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authorFredrik Höglund <fredrik@kde.org>2015-03-22 13:32:18 +0100
committerFredrik Höglund <fredrik@kde.org>2015-04-03 00:51:14 +0200
commitcba2c5c4680f205c884daf5a7af2608aca09408f (patch)
tree1a4f33533a56b2bebe67f1096c0504ef234013b8
parent8970204d45940c17fa2f036f5f2ddbccf0fb55b0 (diff)
arb_direct_state_access: Add a test for glVertexArrayAttribBinding
This test verifies that glVertexArrayAttribBinding works as expected. v2: Update the page numbers to the current version of the GL 4.5 spec. Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
-rwxr-xr-xtests/all.py1
-rw-r--r--tests/spec/arb_direct_state_access/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_direct_state_access/vao-attrib-binding.c133
3 files changed, 135 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py
index 9f2f3efe4..87077593a 100755
--- a/tests/all.py
+++ b/tests/all.py
@@ -4283,6 +4283,7 @@ with profile.group_manager(
g(['arb_direct_state_access-vao-create'], 'vao-create')
g(['arb_direct_state_access-vao-attrib-enabledisable'], 'vao-attrib-enabledisable')
g(['arb_direct_state_access-vao-attrib-format'], 'vao-attrib-format')
+ g(['arb_direct_state_access-vao-attrib-binding'], 'vao-attrib-binding')
with profile.group_manager(
PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index e5596be0c..a5d0a5567 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -39,4 +39,5 @@ piglit_add_executable (arb_direct_state_access-create-queries create-queries.c)
piglit_add_executable (arb_direct_state_access-vao-create vao-create.c)
piglit_add_executable (arb_direct_state_access-vao-attrib-enabledisable vao-attrib-enabledisable.c dsa-utils.c)
piglit_add_executable (arb_direct_state_access-vao-attrib-format vao-attrib-format.c dsa-utils.c)
+piglit_add_executable (arb_direct_state_access-vao-attrib-binding vao-attrib-binding.c dsa-utils.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/vao-attrib-binding.c b/tests/spec/arb_direct_state_access/vao-attrib-binding.c
new file mode 100644
index 000000000..ac2498f23
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/vao-attrib-binding.c
@@ -0,0 +1,133 @@
+/*
+ * Copyright (C) 2015 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-attrib-binding.c
+ *
+ * Verifies that glVertexArrayAttribBinding works as expected.
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 20;
+ config.supports_gl_core_version = 31;
+
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+ /* unreached */
+ return PIGLIT_FAIL;
+}
+
+
+#define check_binding(vao, index, expected) \
+ check_indexed_vao_param(vao, index, \
+ GL_VERTEX_ATTRIB_BINDING, expected)
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+ GLuint vao;
+ bool pass = true;
+ GLint maxAttribs;
+ GLint maxAttribBindings;
+ GLuint *bindings;
+ int i;
+
+ piglit_require_extension("GL_ARB_direct_state_access");
+ piglit_require_extension("GL_ARB_vertex_array_object");
+ piglit_require_extension("GL_ARB_vertex_attrib_binding");
+
+ glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
+ glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, &maxAttribBindings);
+
+ /* Create a VAO */
+ glCreateVertexArrays(1, &vao);
+
+ /* Check the default attrib bindings */
+ for (i = 0; i < maxAttribs; i++)
+ pass = check_binding(vao, i, i) && pass;
+
+ /* Change the bindings */
+ bindings = (GLuint *) malloc(maxAttribs * sizeof(GLuint));
+
+ for (i = 0; i < maxAttribs; i++) {
+ bindings[i] = rand() % maxAttribBindings;
+ glVertexArrayAttribBinding(vao, i, bindings[i]);
+ }
+
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ /* Verify that the bindings were changed */
+ for (i = 0; i < maxAttribs; i++)
+ pass = check_binding(vao, i, bindings[i]) && pass;
+
+ free(bindings);
+
+ /* Page 339 (page 361 of the PDF) of the OpenGL 4.5 (Core Profile)
+ * specification says:
+ *
+ * "An INVALID_VALUE error is generated if attribindex is greater
+ * than or equal to the value of MAX_VERTEX_ATTRIBS.
+ * An INVALID_VALUE error is generated if bindingindex is greater
+ * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS.
+ * An INVALID_OPERATION error is generated if no vertex array
+ * object is bound."
+ *
+ * We assume that the last error is not meant to apply to
+ * VertexArrayAttribBinding.
+ */
+ glVertexArrayAttribBinding(vao, maxAttribs, 0);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+ glVertexArrayAttribBinding(vao, 0, maxAttribBindings);
+ pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+ glDeleteVertexArrays(1, &vao);
+
+ /* The ARB_direct_state_access spec says:
+ *
+ * "An INVALID_OPERATION error is generated by
+ * VertexArrayAttribBinding if <vaobj> is not
+ * [compatibility profile: zero or] the name of an existing
+ * vertex array object."
+ */
+ glGenVertexArrays(1, &vao);
+ glVertexArrayAttribBinding(vao, 0, 0);
+ pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
+
+ glDeleteVertexArrays(1, &vao);
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+