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+/************************************************************
+Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this
+software and its documentation for any purpose and without
+fee is hereby granted, provided that the above copyright no-
+tice appear in all copies and that both that copyright no-
+tice and this permission notice appear in supporting docu-
+mentation, and that the names of Sun or The Open Group
+not be used in advertising or publicity pertaining to
+distribution of the software without specific prior
+written permission. Sun and The Open Group make no
+representations about the suitability of this software for
+any purpose. It is provided "as is" without any express or
+implied warranty.
+
+SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
+NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI-
+ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
+PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
+THE USE OR PERFORMANCE OF THIS SOFTWARE.
+
+********************************************************/
+
+/* $Xorg: cfbmskbits.c,v 1.3 2000/08/17 19:48:14 cpqbld Exp $ */
+
+/*
+ * ==========================================================================
+ * Converted to Color Frame Buffer by smarks@sun, April-May 1987. The "bit
+ * numbering" in the doc below really means "byte numbering" now.
+ * ==========================================================================
+ */
+
+/*
+ these tables are used by several macros in the cfb code.
+
+ the vax numbers everything left to right, so bit indices on the
+screen match bit indices in longwords. the pc-rt and Sun number
+bits on the screen the way they would be written on paper,
+(i.e. msb to the left), and so a bit index n on the screen is
+bit index 32-n in a longword
+
+ see also cfbmskbits.h
+*/
+#include <X.h>
+#include <Xmd.h>
+#include <servermd.h>
+#include "cfb.h"
+#include "cfbmskbits.h"
+
+#define _cfbBits(a) (PixelGroup)(a)
+
+#if (BITMAP_BIT_ORDER == MSBFirst)
+#define cfbBits(v) _cfbBits(v)
+#else /* BITMAP_BIT_ORDER == LSBFirst */
+#define cfbFlip2(a) ((((a) & 0x1) << 1) | (((a) & 0x2) >> 1))
+#define cfbFlip4(a) ((cfbFlip2(a) << 2) | cfbFlip2(a >> 2))
+#define cfbFlip8(a) ((cfbFlip4(a) << 4) | cfbFlip4(a >> 4))
+#define cfbFlip16(a) ((cfbFlip8(a) << 8) | cfbFlip8(a >> 8))
+#define cfbFlip32(a) ((cfbFlip16(a) << 16) | cfbFlip16(a >> 16))
+#if PGSZ == 32
+#define cfbBits(a) cfbFlip32(_cfbBits(a))
+#else /* PGSZ == 64 */
+#define cfbFlip64(a) ((cfbFlip32(a) << 32) | cfbFlip32(a >> 32))
+#define cfbBits(a) cfbFlip64(_cfbBits(a))
+#endif /* PGSZ */
+#endif /* BITMAP_BIT_ORDER */
+
+/* NOTE:
+the first element in starttab could be 0xffffffff. making it 0
+lets us deal with a full first word in the middle loop, rather
+than having to do the multiple reads and masks that we'd
+have to do if we thought it was partial.
+*/
+#if PSZ == 4
+#if PGSZ == 32
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0x0FFFFFFF),
+ cfbBits(0x00FFFFFF),
+ cfbBits(0x000FFFFF),
+ cfbBits(0x0000FFFF),
+ cfbBits(0x00000FFF),
+ cfbBits(0x000000FF),
+ cfbBits(0x0000000F)
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0xF0000000),
+ cfbBits(0xFF000000),
+ cfbBits(0xFFF00000),
+ cfbBits(0xFFFF0000),
+ cfbBits(0xFFFFF000),
+ cfbBits(0xFFFFFF00),
+ cfbBits(0xFFFFFFF0)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0x0FFFFFFFFFFFFFFF),
+ cfbBits(0x00FFFFFFFFFFFFFF),
+ cfbBits(0x000FFFFFFFFFFFFF),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x00000FFFFFFFFFFF),
+ cfbBits(0x000000FFFFFFFFFF),
+ cfbBits(0x0000000FFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x000000000FFFFFFF),
+ cfbBits(0x0000000000FFFFFF),
+ cfbBits(0x00000000000FFFFF),
+ cfbBits(0x000000000000FFFF),
+ cfbBits(0x0000000000000FFF),
+ cfbBits(0x00000000000000FF),
+ cfbBits(0x000000000000000F),
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0xF000000000000000),
+ cfbBits(0xFF00000000000000),
+ cfbBits(0xFFF0000000000000),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFF00000000000),
+ cfbBits(0xFFFFFF0000000000),
+ cfbBits(0xFFFFFFF000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFF0000000),
+ cfbBits(0xFFFFFFFFFF000000),
+ cfbBits(0xFFFFFFFFFFF00000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ cfbBits(0xFFFFFFFFFFFFF000),
+ cfbBits(0xFFFFFFFFFFFFFF00),
+ cfbBits(0xFFFFFFFFFFFFFFF0),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 4 */
+
+#if PSZ == 8
+#if PGSZ == 32
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0x00FFFFFF),
+ cfbBits(0x0000FFFF),
+ cfbBits(0x000000FF)
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0xFF000000),
+ cfbBits(0xFFFF0000),
+ cfbBits(0xFFFFFF00)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0x00FFFFFFFFFFFFFF),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x000000FFFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x0000000000FFFFFF),
+ cfbBits(0x000000000000FFFF),
+ cfbBits(0x00000000000000FF)
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0xFF00000000000000),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFFF0000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFFF000000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ cfbBits(0xFFFFFFFFFFFFFF00)
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 8 */
+
+#if PSZ == 16
+#if PGSZ == 32
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0x0000FFFF),
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x00000000),
+ cfbBits(0xFFFF0000),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x000000000000FFFF),
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ };
+#endif /* PGSZ */
+#endif
+
+#if PSZ == 32
+#if PGSZ == 32
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x00000000),
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x00000000),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstarttab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0x00000000FFFFFFFF),
+ };
+PixelGroup cfbendtab[] =
+ {
+ cfbBits(0x0000000000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 32 */
+
+/* a hack, for now, since the entries for 0 need to be all
+ 1 bits, not all zeros.
+ this means the code DOES NOT WORK for segments of length
+ 0 (which is only a problem in the horizontal line code.)
+*/
+#if PSZ == 4
+#if PGSZ == 32
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0x0FFFFFFF),
+ cfbBits(0x00FFFFFF),
+ cfbBits(0x000FFFFF),
+ cfbBits(0x0000FFFF),
+ cfbBits(0x00000FFF),
+ cfbBits(0x000000FF),
+ cfbBits(0x0000000F)
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0xF0000000),
+ cfbBits(0xFF000000),
+ cfbBits(0xFFF00000),
+ cfbBits(0xFFFF0000),
+ cfbBits(0xFFFFF000),
+ cfbBits(0xFFFFFF00),
+ cfbBits(0xFFFFFFF0)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0x0FFFFFFFFFFFFFFF),
+ cfbBits(0x00FFFFFFFFFFFFFF),
+ cfbBits(0x000FFFFFFFFFFFFF),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x00000FFFFFFFFFFF),
+ cfbBits(0x000000FFFFFFFFFF),
+ cfbBits(0x0000000FFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x000000000FFFFFFF),
+ cfbBits(0x0000000000FFFFFF),
+ cfbBits(0x00000000000FFFFF),
+ cfbBits(0x000000000000FFFF),
+ cfbBits(0x0000000000000FFF),
+ cfbBits(0x00000000000000FF),
+ cfbBits(0x000000000000000F),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0xF000000000000000),
+ cfbBits(0xFF00000000000000),
+ cfbBits(0xFFF0000000000000),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFF00000000000),
+ cfbBits(0xFFFFFF0000000000),
+ cfbBits(0xFFFFFFF000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFF0000000),
+ cfbBits(0xFFFFFFFFFF000000),
+ cfbBits(0xFFFFFFFFFFF00000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ cfbBits(0xFFFFFFFFFFFFF000),
+ cfbBits(0xFFFFFFFFFFFFFF00),
+ cfbBits(0xFFFFFFFFFFFFFFF0),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 4 */
+
+#if PSZ == 8
+#if PGSZ == 32
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0x00FFFFFF),
+ cfbBits(0x0000FFFF),
+ cfbBits(0x000000FF)
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0xFF000000),
+ cfbBits(0xFFFF0000),
+ cfbBits(0xFFFFFF00)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0x00FFFFFFFFFFFFFF),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x000000FFFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x0000000000FFFFFF),
+ cfbBits(0x000000000000FFFF),
+ cfbBits(0x00000000000000FF),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0xFF00000000000000),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFFF0000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFFF000000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ cfbBits(0xFFFFFFFFFFFFFF00),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 8 */
+
+#if PSZ == 16
+#if PGSZ == 32
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0x0000FFFF),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ cfbBits(0xFFFF0000),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0x000000000000FFFF),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 16 */
+
+#if PSZ == 32
+#if PGSZ == 32
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbstartpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0x00000000FFFFFFFF),
+ };
+
+PixelGroup cfbendpartial[] =
+ {
+ cfbBits(0xFFFFFFFFFFFFFFFF),
+ cfbBits(0xFFFFFFFF00000000),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 32 */
+
+/* used for masking bits in bresenham lines
+ mask[n] is used to mask out all but bit n in a longword (n is a
+screen position).
+ rmask[n] is used to mask out the single bit at position n (n
+is a screen posiotion.)
