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Eugeni's piglit tests
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2011-08-21
arb_vertex_type_2_10_10_10_rev: add vertex/color drawing test.
Dave Airlie
5
-0
/
+213
2011-08-19
glsl-1.10 / glsl-1.20: Add non-constant index write tests
Ian Romanick
217
-0
/
+23163
2011-08-19
glsl-1.10 / glsl-1.20: Add non-constant index read tests
Ian Romanick
433
-0
/
+34772
2011-08-19
Set rlimit on glsl-*-explosion.shader_test, remove from blacklist
Ian Romanick
5
-4
/
+4
2011-08-19
shader_runner: Add rlimit option for shader tests
Ian Romanick
1
-0
/
+13
2011-08-19
Remove redundant test
Ian Romanick
1
-22
/
+0
2011-08-19
glsl-1.20: Add serveral tests for recursion in shaders
Ian Romanick
6
-0
/
+358
2011-08-19
Add -rlimit command line option to set the rlimit
Ian Romanick
1
-2
/
+30
2011-08-19
Add piglit_set_rlimit utility function
Ian Romanick
3
-0
/
+43
2011-08-18
generated tests: Add uint and int tests for GLSL 1.30.
Paul Berry
1
-0
/
+6
2011-08-18
Add uint and uvec uniform support to shader_runner.
Paul Berry
1
-0
/
+30
2011-08-18
Make uniform uint and int functions callable from piglit tests.
Paul Berry
2
-0
/
+36
2011-08-16
select,fp-unpack-01: Define round() & roundf() for MSVC in a single place.
José Fonseca
2
-7
/
+16
2011-08-15
Add GL_SELECT render mode tests
Pierre-Eric Pelloux-Prayer
3
-0
/
+266
2011-08-14
quick-driver.tests: add back blendFunc and depthStencil
Marek Olšák
1
-3
/
+0
2011-08-11
Add tests for gl_ClipDistance and gl_ClipVertex.
Paul Berry
20
-0
/
+831
2011-08-11
Add constant array size builtin tests.
Paul Berry
1
-0
/
+3
2011-08-11
fbo-integer: test for GLSL version 1.30 or later
Brian Paul
1
-0
/
+10
2011-08-10
spec/arb_copy_buffer: Add a new test for copy_buffer.
Ben Widawsky
5
-0
/
+101
2011-08-10
texture-integer: disable assertion
Brian Paul
1
-0
/
+2
2011-08-05
Test interaction between globals and functions pulled in by linking.
Paul Berry
1
-0
/
+31
2011-08-05
Test implicit type conversion of out parameters.
Paul Berry
6
-0
/
+272
2011-08-05
Add comprehensive tests of builtin functions with uniform input.
Paul Berry
1
-0
/
+15
2011-08-03
glean: Skip depth/stencil performance test in quick mode.
Eric Anholt
1
-1
/
+5
2011-08-03
Add two new tests of non-const array sizes.
Paul Berry
2
-0
/
+37
2011-08-03
texturing/cubemap: Move GL_ARB_texture_cube_map check earlier.
Kenneth Graunke
1
-1
/
+2
2011-08-02
fp-incomplete-tex: read the back buffer instead of front
Marek Olšák
1
-3
/
+1
2011-08-02
fp-lit-mask: read the back buffer instead of front
Marek Olšák
1
-3
/
+1
2011-08-02
fp-kil: read the back buffer instead of front
Marek Olšák
1
-3
/
+1
2011-07-31
tests/texturing/cubemap: Add a "npot" command line option.
Kenneth Graunke
2
-10
/
+20
2011-07-30
arb_texture_compression: Check that only the correct formats are advertised
Ian Romanick
3
-0
/
+487
2011-07-30
arb_texture_compression: Check internal formats when generic formats are used
Ian Romanick
5
-0
/
+426
2011-07-30
glsl-1.20: Require OpenGL 2.1 for test that set non-square matrix uniforms
Ian Romanick
50
-4
/
+132
2011-07-29
gtf: Use a visual that actually exports depth and stencil bits.
Kenneth Graunke
1
-1
/
+1
2011-07-29
gtf: Run with -width=117, -height=43, -seed=2.
Kenneth Graunke
1
-1
/
+1
2011-07-29
Refactor PlainExecTest, GleanTest, and GTFTest to share code.
Kenneth Graunke
1
-42
/
+10
2011-07-29
Remove @@@ from return code in Glean and GTF tests.
Kenneth Graunke
1
-1
/
+1
2011-07-29
trinity-fp1: read the back buffer instead of front
Marek Olšák
1
-4
/
+1
2011-07-28
glsl-vs-statechange-1: New test for a potential bug in core Mesa.
Eric Anholt
3
-0
/
+92
2011-07-28
copyteximage: basic test of glCopyTexImage2D()
Brian Paul
3
-0
/
+147
2011-07-25
fbo-flushing-2: Another test for FBO texture cache flushing.
Eric Anholt
3
-0
/
+137
2011-07-25
glx-multi-context-ib-1: New test for a regression in the i965 driver.
Eric Anholt
3
-0
/
+208
2011-07-25
Fix several "set-but-not-used" gcc warnings.
Eric Anholt
4
-5
/
+11
2011-07-25
getuniform-0[12]: Remove the unused fragment shaders.
Eric Anholt
2
-21
/
+1
2011-07-25
shader_runner: add cases for other shadow compare funcs
Brian Paul
1
-0
/
+30
2011-07-23
pos-array: use shader object wrapper functions
Brian Paul
1
-11
/
+11
2011-07-23
Add ARB_shader_objects wrapper for glGetAttribLocation()
Brian Paul
2
-0
/
+5
2011-07-22
fbo: Remove Enable/Disable GL_TEXTURE_2D_ARRAY_EXT calls.
Vinson Lee
2
-4
/
+0
2011-07-21
glsl-max-varyings: Increase buffer sizes from 1024 to 2048.
Vinson Lee
1
-2
/
+2
2011-07-21
Update some commets in the swap event test.
Jian Zhao
1
-4
/
+4
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