diff options
Diffstat (limited to 'miext/rootless/rootlessScreen.c')
-rw-r--r-- | miext/rootless/rootlessScreen.c | 666 |
1 files changed, 666 insertions, 0 deletions
diff --git a/miext/rootless/rootlessScreen.c b/miext/rootless/rootlessScreen.c new file mode 100644 index 000000000..beb737df1 --- /dev/null +++ b/miext/rootless/rootlessScreen.c @@ -0,0 +1,666 @@ +/* + * Screen routines for generic rootless X server + */ +/* + * Copyright (c) 2001 Greg Parker. All Rights Reserved. + * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved. + * Copyright (c) 2002 Apple Computer, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name(s) of the above copyright + * holders shall not be used in advertising or otherwise to promote the sale, + * use or other dealings in this Software without prior written authorization. + */ +/* $XFree86: xc/programs/Xserver/miext/rootless/rootlessScreen.c,v 1.3 2003/06/30 01:45:13 torrey Exp $ */ + + +#include "mi.h" +#include "scrnintstr.h" +#include "gcstruct.h" +#include "pixmapstr.h" +#include "windowstr.h" +#include "propertyst.h" +#include "mivalidate.h" +#include "picturestr.h" + +#include <sys/types.h> +#include <sys/stat.h> +#include <fcntl.h> +#include <string.h> + +#include "rootlessCommon.h" +#include "rootlessWindow.h" + +/* In milliseconds */ +#ifndef ROOTLESS_REDISPLAY_DELAY +#define ROOTLESS_REDISPLAY_DELAY 10 +#endif + +extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild, + VTKind kind); +extern Bool RootlessCreateGC(GCPtr pGC); + +// Initialize globals +int rootlessGCPrivateIndex = -1; +int rootlessScreenPrivateIndex = -1; +int rootlessWindowPrivateIndex = -1; + + +/* + * RootlessUpdateScreenPixmap + * miCreateScreenResources does not like a null framebuffer pointer, + * it leaves the screen pixmap with an uninitialized data pointer. + * Thus, rootless implementations typically set the framebuffer width + * to zero so that miCreateScreenResources does not allocate a screen + * pixmap for us. We allocate our own screen pixmap here since we need + * the screen pixmap to be valid (e.g. CopyArea from the root window). + */ +void +RootlessUpdateScreenPixmap(ScreenPtr pScreen) +{ + RootlessScreenRec *s = SCREENREC(pScreen); + PixmapPtr pPix; + unsigned int rowbytes; + + pPix = (*pScreen->GetScreenPixmap)(pScreen); + if (pPix == NULL) { + pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth); + (*pScreen->SetScreenPixmap)(pPix); + } + + rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth); + + if (s->pixmap_data_size < rowbytes) { + if (s->pixmap_data != NULL) + xfree(s->pixmap_data); + + s->pixmap_data_size = rowbytes; + s->pixmap_data = xalloc(s->pixmap_data_size); + if (s->pixmap_data == NULL) + return; + + memset(s->pixmap_data, 0xFF, s->pixmap_data_size); + + pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height, + pScreen->rootDepth, + BitsPerPixel(pScreen->rootDepth), + 0, s->pixmap_data); + /* ModifyPixmapHeader ignores zero arguments, so install rowbytes + by hand. */ + pPix->devKind = 0; + } +} + + +/* + * RootlessCreateScreenResources + * Rootless implementations typically set a null framebuffer pointer, which + * causes problems with miCreateScreenResources. We fix things up here. + */ +static Bool +RootlessCreateScreenResources(ScreenPtr pScreen) +{ + Bool ret = TRUE; + + SCREEN_UNWRAP(pScreen, CreateScreenResources); + + if (pScreen->CreateScreenResources != NULL) + ret = (*pScreen->CreateScreenResources)(pScreen); + + SCREEN_WRAP(pScreen, CreateScreenResources); + + if (!ret) + return ret; + + /* Make sure we have a valid screen pixmap. */ + + RootlessUpdateScreenPixmap(pScreen); + + return ret; +} + + +static Bool +RootlessCloseScreen(int i, ScreenPtr pScreen) +{ + RootlessScreenRec *s; + + s = SCREENREC(pScreen); + + // fixme unwrap everything that was wrapped? + pScreen->CloseScreen = s->CloseScreen; + + if (s->pixmap_data != NULL) { + xfree (s->pixmap_data); + s->pixmap_data = NULL; + s->pixmap_data_size = 0; + } + + xfree(s); + return pScreen->CloseScreen(i, pScreen); +} + + +static void +RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h, + unsigned