/* * uterm - Linux User-Space Terminal drm3d module * * Copyright (c) 2011-2013 David Herrmann * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* Internal definitions */ #ifndef UTERM_DRM3D_INTERNAL_H #define UTERM_DRM3D_INTERNAL_H #define EGL_EGLEXT_PROTOTYPES #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "uterm_video.h" /* thanks khronos for breaking backwards compatibility.. */ #if !defined(GL_UNPACK_ROW_LENGTH) && defined(GL_UNPACK_ROW_LENGTH_EXT) # define GL_UNPACK_ROW_LENGTH GL_UNPACK_ROW_LENGTH_EXT #endif struct uterm_drm3d_rb { struct uterm_display *disp; struct gbm_bo *bo; uint32_t fb; }; struct uterm_drm3d_display { struct gbm_surface *gbm; EGLSurface surface; struct uterm_drm3d_rb *current; struct uterm_drm3d_rb *next; }; struct uterm_drm3d_video { struct gbm_device *gbm; EGLDisplay disp; EGLConfig conf; EGLContext ctx; unsigned int sinit; bool supports_rowlen; GLuint tex; struct gl_shader *fill_shader; GLuint uni_fill_proj; struct gl_shader *blend_shader; GLuint uni_blend_proj; GLuint uni_blend_tex; GLuint uni_blend_fgcol; GLuint uni_blend_bgcol; struct gl_shader *blit_shader; GLuint uni_blit_proj; GLuint uni_blit_tex; }; int uterm_drm3d_display_use(struct uterm_display *disp, bool *opengl); void uterm_drm3d_deinit_shaders(struct uterm_video *video); int uterm_drm3d_display_blit(struct uterm_display *disp, const struct uterm_video_buffer *buf, unsigned int x, unsigned int y); int uterm_drm3d_display_fake_blendv(struct uterm_display *disp, const struct uterm_video_blend_req *req, size_t num); int uterm_drm3d_display_fill(struct uterm_display *disp, uint8_t r, uint8_t g, uint8_t b, unsigned int x, unsigned int y, unsigned int width, unsigned int height); #endif /* UTERM_DRM3D_INTERNAL_H */