal format’s * components, as specified in table 3.15, and the memory * allocation per texture component is assigned by the GL to * match the allocations listed in table 3.16 as closely as * possible. (The definition of closely is left up to the * implementation. However, a non-zero number of bits must be * allocated for each component whose desired allocation in table * 3.16 is non-zero, and zero bits must be allocated for all * other components)." * * This test will fail if for the zero vs non-zero cases above, and * will informationally print the channel sizes when they don't * exactly match. */ PIGLIT_GL_TEST_MAIN( 32 /*window_width*/, 32 /*window_height*/, PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_ALPHA) GLenum type_queries[CHANNELS] = { GL_TEXTURE_RED_TYPE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_DEPTH_TYPE, GL_NONE, }; GLenum size_queries[CHANNELS] = { GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_STENCIL_SIZE, }; enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { bool pass = true; GLuint tex; int i, c; const struct sized_internalformat *f; glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); for (i = 0; sized_internalformats[i].token != GL_NONE; i++) { GLint sizes[CHANNELS]; bool format_fail = false, format_print = false; GLenum format, type; f = &sized_internalformats[i]; if (get_channel_size(f, D) && get_channel_size(f, S)) { format = GL_DEPTH_STENCIL; type = GL_UNSIGNED_INT_24_8; } else if (get_channel_size(f, D)) { format = GL_DEPTH_COMPONENT; type = GL_FLOAT; } else { format = GL_RGBA; type = GL_FLOAT; /* Have to specify integer data for integer textures. */ for (c = R; c <= I; c++) { if (get_channel_type(f, c) == GL_UNSIGNED_INT || get_channel_type(f, c) == GL_INT) { format = GL_RGBA_INTEGER; type = GL_UNSIGNED_INT; break; } } } glTexImage2D(GL_TEXTURE_2D, 0, f->token, 1, 1, 0, format, type, NULL); if (glGetError() != 0) { /* We aren't checking for particular * extensions before trying to create the * texture, so don't complain about formats * producing errors. */ continue; } for (c = 0; c < CHANNELS; c++) { glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, size_queries[c], &sizes[c]); if ((f->bits[c] == NONE) != (sizes[c] == 0)) format_fail = true; if (f->bits[c] != SCMP && f->bits[c] != UCMP) { if (get_channel_size(f, c) != sizes[c]) format_print = true; } } if (format_fail || format_print) { printf("format %s%s:\n", f->name, format_fail ? " failure" : ""); printf(" expected: "); for (c = 0; c < CHANNELS; c++) { if (sizes[c] == ~0) printf("?? "); else printf("%2d ", get_channel_size(f, c)); } printf("\n"); printf(" observed: "); for (c = 0; c < CHANNELS; c++) { printf("%2d ", sizes[c]); } printf("\n"); if (format_fail) pass = false; } } glDeleteTextures(1, &tex); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }