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authorKristian Høgsberg <krh@redhat.com>2006-03-17 00:35:18 +0000
committerKristian Høgsberg <krh@redhat.com>2006-03-17 00:35:18 +0000
commit2c11cde3367fcd22740b577a4364b1e41cf3e1d2 (patch)
tree6feb9b0c3cba3c7408b83ff67960fa815040d60d /autogen.sh
parent14aafc258cd774cf937f9798a888c2d3c97ccacf (diff)
More patches from David Reveman:
Add GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object and GL_NV_texture_env_combine4 extensions. Add __GLXcontext destructor and flush context cache there and on loseCurrent. Chain back to new __GLXcontext destructor. (__glXMesaContextForceCurrent): Set render table on forceCurrent. (init_screen_visuals): Index pVis array correctly. (GlxGetMesaProvider): Add this. Hook up FBO marshalling.
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