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-rw-r--r--hw/xgl/xglsync.c389
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diff --git a/hw/xgl/xglsync.c b/hw/xgl/xglsync.c
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--- a/hw/xgl/xglsync.c
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-/*
- * Copyright © 2004 David Reveman
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of
- * David Reveman not be used in advertising or publicity pertaining to
- * distribution of the software without specific, written prior permission.
- * David Reveman makes no representations about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- *
- * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
- * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
- * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
- * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
- * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * Author: David Reveman <davidr@novell.com>
- */
-
-#include "xgl.h"
-
-/*
- * A pixmap may exist both in hardware and in software. Synchronization
- * is handled as follows:
- *
- * Regions modified by software and hardware needs to be tracked.
- * A software operation requires that a rectangle of pixels matching the
- * extents of the operation is synchronized. A hardware operation
- * requires that all pixels are synchronized. If the bounds of a
- * hardware operation intersects the bounds of a currently synchronized
- * software rectangle, the software rectangle will be discarded and the
- * next software operation will require re-synchronization.
- *
- * A software rectangle of pixels is synchronized as follows. If a
- * previously synchronized rectangle exists, then if this previous
- * rectangle subsumes our new rectangle no pixels are fetched from
- * hardware as all pixels that need to be synchronized are already up to
- * date. If a previously synchronized rectangle exists and it intersects
- * with our new rectangle, then both these rectangles are merged into a
- * larger rectangle and pixels not part of the previous rectangle are
- * fetched form hardware. If a previously synchronized rectangle exists
- * and it doesn't intersect with our new rectangle, then the previous
- * rectangle is discarded and pixels are fetched from hardware so that
- * our new rectangle becomes synchronized.
- *
- * If the pixmap exists in hardware and if it can be a target of a
- * drawing operation, then it is kept synchronized all the time, any
- * pixels modified by software will be transfered to hardware right
- * away. If the pixmap exists in hardware but it can only be used as
- * source of a drawing operation, then synchronization is performed
- * only when needed.
- */
-
-#define ALL_BITS(pPixmap, pBox) \
- ((pBox)->x1 <= 0 && (pBox)->y1 <= 0 && \
- (pBox)->x2 >= (pPixmap)->drawable.width && \
- (pBox)->y2 >= (pPixmap)->drawable.height)
-
-Bool
-xglSyncBits (DrawablePtr pDrawable,
- BoxPtr pExtents)
-{
- RegionRec region;
- BoxPtr pBitBox;
- BoxRec box;
-
- XGL_DRAWABLE_PIXMAP (pDrawable);
- XGL_PIXMAP_PRIV (pPixmap);
-
- XGL_DECREMENT_PIXMAP_SCORE (pPixmapPriv, 20);
-
- if (pPixmapPriv->allBits)
- return xglMapPixmapBits (pPixmap);
-
- pBitBox = &pPixmapPriv->bitBox;
-
- if (pPixmapPriv->target == xglPixmapTargetIn && pExtents)
- {
- box.x1 = MAX (0, pExtents->x1);
- box.y1 = MAX (0, pExtents->y1);
- box.x2 = MAX (0, MIN (pPixmap->drawable.width, pExtents->x2));
