summaryrefslogtreecommitdiff
path: root/GL
diff options
context:
space:
mode:
Diffstat (limited to 'GL')
-rw-r--r--GL/glx/Makefile.am3
-rw-r--r--GL/glx/g_disptab.c325
-rw-r--r--GL/glx/g_disptab.h98
-rw-r--r--GL/glx/g_disptab_EXT.c13
-rw-r--r--GL/glx/g_disptab_EXT.h5
-rw-r--r--GL/glx/glxcmds.c356
-rw-r--r--GL/glx/glxcmdsswap.c509
-rw-r--r--GL/glx/glxext.c39
-rw-r--r--GL/glx/glxext.h4
-rw-r--r--GL/glx/glxscreens.c24
-rw-r--r--GL/glx/glxserver.h8
-rw-r--r--GL/glx/indirect_dispatch.h176
-rw-r--r--GL/glx/indirect_table.c1517
-rw-r--r--GL/glx/indirect_table.h106
-rw-r--r--GL/glx/indirect_util.c112
-rw-r--r--GL/glx/indirect_util.h10
-rw-r--r--GL/glx/rensize.c2
-rw-r--r--GL/glx/rensizetab.c2552
-rw-r--r--GL/glx/single2.c10
-rw-r--r--GL/glx/single2swap.c10
-rw-r--r--GL/glx/singlepix.c5
-rw-r--r--GL/glx/singlepixswap.c5
-rw-r--r--GL/glx/xfont.c3
-rwxr-xr-xGL/symlink-mesa.sh2
24 files changed, 2186 insertions, 3708 deletions
diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am
index 1d4a9865d..94f8fd6c5 100644
--- a/GL/glx/Makefile.am
+++ b/GL/glx/Makefile.am
@@ -61,6 +61,8 @@ libglx_la_SOURCES = \
indirect_reqsize.h \
indirect_size_get.c \
indirect_size_get.h \
+ indirect_table.c \
+ indirect_table.h \
indirect_util.c \
indirect_util.h \
render2.c \
@@ -68,7 +70,6 @@ libglx_la_SOURCES = \
renderpix.c \
renderpixswap.c \
rensize.c \
- rensizetab.c \
single2.c \
single2swap.c \
singlepix.c \
diff --git a/GL/glx/g_disptab.c b/GL/glx/g_disptab.c
index 8e336268d..60193018b 100644
--- a/GL/glx/g_disptab.c
+++ b/GL/glx/g_disptab.c
@@ -37,169 +37,6 @@
#include "g_disptab.h"
#include "indirect_dispatch.h"
-__GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE] = {
- __glXNoSuchSingleOpcode,
- __glXRender,
- __glXRenderLarge,
- __glXCreateContext,
- __glXDestroyContext,
- __glXMakeCurrent,
- __glXIsDirect,
- __glXQueryVersion,
- __glXWaitGL, /* 0x08 */
- __glXWaitX,
- __glXCopyContext,
- __glXSwapBuffers,
- __glXUseXFont,
- __glXCreateGLXPixmap,
- __glXGetVisualConfigs,
- __glXDestroyGLXPixmap,
- __glXVendorPrivate, /* 0x10 */
- __glXVendorPrivateWithReply,
- __glXQueryExtensionsString,
- __glXQueryServerString,
- __glXClientInfo,
- __glXGetFBConfigs,
- __glXCreatePixmap,
- __glXDestroyPixmap,
- __glXCreateNewContext, /* 0x18 */
- __glXQueryContext,
- __glXMakeContextCurrent,
- __glXCreatePbuffer,
- __glXDestroyPbuffer,
- __glXGetDrawableAttributes,
- __glXChangeDrawableAttributes,
- __glXCreateWindow,
- __glXDestroyWindow, /* 0x20 */
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXDisp_NewList,
- __glXDisp_EndList,
- __glXDisp_DeleteLists,
- __glXDisp_GenLists,
- __glXDisp_FeedbackBuffer,
- __glXDisp_SelectBuffer,
- __glXDisp_RenderMode,
- __glXDisp_Finish,
- __glXDisp_PixelStoref,
- __glXDisp_PixelStorei,
- __glXDisp_ReadPixels,
- __glXDisp_GetBooleanv,
- __glXDisp_GetClipPlane,
- __glXDisp_GetDoublev,
- __glXDisp_GetError,
- __glXDisp_GetFloatv,
- __glXDisp_GetIntegerv,
- __glXDisp_GetLightfv,
- __glXDisp_GetLightiv,
- __glXDisp_GetMapdv,
- __glXDisp_GetMapfv,
- __glXDisp_GetMapiv,
- __glXDisp_GetMaterialfv,
- __glXDisp_GetMaterialiv,
- __glXDisp_GetPixelMapfv,
- __glXDisp_GetPixelMapuiv,
- __glXDisp_GetPixelMapusv,
- __glXDisp_GetPolygonStipple,
- __glXDisp_GetString,
- __glXDisp_GetTexEnvfv,
- __glXDisp_GetTexEnviv,
- __glXDisp_GetTexGendv,
- __glXDisp_GetTexGenfv,
- __glXDisp_GetTexGeniv,
- __glXDisp_GetTexImage,
- __glXDisp_GetTexParameterfv,
- __glXDisp_GetTexParameteriv,
- __glXDisp_GetTexLevelParameterfv,
- __glXDisp_GetTexLevelParameteriv,
- __glXDisp_IsEnabled,
- __glXDisp_IsList,
- __glXDisp_Flush,
- __glXDisp_AreTexturesResident,
- __glXDisp_DeleteTextures,
- __glXDisp_GenTextures,
- __glXDisp_IsTexture,
- __glXDisp_GetColorTable,
- __glXDisp_GetColorTableParameterfv,
- __glXDisp_GetColorTableParameteriv,
- __glXDisp_GetConvolutionFilter,
- __glXDisp_GetConvolutionParameterfv,
- __glXDisp_GetConvolutionParameteriv,
- __glXDisp_GetSeparableFilter,
- __glXDisp_GetHistogram,
- __glXDisp_GetHistogramParameterfv,
- __glXDisp_GetHistogramParameteriv,
- __glXDisp_GetMinmax,
- __glXDisp_GetMinmaxParameterfv,
- __glXDisp_GetMinmaxParameteriv,
-};
-
__GLXdispatchRenderProcPtr __glXRenderTable[] = {
__glXNoSuchRenderOpcode,
__glXDisp_CallList,
@@ -438,168 +275,6 @@ __GLXdispatchRenderProcPtr __glXRenderTable[] = {
#endif
};
-__GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE] = {
- __glXNoSuchSingleOpcode,
- __glXSwapRender,
- __glXSwapRenderLarge,
- __glXSwapCreateContext,
- __glXSwapDestroyContext,
- __glXSwapMakeCurrent,
- __glXSwapIsDirect,
- __glXSwapQueryVersion,
- __glXSwapWaitGL, /* 0x08 */
- __glXSwapWaitX,
- __glXSwapCopyContext,
- __glXSwapSwapBuffers,
- __glXSwapUseXFont,
- __glXSwapCreateGLXPixmap,
- __glXSwapGetVisualConfigs,
- __glXSwapDestroyGLXPixmap,
- __glXSwapVendorPrivate, /* 0x10 */
- __glXSwapVendorPrivateWithReply,
- __glXSwapQueryExtensionsString,
- __glXSwapQueryServerString,
- __glXSwapClientInfo,
- __glXSwapGetFBConfigs,
- __glXSwapCreatePixmap,
- __glXSwapDestroyPixmap,
- __glXSwapCreateNewContext, /* 0x18 */
- __glXSwapQueryContext,
- __glXSwapMakeContextCurrent,
- __glXSwapCreatePbuffer,
- __glXSwapDestroyPbuffer,
- __glXSwapGetDrawableAttributes,
- __glXSwapChangeDrawableAttributes,
- __glXSwapCreateWindow,
- __glXSwapDestroyWindow, /* 0x20 */
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXNoSuchSingleOpcode,
- __glXDispSwap_NewList,
- __glXDispSwap_EndList,
- __glXDispSwap_DeleteLists,
- __glXDispSwap_GenLists,
- __glXDispSwap_FeedbackBuffer,
- __glXDispSwap_SelectBuffer,
- __glXDispSwap_RenderMode,
- __glXDispSwap_Finish,
- __glXDispSwap_PixelStoref,
- __glXDispSwap_PixelStorei,
- __glXDispSwap_ReadPixels,
- __glXDispSwap_GetBooleanv,
- __glXDispSwap_GetClipPlane,
- __glXDispSwap_GetDoublev,
- __glXDispSwap_GetError,
- __glXDispSwap_GetFloatv,
- __glXDispSwap_GetIntegerv,
- __glXDispSwap_GetLightfv,
- __glXDispSwap_GetLightiv,
- __glXDispSwap_GetMapdv,
- __glXDispSwap_GetMapfv,
- __glXDispSwap_GetMapiv,
- __glXDispSwap_GetMaterialfv,
- __glXDispSwap_GetMaterialiv,
- __glXDispSwap_GetPixelMapfv,
- __glXDispSwap_GetPixelMapuiv,
- __glXDispSwap_GetPixelMapusv,
- __glXDispSwap_GetPolygonStipple,
- __glXDispSwap_GetString,
- __glXDispSwap_GetTexEnvfv,
- __glXDispSwap_GetTexEnviv,
- __glXDispSwap_GetTexGendv,
- __glXDispSwap_GetTexGenfv,
- __glXDispSwap_GetTexGeniv,
- __glXDispSwap_GetTexImage,
- __glXDispSwap_GetTexParameterfv,
- __glXDispSwap_GetTexParameteriv,
- __glXDispSwap_GetTexLevelParameterfv,
- __glXDispSwap_GetTexLevelParameteriv,
- __glXDispSwap_IsEnabled,
- __glXDispSwap_IsList,
- __glXDispSwap_Flush,
- __glXDispSwap_AreTexturesResident,
- __glXDispSwap_DeleteTextures,
- __glXDispSwap_GenTextures,
- __glXDispSwap_IsTexture,
- __glXDispSwap_GetColorTable,
- __glXDispSwap_GetColorTableParameterfv,
- __glXDispSwap_GetColorTableParameteriv,
- __glXDispSwap_GetConvolutionFilter,
- __glXDispSwap_GetConvolutionParameterfv,
- __glXDispSwap_GetConvolutionParameteriv,
- __glXDispSwap_GetSeparableFilter,
- __glXDispSwap_GetHistogram,
- __glXDispSwap_GetHistogramParameterfv,
- __glXDispSwap_GetHistogramParameteriv,
- __glXDispSwap_GetMinmax,
- __glXDispSwap_GetMinmaxParameterfv,
- __glXDispSwap_GetMinmaxParameteriv,
-};
__GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = {
__glXNoSuchRenderOpcode,
diff --git a/GL/glx/g_disptab.h b/GL/glx/g_disptab.h
index 4a1c5e975..5ee242ff0 100644
--- a/GL/glx/g_disptab.h
+++ b/GL/glx/g_disptab.h
@@ -34,97 +34,33 @@
** version 1.2.1 Specification.
*/
-extern int __glXRender(__GLXclientState*, GLbyte*);
-extern int __glXRenderLarge(__GLXclientState*, GLbyte*);
-extern int __glXCreateContext(__GLXclientState*, GLbyte*);
-extern int __glXDestroyContext(__GLXclientState*, GLbyte*);
-extern int __glXMakeCurrent(__GLXclientState*, GLbyte*);
-extern int __glXIsDirect(__GLXclientState*, GLbyte*);
-extern int __glXQueryVersion(__GLXclientState*, GLbyte*);
-extern int __glXWaitGL(__GLXclientState*, GLbyte*);
-extern int __glXWaitX(__GLXclientState*, GLbyte*);
-extern int __glXCopyContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapBuffers(__GLXclientState*, GLbyte*);
-extern int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
-extern int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
-extern int __glXUseXFont(__GLXclientState*, GLbyte*);
-extern int __glXCreateGLXPixmap(__GLXclientState*, GLbyte*);
-extern int __glXGetVisualConfigs(__GLXclientState*, GLbyte*);
-extern int __glXDestroyGLXPixmap(__GLXclientState*, GLbyte*);
-extern int __glXVendorPrivate(__GLXclientState*, GLbyte*);
-extern int __glXVendorPrivateWithReply(__GLXclientState*, GLbyte*);
-extern int __glXQueryExtensionsString(__GLXclientState*, GLbyte*);
-extern int __glXQueryServerString(__GLXclientState*, GLbyte*);
-extern int __glXClientInfo(__GLXclientState*, GLbyte*);
-extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*);
-extern int __glXGetFBConfigs(__GLXclientState*, GLbyte*);
-extern int __glXCreatePixmap(__GLXclientState*, GLbyte*);
-extern int __glXDestroyPixmap(__GLXclientState*, GLbyte*);
-extern int __glXCreateNewContext(__GLXclientState*, GLbyte*);
-extern int __glXQueryContext(__GLXclientState*, GLbyte*);
-extern int __glXMakeContextCurrent(__GLXclientState*, GLbyte*);
-extern int __glXCreatePbuffer(__GLXclientState*, GLbyte*);
-extern int __glXDestroyPbuffer(__GLXclientState*, GLbyte*);
-extern int __glXGetDrawableAttributes(__GLXclientState*, GLbyte*);
-extern int __glXChangeDrawableAttributes(__GLXclientState*, GLbyte*);
-extern int __glXCreateWindow(__GLXclientState*, GLbyte*);
-extern int __glXDestroyWindow(__GLXclientState*, GLbyte*);
+extern int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+
+extern int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
+extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapRender(__GLXclientState*, GLbyte*);
-extern int __glXSwapRenderLarge(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreateContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapDestroyContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapMakeCurrent(__GLXclientState*, GLbyte*);
-extern int __glXSwapIsDirect(__GLXclientState*, GLbyte*);
-extern int __glXSwapQueryVersion(__GLXclientState*, GLbyte*);
-extern int __glXSwapWaitGL(__GLXclientState*, GLbyte*);
-extern int __glXSwapWaitX(__GLXclientState*, GLbyte*);
-extern int __glXSwapCopyContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapSwapBuffers(__GLXclientState*, GLbyte*);
-extern int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
-extern int __glXSwapUseXFont(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreateGLXPixmap(__GLXclientState*, GLbyte*);
-extern int __glXSwapGetVisualConfigs(__GLXclientState*, GLbyte*);
-extern int __glXSwapDestroyGLXPixmap(__GLXclientState*, GLbyte*);
-extern int __glXSwapVendorPrivate(__GLXclientState*, GLbyte*);
-extern int __glXSwapVendorPrivateWithReply(__GLXclientState*, GLbyte*);
-extern int __glXSwapQueryExtensionsString(__GLXclientState*, GLbyte*);
-extern int __glXSwapQueryServerString(__GLXclientState*, GLbyte*);
-extern int __glXSwapClientInfo(__GLXclientState*, GLbyte*);
-extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*);
-extern int __glXSwapGetFBConfigs(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreatePixmap(__GLXclientState*, GLbyte*);
-extern int __glXSwapDestroyPixmap(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreateNewContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapQueryContext(__GLXclientState*, GLbyte*);
-extern int __glXSwapMakeContextCurrent(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreatePbuffer(__GLXclientState*, GLbyte*);
-extern int __glXSwapDestroyPbuffer(__GLXclientState*, GLbyte*);
-extern int __glXSwapGetDrawableAttributes(__GLXclientState*, GLbyte*);
-extern int __glXSwapChangeDrawableAttributes(__GLXclientState*, GLbyte*);
-extern int __glXSwapCreateWindow(__GLXclientState*, GLbyte*);
-extern int __glXSwapDestroyWindow(__GLXclientState*, GLbyte*);
#define __GLX_MIN_GLXCMD_OPCODE 1
#define __GLX_MAX_GLXCMD_OPCODE 20
#define __GLX_MIN_RENDER_OPCODE 1
-/*#define __GLX_MAX_RENDER_OPCODE 213*/
#define __GLX_MAX_RENDER_OPCODE 230
-#define __GLX_MIN_SINGLE_OPCODE 1
-#define __GLX_MAX_SINGLE_OPCODE 159
-#define __GLX_SINGLE_TABLE_SIZE 160
-/*#define __GLX_RENDER_TABLE_SIZE 214*/
#define __GLX_RENDER_TABLE_SIZE 231
extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE];
-extern __GLXdispatchSingleProcPtr __glXSingleTable[__GLX_SINGLE_TABLE_SIZE];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE];
-extern __GLXdispatchSingleProcPtr __glXSwapSingleTable[__GLX_SINGLE_TABLE_SIZE];
/* Copied from mesa src/glx/x11/glxcmds.c
*
diff --git a/GL/glx/g_disptab_EXT.c b/GL/glx/g_disptab_EXT.c
index 087fb2472..9c171ac5d 100644
--- a/GL/glx/g_disptab_EXT.c
+++ b/GL/glx/g_disptab_EXT.c
@@ -2338,12 +2338,6 @@ __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __
__glXDisp_FramebufferRenderbufferEXT, /* 4324 */
__glXDisp_GenerateMipmapEXT /* 4325 */
};
-__GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = {
- __glXDisp_AreTexturesResidentEXT, /* 11 */
- __glXDisp_DeleteTextures, /* 12 */
- __glXDisp_GenTexturesEXT, /* 13 */
- __glXDisp_IsTextureEXT, /* 14 */
-};
__GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
@@ -4647,10 +4641,3 @@ __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT
__glXDispSwap_FramebufferRenderbufferEXT, /* 4324 */
__glXDispSwap_GenerateMipmapEXT /* 4325 */
};
-__GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1] = {
- __glXDispSwap_AreTexturesResidentEXT, /* 11 */
- __glXDispSwap_DeleteTextures, /* 12 */
- __glXDispSwap_GenTexturesEXT, /* 13 */
- __glXDispSwap_IsTextureEXT, /* 14 */
-};
-
diff --git a/GL/glx/g_disptab_EXT.h b/GL/glx/g_disptab_EXT.h
index 62a7517c4..0b59171b5 100644
--- a/GL/glx/g_disptab_EXT.h
+++ b/GL/glx/g_disptab_EXT.h
@@ -36,12 +36,7 @@
#define __GLX_MIN_RENDER_OPCODE_EXT 2053
#define __GLX_MAX_RENDER_OPCODE_EXT 4325
-#define __GLX_MIN_VENDPRIV_OPCODE_EXT 11
-#define __GLX_MAX_VENDPRIV_OPCODE_EXT 14
-#define __GLX_VENDPRIV_TABLE_SIZE_EXT (__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1)
#define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1)
extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
-extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
-extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT];
#endif /* _GLX_g_disptab_EXT_h_ */
diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c
index f0a6474c1..01e8ffaf7 100644
--- a/GL/glx/glxcmds.c
+++ b/GL/glx/glxcmds.c
@@ -57,6 +57,8 @@
#include "glthread.h"
#include "dispatch.h"
#include "indirect_dispatch.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
/************************************************************************/
@@ -66,18 +68,6 @@ GlxSetRenderTables (struct _glapi_table *table)
_glapi_set_dispatch (table);
}
-static int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
-
-static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc);
-static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-
/************************************************************************/
@@ -254,7 +244,7 @@ int DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
}
-int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
return DoCreateContext( cl, req->context, req->shareList, req->visual,
@@ -262,7 +252,7 @@ int __glXCreateContext(__GLXclientState *cl, GLbyte *pc)
}
-int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
@@ -270,7 +260,7 @@ int __glXCreateNewContext(__GLXclientState *cl, GLbyte *pc)
}
-int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextWithConfigSGIXReq *req =
(xGLXCreateContextWithConfigSGIXReq *) pc;
