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2009-09-30dix/glx/composite: consolidate visual resize in one place.Dave Airlie1-55/+3
The previous code was copied and in both cases incorrectly fixed up the colormaps after resizing the visuals, this patch consolidates the visual resize + colormaps fixups in one place. This version also consolidates the vid allocation for the DepthPtr inside the function. I'm not 100% sure colormap.[ch] is the correct place for this but visuals are mostly created in fb and I know thats not the place to be resizing them. Fixes fd.o bug #19470. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Keith Packard <keithp@keithp.com> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2009-09-29GLX: Enable GLX 1.4 on DRI2Ian Romanick1-3/+4
Return the minimum GLX version supported by all screens. Assume that DRI2 screens have all the required features for GLX 1.4. Assume that everyone else can only support GLX 1.2. Reviewed-by: Kristian Høgsberg <krh@redhat.com> Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2009-09-03glx: Add screen DestroyWindow wrapper to destroy the GLX drawable.Michel Dänzer1-0/+28
Fixes crashes exitting MacSlow's rgba-glx demo.
2009-05-29GLX: Purge glxint.h usageJeremy Huddleston1-1/+1
Change (__GLXvisualConfig *) to (void *) in ABI compat stubs. (cherry picked from commit b4adec886c65e49cfbd30d1e3a41b613f75ed3f5)
2009-04-07Convert remaining GLX LookupIDByType() callsKristian Høgsberg1-2/+5
2009-02-17glx: Inialize best_score before calculating visual scoresIan Romanick1-1/+1
This bug was pointed out by Peter Åstrand. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-02-12Enable pbuffersIan Romanick1-0/+1
If a driver does not actually support pbuffer rendering, it can just not enable any pbuffer fbconfigs.
2009-02-10glx: Replace broken GLX visual setup with a fixed "all" mode.Eric Anholt1-155/+78
With trying to match depths so that you didn't end up with a depth 24 fbconfig for the 32-bit composite visual, I broke the alpha bits on the depth 24 X visual, which angered other applications. But in fixing that, the pickFBconfigs code for "minimal" also could end up breaking GLX visuals if the same FBconfig was chosen for more than one X visual. We have no reason to not expose as many visuals as possible, but the old "all" mode didn't match any existing X visuals to GLX visuals, so normal GL apps didn't work at all. Instead, replace it with a simple combination of the two modes: Create GLX visuals by picking unique FBconfigs with as many features as possible for each X visual in order. Then, for all remaining FBconfigs that are appropriate for display, add a corresponding X and GLX visual. This gets all applications (even ones that aren't smart enough to do FBconfigs) get all the options to get the visual configuration they want. The only potential downside is that the composite ARGB visual is unique and gets a nearly full-featured GLX visual (except that the root visual might have taken the tastiest FBconfig), which means that a dumb compositing manager could waste resources. Write compositing managers using FBconfigs instead, please.
2009-02-02glx: Don't match fbconfigs to visuals with mismatched channel masks.Eric Anholt1-5/+11
This fixes at least one known bug, where the depth 32 visual would end up with a depth 24 fbconfig attached, angering compiz.
2008-12-02Add visibility flags to XSERVER_CFLAGS.Paulo Cesar Pereira de Andrade1-1/+1
This is done to actually change DIX_CFLAGS, as not all "modules" use XORG_CFLAGS. Also export the symbols that are required by other modules after the change.
2008-10-21Bug #18159: Spell "anisotropic" correctlyAdam Jackson1-1/+1
2008-09-19Update to SGI FreeB 2.0.Adam Jackson1-33/+28
Under the terms of version 1.1, "once Covered Code has been published under a particular version of the License, Recipient may, for the duration of the License, continue to use it under the terms of that version, or choose to use such Covered Code under the terms of any subsequent version published by SGI." FreeB 2.0 license refers to "dates of first publication". They are here taken to be 1991-2000, as noted in the original license text: ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. Official FreeB 2.0 text: http://oss.sgi.com/projects/FreeB/SGIFreeSWLicB.2.0.pdf As always, this code has not been tested for conformance with the OpenGL specification. OpenGL conformance testing is available from http://khronos.org/ and is required for use of the OpenGL logo in product advertising and promotion.
2008-08-28Prepare for array-index based devPrivates.Tomas Carnecky1-1/+2
TODO: static indices can be made just an int; some indices can be combined.
2008-07-24Drop the glx resize hook and stop chaining PositionWindow.Kristian Høgsberg1-49/+0
2008-05-23glx: fix memory corruption with r5g6b5George Sapountzis1-2/+5
should cherry-pick to xserver-1.5
2008-05-21Move GL/glx on level up now that it's the only thing left under GL.Kristian Høgsberg1-0/+601