+*/
+
+#if PSZ == 4
+#if PGSZ == 32
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xF0000000),
+ cfbBits(0x0F000000),
+ cfbBits(0x00F00000),
+ cfbBits(0x000F0000),
+ cfbBits(0x0000F000),
+ cfbBits(0x00000F00),
+ cfbBits(0x000000F0),
+ cfbBits(0x0000000F)
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x0FFFFFFF),
+ cfbBits(0xF0FFFFFF),
+ cfbBits(0xFF0FFFFF),
+ cfbBits(0xFFF0FFFF),
+ cfbBits(0xFFFF0FFF),
+ cfbBits(0xFFFFF0FF),
+ cfbBits(0xFFFFFF0F),
+ cfbBits(0xFFFFFFF0)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xF000000000000000),
+ cfbBits(0x0F00000000000000),
+ cfbBits(0x00F0000000000000),
+ cfbBits(0x000F000000000000),
+ cfbBits(0x0000F00000000000),
+ cfbBits(0x00000F0000000000),
+ cfbBits(0x000000F000000000),
+ cfbBits(0x0000000F00000000),
+ cfbBits(0x00000000F0000000),
+ cfbBits(0x000000000F000000),
+ cfbBits(0x0000000000F00000),
+ cfbBits(0x00000000000F0000),
+ cfbBits(0x000000000000F000),
+ cfbBits(0x0000000000000F00),
+ cfbBits(0x00000000000000F0),
+ cfbBits(0x000000000000000F),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x0FFFFFFFFFFFFFFF),
+ cfbBits(0xF0FFFFFFFFFFFFFF),
+ cfbBits(0xFF0FFFFFFFFFFFFF),
+ cfbBits(0xFFF0FFFFFFFFFFFF),
+ cfbBits(0xFFFF0FFFFFFFFFFF),
+ cfbBits(0xFFFFF0FFFFFFFFFF),
+ cfbBits(0xFFFFFF0FFFFFFFFF),
+ cfbBits(0xFFFFFFF0FFFFFFFF),
+ cfbBits(0xFFFFFFFF0FFFFFFF),
+ cfbBits(0xFFFFFFFFF0FFFFFF),
+ cfbBits(0xFFFFFFFFFF0FFFFF),
+ cfbBits(0xFFFFFFFFFFF0FFFF),
+ cfbBits(0xFFFFFFFFFFFF0FFF),
+ cfbBits(0xFFFFFFFFFFFFF0FF),
+ cfbBits(0xFFFFFFFFFFFFFF0F),
+ cfbBits(0xFFFFFFFFFFFFFFF0),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 4 */
+
+#if PSZ == 8
+#if PGSZ == 32
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFF000000),
+ cfbBits(0x00FF0000),
+ cfbBits(0x0000FF00),
+ cfbBits(0x000000FF)
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x00FFFFFF),
+ cfbBits(0xFF00FFFF),
+ cfbBits(0xFFFF00FF),
+ cfbBits(0xFFFFFF00)
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFF00000000000000),
+ cfbBits(0x00FF000000000000),
+ cfbBits(0x0000FF0000000000),
+ cfbBits(0x000000FF00000000),
+ cfbBits(0x00000000FF000000),
+ cfbBits(0x0000000000FF0000),
+ cfbBits(0x000000000000FF00),
+ cfbBits(0x00000000000000FF),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x00FFFFFFFFFFFFFF),
+ cfbBits(0xFF00FFFFFFFFFFFF),
+ cfbBits(0xFFFF00FFFFFFFFFF),
+ cfbBits(0xFFFFFF00FFFFFFFF),
+ cfbBits(0xFFFFFFFF00FFFFFF),
+ cfbBits(0xFFFFFFFFFF00FFFF),
+ cfbBits(0xFFFFFFFFFFFF00FF),
+ cfbBits(0xFFFFFFFFFFFFFF00),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 8 */
+
+#if PSZ == 16
+#if PGSZ == 32
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFFFF0000),
+ cfbBits(0x0000FFFF),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x0000FFFF),
+ cfbBits(0xFFFF0000),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFFFF000000000000),
+ cfbBits(0x0000FFFF00000000),
+ cfbBits(0x00000000FFFF0000),
+ cfbBits(0x000000000000FFFF),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x0000FFFFFFFFFFFF),
+ cfbBits(0xFFFF0000FFFFFFFF),
+ cfbBits(0xFFFFFFFF0000FFFF),
+ cfbBits(0xFFFFFFFFFFFF0000),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 16 */
+
+#if PSZ == 32
+#if PGSZ == 32
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0xFFFFFFFF),
+ };
+#else /* PGSZ == 64 */
+PixelGroup cfbmask[] =
+ {
+ cfbBits(0xFFFFFFFF00000000),
+ cfbBits(0x00000000FFFFFFFF),
+ };
+PixelGroup cfbrmask[] =
+ {
+ cfbBits(0x00000000FFFFFFFF),
+ cfbBits(0xFFFFFFFF00000000),
+ };
+#endif /* PGSZ */
+#endif /* PSZ == 32 */
+
+/*
+ * QuartetBitsTable contains PPW+1 masks whose binary values are masks in the
+ * low order quartet that contain the number of bits specified in the
+ * index. This table is used by getstipplepixels.
+ */
+#if PSZ == 4
+PixelGroup QuartetBitsTable[] = {
+#if PGSZ == 32
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 00000000 */
+ 0x00000080, /* 1 - 10000000 */
+ 0x000000C0, /* 2 - 11000000 */
+ 0x000000E0, /* 3 - 11100000 */
+ 0x000000F0, /* 4 - 11110000 */
+ 0x000000F8, /* 5 - 11111000 */
+ 0x000000FC, /* 6 - 11111100 */
+ 0x000000FE, /* 7 - 11111110 */
+ 0x000000FF /* 8 - 11111111 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 00000000 */
+ 0x00000001, /* 1 - 00000001 */
+ 0x00000003, /* 2 - 00000011 */
+ 0x00000007, /* 3 - 00000111 */
+ 0x0000000F, /* 4 - 00001111 */
+ 0x0000001F, /* 5 - 00011111 */
+ 0x0000003F, /* 6 - 00111111 */
+ 0x0000007F, /* 7 - 01111111 */
+ 0x000000FF /* 8 - 11111111 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#else /* PGSZ == 64 */