- box.y2 = MAX (0, MIN (pPixmap->drawable.height, pExtents->y2));
-
- if (!BOX_NOTEMPTY (&box))
- return xglMapPixmapBits (pPixmap);
-
- if (BOX_NOTEMPTY (pBitBox))
- {
- RegionRec bitRegion;
-
- REGION_INIT (pDrawable->pScreen, &bitRegion, pBitBox, 1);
-
- switch (RECT_IN_REGION (pDrawable->pScreen, &bitRegion, &box)) {
- case rgnIN:
- REGION_INIT (pDrawable->pScreen, &region, NullBox, 0);
- break;
- case rgnOUT:
- REGION_INIT (pDrawable->pScreen, &region, &box, 1);
- *pBitBox = box;
- pPixmapPriv->allBits = ALL_BITS (pPixmap, pBitBox);
- break;
- case rgnPART:
- pBitBox->x1 = MIN (pBitBox->x1, box.x1);
- pBitBox->y1 = MIN (pBitBox->y1, box.y1);
- pBitBox->x2 = MAX (pBitBox->x2, box.x2);
- pBitBox->y2 = MAX (pBitBox->y2, box.y2);
- pPixmapPriv->allBits = ALL_BITS (pPixmap, pBitBox);
-
- REGION_INIT (pDrawable->pScreen, &region, pBitBox, 1);
- REGION_SUBTRACT (pDrawable->pScreen, &region, &region,
- &bitRegion);
-
- break;
- }
- REGION_UNINIT (pDrawable->pScreen, &bitRegion);
- }
- else
- {
- REGION_INIT (pDrawable->pScreen, &region, &box, 1);
- *pBitBox = box;
- pPixmapPriv->allBits = ALL_BITS (pPixmap, pBitBox);
- }
- }
- else
- {
- box.x1 = 0;
- box.y1 = 0;
- box.x2 = pPixmap->drawable.width;
- box.y2 = pPixmap->drawable.height;
-
- REGION_INIT (pDrawable->pScreen, &region, &box, 1);
-
- if (BOX_NOTEMPTY (pBitBox))
- {
- RegionRec bitRegion;
-
- REGION_INIT (pDrawable->pScreen, &bitRegion, pBitBox, 1);
- REGION_SUBTRACT (pDrawable->pScreen, &region, &region, &bitRegion);
- REGION_UNINIT (pDrawable->pScreen, &bitRegion);
- }
-
- *pBitBox = box;
- pPixmapPriv->allBits = TRUE;
- }
-
- if (!pPixmapPriv->buffer)
- if (!xglAllocatePixmapBits (pPixmap, XGL_PIXMAP_USAGE_HINT_DEFAULT))
- return FALSE;
-
- if (pPixmapPriv->pDamage)
- {
- RegionPtr pRegion;
-
- pRegion = DamageRegion (pPixmapPriv->pDamage);
- REGION_SUBTRACT (pDrawable->pScreen, &region, &region, pRegion);
- }
-
- if (REGION_NOTEMPTY (pDrawable->pScreen, &region) && pPixmapPriv->surface)
- {
- glitz_pixel_format_t format;
- BoxPtr pBox;
- int nBox;
-
- if (!xglSyncSurface (pDrawable))
- FatalError (XGL_SW_FAILURE_STRING);
-
- xglUnmapPixmapBits (pPixmap);
-
- pBox = REGION_RECTS (&region);
- nBox = REGION_NUM_RECTS (&region);
-
- format.masks = pPixmapPriv->pPixel->masks;
-
- while (nBox--)
- {
- format.xoffset = pBox->x1;
-
- if (pPixmapPriv->stride < 0)
- {
- format.skip_lines = pPixmap->drawable.height - pBox->y2;
- format.bytes_per_line = -pPixmapPriv->stride;
- format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
- }
- else
- {
- format.skip_lines = pBox->y1;
- format.bytes_per_line = pPixmapPriv->stride;
- format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
- }
-
- glitz_get_pixels (pPixmapPriv->surface,
- pBox->x1,
- pBox->y1,
- pBox->x2 - pBox->x1,
- pBox->y2 - pBox->y1,
- &format,
- pPixmapPriv->buffer);
-
- pBox++;
- }
- }
-
- REGION_UNINIT (pDrawable->pScreen, &region);
-
- return xglMapPixmapBits (pPixmap);
-}
-
-void
-xglSyncDamageBoxBits (DrawablePtr pDrawable)
-{
- XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
-
- if (!xglSyncBits (pDrawable, &pPixmapPriv->damageBox))
- FatalError (XGL_SW_FAILURE_STRING);
-}
-
-Bool
-xglSyncSurface (DrawablePtr pDrawable)
-{
- RegionPtr pRegion;
-
- XGL_DRAWABLE_PIXMAP (pDrawable);
- XGL_PIXMAP_PRIV (pPixmap);
-
- if (!pPixmapPriv->surface)
- {
- if (!pPixmapPriv->format)
- return FALSE;
-
- if (!xglCreatePixmapSurface (pPixmap))
- return FALSE;
- }
-
- pRegion = DamageRegion (pPixmapPriv->pDamage);