int format, unsigned long planeMask, char *pdstLine) +{ + ScreenPtr pScreen = pDrawable->pScreen; + SCREEN_UNWRAP(pScreen, GetImage); + + if (pDrawable->type == DRAWABLE_WINDOW) { + int x0, y0, x1, y1; + RootlessWindowRec *winRec; + + // Many apps use GetImage to sync with the visible frame buffer + // FIXME: entire screen or just window or all screens? + RootlessRedisplayScreen(pScreen); + + // RedisplayScreen stops drawing, so we need to start it again + RootlessStartDrawing((WindowPtr)pDrawable); + + /* Check that we have some place to read from. */ + winRec = WINREC(TopLevelParent((WindowPtr) pDrawable)); + if (winRec == NULL) + goto out; + + /* Clip to top-level window bounds. */ + /* FIXME: fbGetImage uses the width parameter to calculate the + stride of the destination pixmap. If w is clipped, the data + returned will be garbage, although we will not crash. */ + + x0 = pDrawable->x + sx; + y0 = pDrawable->y + sy; + x1 = x0 + w; + y1 = y0 + h; + + x0 = MAX (x0, winRec->x); + y0 = MAX (y0, winRec->y); + x1 = MIN (x1, winRec->x + winRec->width); + y1 = MIN (y1, winRec->y + winRec->height); + + sx = x0 - pDrawable->x; + sy = y0 - pDrawable->y; + w = x1 - x0; + h = y1 - y0; + + if (w <= 0 || h <= 0) + goto out; + } + + pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine); + +out: + SCREEN_WRAP(pScreen, GetImage); +} + + +/* + * RootlessSourceValidate + * CopyArea and CopyPlane use a GC tied to the destination drawable. + * StartDrawing/StopDrawing wrappers won't be called if source is + * a visible window but the destination isn't. So, we call StartDrawing + * here and leave StopDrawing for the block handler. + */ +static void +RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h) +{ + SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate); + if (pDrawable->type == DRAWABLE_WINDOW) { + WindowPtr pWin = (WindowPtr)pDrawable; + RootlessStartDrawing(pWin); + } + if (pDrawable->pScreen->SourceValidate) { + pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h); + } + SCREEN_WRAP(pDrawable->pScreen, SourceValidate); +} + +#ifdef RENDER + +static void +RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst, + INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask, + INT16 xDst, INT16 yDst, CARD16 width, CARD16 height) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + WindowPtr srcWin, dstWin, maskWin = NULL; + + if (pMask) { // pMask can be NULL + maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pMask->pDrawable : NULL; + } + srcWin = (pSrc->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pSrc->pDrawable : NULL; + dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pDst->pDrawable : NULL; + + // SCREEN_UNWRAP(ps, Composite); + ps->Composite = SCREENREC(pScreen)->Composite; + + if (srcWin && IsFramedWindow(srcWin)) + RootlessStartDrawing(srcWin); + if (maskWin && IsFramedWindow(maskWin)) + RootlessStartDrawing(maskWin); + if (dstWin && IsFramedWindow(dstWin)) + RootlessStartDrawing(dstWin); + + ps->Composite(op, pSrc, pMask, pDst, + xSrc, ySrc, xMask, yMask, + xDst, yDst, width, height); + + if (dstWin && IsFramedWindow(dstWin)) { + RootlessDamageRect(dstWin, xDst, yDst, width, height); + } + + ps->Composite = RootlessComposite; + // SCREEN_WRAP(ps, Composite); +} + + +static void +RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst, + PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc, + int nlist, GlyphListPtr list, GlyphPtr *glyphs) +{ + ScreenPtr pScreen = pDst->pDrawable->pScreen; + PictureScreenPtr ps = GetPictureScreen(pScreen); + int x, y; + int n; + GlyphPtr glyph; + WindowPtr srcWin, dstWin; + + srcWin = (pSrc->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pSrc->pDrawable : NULL; + dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ? + (WindowPtr)pDst->pDrawable : NULL; + + if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin); + if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin); + + //SCREEN_UNWRAP(ps, Glyphs); + ps->Glyphs = SCREENREC(pScreen)->Glyphs; + ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs); + ps->Glyphs = RootlessGlyphs; + //SCREEN_WRAP(ps, Glyphs); + + if (dstWin && IsFramedWindow(dstWin)) { + x = xSrc; + y = ySrc; + + while (nlist--) { + x += list->xOff; + y += list->yOff; + n = list->len; + + /* Calling DamageRect for the bounding box of each glyph is + inefficient. So compute the union of all glyphs in a list + and damage that. */ + + if (n > 0) { + BoxRec box; + + glyph = *glyphs++; + + box.x1 = x - glyph->info.x; + box.y1 = y - glyph->info.y; + box.x2 = box.x1 + glyph->info.width; + box.y2 = box.y2 + glyph->info.height; + + x += glyph->info.xOff; + y += glyph->info.yOff; + + while (--n > 0) { + short x1, y1, x2, y2; + + glyph = *glyphs++; + + x1 = x - glyph->info.x; + y1 = y - glyph->info.y; + x2 = x1 + glyph->info.width; + y2 = y1 + glyph->info.height; + + box.x1 = MAX (box.x1, x1); + box.y1 = MAX (box.y1, y1); + box.x2 = MAX (box.x2, x2); + box.y2 = MAX (box.y2, y2); + + x += glyph->info.xOff; + y += glyph->info.yOff; + } + + RootlessDamageBox(dstWin, &box); + } + list++; + } + } +} + +#endif // RENDER + + +/* + * RootlessValidateTree + * ValidateTree is modified in two ways: + * - top-level windows don't clip each other + * - windows aren't clipped against root. + * These only matter when validating from the root. + */ +static int +RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind) +{ + int result; + RegionRec saveRoot; + ScreenPtr pScreen = pParent->drawable.pScreen; + + SCREEN_UNWRAP(pScreen, ValidateTree); + RL_DEBUG_MSG("VALIDATETREE start "); + + // Use our custom version to validate from root + if (IsRoot(pParent)) { + RL_DEBUG_MSG("custom "); + result = RootlessMiValidateTree(pParent, pChild, kind); + } else { + HUGE_ROOT(pParent); + result = pScreen->ValidateTree(pParent, pChild, kind); + NORMAL_ROOT(pParent); + } + + SCREEN_WRAP(pScreen, ValidateTree); + RL_DEBUG_MSG("VALIDATETREE end\n"); + + return result; +} + + +/* + * RootlessMarkOverlappedWindows + * MarkOverlappedWindows is modified to ignore overlapping + * top-level windows. + */ +static Bool +RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, + WindowPtr *ppLayerWin) +{ + RegionRec saveRoot; + Bool result; + ScreenPtr pScreen = pWin->drawable.pScreen; + SCREEN_UNWRAP(pScreen, MarkOverlappedWindows); + RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start "); + + HUGE_ROOT(pWin); + if (IsRoot(pWin)) { + // root - mark nothing + RL_DEBUG_MSG("is root not marking "); + result = FALSE; + } + else if (! IsTopLevel(pWin)) { + // not top-level window - mark normally + result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin); + } + else { + //top-level window - mark children ONLY - NO overlaps with sibs (?) + // This code copied from miMarkOverlappedWindows() + + register WindowPtr pChild; + Bool anyMarked = FALSE; + void (* MarkWindow)() = pScreen->MarkWindow; + + RL_DEBUG_MSG("is top level! "); + /* single layered systems are easy */ + if (ppLayerWin) *ppLayerWin = pWin; + + if (pWin == pFirst) { + /* Blindly mark pWin and all of its inferiors. This is a slight + * overkill if there are mapped windows that outside pWin's border, + * but it's better than wasting time on RectIn checks. + */ + pChild = pWin; + while (1) { + if (pChild->viewable) { + if (REGION_BROKEN (pScreen, &pChild->winSize)) + SetWinSize (pChild); + if (REGION_BROKEN (pScreen, &pChild->borderSize)) + SetBorderSize (pChild); + (* MarkWindow)(pChild); + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } + anyMarked = TRUE; + pFirst = pFirst->nextSib; + } + if (anyMarked) + (* MarkWindow)(pWin->parent); + result = anyMarked; + } + NORMAL_ROOT(pWin); + SCREEN_WRAP(pScreen, MarkOverlappedWindows); + RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n"); + + return result; +} + + +static CARD32 +RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg) +{ + RootlessScreenRec *screenRec = arg; + + if (!screenRec->redisplay_queued) { + /* No update needed. Stop the timer. */ + + screenRec->redisplay_timer_set = FALSE; + return 0; + } + + screenRec->redisplay_queued = FALSE; + + /* Mark that we should redisplay before waiting for I/O next