@@ -281,7 +271,7 @@ int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
/*
** Destroy a GL context as an X resource.
*/
-int __glXDestroyContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
@@ -399,7 +389,7 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
** Make an OpenGL context and drawable current.
*/
-int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
@@ -407,7 +397,7 @@ int __glXMakeCurrent(__GLXclientState *cl, GLbyte *pc)
req->context, req->oldContextTag );
}
-int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
@@ -415,7 +405,7 @@ int __glXMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
req->context, req->oldContextTag );
}
-int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
@@ -750,7 +740,7 @@ int DoMakeCurrent( __GLXclientState *cl,
return Success;
}
-int __glXIsDirect(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
@@ -780,7 +770,7 @@ int __glXIsDirect(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
@@ -811,7 +801,7 @@ int __glXQueryVersion(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXWaitGL(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
int error;
@@ -823,7 +813,7 @@ int __glXWaitGL(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXWaitX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
int error;
@@ -840,7 +830,7 @@ int __glXWaitX(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXCopyContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
@@ -1011,7 +1001,7 @@ int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen,
return Success;
}
-int __glXGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
return DoGetVisualConfigs( cl, req->screen, GL_FALSE );
@@ -1187,14 +1177,14 @@ int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap)
}
-int __glXGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
return DoGetFBConfigs( cl, req->screen, GL_FALSE );
}
-int __glXGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
return DoGetFBConfigs( cl, req->screen, GL_FALSE );
@@ -1290,21 +1280,21 @@ int DoCreateGLXPixmap(__GLXclientState *cl, XID fbconfigId,
return Success;
}
-int __glXCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
return DoCreateGLXPixmap( cl, req->visual, req->screen,
req->pixmap, req->glxpixmap );
}
-int __glXCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
req->pixmap, req->glxpixmap );
}
-int __glXCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
@@ -1329,21 +1319,21 @@ int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmap)
return Success;
}
-int __glXDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
return DoDestroyPixmap(cl, req->glxpixmap);
}
-int __glXDestroyPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
return DoDestroyPixmap(cl, req->glxpixmap);
}
-int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
@@ -1352,7 +1342,7 @@ int __glXCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
@@ -1361,7 +1351,7 @@ int __glXDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXChangeDrawableAttributesReq *req =
(xGLXChangeDrawableAttributesReq *) pc;
@@ -1371,7 +1361,7 @@ int __glXChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
ClientPtr client = cl->client;
@@ -1403,7 +1393,7 @@ int __glXCreateWindow(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
ClientPtr client = cl->client;
@@ -1428,7 +1418,7 @@ int __glXDestroyWindow(__GLXclientState *cl, GLbyte *pc)
** this time that is of value. Consequently, this code must be
** implemented by somebody other than SGI.
*/
-int __glXSwapBuffers(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
@@ -1518,21 +1508,21 @@ int DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
return Success;
}
-int __glXQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
return DoQueryContext(cl, req->context);
}
-int __glXQueryContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
return DoQueryContext(cl, req->context);
}
-int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
ClientPtr client = cl->client;
@@ -1568,7 +1558,7 @@ int __glXBindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
pGlxPixmap);
}
-int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
ClientPtr client = cl->client;
@@ -1601,7 +1591,7 @@ int __glXReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
pGlxPixmap);
}
-int __glXCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXContextTag tag = req->contextTag;
@@ -1701,7 +1691,7 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
return Success;
}
-int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
CARD32 *data;
@@ -1713,7 +1703,7 @@ int __glXGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
return DoGetDrawableAttributes(cl, drawable);
}
-int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
@@ -1727,10 +1717,7 @@ int __glXGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
** client library to send batches of GL rendering commands.
*/
-/*
-** Execute all the drawing commands in a request.
-*/
-int __glXRender(__GLXclientState *cl, GLbyte *pc)
+int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap)
{
xGLXRenderReq *req;
ClientPtr client= cl->client;
@@ -1739,14 +1726,15 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc)
CARD16 opcode;
__GLXrenderHeader *hdr;
__GLXcontext *glxc;
+ __GLX_DECLARE_SWAP_VARIABLES;
- /*
- ** NOTE: much of this code also appears in the byteswapping version of this
- ** routine, __glXSwapRender(). Any changes made here should also be
- ** duplicated there.
- */
req = (xGLXRenderReq *) pc;
+ if (do_swap) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ }
+
glxc = __glXForceCurrent(cl, req->contextTag, &error);
if (!glxc) {
return error;
@@ -1756,56 +1744,47 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderReq;
left = (req->length << 2) - sz_xGLXRenderReq;
while (left > 0) {
- __GLXrenderSizeData *entry;
+ __GLXrenderSizeData entry;
int extra;
- void (* proc)(GLbyte *);
+ __GLXdispatchRenderProcPtr proc;
+ int err;
/*
** Verify that the header length and the overall length agree.
** Also, each command must be word aligned.
*/
hdr = (__GLXrenderHeader *) pc;
+ if (do_swap) {
+ __GLX_SWAP_SHORT(&hdr->length);
+ __GLX_SWAP_SHORT(&hdr->opcode);
+ }
cmdlen = hdr->length;
opcode = hdr->opcode;
/*
** Check for core opcodes and grab entry data.
*/
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- entry =
- &__glXRenderSizeTable_EXT[opcode -
- __GLX_MIN_RENDER_OPCODE_EXT];
- proc = __glXRenderTable_EXT[opcode -
- __GLX_MIN_RENDER_OPCODE_EXT];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap);
+
+ if ((err < 0) || (proc == NULL)) {
client->errorValue = commandsDone;
return __glXError(GLXBadRenderRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
- if (entry->varsize) {
+ if (entry.varsize) {
/* variable size command */
- extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, do_swap);
if (extra < 0) {
extra = 0;
}
- if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes)) {
+ if (cmdlen != __GLX_PAD(entry.bytes)) {
return BadLength;
}
}
@@ -1830,26 +1809,34 @@ int __glXRender(__GLXclientState *cl, GLbyte *pc)
}
/*
-** Execute a large rendering request (one that spans multiple X requests).
+** Execute all the drawing commands in a request.
*/
-int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoRender(cl, pc, False);
+}
+
+int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap)
{
xGLXRenderLargeReq *req;
ClientPtr client= cl->client;
- GLuint dataBytes;
- void (*proc)(GLbyte *);
+ size_t dataBytes;
__GLXrenderLargeHeader *hdr;
__GLXcontext *glxc;
int error;
CARD16 opcode;
+ __GLX_DECLARE_SWAP_VARIABLES;
- /*
- ** NOTE: much of this code also appears in the byteswapping version of this
- ** routine, __glXSwapRenderLarge(). Any changes made here should also be
- ** duplicated there.
- */
req = (xGLXRenderLargeReq *) pc;
+ if (do_swap) {
+ __GLX_SWAP_SHORT(&req->length);
+ __GLX_SWAP_INT(&req->contextTag);
+ __GLX_SWAP_INT(&req->dataBytes);
+ __GLX_SWAP_SHORT(&req->requestNumber);
+ __GLX_SWAP_SHORT(&req->requestTotal);
+ }
+
glxc = __glXForceCurrent(cl, req->contextTag, &error);
if (!glxc) {
/* Reset in case this isn't 1st request. */
@@ -1870,8 +1857,11 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderLargeReq;
if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData *entry;
- int extra, cmdlen;
+ __GLXrenderSizeData entry;
+ int extra;
+ size_t cmdlen;
+ int err;
+
/*
** This is the first request of a multi request command.
** Make enough space in the buffer, then copy the entire request.
@@ -1882,48 +1872,39 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
}
hdr = (__GLXrenderLargeHeader *) pc;
+ if (do_swap) {
+ __GLX_SWAP_INT(&hdr->length);
+ __GLX_SWAP_INT(&hdr->opcode);
+ }
cmdlen = hdr->length;
opcode = hdr->opcode;
/*
** Check for core opcodes and grab entry data.
*/
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[opcode];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ if (err < 0) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
- if (entry->varsize) {
+ if (entry.varsize) {
/*
** If it's a variable-size command (a command whose length must
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
- extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, do_swap);
if (extra < 0) {
extra = 0;
}
/* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
return BadLength;
}
}
@@ -1932,10 +1913,9 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
*/
if (cl->largeCmdBufSize < cmdlen) {
if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) xalloc((size_t)cmdlen);
+ cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
} else {
- cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf,
- (size_t)cmdlen);
+ cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
}
if (!cl->largeCmdBuf) {
return BadAlloc;
@@ -1983,6 +1963,8 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
cl->largeCmdRequestsSoFar++;
if (req->requestNumber == cl->largeCmdRequestsTotal) {
+ __GLXdispatchRenderProcPtr proc;
+
/*
** This is the last request; it must have enough bytes to complete
** the command.
@@ -2003,21 +1985,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
return __glXError(GLXBadLargeRequest);
}
hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
- opcode = hdr->opcode;
-
/*
+ ** The opcode and length field in the header had already been
+ ** swapped when the first request was received.
+ **
** Use the opcode to index into the procedure table.
*/
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
- proc = __glXRenderTable_EXT[opcode];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ opcode = hdr->opcode;
+
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap);
+ if (proc == NULL) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
@@ -2041,9 +2019,17 @@ int __glXRenderLarge(__GLXclientState *cl, GLbyte *pc)
}
}
+/*
+** Execute a large rendering request (one that spans multiple X requests).
+*/
+int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
+{
+ return DoRenderLarge(cl, pc, False);
+}
+
extern RESTYPE __glXSwapBarrierRes;
-static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc;
@@ -2073,7 +2059,7 @@ static int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
}
-static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryMaxSwapBarriersSGIXReq *req =
@@ -2104,7 +2090,7 @@ static int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
#define GLX_BAD_HYPERPIPE_SGIX 92
-static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc;
@@ -2144,7 +2130,7 @@ static int __glxQueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXDestroyHyperpipeConfigSGIXReq * req =
@@ -2179,7 +2165,7 @@ static int __glxDestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
return Success;
}
-static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryHyperpipeConfigSGIXReq * req =
@@ -2223,7 +2209,7 @@ static int __glxQueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXHyperpipeConfigSGIXReq * req =
@@ -2274,40 +2260,21 @@ static int __glxHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
** allocating the entry points in the dispatch table.
*/
-int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *req;
- GLint vendorcode;
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
- req = (xGLXVendorPrivateReq *) pc;
- vendorcode = req->vendorCode;
-#ifndef __DARWIN__
- switch( vendorcode ) {
- case X_GLvop_SampleMaskSGIS:
- CALL_SampleMaskSGIS( GET_DISPATCH(),
- (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) );
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ (*proc)(cl, (GLbyte*)req);
return Success;
- case X_GLvop_SamplePatternSGIS:
- CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) );
- return Success;
- case X_GLXvop_BindSwapBarrierSGIX:
- return __glXBindSwapBarrierSGIX(cl, pc);
- case X_GLXvop_BindTexImageEXT:
- return __glXBindTexImageEXT(cl, pc);
- case X_GLXvop_ReleaseTexImageEXT:
- return __glXReleaseTexImageEXT(cl, pc);
- case X_GLXvop_CopySubBufferMESA:
- return __glXCopySubBufferMESA(cl, pc);
}
-#endif
- if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
- (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
- (cl, (GLbyte*)req);
- return Success;
- }
/*
** This sample implemention does not support any private requests.
*/
@@ -2315,67 +2282,25 @@ int __glXVendorPrivate(__GLXclientState *cl, GLbyte *pc)
return __glXError(GLXUnsupportedPrivateRequest);
}
-int __glXVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateWithReplyReq *req;
- GLint vendorcode;
-
- req = (xGLXVendorPrivateWithReplyReq *) pc;
- vendorcode = req->vendorCode;
-
- switch (vendorcode) {
- case X_GLXvop_QueryContextInfoEXT:
- return __glXQueryContextInfoEXT(cl, pc);
- case X_GLXvop_MakeCurrentReadSGI:
- return __glXMakeCurrentReadSGI(cl, pc);
- case X_GLXvop_QueryMaxSwapBarriersSGIX:
- return __glXQueryMaxSwapBarriersSGIX(cl, pc);
- case X_GLXvop_QueryHyperpipeNetworkSGIX:
- return __glxQueryHyperpipeNetworkSGIX(cl, pc);
- case X_GLXvop_QueryHyperpipeConfigSGIX:
- return __glxQueryHyperpipeConfigSGIX(cl, pc);
- case X_GLXvop_DestroyHyperpipeConfigSGIX:
- return __glxDestroyHyperpipeConfigSGIX(cl, pc);
- case X_GLXvop_HyperpipeConfigSGIX:
- return __glxHyperpipeConfigSGIX(cl, pc);
- case X_GLXvop_GetFBConfigsSGIX:
- return __glXGetFBConfigsSGIX(cl, pc);
- case X_GLXvop_CreateContextWithConfigSGIX:
- return __glXCreateContextWithConfigSGIX(cl, pc);
- case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
- return __glXCreateGLXPixmapWithConfigSGIX(cl, pc);
- case X_GLXvop_GetDrawableAttributesSGIX:
- return __glXGetDrawableAttributesSGIX(cl, pc);
- case X_GLvop_IsRenderbufferEXT:
- return __glXDisp_IsRenderbufferEXT(cl, pc);
- case X_GLvop_GenRenderbuffersEXT:
- return __glXDisp_GenRenderbuffersEXT(cl, pc);
- case X_GLvop_GetRenderbufferParameterivEXT:
- return __glXDisp_GetRenderbufferParameterivEXT(cl, pc);
- case X_GLvop_IsFramebufferEXT:
- return __glXDisp_IsFramebufferEXT(cl, pc);
- case X_GLvop_GenFramebuffersEXT:
- return __glXDisp_GenFramebuffersEXT(cl, pc);
- case X_GLvop_CheckFramebufferStatusEXT:
- return __glXDisp_CheckFramebufferStatusEXT(cl, pc);
- case X_GLvop_GetFramebufferAttachmentParameterivEXT:
- return __glXDisp_GetFramebufferAttachmentParameterivEXT(cl, pc);
- default:
- break;
- }
-
- if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
- (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- return
- (*__glXVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])
- (cl, (GLbyte*)req);
+int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
+ GLint vendorcode = req->vendorCode;
+ __GLXdispatchVendorPrivProcPtr proc;
+
+
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 0);
+ if (proc != NULL) {
+ return (*proc)(cl, (GLbyte*)req);
}
cl->client->errorValue = vendorcode;
return __glXError(GLXUnsupportedPrivateRequest);
}
-int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
@@ -2420,7 +2345,7 @@ int __glXQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
@@ -2478,7 +2403,7 @@ int __glXQueryServerString(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
{
xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
const char *buf;
@@ -2492,4 +2417,3 @@ int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-
diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c
index bb86243ca..551824cd6 100644
--- a/GL/glx/glxcmdsswap.c
+++ b/GL/glx/glxcmdsswap.c
@@ -54,11 +54,9 @@
#include "glthread.h"
#include "dispatch.h"
#include "indirect_dispatch.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
-static int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc);
-static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
/************************************************************************/
@@ -69,7 +67,7 @@ static int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc);
