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-rw-r--r--tests/spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7.shader_test6
1 files changed, 2 insertions, 4 deletions
diff --git a/tests/spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7.shader_test b/tests/spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7.shader_test
index 13605b4ee..7cba96e64 100644
--- a/tests/spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7.shader_test
+++ b/tests/spec/glsl-1.50/execution/fragcoord-layout-qualifiers-conflicting-case-7.shader_test
@@ -17,9 +17,7 @@
* the same set of qualifiers."
*
* Tests the case when one fragment shader redeclares gl_FragCoord without
- * any qualifiers and other one has missing redeclaration. Spec is not very
- * clear about this case but making this case fail to link would be wrong.
- * Test pases on NVIDIA's proprietary linux drivers (331.49).
+ * any qualifiers and other one has missing redeclaration.
*/
[require]
GLSL >= 1.50
@@ -48,4 +46,4 @@ void alpha()
[test]
-link success
+link error