diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2015-09-21 15:52:36 -0700 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2015-09-29 14:33:56 -0700 |
commit | 2d0f91c9ece66eba4a9c8548732b03904554849c (patch) | |
tree | 8acce8211238c328c1b7498babc090b3ef86248a /tests | |
parent | 5d772ea304b505b38fa4afbd2a4704028beffa8f (diff) |
polygon-offset: Replace draw_2x2_quad with piglit_draw_rect
No change in output on Broadwell using my distro's Mesa 10.4.7 or Mesa
master 11.1-ish.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Thanked-by: Kristian Høgsberg <krh@bitplanet.net>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/spec/gl-1.4/polygon-offset.c | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/tests/spec/gl-1.4/polygon-offset.c b/tests/spec/gl-1.4/polygon-offset.c index fecb02c62..1f55cd61f 100644 --- a/tests/spec/gl-1.4/polygon-offset.c +++ b/tests/spec/gl-1.4/polygon-offset.c @@ -345,17 +345,6 @@ find_actual_mrd(GLdouble *next_to_near, GLdouble *next_to_far, - base_depth; } -static void -draw_2x2_quad(void) -{ - glBegin(GL_QUADS); - glVertex2f(-1.0, -1.0); - glVertex2f( 1.0, -1.0); - glVertex2f( 1.0, 1.0); - glVertex2f(-1.0, 1.0); - glEnd(); -} - static bool check_slope_offset(const struct angle_axis *aa, GLdouble *ideal_mrd_near) { @@ -414,7 +403,7 @@ check_slope_offset(const struct angle_axis *aa, GLdouble *ideal_mrd_near) glDisable(GL_POLYGON_OFFSET_FILL); - draw_2x2_quad(); + piglit_draw_rect(-1.0, -1.0, 2.0, 2.0); gluProject(0.0, 0.0, 0.0, modelview_mat, projection_mat, viewport, centerw + 0, centerw + 1, centerw + 2); @@ -448,7 +437,7 @@ check_slope_offset(const struct angle_axis *aa, GLdouble *ideal_mrd_near) glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(-1.0, 0.0); piglit_present_results(); - draw_2x2_quad(); + piglit_draw_rect(-1.0, -1.0, 2.0, 2.0); offset_depth = read_depth(centerw[0], centerw[1]); offset = fmax(base_depth - offset_depth, 0.0); if (offset < mmin || offset > mmax) { @@ -466,7 +455,7 @@ check_slope_offset(const struct angle_axis *aa, GLdouble *ideal_mrd_near) glPolygonOffset(-2.0, 0.0); piglit_present_results(); - draw_2x2_quad(); + piglit_draw_rect(-1.0, -1.0, 2.0, 2.0); offset_depth = read_depth(centerw[0], centerw[1]); offset = fmax(base_depth - offset_depth, 0.0); if (offset < 2.0 * mmin || offset > 2.0 * mmax) { |