** it is called at the end of the unswapped routine.
*/
-int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -84,7 +82,7 @@ int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
req->screen, req->isDirect );
}
-int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -100,7 +98,7 @@ int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
req->screen, req->isDirect );
}
-int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextWithConfigSGIXReq *req =
(xGLXCreateContextWithConfigSGIXReq *) pc;
@@ -117,7 +115,7 @@ int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
req->screen, req->isDirect );
}
-int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -125,10 +123,10 @@ int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
- return __glXDestroyContext(cl, pc);
+ return __glXDisp_DestroyContext(cl, pc);
}
-int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -142,7 +140,7 @@ int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
req->context, req->oldContextTag );
}
-int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -157,7 +155,7 @@ int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
req->context, req->oldContextTag );
}
-int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
{
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -172,7 +170,7 @@ int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
req->context, req->oldContextTag );
}
-int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc)
{
xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -180,10 +178,10 @@ int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
- return __glXIsDirect(cl, pc);
+ return __glXDisp_IsDirect(cl, pc);
}
-int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -192,10 +190,10 @@ int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->majorVersion);
__GLX_SWAP_INT(&req->minorVersion);
- return __glXQueryVersion(cl, pc);
+ return __glXDisp_QueryVersion(cl, pc);
}
-int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -203,10 +201,10 @@ int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
- return __glXWaitGL(cl, pc);
+ return __glXDisp_WaitGL(cl, pc);
}
-int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc)
{
xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -214,10 +212,10 @@ int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->contextTag);
- return __glXWaitX(cl, pc);
+ return __glXDisp_WaitX(cl, pc);
}
-int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -227,10 +225,10 @@ int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->dest);
__GLX_SWAP_INT(&req->mask);
- return __glXCopyContext(cl, pc);
+ return __glXDisp_CopyContext(cl, pc);
}
-int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -239,7 +237,7 @@ int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
return DoGetVisualConfigs( cl, req->screen, GL_TRUE );
}
-int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -248,7 +246,7 @@ int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
return DoGetFBConfigs( cl, req->screen, GL_TRUE );
}
-int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -257,7 +255,7 @@ int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
return DoGetFBConfigs( cl, req->screen, GL_TRUE );
}
-int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -272,7 +270,7 @@ int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
req->pixmap, req->glxpixmap );
}
-int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -287,7 +285,7 @@ int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
req->pixmap, req->glxpixmap );
}
-int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
@@ -303,7 +301,7 @@ int __glXSwapCreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
req->pixmap, req->glxpixmap );
}
-int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -311,10 +309,10 @@ int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->glxpixmap);
- return __glXDestroyGLXPixmap(cl, pc);
+ return __glXDisp_DestroyGLXPixmap(cl, pc);
}
-int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -322,10 +320,10 @@ int __glXSwapDestroyPixmap(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->glxpixmap);
- return __glXDestroyGLXPixmap(cl, pc);
+ return __glXDisp_DestroyGLXPixmap(cl, pc);
}
-int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
@@ -334,7 +332,7 @@ int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
@@ -343,14 +341,14 @@ int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) req;
return BadRequest;
}
-int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXChangeDrawableAttributesReq *req =
(xGLXChangeDrawableAttributesReq *) req;
@@ -358,7 +356,7 @@ int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
@@ -367,7 +365,7 @@ int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
@@ -376,7 +374,7 @@ int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
return BadRequest;
}
-int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
{
xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -385,10 +383,10 @@ int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(&req->drawable);
- return __glXSwapBuffers(cl, pc);
+ return __glXDisp_SwapBuffers(cl, pc);
}
-int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc)
{
xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -400,11 +398,11 @@ int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->count);
__GLX_SWAP_INT(&req->listBase);
- return __glXUseXFont(cl, pc);
+ return __glXDisp_UseXFont(cl, pc);
}
-int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -412,10 +410,10 @@ int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->screen);
- return __glXQueryExtensionsString(cl, pc);
+ return __glXDisp_QueryExtensionsString(cl, pc);
}
-int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -424,10 +422,10 @@ int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->screen);
__GLX_SWAP_INT(&req->name);
- return __glXQueryServerString(cl, pc);
+ return __glXDisp_QueryServerString(cl, pc);
}
-int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc)
{
xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -437,10 +435,10 @@ int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->minor);
__GLX_SWAP_INT(&req->numbytes);
- return __glXClientInfo(cl, pc);
+ return __glXDisp_ClientInfo(cl, pc);
}
-int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -448,10 +446,10 @@ int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->context);
- return __glXQueryContextInfoEXT(cl, pc);
+ return __glXDisp_QueryContextInfoEXT(cl, pc);
}
-int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
@@ -469,10 +467,10 @@ int __glXSwapBindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(drawId);
__GLX_SWAP_INT(buffer);
- return __glXBindTexImageEXT(cl, (GLbyte *)pc);
+ return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc);
}
-int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
@@ -490,10 +488,10 @@ int __glXSwapReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(drawId);
__GLX_SWAP_INT(buffer);
- return __glXReleaseTexImageEXT(cl, (GLbyte *)pc);
+ return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc);
}
-int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
GLXDrawable *drawId;
@@ -514,11 +512,11 @@ int __glXSwapCopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(pc + 12);
__GLX_SWAP_INT(pc + 16);
- return __glXCopySubBufferMESA(cl, pc);
+ return __glXDisp_CopySubBufferMESA(cl, pc);
}
-int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
CARD32 *data;
@@ -530,10 +528,10 @@ int __glXSwapGetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_INT(&req->contextTag);
__GLX_SWAP_INT(data);
- return __glXGetDrawableAttributesSGIX(cl, pc);
+ return __glXDisp_GetDrawableAttributesSGIX(cl, pc);
}
-int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
{
xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
@@ -542,7 +540,7 @@ int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
__GLX_SWAP_SHORT(&req->length);
__GLX_SWAP_INT(&req->drawable);
- return __glXGetDrawableAttributes(cl, pc);
+ return __glXDisp_GetDrawableAttributes(cl, pc);
}
@@ -641,325 +639,17 @@ void __glXSwapGetDrawableAttributesReply(ClientPtr client,
** client library to send batches of GL rendering commands.
*/
-int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
{
- xGLXRenderReq *req;
- ClientPtr client= cl->client;
- int left, cmdlen, error;
- int commandsDone;
- CARD16 opcode;
- __GLXrenderHeader *hdr;
- __GLXcontext *cx;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- /*
- ** NOTE: much of this code also appears in the nonswapping version of this
- ** routine, __glXRender(). Any changes made here should also be
- ** duplicated there.
- */
-
- req = (xGLXRenderReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- cx = __glXForceCurrent(cl, req->contextTag, &error);
- if (!cx) {
- return error;
- }
-
- commandsDone = 0;
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- __GLXrenderSizeData *entry;
- int extra;
- void (* proc)(GLbyte *);
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[index];
- proc = __glXSwapRenderTable_EXT[index];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
- if (entry->varsize) {
- /* variable size command */
- extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True);
- if (extra < 0) {
- extra = 0;
- }
- if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes)) {
- return BadLength;
- }
- }
- if (left < cmdlen) {
- return BadLength;
- }
-
- /*
- ** Skip over the header and execute the command. We allow the
- ** caller to trash the command memory. This is useful especially
- ** for things that require double alignment - they can just shift
- ** the data towards lower memory (trashing the header) by 4 bytes
- ** and achieve the required alignment.
- */
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
- pc += cmdlen;
- left -= cmdlen;
- commandsDone++;
- }
- __GLX_NOTE_UNFLUSHED_CMDS(cx);
- return Success;
+ return DoRender(cl, pc, True);
}
/*
** Execute a large rendering request (one that spans multiple X requests).
*/
-int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
{
- xGLXRenderLargeReq *req;
- ClientPtr client= cl->client;
- size_t dataBytes;
- void (*proc)(GLbyte *);
- __GLXrenderLargeHeader *hdr;
- __GLXcontext *cx;
- int error;
- CARD16 opcode;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- /*
- ** NOTE: much of this code also appears in the nonswapping version of this
- ** routine, __glXRenderLarge(). Any changes made here should also be
- ** duplicated there.
- */
-
- req = (xGLXRenderLargeReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
- cx = __glXForceCurrent(cl, req->contextTag, &error);
- if (!cx) {
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return error;
- }
- dataBytes = req->dataBytes;
-
- /*
- ** Check the request length.
- */
- if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
- client->errorValue = req->length;
- /* Reset in case this isn't 1st request. */
- __glXResetLargeCommandStatus(cl);
- return BadLength;
- }
- pc += sz_xGLXRenderLargeReq;
-
- if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData *entry;
- int extra;
- size_t cmdlen;
- /*
- ** This is the first request of a multi request command.
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (req->requestNumber != 1) {
- client->errorValue = req->requestNumber;
- return __glXError(GLXBadLargeRequest);
- }
- hdr = (__GLXrenderLargeHeader *) pc;
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
- cmdlen = hdr->length;
- opcode = hdr->opcode;
-
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[index];
- proc = __glXSwapRenderTable_EXT[index];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
- if (entry->varsize) {
- /*
- ** If it's a variable-size command (a command whose length must
- ** be computed from its parameters), all the parameters needed
- ** will be in the 1st request, so it's okay to do this.
- */
- extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True);
- if (extra < 0) {
- extra = 0;
- }
- /* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
- return BadLength;
- }
- } else {
- /* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
- return BadLength;
- }
- }
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < cmdlen) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
- } else {
- cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
- }
- if (!cl->largeCmdBuf) {
- return BadAlloc;
- }
- cl->largeCmdBufSize = cmdlen;
- }
- memcpy(cl->largeCmdBuf, pc, dataBytes);
-
- cl->largeCmdBytesSoFar = dataBytes;
- cl->largeCmdBytesTotal = cmdlen;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- return Success;
-
- } else {
- /*
- ** We are receiving subsequent (i.e. not the first) requests of a
- ** multi request command.
- */
-
- /*
- ** Check the request number and the total request count.
- */
- if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
- client->errorValue = req->requestNumber;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- if (req->requestTotal != cl->largeCmdRequestsTotal) {
- client->errorValue = req->requestTotal;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Check that we didn't get too much data.
- */
- if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
- cl->largeCmdBytesSoFar += dataBytes;
- cl->largeCmdRequestsSoFar++;
-
- if (req->requestNumber == cl->largeCmdRequestsTotal) {
- /*
- ** This is the last request; it must have enough bytes to complete
- ** the command.
- */
- /* NOTE: the two pad macros have been added below; they are needed
- ** because the client library pads the total byte count, but not
- ** the per-request byte counts. The Protocol Encoding says the
- ** total byte count should not be padded, so a proposal will be
- ** made to the ARB to relax the padding constraint on the total
- ** byte count, thus preserving backward compatibility. Meanwhile,
- ** the padding done below fixes a bug that did not allow
- ** large commands of odd sizes to be accepted by the server.
- */
- if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
- __GLX_PAD(cl->largeCmdBytesTotal)) {
- client->errorValue = dataBytes;
- __glXResetLargeCommandStatus(cl);
- return __glXError(GLXBadLargeRequest);
- }
- hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
- /*
- ** The opcode and length field in the header had already been
- ** swapped when the first request was received.
- */
-
- /*
- ** Use the opcode to index into the procedure table.
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- proc = __glXSwapRenderTable_EXT[index];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
-
- /*
- ** Skip over the header and execute the command.
- */
- (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- __GLX_NOTE_UNFLUSHED_CMDS(cx);
-
- /*
- ** Reset for the next RenderLarge series.
- */
- __glXResetLargeCommandStatus(cl);
- } else {
- /*
- ** This is neither the first nor the last request.
- */
- }
- return Success;
- }
+ return DoRenderLarge(cl, pc, True);
}
/************************************************************************/
@@ -969,10 +659,11 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
** allocating these entry points in the dispatch table.
*/
-int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateReq *req;
GLint vendorcode;
+ __GLXdispatchVendorPrivProcPtr proc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -982,41 +673,24 @@ int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
vendorcode = req->vendorCode;
-#ifndef __DARWIN__
- switch( vendorcode ) {
- case X_GLvop_SampleMaskSGIS:
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- CALL_SampleMaskSGIS( GET_DISPATCH(),
- (*(GLfloat *)(pc + 4), *(GLboolean *)(pc + 8)) );
- return Success;
- case X_GLvop_SamplePatternSGIS:
- __GLX_SWAP_INT(pc + 4);
- CALL_SamplePatternSGIS( GET_DISPATCH(), (*(GLenum *)(pc + 4)) );
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 1);
+ if (proc != NULL) {
+ (*proc)(cl, (GLbyte*)req);
return Success;
- case X_GLXvop_BindTexImageEXT:
- return __glXSwapBindTexImageEXT(cl, pc);
- case X_GLXvop_ReleaseTexImageEXT:
- return __glXSwapReleaseTexImageEXT(cl, pc);
- case X_GLXvop_CopySubBufferMESA:
- return __glXSwapCopySubBufferMESA(cl, pc);
}
-#endif
-
- if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
- (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req);
- return Success;
- }
cl->client->errorValue = req->vendorCode;
return __glXError(GLXUnsupportedPrivateRequest);
}
-int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
+
+int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
{
xGLXVendorPrivateWithReplyReq *req;
GLint vendorcode;
+ __GLXdispatchVendorPrivProcPtr proc;
__GLX_DECLARE_SWAP_VARIABLES;
@@ -1026,42 +700,13 @@ int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
vendorcode = req->vendorCode;
- switch (vendorcode) {
- case X_GLXvop_QueryContextInfoEXT:
- return __glXSwapQueryContextInfoEXT(cl, pc);
- case X_GLXvop_MakeCurrentReadSGI:
- return __glXSwapMakeCurrentReadSGI(cl, pc);
- case X_GLXvop_GetFBConfigsSGIX:
- return __glXSwapGetFBConfigsSGIX(cl, pc);
- case X_GLXvop_CreateContextWithConfigSGIX:
- return __glXSwapCreateContextWithConfigSGIX(cl, pc);
- case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
- return __glXSwapCreateGLXPixmapWithConfigSGIX(cl, pc);
- case X_GLXvop_GetDrawableAttributesSGIX:
- return __glXSwapGetDrawableAttributesSGIX(cl, pc);
- case X_GLvop_IsRenderbufferEXT:
- return __glXDispSwap_IsRenderbufferEXT(cl, pc);
- case X_GLvop_GenRenderbuffersEXT:
- return __glXDispSwap_GenRenderbuffersEXT(cl, pc);
- case X_GLvop_GetRenderbufferParameterivEXT:
- return __glXDispSwap_GetRenderbufferParameterivEXT(cl, pc);
- case X_GLvop_IsFramebufferEXT:
- return __glXDispSwap_IsFramebufferEXT(cl, pc);
- case X_GLvop_GenFramebuffersEXT:
- return __glXDispSwap_GenFramebuffersEXT(cl, pc);
- case X_GLvop_CheckFramebufferStatusEXT:
- return __glXDispSwap_CheckFramebufferStatusEXT(cl, pc);
- case X_GLvop_GetFramebufferAttachmentParameterivEXT:
- return __glXDispSwap_GetFramebufferAttachmentParameterivEXT(cl, pc);
- default:
- break;
+ proc = (__GLXdispatchVendorPrivProcPtr)
+ __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
+ vendorcode, 1);
+ if (proc != NULL) {
+ return (*proc)(cl, (GLbyte*)req);
}
-
- if ((vendorcode >= __GLX_MIN_VENDPRIV_OPCODE_EXT) &&
- (vendorcode <= __GLX_MAX_VENDPRIV_OPCODE_EXT)) {
- return (*__glXSwapVendorPrivTable_EXT[vendorcode-__GLX_MIN_VENDPRIV_OPCODE_EXT])(cl, (GLbyte*)req);
- }
cl->client->errorValue = req->vendorCode;
return __glXError(GLXUnsupportedPrivateRequest);
}
diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c
index 8bbb83f41..5600d175d 100644
--- a/GL/glx/glxext.c
+++ b/GL/glx/glxext.c
@@ -32,6 +32,8 @@
#include "unpack.h"
#include "glxutil.h"
#include "glxext.h"
+#include "indirect_table.h"
+#include "indirect_util.h"
/*
** The last context used by the server. It is the context that is current
@@ -452,7 +454,7 @@ static int __glXDispatch(ClientPtr client)
{
REQUEST(xGLXSingleReq);
CARD8 opcode;
- int (*proc)(__GLXclientState *cl, GLbyte *pc);
+ __GLXdispatchSingleProcPtr proc;
__GLXclientState *cl;
int retval;
@@ -482,13 +484,6 @@ static int __glXDispatch(ClientPtr client)
}
/*
- ** Check for valid opcode.
