/* * uterm - Linux User-Space Terminal * * Copyright (c) 2011-2013 David Herrmann * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * DRM Video backend */ #define EGL_EGLEXT_PROTOTYPES #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "eloop.h" #include "shl_log.h" #include "shl_misc.h" #include "static_gl.h" #include "uterm_drm_shared_internal.h" #include "uterm_drm3d_internal.h" #include "uterm_video.h" #include "uterm_video_internal.h" #define LOG_SUBSYSTEM "uterm_drm3d_video" static int display_init(struct uterm_display *disp) { struct uterm_drm3d_display *d3d; int ret; d3d = malloc(sizeof(*d3d)); if (!d3d) return -ENOMEM; memset(d3d, 0, sizeof(*d3d)); ret = uterm_drm_display_init(disp, d3d); if (ret) { free(d3d); return ret; } return 0; } static void display_destroy(struct uterm_display *disp) { free(uterm_drm_display_get_data(disp)); uterm_drm_display_destroy(disp); } static void bo_destroy_event(struct gbm_bo *bo, void *data) { struct uterm_drm3d_rb *rb = data; struct uterm_drm_video *vdrm; if (!rb) return; vdrm = rb->disp->video->data; drmModeRmFB(vdrm->fd, rb->fb); free(rb); } static struct uterm_drm3d_rb *bo_to_rb(struct uterm_display *disp, struct gbm_bo *bo) { struct uterm_drm3d_rb *rb = gbm_bo_get_user_data(bo); struct uterm_video *video = disp->video; struct uterm_drm_video *vdrm = video->data; int ret; unsigned int stride, handle, width, height;; if (rb) return rb; rb = malloc(sizeof(*rb)); if (!rb) { log_error("cannot allocate memory for render buffer (%d): %m", errno); return NULL; } rb->disp = disp; rb->bo = bo; #ifdef BUILD_HAVE_GBM_BO_GET_PITCH stride = gbm_bo_get_pitch(rb->bo); #else stride = gbm_bo_get_stride(rb->bo); #endif handle = gbm_bo_get_handle(rb->bo).u32; width = gbm_bo_get_width(rb->bo); height = gbm_bo_get_height(rb->bo); ret = drmModeAddFB(vdrm->fd, width, height, 24, 32, stride, handle, &rb->fb); if (ret) { log_err("cannot add drm-fb (%d): %m", errno); free(rb); return NULL; } gbm_bo_set_user_data(bo, rb, bo_destroy_event); return rb; } static int display_activate(struct uterm_display *disp, struct uterm_mode *mode) { struct uterm_video *video = disp->video; struct uterm_drm_video *vdrm; struct uterm_drm3d_video *v3d; struct uterm_drm_display *ddrm = disp->data; struct uterm_drm3d_display *d3d = uterm_drm_display_get_data(disp); int ret; struct gbm_bo *bo; drmModeModeInfo *minfo; if (!mode) return -EINVAL; vdrm = video->data; v3d = uterm_drm_video_get_data(video); minfo = uterm_drm_mode_get_info(mode); log_info("activating display %p to %ux%u", disp, minfo->hdisplay, minfo->vdisplay); ret = uterm_drm_display_activate(disp, vdrm->fd); if (ret) return ret; d3d->current = NULL; d3d->next = NULL; disp->current_mode = mode; d3d->gbm = gbm_surface_create(v3d->gbm, minfo->hdisplay, minfo->vdisplay, GBM_FORMAT_XRGB8888, GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); if (!d3d->gbm) { log_error("cannot create gbm surface (%d): %m", errno); ret = -EFAULT; goto err_saved; } d3d->surface = eglCreateWindowSurface(v3d->disp, v3d->conf, (EGLNativeWindowType)d3d->gbm, NULL); if (d3d->surface == EGL_NO_SURFACE) { log_error("cannot create EGL window surface"); ret = -EFAULT; goto err_gbm; } if (!eglMakeCurrent(v3d->disp, d3d->surface, d3d->surface, v3d->ctx)) { log_error("cannot activate EGL context"); ret = -EFAULT; goto err_surface; } glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); if (!eglSwapBuffers(v3d->disp, d3d->surface)) { log_error("cannot swap buffers"); ret = -EFAULT; goto err_noctx; } bo = gbm_surface_lock_front_buffer(d3d->gbm); if (!bo) { log_error("cannot lock front buffer during creation"); ret = -EFAULT; goto err_noctx; } d3d->current = bo_to_rb(disp, bo); if (!d3d->current) { log_error("cannot lock front buffer"); ret = -EFAULT; goto err_bo; } ret = drmModeSetCrtc(vdrm->fd, ddrm->crtc_id, d3d->current->fb, 0, 0, &ddrm->conn_id, 1, minfo); if (ret) { log_err("cannot set drm-crtc"); ret = -EFAULT; goto err_bo; } disp->flags |= DISPLAY_ONLINE; return 0; err_bo: gbm_surface_release_buffer(d3d->gbm, bo); err_noctx: eglMakeCurrent(v3d->disp, EGL_NO_SURFACE, EGL_NO_SURFACE, v3d->ctx); err_surface: eglDestroySurface(v3d->disp, d3d->surface); err_gbm: gbm_surface_destroy(d3d->gbm); err_saved: disp->current_mode = NULL; uterm_drm_display_deactivate(disp, vdrm->fd); return ret; } static void display_deactivate(struct uterm_display *disp) { struct uterm_drm3d_display *d3d = uterm_drm_display_get_data(disp); struct uterm_video *video = disp->video; struct uterm_drm_video *vdrm; struct uterm_drm3d_video *v3d; log_info("deactivating display %p", disp); vdrm = video->data; v3d = uterm_drm_video_get_data(video); uterm_drm_display_deactivate(disp, vdrm->fd); eglMakeCurrent(v3d->disp, EGL_NO_SURFACE, EGL_NO_SURFACE, v3d->ctx); eglDestroySurface(v3d->disp, d3d->surface); if (d3d->current) { gbm_surface_release_buffer(d3d->gbm, d3d->current->bo); d3d->current = NULL; } if (d3d->next) { gbm_surface_release_buffer(d3d->gbm, d3d->next->bo); d3d->next = NULL; } gbm_surface_destroy(d3d->gbm); disp->current_mode = NULL; } int uterm_drm3d_display_use(struct uterm_display *disp, bool *opengl) { struct uterm_drm3d_display *d3d = uterm_drm_display_get_data(disp); struct uterm_drm3d_video *v3d; v3d = uterm_drm_video_get_data(disp->video); if (!eglMakeCurrent(v3d->disp, d3d->surface, d3d->surface, v3d->ctx)) { log_error("cannot activate EGL context"); return -EFAULT; } if (opengl) *opengl = true; /* TODO: lets find a way how to retrieve the current front buffer */ return 0; } static int display_swap(struct uterm_display *disp, bool immediate) { int ret; struct gbm_bo *bo; struct uterm_drm3d_rb *rb; struct uterm_drm3d_display *d3d = uterm_drm_display_get_data(disp); struct uterm_video *video = disp->video; struct uterm_drm3d_video *v3d = uterm_drm_video_get_data(video); if (!gbm_surface_has_free_buffers(d3d->gbm)) return -EBUSY; if (!eglSwapBuffers(v3d->disp, d3d->surface)) { log_error("cannot swap EGL buffers (%d): %m", errno); return -EFAULT; } bo = gbm_surface_lock_front_buffer(d3d->gbm); if (!bo) { log_error("cannot lock front buffer"); return -EFAULT; } rb = bo_to_rb(disp, bo); if (!rb) { log_error("cannot lock front gbm buffer (%d): %m", errno); gbm_surface_release_buffer(d3d->gbm, bo); return -EFAULT; } ret = uterm_drm_display_swap(disp, rb->fb, immediate); if (ret) { gbm_surface_release_buffer(d3d->gbm, bo); return ret; } if (d3d->next) { gbm_surface_release_buffer(d3d->gbm, d3d->next->bo); d3d->next = NULL; } if (immediate) { if (d3d->current) gbm_surface_release_buffer(d3d->gbm, d3d->current->bo); d3d->current = rb; } else { d3d->next = rb; } return 0; } static const struct display_ops drm_display_ops = { .init = display_init, .destroy = display_destroy, .activate = display_activate, .deactivate = display_deactivate, .set_dpms = uterm_drm_display_set_dpms, .use = uterm_drm3d_display_use, .get_buffers = NULL, .swap = display_swap, .blit = uterm_drm3d_display_blit, .fake_blendv = uterm_drm3d_display_fake_blendv, .fill = uterm_drm3d_display_fill, }; static void show_displays(struct uterm_video *video) { int ret; struct uterm_display *iter; struct shl_dlist *i; if (!video_is_awake(video)) return; shl_dlist_for_each(i, &video->displays) { iter = shl_dlist_entry(i, struct uterm_display, list); if (!display_is_online(iter)) continue; if (iter->dpms != UTERM_DPMS_ON) continue; ret = uterm_drm3d_display_use(iter, NULL); if (ret) continue; glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); display_swap(iter, true); } } static void page_flip_handler(struct uterm_display *disp) { struct uterm_drm3d_display *d3d = uterm_drm_display_get_data(disp); if (d3d->next) { if (d3d->current) gbm_surface_release_buffer(d3d->gbm, d3d->current->bo); d3d->current = d3d->next; d3d->next = NULL; } } static int video_init(struct uterm_video *video, const char *node) { static const EGLint conf_att[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_ALPHA_SIZE, 0, EGL_NONE, }; static const EGLint ctx_att[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; const char *ext; int ret; EGLint major, minor, n; EGLenum api; EGLBoolean b; struct uterm_drm_video *vdrm; struct uterm_drm3d_video *v3d; v3d = malloc(sizeof(*v3d)); if (!v3d) return -ENOMEM; memset(v3d, 0, sizeof(*v3d)); ret = uterm_drm_video_init(video, node, &drm_display_ops, page_flip_handler, v3d); if (ret) goto err_free; vdrm = video->data; log_debug("initialize 3D layer on %p", video); v3d->gbm = gbm_create_device(vdrm->fd); if (!v3d->gbm) { log_err("cannot create gbm device for %s (permission denied)", node); ret = -EFAULT; goto err_video; } v3d->disp = eglGetDisplay((EGLNativeDisplayType) v3d->gbm); if (v3d->disp == EGL_NO_DISPLAY) { log_err("cannot retrieve egl display for %s", node); ret = -EFAULT; goto err_gbm; } b = eglInitialize(v3d->disp, &major, &minor); if (!b) { log_err("cannot init egl display for %s", node); ret = -EFAULT; goto err_gbm; } log_debug("EGL Init %d.%d", major, minor); log_debug("EGL Version %s", eglQueryString(v3d->disp, EGL_VERSION)); log_debug("EGL Vendor %s", eglQueryString(v3d->disp, EGL_VENDOR)); ext = eglQueryString(v3d->disp, EGL_EXTENSIONS); log_debug("EGL Extensions %s", ext); if (!ext || !strstr(ext, "EGL_KHR_surfaceless_context")) { log_err("surfaceless opengl not supported"); ret = -EFAULT; goto err_disp; } api = EGL_OPENGL_ES_API; if (!eglBindAPI(api)) { log_err("cannot bind opengl-es api"); ret = -EFAULT; goto err_disp; } b = eglChooseConfig(v3d->disp, conf_att, &v3d->conf, 1, &n); if (!b || n != 1) { log_error("cannot find a proper EGL framebuffer configuration"); ret = -EFAULT; goto err_disp; } v3d->ctx = eglCreateContext(v3d->disp, v3d->conf, EGL_NO_CONTEXT, ctx_att); if (v3d->ctx == EGL_NO_CONTEXT) { log_error("cannot create egl context"); ret = -EFAULT; goto err_disp; } if (!eglMakeCurrent(v3d->disp, EGL_NO_SURFACE, EGL_NO_SURFACE, v3d->ctx)) { log_error("cannot activate surfaceless EGL context"); ret = -EFAULT; goto err_ctx; } ext = (const char*)glGetString(GL_EXTENSIONS); if (ext && strstr((const char*)ext, "GL_EXT_unpack_subimage")) v3d->supports_rowlen = true; else log_warning("your GL implementation does not support GL_EXT_unpack_subimage, rendering may be slower than usual"); return 0; err_ctx: eglDestroyContext(v3d->disp, v3d->ctx); err_disp: eglTerminate(v3d->disp); err_gbm: gbm_device_destroy(v3d->gbm); err_video: uterm_drm_video_destroy(video); err_free: free(v3d); return ret; } static void video_destroy(struct uterm_video *video) { struct uterm_drm3d_video *v3d = uterm_drm_video_get_data(video); log_info("free drm video device %p", video); if (!eglMakeCurrent(v3d->disp, EGL_NO_SURFACE, EGL_NO_SURFACE, v3d->ctx)) log_error("cannot activate GL context during destruction"); uterm_drm3d_deinit_shaders(video); eglMakeCurrent(v3d->disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglDestroyContext(v3d->disp, v3d->ctx); eglTerminate(v3d->disp); gbm_device_destroy(v3d->gbm); free(v3d); uterm_drm_video_destroy(video); } static int video_poll(struct uterm_video *video) { return uterm_drm_video_poll(video); } static void video_sleep(struct uterm_video *video) { show_displays(video); uterm_drm_video_sleep(video); } static int video_wake_up(struct uterm_video *video) { int ret; ret = uterm_drm_video_wake_up(video); if (ret) { uterm_drm_video_arm_vt_timer(video); return ret; } show_displays(video); return 0; } static const struct video_ops drm_video_ops = { .init = video_init, .destroy = video_destroy, .segfault = NULL, /* TODO: reset all saved CRTCs on segfault */ .poll = video_poll, .sleep = video_sleep, .wake_up = video_wake_up, }; static const struct uterm_video_module drm3d_module = { .ops = &drm_video_ops, }; SHL_EXPORT const struct uterm_video_module *UTERM_VIDEO_DRM3D = &drm3d_module;