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 0000000000000000 */
+ 0x00008000, /* 1 - 1000000000000000 */
+ 0x0000C000, /* 2 - 1100000000000000 */
+ 0x0000E000, /* 3 - 1110000000000000 */
+ 0x0000F000, /* 4 - 1111000000000000 */
+ 0x0000F800, /* 5 - 1111100000000000 */
+ 0x0000FC00, /* 6 - 1111110000000000 */
+ 0x0000FE00, /* 7 - 1111111000000000 */
+ 0x0000FF00, /* 8 - 1111111100000000 */
+ 0x0000FF80, /* 9 - 1111111110000000 */
+ 0x0000FFC0, /* 10- 1111111111000000 */
+ 0x0000FFE0, /* 11- 1111111111100000 */
+ 0x0000FFF0, /* 12- 1111111111110000 */
+ 0x0000FFF8, /* 13- 1111111111111000 */
+ 0x0000FFFC, /* 14- 1111111111111100 */
+ 0x0000FFFE, /* 15- 1111111111111110 */
+ 0x0000FFFF, /* 16- 1111111111111111 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 0000000000000000 */
+ 0x00000001, /* 1 - 0000000000000001 */
+ 0x00000003, /* 2 - 0000000000000011 */
+ 0x00000007, /* 3 - 0000000000000111 */
+ 0x0000000F, /* 4 - 0000000000001111 */
+ 0x0000001F, /* 5 - 0000000000011111 */
+ 0x0000003F, /* 6 - 0000000000111111 */
+ 0x0000007F, /* 7 - 0000000001111111 */
+ 0x000000FF, /* 8 - 0000000011111111 */
+ 0x000001FF, /* 9 - 0000000111111111 */
+ 0x000003FF, /* 10- 0000001111111111 */
+ 0x000007FF, /* 11- 0000011111111111 */
+ 0x00000FFF, /* 12- 0000111111111111 */
+ 0x00001FFF, /* 13- 0001111111111111 */
+ 0x00003FFF, /* 14- 0011111111111111 */
+ 0x00007FFF, /* 15- 0111111111111111 */
+ 0x0000FFFF, /* 16- 1111111111111111 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#endif /* PGSZ */
+};
+#endif /* PSZ == 4 */
+
+#if PSZ == 8
+PixelGroup QuartetBitsTable[] = {
+#if PGSZ == 32
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 0000 */
+ 0x00000008, /* 1 - 1000 */
+ 0x0000000C, /* 2 - 1100 */
+ 0x0000000E, /* 3 - 1110 */
+ 0x0000000F /* 4 - 1111 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 0000 */
+ 0x00000001, /* 1 - 0001 */
+ 0x00000003, /* 2 - 0011 */
+ 0x00000007, /* 3 - 0111 */
+ 0x0000000F /* 4 - 1111 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#else /* PGSZ == 64 */
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 00000000 */
+ 0x00000080, /* 1 - 10000000 */
+ 0x000000C0, /* 2 - 11000000 */
+ 0x000000E0, /* 3 - 11100000 */
+ 0x000000F0, /* 4 - 11110000 */
+ 0x000000F8, /* 5 - 11111000 */
+ 0x000000FC, /* 6 - 11111100 */
+ 0x000000FE, /* 7 - 11111110 */
+ 0x000000FF /* 8 - 11111111 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 00000000 */
+ 0x00000001, /* 1 - 00000001 */
+ 0x00000003, /* 2 - 00000011 */
+ 0x00000007, /* 3 - 00000111 */
+ 0x0000000F, /* 4 - 10000111 */
+ 0x0000001F, /* 5 - 00011111 */
+ 0x0000003F, /* 6 - 00111111 */
+ 0x0000007F, /* 7 - 01111111 */
+ 0x000000FF /* 8 - 11111111 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#endif /* PGSZ */
+};
+#endif /* PSZ == 8 */
+
+#if PSZ == 16
+PixelGroup QuartetBitsTable[] = {
+#if PGSZ == 32
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 00 */
+ 0x00000002, /* 1 - 10 */
+ 0x00000003, /* 2 - 11 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 00 */
+ 0x00000001, /* 1 - 01 */
+ 0x00000003, /* 2 - 11 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#else /* PGSZ == 64 */
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 0000 */
+ 0x00000008, /* 1 - 1000 */
+ 0x0000000C, /* 2 - 1100 */
+ 0x0000000E, /* 3 - 1110 */
+ 0x0000000F, /* 4 - 1111 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 0000 */
+ 0x00000001, /* 1 - 0001 */
+ 0x00000003, /* 2 - 0011 */
+ 0x00000007, /* 3 - 0111 */
+ 0x0000000F, /* 4 - 1111 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#endif /* PGSZ */
+};
+#endif /* PSZ == 16 */
+
+#if PSZ == 32
+PixelGroup QuartetBitsTable[] = {
+#if PGSZ == 32
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 0 */
+ 0x00000001, /* 1 - 1 */
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 0 */
+ 0x00000001, /* 1 - 1 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#else /* PGSZ == 64 */
+#if (BITMAP_BIT_ORDER == MSBFirst)
+ 0x00000000, /* 0 - 00 */
+ 0x00000002, /* 1 - 10 */
+ 0x00000003, /* 2 - 11*/
+#else /* (BITMAP_BIT_ORDER == LSBFirst */
+ 0x00000000, /* 0 - 00 */
+ 0x00000001, /* 1 - 01 */
+ 0x00000003, /* 2 - 11 */
+#endif /* (BITMAP_BIT_ORDER == MSBFirst) */
+#endif /* PGSZ */
+};
+#endif /* PSZ == 32 */
+
+/*
+ * QuartetPixelMaskTable is used by getstipplepixels to get a pixel mask
+ * corresponding to a quartet of bits. Note: the bit/byte order dependency
+ * is handled by QuartetBitsTable above.