- */
- if (opcode >= __GLX_SINGLE_TABLE_SIZE) {
- return BadRequest;
- }
-
- /*
** If we're expecting a glXRenderLarge request, this better be one.
*/
if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) {
@@ -499,29 +494,27 @@ static int __glXDispatch(ClientPtr client)
/*
** Use the opcode to index into the procedure table.
*/
- if (client->swapped)
- proc = __glXSwapSingleTable[opcode];
- else
- proc = __glXSingleTable[opcode];
-
- __glXleaveServer();
+ proc = (__GLXdispatchSingleProcPtr) __glXGetProtocolDecodeFunction(& Single_dispatch_info,
+ opcode,
+ client->swapped);
+ if (proc != NULL) {
+ __glXleaveServer();
- inDispatch = True;
+ inDispatch = True;
- retval = proc(cl, (GLbyte *) stuff);
+ retval = (*proc)(cl, (GLbyte *) stuff);
- inDispatch = False;
+ inDispatch = False;
- __glXenterServer();
+ __glXenterServer();
+ }
+ else {
+ retval = BadRequest;
+ }
return retval;
}
-int __glXNoSuchSingleOpcode(__GLXclientState *cl, GLbyte *pc)
-{
- return BadRequest;
-}
-
void __glXNoSuchRenderOpcode(GLbyte *pc)
{
return;
diff --git a/GL/glx/glxext.h b/GL/glx/glxext.h
index f48f331d4..c494de4a0 100644
--- a/GL/glx/glxext.h
+++ b/GL/glx/glxext.h
@@ -67,7 +67,6 @@ extern GLboolean __glXFreeContext(__GLXcontext *glxc);
extern void __glXFlushContextCache(void);
extern void __glXNoSuchRenderOpcode(GLbyte*);
-extern int __glXNoSuchSingleOpcode(__GLXclientState*, GLbyte*);
extern void __glXErrorCallBack(__GLinterface *gc, GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
@@ -90,6 +89,9 @@ extern int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmapId);
extern int DoQueryContext(__GLXclientState *cl, GLXContextID gcId);
+extern int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap);
+extern int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap);
+
extern void GlxExtensionInit(void);
extern Bool __glXCoreType(void);
diff --git a/GL/glx/glxscreens.c b/GL/glx/glxscreens.c
index e388fceb1..40de9ee25 100644
--- a/GL/glx/glxscreens.c
+++ b/GL/glx/glxscreens.c
@@ -48,8 +48,11 @@
const char GLServerVersion[] = "1.2";
static const char GLServerExtensions[] =
"GL_ARB_depth_texture "
+ "GL_ARB_draw_buffers "
"GL_ARB_imaging "
+ "GL_ARB_multisample "
"GL_ARB_multitexture "
+ "GL_ARB_occlusion_query "
"GL_ARB_point_parameters "
"GL_ARB_point_sprite "
"GL_ARB_shadow "
@@ -61,9 +64,9 @@ static const char GLServerExtensions[] =
"GL_ARB_texture_env_crossbar "
"GL_ARB_texture_env_dot3 "
"GL_ARB_texture_mirrored_repeat "
+ "GL_ARB_texture_non_power_of_two "
"GL_ARB_transpose_matrix "
"GL_ARB_window_pos "
- "GL_ARB_texture_non_power_of_two "
"GL_EXT_abgr "
"GL_EXT_bgra "
"GL_EXT_blend_color "
@@ -75,8 +78,10 @@ static const char GLServerExtensions[] =
"GL_EXT_copy_texture "
"GL_EXT_draw_range_elements "
"GL_EXT_fog_coord "
+ "GL_EXT_framebuffer_object "
"GL_EXT_multi_draw_arrays "
"GL_EXT_packed_pixels "
+ "GL_EXT_point_parameters "
"GL_EXT_polygon_offset "
"GL_EXT_rescale_normal "
"GL_EXT_secondary_color "
@@ -93,29 +98,40 @@ static const char GLServerExtensions[] =
"GL_EXT_texture_env_dot3 "
"GL_EXT_texture_lod "
"GL_EXT_texture_lod_bias "
+ "GL_EXT_texture_mirror_clamp "
"GL_EXT_texture_object "
"GL_EXT_texture_rectangle "
"GL_EXT_vertex_array "
- "GL_EXT_framebuffer_object "
"GL_APPLE_packed_pixels "
- "GL_ATI_texture_mirror_once "
+ "GL_ATI_draw_buffers "
"GL_ATI_texture_env_combine3 "
+ "GL_ATI_texture_mirror_once "
"GL_HP_occlusion_test "
"GL_IBM_texture_mirrored_repeat "
+ "GL_INGR_blend_func_separate "
"GL_MESA_pack_invert "
"GL_MESA_ycbcr_texture "
"GL_NV_blend_square "
+ "GL_NV_depth_clamp "
+ "GL_NV_fog_distance "
+ "GL_NV_light_max_exponent "
+ "GL_NV_multisample_filter_hint "
"GL_NV_point_sprite "
"GL_NV_texgen_reflection "
- "GL_NV_texture_rectangle "
"GL_NV_texture_env_combine4 "
+ "GL_NV_texture_expand_normal "
+ "GL_NV_texture_rectangle "
+ "GL_SGI_color_matrix "
"GL_SGIS_generate_mipmap "
+ "GL_SGIS_multisample "
+ "GL_SGIS_point_parameters "
"GL_SGIS_texture_border_clamp "
"GL_SGIS_texture_edge_clamp "
"GL_SGIS_texture_lod "
"GL_SGIX_depth_texture "
"GL_SGIX_shadow "
"GL_SGIX_shadow_ambient "
+ "GL_SUN_slice_accum "
;
/*
diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h
index 8ece1e2a6..a79520e4a 100644
--- a/GL/glx/glxserver.h
+++ b/GL/glx/glxserver.h
@@ -196,12 +196,12 @@ extern __GLXprocPtr __glXProcTable[];
/*
* Tables for computing the size of each rendering command.
*/
+typedef int (*gl_proto_size_func)(const GLbyte *, Bool);
+
typedef struct {
int bytes;
- int (*varsize)(const GLbyte *pc, Bool swap);
+ gl_proto_size_func varsize;
} __GLXrenderSizeData;
-extern __GLXrenderSizeData __glXRenderSizeTable[];
-extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
/************************************************************************/
@@ -252,6 +252,6 @@ extern int __glXImageSize(GLenum format, GLenum type,
GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows,
GLint alignment);
-extern int __glXDrawArraysSize(const GLbyte *pc, Bool swap);
+extern int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
#endif /* !__GLX_server_h__ */
diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h
index 950d484bd..e2c0c4145 100644
--- a/GL/glx/indirect_dispatch.h
+++ b/GL/glx/indirect_dispatch.h
@@ -67,6 +67,8 @@ extern HIDDEN void __glXDisp_Histogram(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
extern HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
@@ -79,16 +81,26 @@ extern HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
extern HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
+extern HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
+extern HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
+extern HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *);
@@ -105,16 +117,18 @@ extern HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
extern HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
extern HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
+extern HIDDEN void __glXDisp_Scalef(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
@@ -123,8 +137,10 @@ extern HIDDEN void __glXDisp_Viewport(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
+extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
extern HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
extern HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
@@ -145,10 +161,14 @@ extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec
extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
+extern HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
extern HIDDEN void __glXDisp_PointSize(GLbyte * pc);
@@ -161,36 +181,40 @@ extern HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
extern HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
extern HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
+extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_Scaled(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
+extern HIDDEN void __glXDisp_CallLists(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
extern HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
extern HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
extern HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
extern HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
extern HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
extern HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
+extern HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
@@ -215,8 +239,6 @@ extern HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
extern HIDDEN void __glXDisp_Fogi(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
extern HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
extern HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
@@ -229,8 +251,6 @@ extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GL
extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
@@ -291,8 +311,14 @@ extern HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec
extern HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
@@ -305,6 +331,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
extern HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
@@ -313,8 +341,12 @@ extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
+extern HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
+extern HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
extern HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
@@ -337,6 +369,8 @@ extern HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
extern HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
extern HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
+extern HIDDEN void __glXDisp_Rotated(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
@@ -345,6 +379,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
extern HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
+extern HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
extern HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
@@ -361,6 +397,8 @@ extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
+extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
@@ -371,6 +409,8 @@ extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ProgramParameter4fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ProgramParameter4fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
@@ -383,6 +423,8 @@ extern HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
+extern HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
extern HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
extern HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
extern HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
@@ -391,6 +433,8 @@ extern HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
extern HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
+extern HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
@@ -407,22 +451,26 @@ extern HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
+extern HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
extern HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
extern HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
+extern HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
+extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
@@ -431,8 +479,12 @@ extern HIDDEN void __glXDisp_Frustum(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
+extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
@@ -443,16 +495,18 @@ extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *,
extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
+extern HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
extern HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
extern HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
+extern HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
@@ -467,6 +521,8 @@ extern HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
extern HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
+extern HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *);
@@ -479,8 +535,6 @@ extern HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
@@ -495,8 +549,8 @@ extern HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
extern HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
extern HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
@@ -513,6 +567,8 @@ extern HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
+extern HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
extern HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *);
@@ -531,14 +587,18 @@ extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyt
extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
extern HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
extern HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
extern HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
extern HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
@@ -563,10 +623,12 @@ extern HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
extern HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
+extern HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
+extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
@@ -585,6 +647,8 @@ extern HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXc
extern HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
+extern HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
@@ -603,6 +667,8 @@ extern HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
+extern HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
@@ -633,6 +699,8 @@ extern HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
extern HIDDEN void __glXDisp_Map1d(GLbyte * pc);
@@ -647,6 +715,8 @@ extern HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
@@ -661,12 +731,10 @@ extern HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
extern HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
extern HIDDEN void __glXDisp_Clear(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
extern HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
@@ -681,8 +749,10 @@ extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
+extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_CallList(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
@@ -697,6 +767,8 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
extern HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *);
@@ -711,6 +783,8 @@ extern HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLb
extern HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
extern HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
+extern HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
@@ -723,8 +797,10 @@ extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
+extern HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
extern HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
@@ -735,8 +811,8 @@ extern HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
extern HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
extern HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
@@ -759,16 +835,18 @@ extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Map2d(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
extern HIDDEN void __glXDisp_Map2f(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
extern HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
@@ -799,6 +877,8 @@ extern HIDDEN void __glXDisp_Translatef(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
extern HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
extern HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
@@ -813,8 +893,8 @@ extern HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
extern HIDDEN void __glXDisp_CullFace(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
extern HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
@@ -837,6 +917,8 @@ extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte
extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
+extern HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
@@ -885,8 +967,8 @@ extern HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
extern HIDDEN void __glXDisp_Begin(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
+extern HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
extern HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
@@ -901,16 +983,14 @@ extern HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
extern HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
+extern HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
extern HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
extern HIDDEN void __glXDisp_Enable(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c
new file mode 100644
index 000000000..ec69234a0
--- /dev/null
+++ b/GL/glx/indirect_table.c
@@ -0,0 +1,1517 @@
+/* DO NOT EDIT - This file generated automatically by glX_server_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005, 2006
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <inttypes.h>
+#include "glxserver.h"
+#include "glxext.h"
+#include "indirect_dispatch.h"
+#include "indirect_reqsize.h"
+#include "g_disptab.h"
+#include "indirect_table.h"
+
+/*****************************************************************/
+/* tree depth = 3 */
+static const int_fast16_t Single_dispatch_tree[24] = {
+ /* [0] -> opcode range [0, 256], node depth 1 */
+ 2,
+ 5,
+ 13,
+ 16,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 64], node depth 2 */
+ 2,
+ LEAF(0),
+ LEAF(16),
+ 10,
+ EMPTY_LEAF,
+
+ /* [10] -> opcode range [32, 48], node depth 3 */
+ 1,
+ LEAF(32),
+ EMPTY_LEAF,
+
+ /* [13] -> opcode range [64, 128], node depth 2 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(40),
+
+ /* [16] -> opcode range [128, 192], node depth 2 */
+ 2,
+ LEAF(72),
+ LEAF(88),
+ 21,
+ EMPTY_LEAF,
+
+ /* [21] -> opcode range [160, 176], node depth 3 */
+ 1,
+ LEAF(104),
+ EMPTY_LEAF,
+
+};
+
+static const void *Single_function_table[112][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
+ /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
+ /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
+ /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
+ /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
+ /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
+ /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
+ /* [ 8] = 8 */ {__glXDisp_WaitGL, __glXDispSwap_WaitGL},
+ /* [ 9] = 9 */ {__glXDisp_WaitX, __glXDispSwap_WaitX},
+ /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
+ /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
+ /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
+ /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
+ /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
+ /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
+ /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
+ /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
+ /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
+ /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
+ /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
+ /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
+ /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
+ /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
+ /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
+ /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