time */ + screenRec->redisplay_expired = TRUE; + + /* Reinstall the timer immediately, so we get as close to our + redisplay interval as possible. */ + + return ROOTLESS_REDISPLAY_DELAY; +} + + +/* + * RootlessQueueRedisplay + * Queue a redisplay after a timer delay to ensure we do not redisplay + * too frequently. + */ +void +RootlessQueueRedisplay(ScreenPtr pScreen) +{ + RootlessScreenRec *screenRec = SCREENREC(pScreen); + + screenRec->redisplay_queued = TRUE; + + if (screenRec->redisplay_timer_set) + return; + + screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer, + 0, ROOTLESS_REDISPLAY_DELAY, + RootlessRedisplayCallback, + screenRec); + screenRec->redisplay_timer_set = TRUE; +} + + +/* + * RootlessBlockHandler + * If the redisplay timer has expired, flush drawing before blocking + * on select(). + */ +static void +RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask) +{ + ScreenPtr pScreen = pbdata; + RootlessScreenRec *screenRec = SCREENREC(pScreen); + + if (screenRec->redisplay_expired) { + screenRec->redisplay_expired = FALSE; + + RootlessRedisplayScreen(pScreen); + } +} + + +static void +RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask) +{ + // nothing here +} + + +static Bool +RootlessAllocatePrivates(ScreenPtr pScreen) +{ + RootlessScreenRec *s; + static unsigned long rootlessGeneration = 0; + + if (rootlessGeneration != serverGeneration) { + rootlessScreenPrivateIndex = AllocateScreenPrivateIndex(); + if (rootlessScreenPrivateIndex == -1) return FALSE; + rootlessGCPrivateIndex = AllocateGCPrivateIndex(); + if (rootlessGCPrivateIndex == -1) return FALSE; + rootlessWindowPrivateIndex = AllocateWindowPrivateIndex(); + if (rootlessWindowPrivateIndex == -1) return FALSE; + rootlessGeneration = serverGeneration; + } + + // no allocation needed for screen privates + if (!AllocateGCPrivate(pScreen, rootlessGCPrivateIndex, + sizeof(RootlessGCRec))) + return FALSE; + if (!AllocateWindowPrivate(pScreen, rootlessWindowPrivateIndex, 0)) + return FALSE; + + s = xalloc(sizeof(RootlessScreenRec)); + if (! s) return FALSE; + SCREENREC(pScreen) = s; + + s->pixmap_data = NULL; + s->pixmap_data_size = 0; + + s->redisplay_timer = NULL; + s->redisplay_timer_set = FALSE; + + return TRUE; +} + + +static void +RootlessWrap(ScreenPtr pScreen) +{ + RootlessScreenRec *s = (RootlessScreenRec*) + pScreen->devPrivates[rootlessScreenPrivateIndex].ptr; + +#define WRAP(a) \ + if (pScreen->a) { \ + s->a = pScreen->a; \ + } else { \ + RL_DEBUG_MSG("null screen fn " #a "\n"); \ + s->a = NULL; \ + } \ + pScreen->a = Rootless##a + + WRAP(CreateScreenResources); + WRAP(CloseScreen); + WRAP(CreateGC); + WRAP(PaintWindowBackground); + WRAP(PaintWindowBorder); + WRAP(CopyWindow); + WRAP(GetImage); + WRAP(SourceValidate); + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(MoveWindow); + WRAP(PositionWindow); + WRAP(ResizeWindow); + WRAP(RestackWindow); + WRAP(ReparentWindow); + WRAP(ChangeBorderWidth); + WRAP(MarkOverlappedWindows); + WRAP(ValidateTree); + WRAP(ChangeWindowAttributes); + +#ifdef SHAPE + WRAP(SetShape); +#endif + +#ifdef RENDER + { + // Composite and Glyphs don't use normal screen wrapping + PictureScreenPtr ps = GetPictureScreen(pScreen); + s->Composite = ps->Composite; + ps->Composite = RootlessComposite; + s->Glyphs = ps->Glyphs; + ps->Glyphs = RootlessGlyphs; + } +#endif + + // WRAP(ClearToBackground); fixme put this back? useful for shaped wins? + // WRAP(RestoreAreas); fixme put this back? + +#undef WRAP +} + + +/* + * RootlessInit + * Called by the rootless implementation to initialize the rootless layer. + * Rootless wraps lots of stuff and needs a bunch of devPrivates. + */ +Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs) +{ + RootlessScreenRec *s; + + if (!RootlessAllocatePrivates(pScreen)) + return FALSE; + + s = (RootlessScreenRec*) + pScreen->devPrivates[rootlessScreenPrivateIndex].ptr; + + s->imp = procs; + + RootlessWrap(pScreen); + + if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler, + RootlessWakeupHandler, + (pointer) pScreen)) + { + return FALSE; + } + + return TRUE; +} |