-
- if (REGION_NOTEMPTY (pDrawable->pScreen, pRegion))
- {
- glitz_pixel_format_t format;
- BoxPtr pBox;
- BoxPtr pExt;
- int nBox;
-
- xglUnmapPixmapBits (pPixmap);
-
- nBox = REGION_NUM_RECTS (pRegion);
- pBox = REGION_RECTS (pRegion);
- pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
-
- format.masks = pPixmapPriv->pPixel->masks;
- format.xoffset = pExt->x1;
-
- if (pPixmapPriv->stride < 0)
- {
- format.skip_lines = pPixmap->drawable.height - pExt->y2;
- format.bytes_per_line = -pPixmapPriv->stride;
- format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
- }
- else
- {
- format.skip_lines = pExt->y1;
- format.bytes_per_line = pPixmapPriv->stride;
- format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
- }
-
- glitz_surface_set_clip_region (pPixmapPriv->surface,
- 0, 0, (glitz_box_t *) pBox, nBox);
-
- glitz_set_pixels (pPixmapPriv->surface,
- pExt->x1,
- pExt->y1,
- pExt->x2 - pExt->x1,
- pExt->y2 - pExt->y1,
- &format,
- pPixmapPriv->buffer);
-
- glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
-
- REGION_EMPTY (pDrawable->pScreen, pRegion);
- }
-
- return TRUE;
-}
-
-Bool
-xglPrepareTarget (DrawablePtr pDrawable)
-{
- XGL_DRAWABLE_PIXMAP (pDrawable);
- XGL_PIXMAP_PRIV (pPixmap);
-
- switch (pPixmapPriv->target) {
- case xglPixmapTargetNo:
- break;
- case xglPixmapTargetIn:
- XGL_INCREMENT_PIXMAP_SCORE (pPixmapPriv, 10);
-
- if (xglSyncSurface (pDrawable))
- return TRUE;
- break;
- case xglPixmapTargetOut:
- XGL_INCREMENT_PIXMAP_SCORE (pPixmapPriv, 10);
-
- if (pPixmapPriv->lock)
- return FALSE;
-
- if (xglFindOffscreenArea (pDrawable->pScreen, pPixmap))
- return TRUE;
- break;
- }
-
- return FALSE;
-}
-
-void
-xglAddSurfaceDamage (DrawablePtr pDrawable,
- RegionPtr pRegion)
-{
- RegionPtr pDamageRegion;
- glitz_surface_t *surface;
- int xOff, yOff;
-
- XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
-
- pPixmapPriv->damageBox = miEmptyBox;
- if (!pPixmapPriv->format)
- return;
-
- XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
-
- if (xOff || yOff)
- REGION_TRANSLATE (pDrawable->pScreen, pRegion, xOff, yOff);
-
- pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
-
- REGION_UNION (pDrawable->pScreen, pDamageRegion, pDamageRegion, pRegion);
-
- if (xOff || yOff)
- REGION_TRANSLATE (pDrawable->pScreen, pRegion, -xOff, -yOff);
-}
-
-void
-xglAddCurrentSurfaceDamage (DrawablePtr pDrawable)
-{
- XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
-
- if (!pPixmapPriv->format)
- {
- pPixmapPriv->damageBox = miEmptyBox;
- return;
- }
-
- if (BOX_NOTEMPTY (&pPixmapPriv->damageBox))
- {
- RegionPtr pDamageRegion;
- RegionRec region;
-
- pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
-
- REGION_INIT (pDrawable->pScreen, &region, &pPixmapPriv->damageBox, 1);
- REGION_UNION (pDrawable->pScreen,
- pDamageRegion, pDamageRegion, &region);
- REGION_UNINIT (pDrawable->pScreen, &region);
-
- pPixmapPriv->damageBox = miEmptyBox;
- }
-}
-
-void
-xglAddCurrentBitDamage (DrawablePtr pDrawable)
-{
- XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
-
- if (pPixmapPriv->target == xglPixmapTargetIn &&
- pPixmapPriv->damageBox.x1 < pPixmapPriv->bitBox.x2 &&
- pPixmapPriv->damageBox.y1 < pPixmapPriv->bitBox.y2 &&
- pPixmapPriv->damageBox.x2 > pPixmapPriv->bitBox.x1 &&
- pPixmapPriv->damageBox.y2 > pPixmapPriv->bitBox.y1)
- {
- pPixmapPriv->bitBox = miEmptyBox;
- pPixmapPriv->allBits = FALSE;
- }
-
- pPixmapPriv->damageBox = miEmptyBox;
-}