+ */
+#if PSZ == 4
+#if PGSZ == 32
+PixelGroup QuartetPixelMaskTable[] = {
+ 0x00000000,
+ 0x0000000F,
+ 0x000000F0,
+ 0x000000FF,
+ 0x00000F00,
+ 0x00000F0F,
+ 0x00000FF0,
+ 0x00000FFF,
+ 0x0000F000,
+ 0x0000F00F,
+ 0x0000F0F0,
+ 0x0000F0FF,
+ 0x0000FF00,
+ 0x0000FF0F,
+ 0x0000FFF0,
+ 0x0000FFFF,
+ 0x000F0000,
+ 0x000F000F,
+ 0x000F00F0,
+ 0x000F00FF,
+ 0x000F0F00,
+ 0x000F0F0F,
+ 0x000F0FF0,
+ 0x000F0FFF,
+ 0x000FF000,
+ 0x000FF00F,
+ 0x000FF0F0,
+ 0x000FF0FF,
+ 0x000FFF00,
+ 0x000FFF0F,
+ 0x000FFFF0,
+ 0x000FFFFF,
+ 0x00F00000,
+ 0x00F0000F,
+ 0x00F000F0,
+ 0x00F000FF,
+ 0x00F00F00,
+ 0x00F00F0F,
+ 0x00F00FF0,
+ 0x00F00FFF,
+ 0x00F0F000,
+ 0x00F0F00F,
+ 0x00F0F0F0,
+ 0x00F0F0FF,
+ 0x00F0FF00,
+ 0x00F0FF0F,
+ 0x00F0FFF0,
+ 0x00F0FFFF,
+ 0x00FF0000,
+ 0x00FF000F,
+ 0x00FF00F0,
+ 0x00FF00FF,
+ 0x00FF0F00,
+ 0x00FF0F0F,
+ 0x00FF0FF0,
+ 0x00FF0FFF,
+ 0x00FFF000,
+ 0x00FFF00F,
+ 0x00FFF0F0,
+ 0x00FFF0FF,
+ 0x00FFFF00,
+ 0x00FFFF0F,
+ 0x00FFFFF0,
+ 0x00FFFFFF,
+ 0x0F000000,
+ 0x0F00000F,
+ 0x0F0000F0,
+ 0x0F0000FF,
+ 0x0F000F00,
+ 0x0F000F0F,
+ 0x0F000FF0,
+ 0x0F000FFF,
+ 0x0F00F000,
+ 0x0F00F00F,
+ 0x0F00F0F0,
+ 0x0F00F0FF,
+ 0x0F00FF00,
+ 0x0F00FF0F,
+ 0x0F00FFF0,
+ 0x0F00FFFF,
+ 0x0F0F0000,
+ 0x0F0F000F,
+ 0x0F0F00F0,
+ 0x0F0F00FF,
+ 0x0F0F0F00,
+ 0x0F0F0F0F,
+ 0x0F0F0FF0,
+ 0x0F0F0FFF,
+ 0x0F0FF000,
+ 0x0F0FF00F,
+ 0x0F0FF0F0,
+ 0x0F0FF0FF,
+ 0x0F0FFF00,
+ 0x0F0FFF0F,
+ 0x0F0FFFF0,
+ 0x0F0FFFFF,
+ 0x0FF00000,
+ 0x0FF0000F,
+ 0x0FF000F0,
+ 0x0FF000FF,
+ 0x0FF00F00,
+ 0x0FF00F0F,
+ 0x0FF00FF0,
+ 0x0FF00FFF,
+ 0x0FF0F000,
+ 0x0FF0F00F,
+ 0x0FF0F0F0,
+ 0x0FF0F0FF,
+ 0x0FF0FF00,
+ 0x0FF0FF0F,
+ 0x0FF0FFF0,
+ 0x0FF0FFFF,
+ 0x0FFF0000,
+ 0x0FFF000F,
+ 0x0FFF00F0,
+ 0x0FFF00FF,
+ 0x0FFF0F00,
+ 0x0FFF0F0F,
+ 0x0FFF0FF0,
+ 0x0FFF0FFF,
+ 0x0FFFF000,
+ 0x0FFFF00F,
+ 0x0FFFF0F0,
+ 0x0FFFF0FF,
+ 0x0FFFFF00,
+ 0x0FFFFF0F,
+ 0x0FFFFFF0,
+ 0x0FFFFFFF,
+ 0xF0000000,
+ 0xF000000F,
+ 0xF00000F0,
+ 0xF00000FF,
+ 0xF0000F00,
+ 0xF0000F0F,
+ 0xF0000FF0,
+ 0xF0000FFF,
+ 0xF000F000,
+ 0xF000F00F,
+ 0xF000F0F0,
+ 0xF000F0FF,
+ 0xF000FF00,
+ 0xF000FF0F,
+ 0xF000FFF0,
+ 0xF000FFFF,
+ 0xF00F0000,
+ 0xF00F000F,
+ 0xF00F00F0,
+ 0xF00F00FF,
+ 0xF00F0F00,
+ 0xF00F0F0F,
+ 0xF00F0FF0,
+ 0xF00F0FFF,
+ 0xF00FF000,
+ 0xF00FF00F,
+ 0xF00FF0F0,
+ 0xF00FF0FF,
+ 0xF00FFF00,
+ 0xF00FFF0F,
+ 0xF00FFFF0,
+ 0xF00FFFFF,
+ 0xF0F00000,
+ 0xF0F0000F,
+ 0xF0F000F0,
+ 0xF0F000FF,
+ 0xF0F00F00,
+ 0xF0F00F0F,
+ 0xF0F00FF0,
+ 0xF0F00FFF,
+ 0xF0F0F000,
+ 0xF0F0F00F,
+ 0xF0F0F0F0,
+ 0xF0F0F0FF,
+ 0xF0F0FF00,
+ 0xF0F0FF0F,
+ 0xF0F0FFF0,
+ 0xF0F0FFFF,
+ 0xF0FF0000,
+ 0xF0FF000F,
+ 0xF0FF00F0,
+ 0xF0FF00FF,
+ 0xF0FF0F00,