+ /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
+ /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
+ /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
+ /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
+ /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
+ /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
+ /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
+ /* [ 33] = 33 */ {NULL, NULL},
+ /* [ 34] = 34 */ {NULL, NULL},
+ /* [ 35] = 35 */ {NULL, NULL},
+ /* [ 36] = 36 */ {NULL, NULL},
+ /* [ 37] = 37 */ {NULL, NULL},
+ /* [ 38] = 38 */ {NULL, NULL},
+ /* [ 39] = 39 */ {NULL, NULL},
+ /* [ 40] = 96 */ {NULL, NULL},
+ /* [ 41] = 97 */ {NULL, NULL},
+ /* [ 42] = 98 */ {NULL, NULL},
+ /* [ 43] = 99 */ {NULL, NULL},
+ /* [ 44] = 100 */ {NULL, NULL},
+ /* [ 45] = 101 */ {__glXDisp_NewList, __glXDispSwap_NewList},
+ /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
+ /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
+ /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
+ /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
+ /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
+ /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
+ /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
+ /* [ 53] = 109 */ {__glXDisp_PixelStoref, __glXDispSwap_PixelStoref},
+ /* [ 54] = 110 */ {__glXDisp_PixelStorei, __glXDispSwap_PixelStorei},
+ /* [ 55] = 111 */ {__glXDisp_ReadPixels, __glXDispSwap_ReadPixels},
+ /* [ 56] = 112 */ {__glXDisp_GetBooleanv, __glXDispSwap_GetBooleanv},
+ /* [ 57] = 113 */ {__glXDisp_GetClipPlane, __glXDispSwap_GetClipPlane},
+ /* [ 58] = 114 */ {__glXDisp_GetDoublev, __glXDispSwap_GetDoublev},
+ /* [ 59] = 115 */ {__glXDisp_GetError, __glXDispSwap_GetError},
+ /* [ 60] = 116 */ {__glXDisp_GetFloatv, __glXDispSwap_GetFloatv},
+ /* [ 61] = 117 */ {__glXDisp_GetIntegerv, __glXDispSwap_GetIntegerv},
+ /* [ 62] = 118 */ {__glXDisp_GetLightfv, __glXDispSwap_GetLightfv},
+ /* [ 63] = 119 */ {__glXDisp_GetLightiv, __glXDispSwap_GetLightiv},
+ /* [ 64] = 120 */ {__glXDisp_GetMapdv, __glXDispSwap_GetMapdv},
+ /* [ 65] = 121 */ {__glXDisp_GetMapfv, __glXDispSwap_GetMapfv},
+ /* [ 66] = 122 */ {__glXDisp_GetMapiv, __glXDispSwap_GetMapiv},
+ /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
+ /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
+ /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
+ /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
+ /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
+ /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
+ /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
+ /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
+ /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
+ /* [ 76] = 132 */ {__glXDisp_GetTexGendv, __glXDispSwap_GetTexGendv},
+ /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
+ /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
+ /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
+ /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
+ /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
+ /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
+ /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
+ /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
+ /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
+ /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
+ /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
+ /* [ 88] = 144 */ {NULL, NULL},
+ /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
+ /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
+ /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
+ /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
+ /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
+ /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
+ /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
+ /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
+ /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
+ /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
+ /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
+ /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
+ /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
+ /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
+ /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
+ /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB},
+ /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB},
+ /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
+ /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
+ /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
+ /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB},
+ /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB},
+ /* [ 111] = 167 */ {NULL, NULL},
+};
+
+const struct __glXDispatchInfo Single_dispatch_info = {
+ 8,
+ Single_dispatch_tree,
+ Single_function_table,
+ NULL,
+ NULL
+};
+
+/*****************************************************************/
+/* tree depth = 8 */
+static const int_fast16_t Render_dispatch_tree[96] = {
+ /* [0] -> opcode range [0, 8192], node depth 1 */
+ 2,
+ 5,
+ 31,
+ 54,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 2048], node depth 2 */
+ 1,
+ 8,
+ EMPTY_LEAF,
+
+ /* [8] -> opcode range [0, 1024], node depth 3 */
+ 1,
+ 11,
+ EMPTY_LEAF,
+
+ /* [11] -> opcode range [0, 512], node depth 4 */
+ 1,
+ 14,
+ EMPTY_LEAF,
+
+ /* [14] -> opcode range [0, 256], node depth 5 */
+ 4,
+ LEAF(0),
+ LEAF(16),
+ LEAF(32),
+ LEAF(48),
+ LEAF(64),
+ LEAF(80),
+ LEAF(96),
+ LEAF(112),
+ LEAF(128),
+ LEAF(144),
+ LEAF(160),
+ LEAF(176),
+ LEAF(192),
+ LEAF(208),
+ LEAF(224),
+ EMPTY_LEAF,
+
+ /* [31] -> opcode range [2048, 4096], node depth 2 */
+ 1,
+ 34,
+ EMPTY_LEAF,
+
+ /* [34] -> opcode range [2048, 3072], node depth 3 */
+ 1,
+ 37,
+ EMPTY_LEAF,
+
+ /* [37] -> opcode range [2048, 2560], node depth 4 */
+ 1,
+ 40,
+ EMPTY_LEAF,
+
+ /* [40] -> opcode range [2048, 2304], node depth 5 */
+ 1,
+ 43,
+ EMPTY_LEAF,
+
+ /* [43] -> opcode range [2048, 2176], node depth 6 */
+ 1,
+ 46,
+ EMPTY_LEAF,
+
+ /* [46] -> opcode range [2048, 2112], node depth 7 */
+ 1,
+ 49,
+ EMPTY_LEAF,
+
+ /* [49] -> opcode range [2048, 2080], node depth 8 */
+ 2,
+ LEAF(240),
+ LEAF(248),
+ LEAF(256),
+ EMPTY_LEAF,
+
+ /* [54] -> opcode range [4096, 6144], node depth 2 */
+ 1,
+ 57,
+ EMPTY_LEAF,
+
+ /* [57] -> opcode range [4096, 5120], node depth 3 */
+ 1,
+ 60,
+ EMPTY_LEAF,
+
+ /* [60] -> opcode range [4096, 4608], node depth 4 */
+ 1,
+ 63,
+ EMPTY_LEAF,
+
+ /* [63] -> opcode range [4096, 4352], node depth 5 */
+ 3,
+ LEAF(264),
+ 72,
+ 78,
+ LEAF(296),
+ 81,
+ EMPTY_LEAF,
+ 84,
+ 90,
+
+ /* [72] -> opcode range [4128, 4160], node depth 6 */
+ 1,
+ 75,
+ EMPTY_LEAF,
+
+ /* [75] -> opcode range [4128, 4144], node depth 7 */
+ 1,
+ LEAF(328),
+ EMPTY_LEAF,
+
+ /* [78] -> opcode range [4160, 4192], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(336),
+
+ /* [81] -> opcode range [4224, 4256], node depth 6 */
+ 1,
+ LEAF(352),
+ EMPTY_LEAF,
+
+ /* [84] -> opcode range [4288, 4320], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ 87,
+
+ /* [87] -> opcode range [4304, 4320], node depth 7 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(368),
+
+ /* [90] -> opcode range [4320, 4352], node depth 6 */
+ 1,
+ 93,
+ EMPTY_LEAF,
+
+ /* [93] -> opcode range [4320, 4336], node depth 7 */
+ 1,
+ LEAF(376),
+ EMPTY_LEAF,
+
+};
+
+static const void *Render_function_table[384][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
+ /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
+ /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
+ /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
+ /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
+ /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
+ /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
+ /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
+ /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
+ /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
+ /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
+ /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
+ /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
+ /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
+ /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
+ /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
+ /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
+ /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
+ /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
+ /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
+ /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
+ /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
+ /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
+ /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
+ /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
+ /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
+ /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
+ /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
+ /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
+ /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
+ /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
+ /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
+ /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
+ /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
+ /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
+ /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
+ /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
+ /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
+ /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
+ /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
+ /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
+ /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
+ /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
+ /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
+ /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
+ /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
+ /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
+ /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
+ /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
+ /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
+ /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
+ /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
+ /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
+ /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
+ /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
+ /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
+ /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
+ /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
+ /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
+ /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
+ /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
+ /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
+ /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
+ /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
+ /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
+ /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
+ /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
+ /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
+ /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
+ /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
+ /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
+ /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
+ /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
+ /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
+ /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
+ /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
+ /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
+ /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
+ /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
+ /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
+ /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
+ /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
+ /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
+ /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
+ /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
+ /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
+ /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
+ /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
+ /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
+ /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
+ /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
+ /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
+ /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
+ /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
+ /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
+ /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
+ /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
+ /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
+ /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
+ /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
+ /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
+ /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
+ /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
+ /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
+ /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
+ /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
+ /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
+ /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
+ /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
+ /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
+ /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
+ /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
+ /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
+ /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
+ /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
+ /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
+ /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
+ /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
+ /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
+ /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
+ /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
+ /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
+ /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
+ /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
+ /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
+ /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
+ /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
+ /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
+ /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
+ /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
+ /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
+ /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
+ /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
+ /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
+ /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
+ /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
+ /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
+ /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
+ /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
+ /* [ 140] = 140 */ {NULL, NULL},
+ /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
+ /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
+ /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
+ /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
+ /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
+ /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
+ /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
+ /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
+ /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
+ /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
+ /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
+ /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
+ /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
+ /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
+ /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
+ /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
+ /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
+ /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
+ /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
+ /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
+ /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
+ /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
+ /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
+ /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
+ /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
+ /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
+ /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
+ /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
+ /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
+ /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
+ /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
+ /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
+ /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
+ /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
+ /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
+ /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
+ /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
+ /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
+ /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
+ /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
+ /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
+ /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
+ /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
+ /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
+ /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
+ /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
+ /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
+ /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
+ /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
+ /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
+ /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
