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authorEamon Walsh <ewalsh@tycho.nsa.gov>2006-09-15 15:26:57 -0400
committerEamon Walsh <ewalsh@moss-uranus.epoch.ncsc.mil>2006-09-15 15:26:57 -0400
commit49a70c8570b03aff8239324a2474918a6fbc52a0 (patch)
tree9eeb961e7bdb0e37c135f14689cb0bcf280c840c /GL/glx/glxext.c
parentd1110c5c83a7f439158f369ab2f3ae614fa9d2a5 (diff)
parent05231e336db8f959c15dda518641976f061df1a6 (diff)
Merge branch 'master' into my-XACE-modularXACE-modular
Diffstat (limited to 'GL/glx/glxext.c')
-rw-r--r--GL/glx/glxext.c90
1 files changed, 67 insertions, 23 deletions
diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c
index fdb8ea262..11fb7fcaf 100644
--- a/GL/glx/glxext.c
+++ b/GL/glx/glxext.c
@@ -59,10 +59,7 @@ xGLXSingleReply __glXReply;
** A set of state for each client. The 0th one is unused because client
** indices start at 1, not 0.
*/
-__GLXclientState *__glXClients[MAXCLIENTS+1];
-
-
-static Bool inDispatch;
+static __GLXclientState *__glXClients[MAXCLIENTS + 1];
/*
** Forward declarations.
@@ -219,6 +216,10 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid)
return True;
}
+static __GLXcontext *glxPendingDestroyContexts;
+static int glxServerLeaveCount;
+static int glxBlockClients;
+
/*
** Free a context.
*/
@@ -236,13 +237,14 @@ GLboolean __glXFreeContext(__GLXcontext *cx)
* __glXDispatch() or as a callback from the resource manager. In
* the latter case we need to lift the DRI lock manually. */
- if (!inDispatch)
- __glXleaveServer();
-
- cx->destroy(cx);
-
- if (!inDispatch)
- __glXenterServer();
+ if (glxBlockClients) {
+ __glXleaveServer();
+ cx->destroy(cx);
+ __glXenterServer();
+ } else {
+ cx->next = glxPendingDestroyContexts;
+ glxPendingDestroyContexts = cx;
+ }
return GL_TRUE;
}
@@ -338,7 +340,7 @@ void GlxExtensionInit(void)
/*
** Initialize table of client state. There is never a client 0.
*/
- for (i=1; i <= MAXCLIENTS; i++) {
+ for (i = 1; i <= MAXCLIENTS; i++) {
__glXClients[i] = 0;
}
@@ -409,11 +411,43 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag,
/************************************************************************/
-/*
-** Top level dispatcher; all commands are executed from here down.
-*/
+void glxSuspendClients(void)
+{
+ int i;
-/* I cried when I wrote this. Damn you XAA! */
+ for (i = 1; i <= MAXCLIENTS; i++) {
+ if (__glXClients[i] == NULL || !__glXClients[i]->inUse)
+ continue;
+
+ IgnoreClient(__glXClients[i]->client);
+ }
+
+ glxBlockClients = TRUE;
+}
+
+void glxResumeClients(void)
+{
+ __GLXcontext *cx, *next;
+ int i;
+
+ glxBlockClients = FALSE;
+
+ for (i = 1; i <= MAXCLIENTS; i++) {
+ if (__glXClients[i] == NULL || !__glXClients[i]->inUse)
+ continue;
+
+ AttendClient(__glXClients[i]->client);
+ }
+
+ __glXleaveServer();
+ for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) {
+ next = cx->next;
+
+ cx->destroy(cx);
+ }
+ glxPendingDestroyContexts = NULL;
+ __glXenterServer();
+}
static void
__glXnopEnterServer(void)
@@ -438,14 +472,19 @@ void __glXsetEnterLeaveServerFuncs(void (*enter)(void),
void __glXenterServer(void)
{
- (*__glXenterServerFunc)();
+ glxServerLeaveCount--;
+
+ if (glxServerLeaveCount == 0)
+ (*__glXenterServerFunc)();
}
void __glXleaveServer(void)
{
- (*__glXleaveServerFunc)();
-}
+ if (glxServerLeaveCount == 0)
+ (*__glXleaveServerFunc)();
+ glxServerLeaveCount++;
+}
/*
** Top level dispatcher; all commands are executed from here down.
@@ -491,6 +530,15 @@ static int __glXDispatch(ClientPtr client)
return __glXError(GLXBadLargeRequest);
}
+ /* If we're currently blocking GLX clients, just put this guy to
+ * sleep, reset the request and return. */
+ if (glxBlockClients) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ return(client->noClientException);
+ }
+
/*
** Use the opcode to index into the procedure table.
*/
@@ -500,12 +548,8 @@ static int __glXDispatch(ClientPtr client)
if (proc != NULL) {
__glXleaveServer();
- inDispatch = True;
-
retval = (*proc)(cl, (GLbyte *) stuff);
- inDispatch = False;
-
__glXenterServer();
}
else {