+ 0xF0FF0F0F,
+ 0xF0FF0FF0,
+ 0xF0FF0FFF,
+ 0xF0FFF000,
+ 0xF0FFF00F,
+ 0xF0FFF0F0,
+ 0xF0FFF0FF,
+ 0xF0FFFF00,
+ 0xF0FFFF0F,
+ 0xF0FFFFF0,
+ 0xF0FFFFFF,
+ 0xFF000000,
+ 0xFF00000F,
+ 0xFF0000F0,
+ 0xFF0000FF,
+ 0xFF000F00,
+ 0xFF000F0F,
+ 0xFF000FF0,
+ 0xFF000FFF,
+ 0xFF00F000,
+ 0xFF00F00F,
+ 0xFF00F0F0,
+ 0xFF00F0FF,
+ 0xFF00FF00,
+ 0xFF00FF0F,
+ 0xFF00FFF0,
+ 0xFF00FFFF,
+ 0xFF0F0000,
+ 0xFF0F000F,
+ 0xFF0F00F0,
+ 0xFF0F00FF,
+ 0xFF0F0F00,
+ 0xFF0F0F0F,
+ 0xFF0F0FF0,
+ 0xFF0F0FFF,
+ 0xFF0FF000,
+ 0xFF0FF00F,
+ 0xFF0FF0F0,
+ 0xFF0FF0FF,
+ 0xFF0FFF00,
+ 0xFF0FFF0F,
+ 0xFF0FFFF0,
+ 0xFF0FFFFF,
+ 0xFFF00000,
+ 0xFFF0000F,
+ 0xFFF000F0,
+ 0xFFF000FF,
+ 0xFFF00F00,
+ 0xFFF00F0F,
+ 0xFFF00FF0,
+ 0xFFF00FFF,
+ 0xFFF0F000,
+ 0xFFF0F00F,
+ 0xFFF0F0F0,
+ 0xFFF0F0FF,
+ 0xFFF0FF00,
+ 0xFFF0FF0F,
+ 0xFFF0FFF0,
+ 0xFFF0FFFF,
+ 0xFFFF0000,
+ 0xFFFF000F,
+ 0xFFFF00F0,
+ 0xFFFF00FF,
+ 0xFFFF0F00,
+ 0xFFFF0F0F,
+ 0xFFFF0FF0,
+ 0xFFFF0FFF,
+ 0xFFFFF000,
+ 0xFFFFF00F,
+ 0xFFFFF0F0,
+ 0xFFFFF0FF,
+ 0xFFFFFF00,
+ 0xFFFFFF0F,
+ 0xFFFFFFF0,
+ 0xFFFFFFFF,
+};
+#else /* PGSZ == 64 */
+No QuartetPixelMaskTable for psz=PSZ
+this would be a 64K entry table, a bit much I think.
+Try breaking things in two:
+mask = table[index&0xff00]<<32 | table[index&0xff]
+#endif /* PGSZ */
+#endif /* PSZ == 4 */
+
+#if PSZ == 8
+PixelGroup QuartetPixelMaskTable[] = {
+#if PGSZ == 32
+ 0x00000000,
+ 0x000000FF,
+ 0x0000FF00,
+ 0x0000FFFF,
+ 0x00FF0000,
+ 0x00FF00FF,
+ 0x00FFFF00,
+ 0x00FFFFFF,
+ 0xFF000000,
+ 0xFF0000FF,
+ 0xFF00FF00,
+ 0xFF00FFFF,
+ 0xFFFF0000,
+ 0xFFFF00FF,
+ 0xFFFFFF00,
+ 0xFFFFFFFF
+#else /* PGSZ == 64 */
+ 0x0000000000000000, 0x00000000000000FF,
+ 0x000000000000FF00, 0x000000000000FFFF,
+ 0x0000000000FF0000, 0x0000000000FF00FF,
+ 0x0000000000FFFF00, 0x0000000000FFFFFF,
+ 0x00000000FF000000, 0x00000000FF0000FF,
+ 0x00000000FF00FF00, 0x00000000FF00FFFF,
+ 0x00000000FFFF0000, 0x00000000FFFF00FF,
+ 0x00000000FFFFFF00, 0x00000000FFFFFFFF,
+ 0x000000FF00000000, 0x000000FF000000FF,
+ 0x000000FF0000FF00, 0x000000FF0000FFFF,
+ 0x000000FF00FF0000, 0x000000FF00FF00FF,
+ 0x000000FF00FFFF00, 0x000000FF00FFFFFF,
+ 0x000000FFFF000000, 0x000000FFFF0000FF,
+ 0x000000FFFF00FF00, 0x000000FFFF00FFFF,
+ 0x000000FFFFFF0000, 0x000000FFFFFF00FF,
+ 0x000000FFFFFFFF00, 0x000000FFFFFFFFFF,
+ 0x0000FF0000000000, 0x0000FF00000000FF,
+ 0x0000FF000000FF00, 0x0000FF000000FFFF,
+ 0x0000FF0000FF0000, 0x0000FF0000FF00FF,
+ 0x0000FF0000FFFF00, 0x0000FF0000FFFFFF,
+ 0x0000FF00FF000000, 0x0000FF00FF0000FF,
+ 0x0000FF00FF00FF00, 0x0000FF00FF00FFFF,
+ 0x0000FF00FFFF0000, 0x0000FF00FFFF00FF,
+ 0x0000FF00FFFFFF00, 0x0000FF00FFFFFFFF,