+ /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
+ /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
+ /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
+ /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
+ /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
+ /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
+ /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
+ /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
+ /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
+ /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
+ /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
+ /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
+ /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
+ /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
+ /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
+ /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
+ /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
+ /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
+ /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
+ /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
+ /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
+ /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
+ /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
+ /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
+ /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
+ /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
+ /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
+ /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
+ /* [ 220] = 220 */ {NULL, NULL},
+ /* [ 221] = 221 */ {NULL, NULL},
+ /* [ 222] = 222 */ {NULL, NULL},
+ /* [ 223] = 223 */ {NULL, NULL},
+ /* [ 224] = 224 */ {NULL, NULL},
+ /* [ 225] = 225 */ {NULL, NULL},
+ /* [ 226] = 226 */ {NULL, NULL},
+ /* [ 227] = 227 */ {NULL, NULL},
+ /* [ 228] = 228 */ {NULL, NULL},
+ /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
+ /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
+ /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
+ /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
+ /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
+ /* [ 234] = 234 */ {NULL, NULL},
+ /* [ 235] = 235 */ {NULL, NULL},
+ /* [ 236] = 236 */ {NULL, NULL},
+ /* [ 237] = 237 */ {NULL, NULL},
+ /* [ 238] = 238 */ {NULL, NULL},
+ /* [ 239] = 239 */ {NULL, NULL},
+ /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
+ /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
+ /* [ 242] = 2050 */ {NULL, NULL},
+ /* [ 243] = 2051 */ {NULL, NULL},
+ /* [ 244] = 2052 */ {NULL, NULL},
+ /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
+ /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
+ /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
+ /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
+ /* [ 249] = 2057 */ {NULL, NULL},
+ /* [ 250] = 2058 */ {NULL, NULL},
+ /* [ 251] = 2059 */ {NULL, NULL},
+ /* [ 252] = 2060 */ {NULL, NULL},
+ /* [ 253] = 2061 */ {NULL, NULL},
+ /* [ 254] = 2062 */ {NULL, NULL},
+ /* [ 255] = 2063 */ {NULL, NULL},
+ /* [ 256] = 2064 */ {NULL, NULL},
+ /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
+ /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
+ /* [ 259] = 2067 */ {NULL, NULL},
+ /* [ 260] = 2068 */ {NULL, NULL},
+ /* [ 261] = 2069 */ {NULL, NULL},
+ /* [ 262] = 2070 */ {NULL, NULL},
+ /* [ 263] = 2071 */ {NULL, NULL},
+ /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
+ /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
+ /* [ 266] = 4098 */ {NULL, NULL},
+ /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
+ /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
+ /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
+ /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
+ /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
+ /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
+ /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
+ /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
+ /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
+ /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
+ /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
+ /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
+ /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
+ /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
+ /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
+ /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
+ /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
+ /* [ 284] = 4116 */ {NULL, NULL},
+ /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
+ /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
+ /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
+ /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
+ /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
+ /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
+ /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
+ /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
+ /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
+ /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
+ /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
+ /* [ 296] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
+ /* [ 297] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 298] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 299] = 4195 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 300] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 301] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
+ /* [ 302] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
+ /* [ 303] = 4199 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 304] = 4200 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 305] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
+ /* [ 306] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
+ /* [ 307] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
+ /* [ 308] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
+ /* [ 309] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
+ /* [ 310] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 311] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 312] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 313] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 314] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 315] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 316] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 317] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 318] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 319] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 320] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 321] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
+ /* [ 322] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
+ /* [ 323] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
+ /* [ 324] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 325] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
+ /* [ 326] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
+ /* [ 327] = 4223 */ {NULL, NULL},
+ /* [ 328] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
+ /* [ 329] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 330] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
+ /* [ 331] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
+ /* [ 332] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
+ /* [ 333] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
+ /* [ 334] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 335] = 4135 */ {NULL, NULL},
+ /* [ 336] = 4176 */ {NULL, NULL},
+ /* [ 337] = 4177 */ {NULL, NULL},
+ /* [ 338] = 4178 */ {NULL, NULL},
+ /* [ 339] = 4179 */ {NULL, NULL},
+ /* [ 340] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
+ /* [ 341] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
+ /* [ 342] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
+ /* [ 343] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
+ /* [ 344] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
+ /* [ 345] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
+ /* [ 346] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
+ /* [ 347] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
+ /* [ 348] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
+ /* [ 349] = 4189 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 350] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
+ /* [ 351] = 4191 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 352] = 4224 */ {NULL, NULL},
+ /* [ 353] = 4225 */ {NULL, NULL},
+ /* [ 354] = 4226 */ {NULL, NULL},
+ /* [ 355] = 4227 */ {NULL, NULL},
+ /* [ 356] = 4228 */ {NULL, NULL},
+ /* [ 357] = 4229 */ {NULL, NULL},
+ /* [ 358] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
+ /* [ 359] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
+ /* [ 360] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
+ /* [ 361] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
+ /* [ 362] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
+ /* [ 363] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
+ /* [ 364] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
+ /* [ 365] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
+ /* [ 366] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
+ /* [ 367] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
+ /* [ 368] = 4312 */ {NULL, NULL},
+ /* [ 369] = 4313 */ {NULL, NULL},
+ /* [ 370] = 4314 */ {NULL, NULL},
+ /* [ 371] = 4315 */ {NULL, NULL},
+ /* [ 372] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
+ /* [ 373] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
+ /* [ 374] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
+ /* [ 375] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
+ /* [ 376] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
+ /* [ 377] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
+ /* [ 378] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
+ /* [ 379] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
+ /* [ 380] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
+ /* [ 381] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
+ /* [ 382] = 4326 */ {NULL, NULL},
+ /* [ 383] = 4327 */ {NULL, NULL},
+};
+
+static const int_fast16_t Render_size_table[384][2] = {
+ /* [ 0] = 0 */ { 0, ~0},
+ /* [ 1] = 1 */ { 8, ~0},
+ /* [ 2] = 2 */ { 12, 0},
+ /* [ 3] = 3 */ { 8, ~0},
+ /* [ 4] = 4 */ { 8, ~0},
+ /* [ 5] = 5 */ { 48, 1},
+ /* [ 6] = 6 */ { 8, ~0},
+ /* [ 7] = 7 */ { 28, ~0},
+ /* [ 8] = 8 */ { 16, ~0},
+ /* [ 9] = 9 */ { 16, ~0},
+ /* [ 10] = 10 */ { 12, ~0},
+ /* [ 11] = 11 */ { 8, ~0},
+ /* [ 12] = 12 */ { 16, ~0},
+ /* [ 13] = 13 */ { 12, ~0},
+ /* [ 14] = 14 */ { 8, ~0},
+ /* [ 15] = 15 */ { 36, ~0},
+ /* [ 16] = 16 */ { 20, ~0},
+ /* [ 17] = 17 */ { 20, ~0},
+ /* [ 18] = 18 */ { 12, ~0},
+ /* [ 19] = 19 */ { 8, ~0},
+ /* [ 20] = 20 */ { 20, ~0},
+ /* [ 21] = 21 */ { 12, ~0},
+ /* [ 22] = 22 */ { 8, ~0},
+ /* [ 23] = 23 */ { 4, ~0},
+ /* [ 24] = 24 */ { 12, ~0},
+ /* [ 25] = 25 */ { 8, ~0},
+ /* [ 26] = 26 */ { 8, ~0},
+ /* [ 27] = 27 */ { 8, ~0},
+ /* [ 28] = 28 */ { 8, ~0},
+ /* [ 29] = 29 */ { 28, ~0},
+ /* [ 30] = 30 */ { 16, ~0},
+ /* [ 31] = 31 */ { 16, ~0},
+ /* [ 32] = 32 */ { 12, ~0},
+ /* [ 33] = 33 */ { 20, ~0},
+ /* [ 34] = 34 */ { 12, ~0},
+ /* [ 35] = 35 */ { 12, ~0},
+ /* [ 36] = 36 */ { 8, ~0},
+ /* [ 37] = 37 */ { 28, ~0},
+ /* [ 38] = 38 */ { 16, ~0},
+ /* [ 39] = 39 */ { 16, ~0},
+ /* [ 40] = 40 */ { 12, ~0},
+ /* [ 41] = 41 */ { 36, ~0},
+ /* [ 42] = 42 */ { 20, ~0},
+ /* [ 43] = 43 */ { 20, ~0},
+ /* [ 44] = 44 */ { 12, ~0},
+ /* [ 45] = 45 */ { 36, ~0},
+ /* [ 46] = 46 */ { 20, ~0},
+ /* [ 47] = 47 */ { 20, ~0},
+ /* [ 48] = 48 */ { 12, ~0},
+ /* [ 49] = 49 */ { 12, ~0},
+ /* [ 50] = 50 */ { 8, ~0},
+ /* [ 51] = 51 */ { 8, ~0},
+ /* [ 52] = 52 */ { 8, ~0},
+ /* [ 53] = 53 */ { 20, ~0},
+ /* [ 54] = 54 */ { 12, ~0},
+ /* [ 55] = 55 */ { 12, ~0},
+ /* [ 56] = 56 */ { 8, ~0},
+ /* [ 57] = 57 */ { 28, ~0},
+ /* [ 58] = 58 */ { 16, ~0},
+ /* [ 59] = 59 */ { 16, ~0},
+ /* [ 60] = 60 */ { 12, ~0},
+ /* [ 61] = 61 */ { 36, ~0},
+ /* [ 62] = 62 */ { 20, ~0},
+ /* [ 63] = 63 */ { 20, ~0},
+ /* [ 64] = 64 */ { 12, ~0},
+ /* [ 65] = 65 */ { 20, ~0},
+ /* [ 66] = 66 */ { 12, ~0},
+ /* [ 67] = 67 */ { 12, ~0},
+ /* [ 68] = 68 */ { 8, ~0},
+ /* [ 69] = 69 */ { 28, ~0},
+ /* [ 70] = 70 */ { 16, ~0},
+ /* [ 71] = 71 */ { 16, ~0},
+ /* [ 72] = 72 */ { 12, ~0},
+ /* [ 73] = 73 */ { 36, ~0},
+ /* [ 74] = 74 */ { 20, ~0},
+ /* [ 75] = 75 */ { 20, ~0},
+ /* [ 76] = 76 */ { 12, ~0},
+ /* [ 77] = 77 */ { 40, ~0},
+ /* [ 78] = 78 */ { 12, ~0},
+ /* [ 79] = 79 */ { 8, ~0},
+ /* [ 80] = 80 */ { 12, ~0},
+ /* [ 81] = 81 */ { 8, 2},
+ /* [ 82] = 82 */ { 12, ~0},
+ /* [ 83] = 83 */ { 8, 3},
+ /* [ 84] = 84 */ { 8, ~0},
+ /* [ 85] = 85 */ { 12, ~0},
+ /* [ 86] = 86 */ { 16, ~0},
+ /* [ 87] = 87 */ { 12, 4},
+ /* [ 88] = 88 */ { 16, ~0},
+ /* [ 89] = 89 */ { 12, 5},
+ /* [ 90] = 90 */ { 12, ~0},
+ /* [ 91] = 91 */ { 8, 6},
+ /* [ 92] = 92 */ { 12, ~0},
+ /* [ 93] = 93 */ { 8, 7},
+ /* [ 94] = 94 */ { 12, ~0},
+ /* [ 95] = 95 */ { 8, ~0},
+ /* [ 96] = 96 */ { 16, ~0},
+ /* [ 97] = 97 */ { 12, 8},
+ /* [ 98] = 98 */ { 16, ~0},
+ /* [ 99] = 99 */ { 12, 9},
+ /* [100] = 100 */ { 8, ~0},
+ /* [101] = 101 */ { 12, ~0},
+ /* [102] = 102 */ { 24, 10},
+ /* [103] = 103 */ { 20, ~0},
+ /* [104] = 104 */ { 8, ~0},
+ /* [105] = 105 */ { 16, ~0},
+ /* [106] = 106 */ { 12, 11},
+ /* [107] = 107 */ { 16, ~0},
+ /* [108] = 108 */ { 12, 12},
+ /* [109] = 109 */ { 56, 13},
+ /* [110] = 110 */ { 56, 14},
+ /* [111] = 111 */ { 16, ~0},
+ /* [112] = 112 */ { 12, 15},
+ /* [113] = 113 */ { 16, ~0},
+ /* [114] = 114 */ { 12, 16},
+ /* [115] = 115 */ { 20, ~0},
+ /* [116] = 116 */ { 12, 17},
+ /* [117] = 117 */ { 16, ~0},
+ /* [118] = 118 */ { 12, 18},
+ /* [119] = 119 */ { 16, ~0},
+ /* [120] = 120 */ { 12, 19},
+ /* [121] = 121 */ { 4, ~0},
+ /* [122] = 122 */ { 8, ~0},
+ /* [123] = 123 */ { 8, ~0},
+ /* [124] = 124 */ { 4, ~0},
+ /* [125] = 125 */ { 8, ~0},
+ /* [126] = 126 */ { 8, ~0},
+ /* [127] = 127 */ { 8, ~0},
+ /* [128] = 128 */ { 20, ~0},
+ /* [129] = 129 */ { 8, ~0},
+ /* [130] = 130 */ { 20, ~0},
+ /* [131] = 131 */ { 8, ~0},
+ /* [132] = 132 */ { 12, ~0},
+ /* [133] = 133 */ { 8, ~0},
+ /* [134] = 134 */ { 8, ~0},
+ /* [135] = 135 */ { 8, ~0},
+ /* [136] = 136 */ { 8, ~0},
+ /* [137] = 137 */ { 12, ~0},
+ /* [138] = 138 */ { 8, ~0},
+ /* [139] = 139 */ { 8, ~0},
+ /* [140] = 140 */ { 0, ~0},
+ /* [141] = 141 */ { 4, ~0},
+ /* [142] = 142 */ { 8, ~0},
+ /* [143] = 143 */ { 40, 20},
+ /* [144] = 144 */ { 28, 21},
+ /* [145] = 145 */ { 64, 22},
+ /* [146] = 146 */ { 44, 23},
+ /* [147] = 147 */ { 24, ~0},
+ /* [148] = 148 */ { 16, ~0},
+ /* [149] = 149 */ { 44, ~0},
+ /* [150] = 150 */ { 28, ~0},
+ /* [151] = 151 */ { 12, ~0},
+ /* [152] = 152 */ { 8, ~0},
+ /* [153] = 153 */ { 20, ~0},
+ /* [154] = 154 */ { 12, ~0},
+ /* [155] = 155 */ { 16, ~0},
+ /* [156] = 156 */ { 8, ~0},
+ /* [157] = 157 */ { 24, ~0},
+ /* [158] = 158 */ { 12, ~0},
+ /* [159] = 159 */ { 12, ~0},
+ /* [160] = 160 */ { 12, ~0},
+ /* [161] = 161 */ { 8, ~0},
+ /* [162] = 162 */ { 16, ~0},
+ /* [163] = 163 */ { 16, ~0},
+ /* [164] = 164 */ { 8, ~0},
+ /* [165] = 165 */ { 12, ~0},
+ /* [166] = 166 */ { 12, ~0},
+ /* [167] = 167 */ { 12, ~0},
+ /* [168] = 168 */ { 12, 24},
+ /* [169] = 169 */ { 12, 25},
+ /* [170] = 170 */ { 12, 26},
+ /* [171] = 171 */ { 8, ~0},
+ /* [172] = 172 */ { 24, ~0},
+ /* [173] = 173 */ { 40, 27},
+ /* [174] = 174 */ { 20, ~0},
+ /* [175] = 175 */ { 52, ~0},
+ /* [176] = 176 */ { 4, ~0},
+ /* [177] = 177 */ { 68, ~0},
+ /* [178] = 178 */ {132, ~0},
+ /* [179] = 179 */ { 8, ~0},
+ /* [180] = 180 */ { 68, ~0},
+ /* [181] = 181 */ {132, ~0},
+ /* [182] = 182 */ { 52, ~0},
+ /* [183] = 183 */ { 4, ~0},
+ /* [184] = 184 */ { 4, ~0},
+ /* [185] = 185 */ { 36, ~0},
+ /* [186] = 186 */ { 20, ~0},
+ /* [187] = 187 */ { 28, ~0},
+ /* [188] = 188 */ { 16, ~0},
+ /* [189] = 189 */ { 28, ~0},
+ /* [190] = 190 */ { 16, ~0},
+ /* [191] = 191 */ { 20, ~0},
+ /* [192] = 192 */ { 12, ~0},
+ /* [193] = 193 */ { 16, 28},
+ /* [194] = 194 */ { 8, ~0},
+ /* [195] = 195 */ { 44, 29},
+ /* [196] = 196 */ { 24, ~0},
+ /* [197] = 197 */ { 8, ~0},
+ /* [198] = 198 */ { 16, ~0},
+ /* [199] = 199 */ { 12, ~0},
+ /* [200] = 200 */ { 12, ~0},
+ /* [201] = 201 */ { 12, ~0},
+ /* [202] = 202 */ { 24, ~0},
+ /* [203] = 203 */ { 16, ~0},
+ /* [204] = 204 */ { 16, ~0},
+ /* [205] = 205 */ { 12, ~0},
+ /* [206] = 206 */ { 32, ~0},
+ /* [207] = 207 */ { 20, ~0},
+ /* [208] = 208 */ { 20, ~0},
+ /* [209] = 209 */ { 16, ~0},
+ /* [210] = 210 */ { 40, ~0},
+ /* [211] = 211 */ { 24, ~0},
+ /* [212] = 212 */ { 24, ~0},
+ /* [213] = 213 */ { 16, ~0},
+ /* [214] = 214 */ { 28, 30},
+ /* [215] = 215 */ { 32, 31},
+ /* [216] = 216 */ { 36, 32},
+ /* [217] = 217 */ { 28, 33},
+ /* [218] = 218 */ { 36, 34},
+ /* [219] = 219 */ { 44, 35},
+ /* [220] = 220 */ { 0, ~0},
+ /* [221] = 221 */ { 0, ~0},
+ /* [222] = 222 */ { 0, ~0},
+ /* [223] = 223 */ { 0, ~0},
+ /* [224] = 224 */ { 0, ~0},
+ /* [225] = 225 */ { 0, ~0},
+ /* [226] = 226 */ { 0, ~0},
+ /* [227] = 227 */ { 0, ~0},
+ /* [228] = 228 */ { 0, ~0},
+ /* [229] = 229 */ { 12, ~0},
+ /* [230] = 230 */ { 16, ~0},
+ /* [231] = 231 */ { 12, ~0},
+ /* [232] = 232 */ { 8, ~0},
+ /* [233] = 233 */ { 8, 36},
+ /* [234] = 234 */ { 0, ~0},
+ /* [235] = 235 */ { 0, ~0},
+ /* [236] = 236 */ { 0, ~0},
+ /* [237] = 237 */ { 0, ~0},
+ /* [238] = 238 */ { 0, ~0},
+ /* [239] = 239 */ { 0, ~0},
+ /* [240] = 2048 */ { 12, ~0},
+ /* [241] = 2049 */ { 8, ~0},
+ /* [242] = 2050 */ { 0, ~0},
+ /* [243] = 2051 */ { 0, ~0},
+ /* [244] = 2052 */ { 0, ~0},
+ /* [245] = 2053 */ { 44, 37},
+ /* [246] = 2054 */ { 12, 38},
+ /* [247] = 2055 */ { 12, 39},
+ /* [248] = 2056 */ { 24, ~0},
+ /* [249] = 2057 */ { 0, ~0},
+ /* [250] = 2058 */ { 0, ~0},
+ /* [251] = 2059 */ { 0, ~0},
+ /* [252] = 2060 */ { 0, ~0},
+ /* [253] = 2061 */ { 0, ~0},
+ /* [254] = 2062 */ { 0, ~0},
+ /* [255] = 2063 */ { 0, ~0},
+ /* [256] = 2064 */ { 0, ~0},
+ /* [257] = 2065 */ { 12, ~0},
+ /* [258] = 2066 */ { 8, 40},
+ /* [259] = 2067 */ { 0, ~0},
+ /* [260] = 2068 */ { 0, ~0},
+ /* [261] = 2069 */ { 0, ~0},
+ /* [262] = 2070 */ { 0, ~0},
