diff options
author | Paul Berry <stereotype441@gmail.com> | 2012-06-19 12:44:53 -0700 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2012-06-26 07:38:36 -0700 |
commit | 3c830b8713fe2afc7134aad8152427e8c50a41ab (patch) | |
tree | eb65239ba2b972b2da535b5cf28065c56f74e6d9 /tests/texturing/tex3d-npot.c | |
parent | 706971b03053f1456cafbfea0be2f1167a52f2c8 (diff) |
msaa: Test that the "centroid" interpolation qualifier works correctly.
This patch adds tests to verify that:
- When GL_MULTISAMPLE is disabled, the "centroid" keyword is ignored,
and interpolation is performed at pixel centers (consistent with the
GL rules for non-antialiased rendering).
- When GL_MULTISAMPLE is enabled and the "centroid" keyword is used,
interpolation is performed at a location within the boundary of the
triangle. The test also verifies that errors introduced into
derivatives are kept within reasonable bounds.
- When GL_MULTISAMPLE is enabled and the "centroid" keyword is absent,
derivatives are accurate.
Verified using nVidia's proprietary binary driver for Linux.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'tests/texturing/tex3d-npot.c')
0 files changed, 0 insertions, 0 deletions