+ 0x0000FFFF00000000, 0x0000FFFF000000FF,
+ 0x0000FFFF0000FF00, 0x0000FFFF0000FFFF,
+ 0x0000FFFF00FF0000, 0x0000FFFF00FF00FF,
+ 0x0000FFFF00FFFF00, 0x0000FFFF00FFFFFF,
+ 0x0000FFFFFF000000, 0x0000FFFFFF0000FF,
+ 0x0000FFFFFF00FF00, 0x0000FFFFFF00FFFF,
+ 0x0000FFFFFFFF0000, 0x0000FFFFFFFF00FF,
+ 0x0000FFFFFFFFFF00, 0x0000FFFFFFFFFFFF,
+ 0x00FF000000000000, 0x00FF0000000000FF,
+ 0x00FF00000000FF00, 0x00FF00000000FFFF,
+ 0x00FF000000FF0000, 0x00FF000000FF00FF,
+ 0x00FF000000FFFF00, 0x00FF000000FFFFFF,
+ 0x00FF0000FF000000, 0x00FF0000FF0000FF,
+ 0x00FF0000FF00FF00, 0x00FF0000FF00FFFF,
+ 0x00FF0000FFFF0000, 0x00FF0000FFFF00FF,
+ 0x00FF0000FFFFFF00, 0x00FF0000FFFFFFFF,
+ 0x00FF00FF00000000, 0x00FF00FF000000FF,
+ 0x00FF00FF0000FF00, 0x00FF00FF0000FFFF,
+ 0x00FF00FF00FF0000, 0x00FF00FF00FF00FF,
+ 0x00FF00FF00FFFF00, 0x00FF00FF00FFFFFF,
+ 0x00FF00FFFF000000, 0x00FF00FFFF0000FF,
+ 0x00FF00FFFF00FF00, 0x00FF00FFFF00FFFF,
+ 0x00FF00FFFFFF0000, 0x00FF00FFFFFF00FF,
+ 0x00FF00FFFFFFFF00, 0x00FF00FFFFFFFFFF,
+ 0x00FFFF0000000000, 0x00FFFF00000000FF,
+ 0x00FFFF000000FF00, 0x00FFFF000000FFFF,
+ 0x00FFFF0000FF0000, 0x00FFFF0000FF00FF,
+ 0x00FFFF0000FFFF00, 0x00FFFF0000FFFFFF,
+ 0x00FFFF00FF000000, 0x00FFFF00FF0000FF,
+ 0x00FFFF00FF00FF00, 0x00FFFF00FF00FFFF,
+ 0x00FFFF00FFFF0000, 0x00FFFF00FFFF00FF,
+ 0x00FFFF00FFFFFF00, 0x00FFFF00FFFFFFFF,
+ 0x00FFFFFF00000000, 0x00FFFFFF000000FF,
+ 0x00FFFFFF0000FF00, 0x00FFFFFF0000FFFF,
+ 0x00FFFFFF00FF0000, 0x00FFFFFF00FF00FF,
+ 0x00FFFFFF00FFFF00, 0x00FFFFFF00FFFFFF,
+ 0x00FFFFFFFF000000, 0x00FFFFFFFF0000FF,
+ 0x00FFFFFFFF00FF00, 0x00FFFFFFFF00FFFF,
+ 0x00FFFFFFFFFF0000, 0x00FFFFFFFFFF00FF,
+ 0x00FFFFFFFFFFFF00, 0x00FFFFFFFFFFFFFF,
+ 0xFF00000000000000, 0xFF000000000000FF,
+ 0xFF0000000000FF00, 0xFF0000000000FFFF,
+ 0xFF00000000FF0000, 0xFF00000000FF00FF,
+ 0xFF00000000FFFF00, 0xFF00000000FFFFFF,
+ 0xFF000000FF000000, 0xFF000000FF0000FF,
+ 0xFF000000FF00FF00, 0xFF000000FF00FFFF,
+ 0xFF000000FFFF0000, 0xFF000000FFFF00FF,
+ 0xFF000000FFFFFF00, 0xFF000000FFFFFFFF,
+ 0xFF0000FF00000000, 0xFF0000FF000000FF,
+ 0xFF0000FF0000FF00, 0xFF0000FF0000FFFF,
+ 0xFF0000FF00FF0000, 0xFF0000FF00FF00FF,
+ 0xFF0000FF00FFFF00, 0xFF0000FF00FFFFFF,
+ 0xFF0000FFFF000000, 0xFF0000FFFF0000FF,
+ 0xFF0000FFFF00FF00, 0xFF0000FFFF00FFFF,
+ 0xFF0000FFFFFF0000, 0xFF0000FFFFFF00FF,
+ 0xFF0000FFFFFFFF00, 0xFF0000FFFFFFFFFF,
+ 0xFF00FF0000000000, 0xFF00FF00000000FF,
+ 0xFF00FF000000FF00, 0xFF00FF000000FFFF,
+ 0xFF00FF0000FF0000, 0xFF00FF0000FF00FF,
+ 0xFF00FF0000FFFF00, 0xFF00FF0000FFFFFF,
+ 0xFF00FF00FF000000, 0xFF00FF00FF0000FF,
+ 0xFF00FF00FF00FF00, 0xFF00FF00FF00FFFF,