+ /* [263] = 2071 */ { 0, ~0},
+ /* [264] = 4096 */ { 20, ~0},
+ /* [265] = 4097 */ { 8, ~0},
+ /* [266] = 4098 */ { 0, ~0},
+ /* [267] = 4099 */ { 60, 41},
+ /* [268] = 4100 */ { 60, 42},
+ /* [269] = 4101 */ { 48, 43},
+ /* [270] = 4102 */ { 48, 44},
+ /* [271] = 4103 */ { 16, ~0},
+ /* [272] = 4104 */ { 12, 45},
+ /* [273] = 4105 */ { 16, ~0},
+ /* [274] = 4106 */ { 12, 46},
+ /* [275] = 4107 */ { 24, ~0},
+ /* [276] = 4108 */ { 28, ~0},
+ /* [277] = 4109 */ { 32, 47},
+ /* [278] = 4110 */ { 20, ~0},
+ /* [279] = 4111 */ { 16, ~0},
+ /* [280] = 4112 */ { 8, ~0},
+ /* [281] = 4113 */ { 8, ~0},
+ /* [282] = 4114 */ { 84, 48},
+ /* [283] = 4115 */ { 92, 49},
+ /* [284] = 4116 */ { 0, ~0},
+ /* [285] = 4117 */ { 12, ~0},
+ /* [286] = 4118 */ { 8, 50},
+ /* [287] = 4119 */ { 32, ~0},
+ /* [288] = 4120 */ { 36, ~0},
+ /* [289] = 4121 */ { 28, ~0},
+ /* [290] = 4122 */ { 36, ~0},
+ /* [291] = 4123 */ { 40, ~0},
+ /* [292] = 4124 */ { 8, ~0},
+ /* [293] = 4125 */ { 12, ~0},
+ /* [294] = 4126 */ { 8, ~0},
+ /* [295] = 4127 */ { 12, ~0},
+ /* [296] = 4192 */ { 16, ~0},
+ /* [297] = 4193 */ { 12, ~0},
+ /* [298] = 4194 */ { 16, ~0},
+ /* [299] = 4195 */ { 20, ~0},
+ /* [300] = 4196 */ { 24, ~0},
+ /* [301] = 4197 */ { 16, ~0},
+ /* [302] = 4198 */ { 24, ~0},
+ /* [303] = 4199 */ { 32, ~0},
+ /* [304] = 4200 */ { 40, ~0},
+ /* [305] = 4201 */ { 12, ~0},
+ /* [306] = 4202 */ { 12, 51},
+ /* [307] = 4203 */ { 12, 52},
+ /* [308] = 4204 */ { 12, 53},
+ /* [309] = 4205 */ { 12, 54},
+ /* [310] = 4206 */ { 12, 55},
+ /* [311] = 4207 */ { 12, 56},
+ /* [312] = 4208 */ { 12, 57},
+ /* [313] = 4209 */ { 12, 58},
+ /* [314] = 4210 */ { 12, 59},
+ /* [315] = 4211 */ { 12, 60},
+ /* [316] = 4212 */ { 12, 61},
+ /* [317] = 4213 */ { 12, 62},
+ /* [318] = 4214 */ { 12, 63},
+ /* [319] = 4215 */ { 28, ~0},
+ /* [320] = 4216 */ { 44, ~0},
+ /* [321] = 4217 */ { 16, 64},
+ /* [322] = 4218 */ { 28, 65},
+ /* [323] = 4219 */ { 44, 66},
+ /* [324] = 4220 */ { 8, ~0},
+ /* [325] = 4221 */ { 12, ~0},
+ /* [326] = 4222 */ { 8, 67},
+ /* [327] = 4223 */ { 0, ~0},
+ /* [328] = 4128 */ { 16, ~0},
+ /* [329] = 4129 */ { 16, ~0},
+ /* [330] = 4130 */ { 28, ~0},
+ /* [331] = 4131 */ { 8, ~0},
+ /* [332] = 4132 */ { 12, ~0},
+ /* [333] = 4133 */ { 16, ~0},
+ /* [334] = 4134 */ { 20, ~0},
+ /* [335] = 4135 */ { 0, ~0},
+ /* [336] = 4176 */ { 0, ~0},
+ /* [337] = 4177 */ { 0, ~0},
+ /* [338] = 4178 */ { 0, ~0},
+ /* [339] = 4179 */ { 0, ~0},
+ /* [340] = 4180 */ { 12, ~0},
+ /* [341] = 4181 */ { 28, ~0},
+ /* [342] = 4182 */ { 8, 68},
+ /* [343] = 4183 */ { 16, 69},
+ /* [344] = 4184 */ { 28, ~0},
+ /* [345] = 4185 */ { 44, ~0},
+ /* [346] = 4186 */ { 16, 70},
+ /* [347] = 4187 */ { 16, 71},
+ /* [348] = 4188 */ { 20, ~0},
+ /* [349] = 4189 */ { 12, ~0},
+ /* [350] = 4190 */ { 12, ~0},
+ /* [351] = 4191 */ { 16, ~0},
+ /* [352] = 4224 */ { 0, ~0},
+ /* [353] = 4225 */ { 0, ~0},
+ /* [354] = 4226 */ { 0, ~0},
+ /* [355] = 4227 */ { 0, ~0},
+ /* [356] = 4228 */ { 0, ~0},
+ /* [357] = 4229 */ { 0, ~0},
+ /* [358] = 4230 */ { 12, ~0},
+ /* [359] = 4231 */ { 24, ~0},
+ /* [360] = 4232 */ { 12, ~0},
+ /* [361] = 4233 */ { 16, ~0},
+ /* [362] = 4234 */ { 24, ~0},
+ /* [363] = 4235 */ { 12, ~0},
+ /* [364] = 4236 */ { 16, ~0},
+ /* [365] = 4237 */ { 24, ~0},
+ /* [366] = 4238 */ { 16, ~0},
+ /* [367] = 4239 */ { 24, ~0},
+ /* [368] = 4312 */ { 0, ~0},
+ /* [369] = 4313 */ { 0, ~0},
+ /* [370] = 4314 */ { 0, ~0},
+ /* [371] = 4315 */ { 0, ~0},
+ /* [372] = 4316 */ { 12, ~0},
+ /* [373] = 4317 */ { 8, 72},
+ /* [374] = 4318 */ { 20, ~0},
+ /* [375] = 4319 */ { 12, ~0},
+ /* [376] = 4320 */ { 8, 73},
+ /* [377] = 4321 */ { 24, ~0},
+ /* [378] = 4322 */ { 24, ~0},
+ /* [379] = 4323 */ { 28, ~0},
+ /* [380] = 4324 */ { 20, ~0},
+ /* [381] = 4325 */ { 8, ~0},
+ /* [382] = 4326 */ { 0, ~0},
+ /* [383] = 4327 */ { 0, ~0},
+};
+
+static const gl_proto_size_func Render_size_func_table[74] = {
+ __glXCallListsReqSize,
+ __glXBitmapReqSize,
+ __glXFogfvReqSize,
+ __glXFogivReqSize,
+ __glXLightfvReqSize,
+ __glXLightivReqSize,
+ __glXLightModelfvReqSize,
+ __glXLightModelivReqSize,
+ __glXMaterialfvReqSize,
+ __glXMaterialivReqSize,
+ __glXPolygonStippleReqSize,
+ __glXTexParameterfvReqSize,
+ __glXTexParameterivReqSize,
+ __glXTexImage1DReqSize,
+ __glXTexImage2DReqSize,
+ __glXTexEnvfvReqSize,
+ __glXTexEnvivReqSize,
+ __glXTexGendvReqSize,
+ __glXTexGenfvReqSize,
+ __glXTexGenivReqSize,
+ __glXMap1dReqSize,
+ __glXMap1fReqSize,
+ __glXMap2dReqSize,
+ __glXMap2fReqSize,
+ __glXPixelMapfvReqSize,
+ __glXPixelMapuivReqSize,
+ __glXPixelMapusvReqSize,
+ __glXDrawPixelsReqSize,
+ __glXDrawArraysReqSize,
+ __glXColorSubTableReqSize,
+ __glXCompressedTexImage1DARBReqSize,
+ __glXCompressedTexImage2DARBReqSize,
+ __glXCompressedTexImage3DARBReqSize,
+ __glXCompressedTexSubImage1DARBReqSize,
+ __glXCompressedTexSubImage2DARBReqSize,
+ __glXCompressedTexSubImage3DARBReqSize,
+ __glXDrawBuffersARBReqSize,
+ __glXColorTableReqSize,
+ __glXColorTableParameterfvReqSize,
+ __glXColorTableParameterivReqSize,
+ __glXPointParameterfvEXTReqSize,
+ __glXTexSubImage1DReqSize,
+ __glXTexSubImage2DReqSize,
+ __glXConvolutionFilter1DReqSize,
+ __glXConvolutionFilter2DReqSize,
+ __glXConvolutionParameterfvReqSize,
+ __glXConvolutionParameterivReqSize,
+ __glXSeparableFilter2DReqSize,
+ __glXTexImage3DReqSize,
+ __glXTexSubImage3DReqSize,
+ __glXPrioritizeTexturesReqSize,
+ __glXVertexAttribs1svNVReqSize,
+ __glXVertexAttribs2svNVReqSize,
+ __glXVertexAttribs3svNVReqSize,
+ __glXVertexAttribs4svNVReqSize,
+ __glXVertexAttribs1fvNVReqSize,
+ __glXVertexAttribs2fvNVReqSize,
+ __glXVertexAttribs3fvNVReqSize,
+ __glXVertexAttribs4fvNVReqSize,
+ __glXVertexAttribs1dvNVReqSize,
+ __glXVertexAttribs2dvNVReqSize,
+ __glXVertexAttribs3dvNVReqSize,
+ __glXVertexAttribs4dvNVReqSize,
+ __glXVertexAttribs4ubvNVReqSize,
+ __glXProgramStringARBReqSize,
+ __glXProgramNamedParameter4fvNVReqSize,
+ __glXProgramNamedParameter4dvNVReqSize,
+ __glXPointParameterivNVReqSize,
+ __glXRequestResidentProgramsNVReqSize,
+ __glXLoadProgramNVReqSize,
+ __glXProgramParameters4fvNVReqSize,
+ __glXProgramParameters4dvNVReqSize,
+ __glXDeleteRenderbuffersEXTReqSize,
+ __glXDeleteFramebuffersEXTReqSize,
+};
+
+const struct __glXDispatchInfo Render_dispatch_info = {
+ 13,
+ Render_dispatch_tree,
+ Render_function_table,
+ Render_size_table,
+ Render_size_func_table
+};
+
+/*****************************************************************/
+/* tree depth = 13 */
+static const int_fast16_t VendorPriv_dispatch_tree[138] = {
+ /* [0] -> opcode range [0, 131072], node depth 1 */
+ 2,
+ 5,
+ EMPTY_LEAF,
+ 102,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 32768], node depth 2 */
+ 1,
+ 8,
+ EMPTY_LEAF,
+
+ /* [8] -> opcode range [0, 16384], node depth 3 */
+ 1,
+ 11,
+ EMPTY_LEAF,
+
+ /* [11] -> opcode range [0, 8192], node depth 4 */
+ 2,
+ 16,
+ EMPTY_LEAF,
+ 78,
+ EMPTY_LEAF,
+
+ /* [16] -> opcode range [0, 2048], node depth 5 */
+ 2,
+ 21,
+ EMPTY_LEAF,
+ 39,
+ EMPTY_LEAF,
+
+ /* [21] -> opcode range [0, 512], node depth 6 */
+ 1,
+ 24,
+ EMPTY_LEAF,
+
+ /* [24] -> opcode range [0, 256], node depth 7 */
+ 1,
+ 27,
+ EMPTY_LEAF,
+
+ /* [27] -> opcode range [0, 128], node depth 8 */
+ 1,
+ 30,
+ EMPTY_LEAF,
+
+ /* [30] -> opcode range [0, 64], node depth 9 */
+ 1,
+ 33,
+ EMPTY_LEAF,
+
+ /* [33] -> opcode range [0, 32], node depth 10 */
+ 1,
+ 36,
+ EMPTY_LEAF,
+
+ /* [36] -> opcode range [0, 16], node depth 11 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(0),
+
+ /* [39] -> opcode range [1024, 1536], node depth 6 */
+ 2,
+ 44,
+ EMPTY_LEAF,
+ 56,
+ 67,
+
+ /* [44] -> opcode range [1024, 1152], node depth 7 */
+ 1,
+ 47,
+ EMPTY_LEAF,
+
+ /* [47] -> opcode range [1024, 1088], node depth 8 */
+ 1,
+ 50,
+ EMPTY_LEAF,
+
+ /* [50] -> opcode range [1024, 1056], node depth 9 */
+ 1,
+ 53,
+ EMPTY_LEAF,
+
+ /* [53] -> opcode range [1024, 1040], node depth 10 */
+ 1,
+ LEAF(8),
+ EMPTY_LEAF,
+
+ /* [56] -> opcode range [1280, 1408], node depth 7 */
+ 1,
+ 59,
+ EMPTY_LEAF,
+
+ /* [59] -> opcode range [1280, 1344], node depth 8 */
+ 1,
+ 62,
+ EMPTY_LEAF,
+
+ /* [62] -> opcode range [1280, 1312], node depth 9 */
+ 2,
+ EMPTY_LEAF,
+ LEAF(16),
+ LEAF(24),
+ LEAF(32),
+
+ /* [67] -> opcode range [1408, 1536], node depth 7 */
+ 1,
+ 70,
+ EMPTY_LEAF,
+
+ /* [70] -> opcode range [1408, 1472], node depth 8 */
+ 1,
+ 73,
+ EMPTY_LEAF,
+
+ /* [73] -> opcode range [1408, 1440], node depth 9 */
+ 2,
+ EMPTY_LEAF,
+ LEAF(40),
+ LEAF(48),
+ EMPTY_LEAF,
+
+ /* [78] -> opcode range [4096, 6144], node depth 5 */
+ 1,
+ EMPTY_LEAF,
+ 81,
+
+ /* [81] -> opcode range [5120, 6144], node depth 6 */
+ 1,
+ 84,
+ EMPTY_LEAF,
+
+ /* [84] -> opcode range [5120, 5632], node depth 7 */
+ 1,
+ 87,
+ EMPTY_LEAF,
+
+ /* [87] -> opcode range [5120, 5376], node depth 8 */
+ 1,
+ 90,
+ EMPTY_LEAF,
+
+ /* [90] -> opcode range [5120, 5248], node depth 9 */
+ 1,
+ 93,
+ EMPTY_LEAF,
+
+ /* [93] -> opcode range [5120, 5184], node depth 10 */
+ 1,
+ EMPTY_LEAF,
+ 96,
+
+ /* [96] -> opcode range [5152, 5184], node depth 11 */
+ 1,
+ 99,
+ EMPTY_LEAF,
+
+ /* [99] -> opcode range [5152, 5168], node depth 12 */
+ 1,
+ LEAF(56),
+ EMPTY_LEAF,
+
+ /* [102] -> opcode range [65536, 98304], node depth 2 */
+ 1,
+ 105,
+ EMPTY_LEAF,
+
+ /* [105] -> opcode range [65536, 81920], node depth 3 */
+ 1,
+ 108,
+ EMPTY_LEAF,
+
+ /* [108] -> opcode range [65536, 73728], node depth 4 */
+ 1,
+ 111,
+ EMPTY_LEAF,
+
+ /* [111] -> opcode range [65536, 69632], node depth 5 */
+ 1,
+ 114,
+ EMPTY_LEAF,
+
+ /* [114] -> opcode range [65536, 67584], node depth 6 */
+ 1,
+ 117,
+ EMPTY_LEAF,
+
+ /* [117] -> opcode range [65536, 66560], node depth 7 */
+ 1,
+ 120,
+ EMPTY_LEAF,
+
+ /* [120] -> opcode range [65536, 66048], node depth 8 */
+ 1,
+ 123,
+ EMPTY_LEAF,
+
+ /* [123] -> opcode range [65536, 65792], node depth 9 */
+ 1,
+ 126,
+ EMPTY_LEAF,
+
+ /* [126] -> opcode range [65536, 65664], node depth 10 */
+ 1,
+ 129,
+ EMPTY_LEAF,
+
+ /* [129] -> opcode range [65536, 65600], node depth 11 */
+ 1,
+ 132,
+ EMPTY_LEAF,
+
+ /* [132] -> opcode range [65536, 65568], node depth 12 */
+ 1,
+ 135,
+ EMPTY_LEAF,
+
+ /* [135] -> opcode range [65536, 65552], node depth 13 */
+ 1,
+ LEAF(64),
+ EMPTY_LEAF,
+
+};
+
+static const void *VendorPriv_function_table[72][2] = {
+ /* [ 0] = 8 */ {NULL, NULL},
+ /* [ 1] = 9 */ {NULL, NULL},
+ /* [ 2] = 10 */ {NULL, NULL},
+ /* [ 3] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
+ /* [ 4] = 12 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
+ /* [ 5] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
+ /* [ 6] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
+ /* [ 7] = 15 */ {NULL, NULL},
+ /* [ 8] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
+ /* [ 9] = 1025 */ {NULL, NULL},
+ /* [ 10] = 1026 */ {NULL, NULL},
+ /* [ 11] = 1027 */ {NULL, NULL},
+ /* [ 12] = 1028 */ {NULL, NULL},
+ /* [ 13] = 1029 */ {NULL, NULL},
+ /* [ 14] = 1030 */ {NULL, NULL},
+ /* [ 15] = 1031 */ {NULL, NULL},
+ /* [ 16] = 1288 */ {NULL, NULL},
+ /* [ 17] = 1289 */ {NULL, NULL},
+ /* [ 18] = 1290 */ {NULL, NULL},
+ /* [ 19] = 1291 */ {NULL, NULL},
+ /* [ 20] = 1292 */ {NULL, NULL},
+ /* [ 21] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
+ /* [ 22] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
+ /* [ 23] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
+ /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
+ /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
+ /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
+ /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
+ /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
+ /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
+ /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
+ /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
+ /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
+ /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
+ /* [ 37] = 1309 */ {NULL, NULL},
+ /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
+ /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
+ /* [ 40] = 1416 */ {NULL, NULL},
+ /* [ 41] = 1417 */ {NULL, NULL},
+ /* [ 42] = 1418 */ {NULL, NULL},
+ /* [ 43] = 1419 */ {NULL, NULL},
+ /* [ 44] = 1420 */ {NULL, NULL},
+ /* [ 45] = 1421 */ {NULL, NULL},
+ /* [ 46] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
+ /* [ 47] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
+ /* [ 48] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
+ /* [ 49] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
+ /* [ 50] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
+ /* [ 51] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
+ /* [ 52] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
+ /* [ 53] = 1429 */ {NULL, NULL},
+ /* [ 54] = 1430 */ {NULL, NULL},
+ /* [ 55] = 1431 */ {NULL, NULL},
+ /* [ 56] = 5152 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
+ /* [ 57] = 5153 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 58] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
+ /* [ 59] = 5155 */ {NULL, NULL},
+ /* [ 60] = 5156 */ {NULL, NULL},
+ /* [ 61] = 5157 */ {NULL, NULL},
+ /* [ 62] = 5158 */ {NULL, NULL},
+ /* [ 63] = 5159 */ {NULL, NULL},
+ /* [ 64] = 65536 */ {NULL, NULL},
+ /* [ 65] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 66] = 65538 */ {NULL, NULL},
+ /* [ 67] = 65539 */ {NULL, NULL},
+ /* [ 68] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 69] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 70] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 71] = 65543 */ {NULL, NULL},
+};
+
+const struct __glXDispatchInfo VendorPriv_dispatch_info = {
+ 17,
+ VendorPriv_dispatch_tree,
+ VendorPriv_function_table,
+ NULL,
+ NULL
+};
+
diff --git a/GL/glx/indirect_table.h b/GL/glx/indirect_table.h
new file mode 100644
index 000000000..4af1ccbea
--- /dev/null
+++ b/GL/glx/indirect_table.h
@@ -0,0 +1,106 @@
+/*
+ * (C) Copyright IBM Corporation 2005, 2006
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * \file indirect_table.h
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#ifndef INDIRECT_TABLE_H
+#define INDIRECT_TABLE_H
+
+#include <inttypes.h>
+
+/**
+ */
+struct __glXDispatchInfo {
+ /**
+ * Number of significant bits in the protocol opcode. Opcodes with values
+ * larger than ((1 << bits) - 1) are invalid.
+ */
+ unsigned bits;
+
+ /**
+ */
+ const int_fast16_t * dispatch_tree;
+
+ /**
+ * Array of protocol decode and dispatch functions index by the opcode
+ * search tree (i.e., \c dispatch_tree). The first element in each pair
+ * is the non-byte-swapped version, and the second element is the
+ * byte-swapped version.
+ */
+ const void *(*dispatch_functions)[2];
+
+ /**
+ * Pointer to size validation data. This table is indexed with the same
+ * value as ::dispatch_functions.
+ *
+ * The first element in the pair is the size, in bytes, of the fixed-size
+ * portion of the protocol.
+ *
+ * For opcodes that have a variable-size portion, the second value is an
+ * index in \c size_func_table to calculate that size. If there is no
+ * variable-size portion, this index will be ~0.
+ *
+ * \note
+ * If size checking is not to be performed on this type of protocol
+ * data, this pointer will be \c NULL.
+ */
+ const int_fast16_t (*size_table)[2];
+
+ /**
+ * Array of functions used to calculate the variable-size portion of
+ * protocol messages. Indexed by the second element of the entries
+ * in \c ::size_table.
+ *
+ * \note
+ * If size checking is not to be performed on this type of protocol
+ * data, this pointer will be \c NULL.
+ */
+ const gl_proto_size_func *size_func_table;
+};
+
+/**
+ * Sentinel value for an empty leaf in the \c dispatch_tree.
+ */
+#define EMPTY_LEAF INT_FAST16_MIN
+
+/**
+ * Declare the index \c x as a leaf index.
+ */
+#define LEAF(x) -x
+
+/**
+ * Determine if an index is a leaf index.
+ */
+#define IS_LEAF_INDEX(x) ((x) <= 0)
+
+extern const struct __glXDispatchInfo Single_dispatch_info;
+extern const struct __glXDispatchInfo Render_dispatch_info;
+extern const struct __glXDispatchInfo VendorPriv_dispatch_info;
+
+#endif /* INDIRECT_TABLE_H */
diff --git a/GL/glx/indirect_util.c b/GL/glx/indirect_util.c
index bab0226be..93f1484d7 100644
--- a/GL/glx/indirect_util.c
+++ b/GL/glx/indirect_util.c
@@ -52,6 +52,7 @@
#include "glthread.h"
#include "dispatch.h"
#include "glxext.h"
+#include "indirect_table.h"
#include "indirect_util.h"
@@ -204,3 +205,114 @@ __glXSendReplySwap( ClientPtr client, const void * data, size_t elements,
WriteToClient( client, reply_ints * 4, (char *) data );
}
}
+
+
+static int
+get_decode_index(const struct __glXDispatchInfo *dispatch_info,
+ unsigned opcode)
+{
+ int remaining_bits;
+ int next_remain;
+ const int_fast16_t * const tree = dispatch_info->dispatch_tree;
+ int_fast16_t index;
+
+
+ remaining_bits = dispatch_info->bits;
+ if (opcode >= (1U << remaining_bits)) {
+ return -1;
+ }
+
+ index = 0;
+ for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) {
+ unsigned mask;
+ unsigned child_index;
+
+
+ /* Calculate the slice of bits used by this node.
+ *
+ * If remaining_bits = 8 and tree[index] = 3, the mask of just the
+ * remaining bits is 0x00ff and the mask for the remaining bits after
+ * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0.
+ * This masks the 3 bits that we would want for this node.
+ */
+
+ next_remain = remaining_bits - tree[index];
+ mask = ((1 << remaining_bits) - 1) &
+ ~((1 << next_remain) - 1);
+
+
+ /* Using the mask, calculate the index of the opcode in the node.
+ * With that index, fetch the index of the next node.
+ */
+
+ child_index = (opcode & mask) >> next_remain;
+ index = tree[index + 1 + child_index];
+
+
+ /* If the next node is an empty leaf, the opcode is for a non-existant
+ * function. We're done.
+ *
+ * If the next node is a non-empty leaf, look up the function pointer
+ * and return it.
+ */
+
+ if (index == EMPTY_LEAF) {
+ return -1;
+ }
+ else if (IS_LEAF_INDEX(index)) {
+ unsigned func_index;
+
+
+ /* The value stored in the tree for a leaf node is the base of
+ * the function pointers for that leaf node. The offset for the
+ * function for a particular opcode is the remaining bits in the
+ * opcode.
+ */
+
+ func_index = -index;
+ func_index += opcode & ((1 << next_remain) - 1);
+ return func_index;
+ }
+ }
+
+ /* We should *never* get here!!!
