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-rw-r--r--tests/spec/arb_direct_state_access/texunits.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/arb_direct_state_access/texunits.c b/tests/spec/arb_direct_state_access/texunits.c
index ccf77791a..0d77efa84 100644
--- a/tests/spec/arb_direct_state_access/texunits.c
+++ b/tests/spec/arb_direct_state_access/texunits.c
@@ -117,11 +117,13 @@ test_texture_params(void)
maxUnit = MAX2(MaxTextureCombinedUnits, MaxTextureCoordUnits);
- /* this should generate an error */
+ /* This should generate an error. The GL_ARB_direct_state_access extension
+ * isn't explicit about which error should be generated, but the typical
+ * error for a out-of-range int/uint is GL_INVALID_VALUE. That's what
+ * NVIDIA's driver does.
+ */
glBindTextureUnit(maxUnit, tex[0]);
- /* INVALID_OPERATION is expected */
- /* (see the GL 4.4 spec for glBindTextures) */
- if (!piglit_check_gl_error(GL_INVALID_OPERATION)) {
+ if (!piglit_check_gl_error(GL_INVALID_VALUE)) {
return false;
}