+ 0xFF00FF00FFFF0000, 0xFF00FF00FFFF00FF,
+ 0xFF00FF00FFFFFF00, 0xFF00FF00FFFFFFFF,
+ 0xFF00FFFF00000000, 0xFF00FFFF000000FF,
+ 0xFF00FFFF0000FF00, 0xFF00FFFF0000FFFF,
+ 0xFF00FFFF00FF0000, 0xFF00FFFF00FF00FF,
+ 0xFF00FFFF00FFFF00, 0xFF00FFFF00FFFFFF,
+ 0xFF00FFFFFF000000, 0xFF00FFFFFF0000FF,
+ 0xFF00FFFFFF00FF00, 0xFF00FFFFFF00FFFF,
+ 0xFF00FFFFFFFF0000, 0xFF00FFFFFFFF00FF,
+ 0xFF00FFFFFFFFFF00, 0xFF00FFFFFFFFFFFF,
+ 0xFFFF000000000000, 0xFFFF0000000000FF,
+ 0xFFFF00000000FF00, 0xFFFF00000000FFFF,
+ 0xFFFF000000FF0000, 0xFFFF000000FF00FF,
+ 0xFFFF000000FFFF00, 0xFFFF000000FFFFFF,
+ 0xFFFF0000FF000000, 0xFFFF0000FF0000FF,
+ 0xFFFF0000FF00FF00, 0xFFFF0000FF00FFFF,
+ 0xFFFF0000FFFF0000, 0xFFFF0000FFFF00FF,
+ 0xFFFF0000FFFFFF00, 0xFFFF0000FFFFFFFF,
+ 0xFFFF00FF00000000, 0xFFFF00FF000000FF,
+ 0xFFFF00FF0000FF00, 0xFFFF00FF0000FFFF,
+ 0xFFFF00FF00FF0000, 0xFFFF00FF00FF00FF,
+ 0xFFFF00FF00FFFF00, 0xFFFF00FF00FFFFFF,
+ 0xFFFF00FFFF000000, 0xFFFF00FFFF0000FF,
+ 0xFFFF00FFFF00FF00, 0xFFFF00FFFF00FFFF,
+ 0xFFFF00FFFFFF0000, 0xFFFF00FFFFFF00FF,
+ 0xFFFF00FFFFFFFF00, 0xFFFF00FFFFFFFFFF,
+ 0xFFFFFF0000000000, 0xFFFFFF00000000FF,
+ 0xFFFFFF000000FF00, 0xFFFFFF000000FFFF,
+ 0xFFFFFF0000FF0000, 0xFFFFFF0000FF00FF,
+ 0xFFFFFF0000FFFF00, 0xFFFFFF0000FFFFFF,
+ 0xFFFFFF00FF000000, 0xFFFFFF00FF0000FF,
+ 0xFFFFFF00FF00FF00, 0xFFFFFF00FF00FFFF,
+ 0xFFFFFF00FFFF0000, 0xFFFFFF00FFFF00FF,
+ 0xFFFFFF00FFFFFF00, 0xFFFFFF00FFFFFFFF,
+ 0xFFFFFFFF00000000, 0xFFFFFFFF000000FF,
+ 0xFFFFFFFF0000FF00, 0xFFFFFFFF0000FFFF,
+ 0xFFFFFFFF00FF0000, 0xFFFFFFFF00FF00FF,
+ 0xFFFFFFFF00FFFF00, 0xFFFFFFFF00FFFFFF,
+ 0xFFFFFFFFFF000000, 0xFFFFFFFFFF0000FF,
+ 0xFFFFFFFFFF00FF00, 0xFFFFFFFFFF00FFFF,
+ 0xFFFFFFFFFFFF0000, 0xFFFFFFFFFFFF00FF,
+ 0xFFFFFFFFFFFFFF00, 0xFFFFFFFFFFFFFFFF,
+#endif /* PGSZ */
+};
+#endif /* PSZ == 8 */
+
+#if PSZ == 16
+PixelGroup QuartetPixelMaskTable[] = {
+#if PGSZ == 32
+ 0x00000000,
+ 0x0000FFFF,
+ 0xFFFF0000,
+ 0xFFFFFFFF,
+#else /* PGSZ == 64 */
+ 0x0000000000000000, 0x000000000000FFFF,
+ 0x00000000FFFF0000, 0x00000000FFFFFFFF,
+ 0x0000FFFF00000000, 0x0000FFFF0000FFFF,
+ 0x0000FFFFFFFF0000, 0x0000FFFFFFFFFFFF,
+ 0xFFFF000000000000, 0xFFFF00000000FFFF,
+ 0xFFFF0000FFFF0000, 0xFFFF0000FFFFFFFF,
+ 0xFFFFFFFF00000000, 0xFFFFFFFF0000FFFF,
+ 0xFFFFFFFFFFFF0000, 0xFFFFFFFFFFFFFFFF,
+#endif /* PGSZ */
+};
+#endif /* PSZ == 16 */
+
+#if PSZ == 32
+PixelGroup QuartetPixelMaskTable[] = {
+#if PGSZ == 32
+ 0x00000000,
+ 0xFFFFFFFF,
+#else /* PGSZ == 64 */
+ 0x0000000000000000,
+ 0x00000000FFFFFFFF,
+ 0xFFFFFFFF00000000,
+ 0xFFFFFFFFFFFFFFFF
+#endif /* PGSZ */
+};
+#endif /* PSZ == 32 */