+ */
+ return -1;
+}
+
+
+void *
+__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info,
+ int opcode, int swapped_version)
+{
+ const int func_index = get_decode_index(dispatch_info, opcode);
+
+ return (func_index < 0)
+ ? NULL
+ : (void *) dispatch_info->dispatch_functions[func_index][swapped_version];
+}
+
+
+int
+__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info,
+ int opcode, __GLXrenderSizeData *data)
+{
+ if (dispatch_info->size_table != NULL) {
+ const int func_index = get_decode_index(dispatch_info, opcode);
+
+ if ((func_index >= 0)
+ && (dispatch_info->size_table[func_index][0] != 0)) {
+ const int var_offset =
+ dispatch_info->size_table[func_index][1];
+
+ data->bytes = dispatch_info->size_table[func_index][0];
+ data->varsize = (var_offset != ~0)
+ ? dispatch_info->size_func_table[var_offset]
+ : NULL;
+
+ return 0;
+ }
+ }
+
+ return -1;
+}
diff --git a/GL/glx/indirect_util.h b/GL/glx/indirect_util.h
index 3abe81f13..b00727a4d 100644
--- a/GL/glx/indirect_util.h
+++ b/GL/glx/indirect_util.h
@@ -40,4 +40,14 @@ extern void __glXSendReplySwap( ClientPtr client, const void * data,
size_t elements, size_t element_size, GLboolean always_array,
CARD32 retval );
+struct __glXDispatchInfo;
+
+extern void *__glXGetProtocolDecodeFunction(
+ const struct __glXDispatchInfo *dispatch_info, int opcode,
+ int swapped_version);
+
+extern int __glXGetProtocolSizeData(
+ const struct __glXDispatchInfo *dispatch_info, int opcode,
+ __GLXrenderSizeData *data);
+
#endif /* __GLX_INDIRECT_UTIL_H__ */
diff --git a/GL/glx/rensize.c b/GL/glx/rensize.c
index 47d698905..c69619a61 100644
--- a/GL/glx/rensize.c
+++ b/GL/glx/rensize.c
@@ -323,7 +323,7 @@ int __glXTypeSize(GLenum enm)
}
}
-int __glXDrawArraysSize( const GLbyte *pc, Bool swap )
+int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap )
{
__GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
__GLXdispatchDrawArraysComponentHeader *compHeader;
diff --git a/GL/glx/rensizetab.c b/GL/glx/rensizetab.c
deleted file mode 100644
index b9768a5b5..000000000
--- a/GL/glx/rensizetab.c
+++ /dev/null
@@ -1,2552 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "indirect_reqsize.h"
-#include "g_disptab_EXT.h"
-
-__GLXrenderSizeData __glXRenderSizeTable[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- /* no such opcode */ { 0, 0 },
- /* CallList */ { 8, 0 },
- /* CallLists */ { 12, __glXCallListsReqSize },
- /* ListBase */ { 8, 0 },
- /* Begin */ { 8, 0 },
- /* Bitmap */ { 48, __glXBitmapReqSize },
- /* Color3bv */ { 8, 0 },
- /* Color3dv */ { 28, 0 },
- /* Color3fv */ { 16, 0 },
- /* Color3iv */ { 16, 0 },
- /* Color3sv */ { 12, 0 },
- /* Color3ubv */ { 8, 0 },
- /* Color3uiv */ { 16, 0 },
- /* Color3usv */ { 12, 0 },
- /* Color4bv */ { 8, 0 },
- /* Color4dv */ { 36, 0 },
- /* Color4fv */ { 20, 0 },
- /* Color4iv */ { 20, 0 },
- /* Color4sv */ { 12, 0 },
- /* Color4ubv */ { 8, 0 },
- /* Color4uiv */ { 20, 0 },
- /* Color4usv */ { 12, 0 },
- /* EdgeFlagv */ { 8, 0 },
- /* End */ { 4, 0 },
- /* Indexdv */ { 12, 0 },
- /* Indexfv */ { 8, 0 },
- /* Indexiv */ { 8, 0 },
- /* Indexsv */ { 8, 0 },
- /* Normal3bv */ { 8, 0 },
- /* Normal3dv */ { 28, 0 },
- /* Normal3fv */ { 16, 0 },
- /* Normal3iv */ { 16, 0 },
- /* Normal3sv */ { 12, 0 },
- /* RasterPos2dv */ { 20, 0 },
- /* RasterPos2fv */ { 12, 0 },
- /* RasterPos2iv */ { 12, 0 },
- /* RasterPos2sv */ { 8, 0 },
- /* RasterPos3dv */ { 28, 0 },
- /* RasterPos3fv */ { 16, 0 },
- /* RasterPos3iv */ { 16, 0 },
- /* RasterPos3sv */ { 12, 0 },
- /* RasterPos4dv */ { 36, 0 },
- /* RasterPos4fv */ { 20, 0 },
- /* RasterPos4iv */ { 20, 0 },
- /* RasterPos4sv */ { 12, 0 },
- /* Rectdv */ { 36, 0 },
- /* Rectfv */ { 20, 0 },
- /* Rectiv */ { 20, 0 },
- /* Rectsv */ { 12, 0 },
- /* TexCoord1dv */ { 12, 0 },
- /* TexCoord1fv */ { 8, 0 },
- /* TexCoord1iv */ { 8, 0 },
- /* TexCoord1sv */ { 8, 0 },
- /* TexCoord2dv */ { 20, 0 },
- /* TexCoord2fv */ { 12, 0 },
- /* TexCoord2iv */ { 12, 0 },
- /* TexCoord2sv */ { 8, 0 },
- /* TexCoord3dv */ { 28, 0 },
- /* TexCoord3fv */ { 16, 0 },
- /* TexCoord3iv */ { 16, 0 },
- /* TexCoord3sv */ { 12, 0 },
- /* TexCoord4dv */ { 36, 0 },
- /* TexCoord4fv */ { 20, 0 },
- /* TexCoord4iv */ { 20, 0 },
- /* TexCoord4sv */ { 12, 0 },
- /* Vertex2dv */ { 20, 0 },
- /* Vertex2fv */ { 12, 0 },
- /* Vertex2iv */ { 12, 0 },
- /* Vertex2sv */ { 8, 0 },
- /* Vertex3dv */ { 28, 0 },
- /* Vertex3fv */ { 16, 0 },
- /* Vertex3iv */ { 16, 0 },
- /* Vertex3sv */ { 12, 0 },
- /* Vertex4dv */ { 36, 0 },
- /* Vertex4fv */ { 20, 0 },
- /* Vertex4iv */ { 20, 0 },
- /* Vertex4sv */ { 12, 0 },
- /* ClipPlane */ { 40, 0 },
- /* ColorMaterial */ { 12, 0 },
- /* CullFace */ { 8, 0 },
- /* Fogf */ { 12, 0 },
- /* Fogfv */ { 8, __glXFogfvReqSize },
- /* Fogi */ { 12, 0 },
- /* Fogiv */ { 8, __glXFogivReqSize },
- /* FrontFace */ { 8, 0 },
- /* Hint */ { 12, 0 },
- /* Lightf */ { 16, 0 },
- /* Lightfv */ { 12, __glXLightfvReqSize },
- /* Lighti */ { 16, 0 },
- /* Lightiv */ { 12, __glXLightivReqSize },
- /* LightModelf */ { 12, 0 },
- /* LightModelfv */ { 8, __glXLightModelfvReqSize },
- /* LightModeli */ { 12, 0 },
- /* LightModeliv */ { 8, __glXLightModelivReqSize },
- /* LineStipple */ { 12, 0 },
- /* LineWidth */ { 8, 0 },
- /* Materialf */ { 16, 0 },
- /* Materialfv */ { 12, __glXMaterialfvReqSize },
- /* Materiali */ { 16, 0 },
- /* Materialiv */ { 12, __glXMaterialivReqSize },
- /* PointSize */ { 8, 0 },
- /* PolygonMode */ { 12, 0 },
- /* PolygonStipple */ { 152, 0 },
- /* Scissor */ { 20, 0 },
- /* ShadeModel */ { 8, 0 },
- /* TexParameterf */ { 16, 0 },
- /* TexParameterfv */ { 12, __glXTexParameterfvReqSize },
- /* TexParameteri */ { 16, 0 },
- /* TexParameteriv */ { 12, __glXTexParameterivReqSize },
- /* TexImage1D */ { 56, __glXTexImage1DReqSize },
- /* TexImage2D */ { 56, __glXTexImage2DReqSize },
- /* TexEnvf */ { 16, 0 },
- /* TexEnvfv */ { 12, __glXTexEnvfvReqSize },
- /* TexEnvi */ { 16, 0 },
- /* TexEnviv */ { 12, __glXTexEnvivReqSize },
- /* TexGend */ { 20, 0 },
- /* TexGendv */ { 12, __glXTexGendvReqSize },
- /* TexGenf */ { 16, 0 },
- /* TexGenfv */ { 12, __glXTexGenfvReqSize },
- /* TexGeni */ { 16, 0 },
- /* TexGeniv */ { 12, __glXTexGenivReqSize },
- /* InitNames */ { 4, 0 },
- /* LoadName */ { 8, 0 },
- /* PassThrough */ { 8, 0 },
- /* PopName */ { 4, 0 },
- /* PushName */ { 8, 0 },
- /* DrawBuffer */ { 8, 0 },
- /* Clear */ { 8, 0 },
- /* ClearAccum */ { 20, 0 },
- /* ClearIndex */ { 8, 0 },
- /* ClearColor */ { 20, 0 },
- /* ClearStencil */ { 8, 0 },
- /* ClearDepth */ { 12, 0 },
- /* StencilMask */ { 8, 0 },
- /* ColorMask */ { 8, 0 },
- /* DepthMask */ { 8, 0 },
- /* IndexMask */ { 8, 0 },
- /* Accum */ { 12, 0 },
- /* Disable */ { 8, 0 },
- /* Enable */ { 8, 0 },
- /* no such opcode */ { 0, 0 },
- /* PopAttrib */ { 4, 0 },
- /* PushAttrib */ { 8, 0 },
- /* Map1d */ { 28, __glXMap1dReqSize },
- /* Map1f */ { 20, __glXMap1fReqSize },
- /* Map2d */ { 48, __glXMap2dReqSize },
- /* Map2f */ { 32, __glXMap2fReqSize },
- /* MapGrid1d */ { 24, 0 },
- /* MapGrid1f */ { 16, 0 },
- /* MapGrid2d */ { 44, 0 },
- /* MapGrid2f */ { 28, 0 },
- /* EvalCoord1dv */ { 12, 0 },
- /* EvalCoord1fv */ { 8, 0 },
- /* EvalCoord2dv */ { 20, 0 },
- /* EvalCoord2fv */ { 12, 0 },
- /* EvalMesh1 */ { 16, 0 },
- /* EvalPoint1 */ { 8, 0 },
- /* EvalMesh2 */ { 24, 0 },
- /* EvalPoint2 */ { 12, 0 },
- /* AlphaFunc */ { 12, 0 },
- /* BlendFunc */ { 12, 0 },
- /* LogicOp */ { 8, 0 },
- /* StencilFunc */ { 16, 0 },
- /* StencilOp */ { 16, 0 },
- /* DepthFunc */ { 8, 0 },
- /* PixelZoom */ { 12, 0 },
- /* PixelTransferf */ { 12, 0 },
- /* PixelTransferi */ { 12, 0 },
- /* PixelMapfv */ { 12, __glXPixelMapfvReqSize },
- /* PixelMapuiv */ { 12, __glXPixelMapuivReqSize },
- /* PixelMapusv */ { 12, __glXPixelMapusvReqSize },
- /* ReadBuffer */ { 8, 0 },
- /* CopyPixels */ { 24, 0 },
- /* DrawPixels */ { 40, __glXDrawPixelsReqSize },
- /* DepthRange */ { 20, 0 },
- /* Frustum */ { 52, 0 },
- /* LoadIdentity */ { 4, 0 },
- /* LoadMatrixf */ { 68, 0 },
- /* LoadMatrixd */ { 132, 0 },
- /* MatrixMode */ { 8, 0 },
- /* MultMatrixf */ { 68, 0 },
- /* MultMatrixd */ { 132, 0 },
- /* Ortho */ { 52, 0 },
- /* PopMatrix */ { 4, 0 },
- /* PushMatrix */ { 4, 0 },
- /* Rotated */ { 36, 0 },
- /* Rotatef */ { 20, 0 },
- /* Scaled */ { 28, 0 },
- /* Scalef */ { 16, 0 },
- /* Translated */ { 28, 0 },
- /* Translatef */ { 16, 0 },
- /* Viewport */ { 20, 0 },
- /* PolygonOffset */ { 12, 0 },
- /* DrawArrays */ { 16, __glXDrawArraysSize },
- /* Indexubv */ { 8, 0 },
- /* ColorSubTable */ { 44, __glXColorSubTableReqSize },
- /* CopyColorSubTable */ { 24, 0 },
- /* ActiveTextureARB */ { 8, 0 },
- /* MultiTexCoord1dvARB */ { 16, 0 },
- /* MultiTexCoord1fvARB */ { 12, 0 },
- /* MultiTexCoord1ivARB */ { 12, 0 },
- /* MultiTexCoord1svARB */ { 12, 0 },
- /* MultiTexCoord2dvARB */ { 24, 0 },
- /* MultiTexCoord2fvARB */ { 16, 0 },
- /* MultiTexCoord2ivARB */ { 16, 0 },
- /* MultiTexCoord2svARB */ { 12, 0 },
- /* MultiTexCoord3dvARB */ { 32, 0 },
- /* MultiTexCoord3fvARB */ { 20, 0 },
- /* MultiTexCoord3ivARB */ { 20, 0 },
- /* MultiTexCoord3svARB */ { 16, 0 },
- /* MultiTexCoord4dvARB */ { 40, 0 },
- /* MultiTexCoord4fvARB */ { 24, 0 },
- /* MultiTexCoord4ivARB */ { 24, 0 },
- /* MultiTexCoord4svARB 213 */ { 16, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode 220 */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* WindowPos3fvMESA 230 */ { 16, 0 },
-};
-__GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- /* ColorTable 2053 */ { 44, __glXColorTableReqSize },
- /* ColorTableParameterfv */ { 12, __glXColorTableParameterfvReqSize },
- /* ColorTableParameteriv */ { 12, __glXColorTableParameterivReqSize },
- /* CopyColorTable */ { 24, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* PointParameterfEXT 2065 */ { 12, 0 },
- /* PointParameterfvEXT 2066 */ { 8, __glXPointParameterfvEXTReqSize },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* BlendColor */ { 20, 0 },
- /* BlendEquation */ { 8, 0 },
- /* no such opcode */ { 0, 0 },
- /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize },
- /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize },
- /* ConvolutionFilter1D */ { 48, __glXConvolutionFilter1DReqSize },
- /* ConvolutionFilter2D */ { 48, __glXConvolutionFilter2DReqSize },
- /* ConvolutionParameterf */ { 16, 0 },
- /* ConvolutionParameterfv */ { 12, __glXConvolutionParameterfvReqSize },
- /* ConvolutionParameteri */ { 16, 0 },
- /* ConvolutionParameteriv */ { 12, __glXConvolutionParameterivReqSize },
- /* CopyConvolutionFilter1D */ { 24, },
- /* CopyConvolutionFilter2D */ { 28, },
- /* SeparableFilter2D */ { 48, __glXSeparableFilter2DReqSize },
- /* Histogram */ { 20, },
- /* Minmax */ { 16, },
- /* ResetHistogram */ { 8, },
- /* ResetMinmax */ { 8, },
- /* TexImage3D */ { 84, __glXTexImage3DReqSize },
- /* TexSubImage3D */ { 92, __glXTexSubImage3DReqSize },
- /* DrawArrays */ { 16, __glXDrawArraysSize },
- /* BindTexture */ { 12, 0 },
- /* PrioritizeTextures */ { 8, __glXPrioritizeTexturesReqSize },
- /* CopyTexImage1D */ { 32, 0 },
- /* CopyTexImage2D */ { 36, 0 },
- /* CopyTexSubImage1D */ { 28, 0 },
- /* CopyTexSubImage2D */ { 36, 0 },
- /* CopyTexSubImage3D 4123 */ { 40, 0 },
- /* FogCoordfv 4124 */ { 8, 0 },
- /* FogCoorddv 4125 */ { 12, 0 },
- /* SecondaryColor3bv 4126 */ { 8, 0 },
- /* SecondaryColor3sv 4127 */ { 12, 0 },
- /* SecondaryColor3iv 4128 */ { 16, 0 },
- /* SecondaryColor3fv 4129 */ { 16, 0 },
- /* SecondaryColor3dv 4130 */ { 28, 0 },
- /* SecondaryColor3ubv 4131 */ { 8, 0 },
- /* SecondaryColor3usv 4132 */ { 12, 0 },
- /* SecondaryColor3uiv 4133 */ { 16, 0 },
- /* BlendFuncSeparate 4134 */ { 20, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* ActiveStencilFaceEXT 4220 */ { 8, 0 },
- /* PointParameteriNV 4221 */ { 12, 0 },
- /* PointParameterivNV 4222 */ { 8, __glXPointParameterivNVReqSize },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
-
- /* BindRenderbufferEXT */ { 12, 0 },
- /* DeleteRenderbuffersEXT */ { 8, __glXDeleteRenderbuffersEXTReqSize },
- /* RenderbufferStorageEXT */ { 20, 0 },
- /* BindFramebufferEXT */ { 12, 0 },
- /* DeleteFramebuffersEXT */ { 8, __glXDeleteFramebuffersEXTReqSize },
- /* FramebufferTexture1DEXT */ { 24, 0 },
- /* FramebufferTexture2DEXT */ { 24, 0 },
- /* FramebufferTexture3DEXT */ { 28, 0 },
- /* FramebufferRenderbufferTexture3DEXT */ { 20, 0 },
- /* GenerateMipmapEXT */ { 8, 0 }
-};
diff --git a/GL/glx/single2.c b/GL/glx/single2.c
index 3387af2a2..357cd317e 100644
--- a/GL/glx/single2.c
+++ b/GL/glx/single2.c
@@ -392,3 +392,13 @@ int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc)
{
return DoGetString(cl, pc, GL_FALSE);
}
+
+int __glXDisp_GetProgramStringARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDisp_GetProgramStringNV(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/GL/glx/single2swap.c b/GL/glx/single2swap.c
index 41a42bb0f..6d5e5ce0d 100644
--- a/GL/glx/single2swap.c
+++ b/GL/glx/single2swap.c
@@ -270,3 +270,13 @@ int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
{
return DoGetString(cl, pc, GL_TRUE);
}
+
+int __glXDispSwap_GetProgramStringARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
+
+int __glXDispSwap_GetProgramStringNV(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c
index ae64db4ca..10a16b141 100644
--- a/GL/glx/singlepix.c
+++ b/GL/glx/singlepix.c
@@ -462,3 +462,8 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+
+int __glXDisp_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c
index 59d1a690c..b22dc5f53 100644
--- a/GL/glx/singlepixswap.c
+++ b/GL/glx/singlepixswap.c
@@ -517,3 +517,8 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
return Success;
}
+
+int __glXDispSwap_GetCompressedTexImageARB(__GLXclientState *cl, GLbyte *pc)
+{
+ return BadRequest;
+}
diff --git a/GL/glx/xfont.c b/GL/glx/xfont.c
index 89ff95b7c..b24c77d44 100644
--- a/GL/glx/xfont.c
+++ b/GL/glx/xfont.c
@@ -47,6 +47,7 @@
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
+#include "indirect_dispatch.h"
#include <GL/gl.h>
#include <pixmapstr.h>
#include <windowstr.h>
@@ -156,7 +157,7 @@ MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base)
/************************************************************************/
-int __glXUseXFont(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc)
{
ClientPtr client = cl->client;
xGLXUseXFontReq *req;
diff --git a/GL/symlink-mesa.sh b/GL/symlink-mesa.sh
index 32f839ac5..7b5ed5c3d 100755
--- a/GL/symlink-mesa.sh
+++ b/GL/symlink-mesa.sh
@@ -468,7 +468,7 @@ symlink_mesa_shader_slang_library() {
action slang_core_gc.h
action slang_fragment_builtin_gc.h
action slang_shader_syn.h
- action slang_version_syn.h
+ action slang_pp_version_syn.h
action slang_vertex_builtin_gc.h
}