diff options
Diffstat (limited to 'fb/fbcompose.c')
-rw-r--r-- | fb/fbcompose.c | 416 |
1 files changed, 283 insertions, 133 deletions
diff --git a/fb/fbcompose.c b/fb/fbcompose.c index 9c25a0f97..2bfe5ca3a 100644 --- a/fb/fbcompose.c +++ b/fb/fbcompose.c @@ -2634,6 +2634,8 @@ static void fbFetch(PicturePtr pict, int x, int y, int width, CARD32 *buffer) fetch(bits, x, width, buffer, indexed); } +#define MOD(a,b) ((a) < 0 ? ((b) - ((-(a) - 1) % (b))) - 1 : (a) % (b)) + static void fbFetchTransformed(PicturePtr pict, int x, int y, int width, CARD32 *buffer) { FbBits *bits; @@ -2653,177 +2655,323 @@ static void fbFetchTransformed(PicturePtr pict, int x, int y, int width, CARD32 x += xoff; y += yoff; - v.vector[0] = IntToxFixed(x - pict->pDrawable->x); - v.vector[1] = IntToxFixed(y - pict->pDrawable->y); + v.vector[0] = IntToxFixed(x); + v.vector[1] = IntToxFixed(y); v.vector[2] = xFixed1; - unit.vector[0] = xFixed1; - unit.vector[1] = 0; - unit.vector[2] = xFixed1; - + /* when using convolution filters one might get here without a transform */ if (pict->transform) { - /* when using convolution filters one might get here without a transform */ - if (!PictureTransformPoint (pict->transform, &v)) - return; - if (!PictureTransformPoint (pict->transform, &unit)) + if (!PictureTransformPoint3d (pict->transform, &v)) return; + unit.vector[0] = pict->transform->matrix[0][0]; + unit.vector[1] = pict->transform->matrix[1][0]; + unit.vector[2] = pict->transform->matrix[2][0]; + } else { + unit.vector[0] = xFixed1; + unit.vector[1] = 0; + unit.vector[2] = 0; } - if (pict->filter == PictFilterNearest) { - if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { - box = pict->pCompositeClip->extents; - for (i = 0; i < width; ++i) { - v.vector[0] += unit.vector[0]; - v.vector[1] += unit.vector[1]; - y = xFixedToInt (v.vector[1]) + pict->pDrawable->y; - x = xFixedToInt (v.vector[0]) + pict->pDrawable->x; - if (pict->repeat) - { - y = mod (y, pict->pDrawable->height); - x = mod (x, pict->pDrawable->width); + if (pict->filter == PictFilterNearest) + { + if (pict->repeat) { + if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { + box = pict->pCompositeClip->extents; + for (i = 0; i < width; ++i) { + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + y = MOD((v.vector[1]/v.vector[2]), pict->pDrawable->height); + x = MOD((v.vector[0]/v.vector[2]), pict->pDrawable->width); + buffer[i] = fetch(bits + (y + pict->pDrawable->y)*stride, x + pict->pDrawable->x, indexed); + } + } else { + for (i = 0; i < width; ++i) { + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + y = MOD((v.vector[1]/v.vector[2]), pict->pDrawable->height); + x = MOD((v.vector[0]/v.vector[2]), pict->pDrawable->width); + if (POINT_IN_REGION (0, pict->pCompositeClip, x, y, &box)) + buffer[i] = fetch(bits + (y + pict->pDrawable->y)*stride, x + pict->pDrawable->x, indexed); + else + buffer[i] = 0; } - buffer[i] = ((x < box.x1) | (x > box.x2) | (y < box.y1) | (y > box.y2)) ? - 0 : fetch(bits + (y - pict->pDrawable->y)*stride, x - pict->pDrawable->x, indexed); } } else { - for (i = 0; i < width; ++i) { - v.vector[0] += unit.vector[0]; - v.vector[1] += unit.vector[1]; - y = xFixedToInt (v.vector[1]) + pict->pDrawable->y; - x = xFixedToInt (v.vector[0]) + pict->pDrawable->x; - if (pict->repeat) - { - y = mod (y, pict->pDrawable->height); - x = mod (x, pict->pDrawable->width); - } - if (POINT_IN_REGION (0, pict->pCompositeClip, x, y, &box)) - buffer[i] = fetch(bits + (y - pict->pDrawable->y)*stride, x - pict->pDrawable->x, indexed); - else - buffer[i] = 0; + if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { + box = pict->pCompositeClip->extents; + for (i = 0; i < width; ++i) { + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + y = (v.vector[1]/v.vector[2]); + x = (v.vector[0]/v.vector[2]); + buffer[i] = ((x < box.x1) | (x >= box.x2) | (y < box.y1) | (y >= box.y2)) ? + 0 : fetch(bits + (y + pict->pDrawable->y)*stride, x + pict->pDrawable->x, indexed); + } + } else { + for (i = 0; i < width; ++i) { + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + y = (v.vector[1]/v.vector[2]); + x = (v.vector[0]/v.vector[2]); + if (POINT_IN_REGION (0, pict->pCompositeClip, x, y, &box)) + buffer[i] = fetch(bits + (y + pict->pDrawable->y)*stride, x + pict->pDrawable->x, indexed); + else + buffer[i] = 0; + } } } } else if (pict->filter == PictFilterBilinear) { - if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { - box = pict->pCompositeClip->extents; - for (i = 0; i < width; ++i) { - int x1, x2, y1, y2, distx, idistx, disty, idisty, x_off; - FbBits *b; - CARD32 tl, tr, bl, br; - Bool x1_out, x2_out, y1_out, y2_out; - - v.vector[0] += unit.vector[0]; - v.vector[1] += unit.vector[1]; - - x1 = xFixedToInt(v.vector[0]); - x2 = x1 + 1; - y1 = xFixedToInt(v.vector[1]); - y2 = y1 + 1; - if (pict->repeat) { - x1 = mod (x1, pict->pDrawable->width); - y1 = mod (y1, pict->pDrawable->height); - x2 = mod (x2, pict->pDrawable->width); - y2 = mod (y2, pict->pDrawable->height); + if (pict->repeat) { + if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { + box = pict->pCompositeClip->extents; + for (i = 0; i < width; ++i) { + int x1, x2, y1, y2, distx, idistx, disty, idisty; + FbBits *b; + CARD32 tl, tr, bl, br; + xFixed_48_16 div; + + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + div = ((xFixed_48_16)v.vector[0] << 16)/v.vector[2]; + x1 = div >> 16; + distx = ((xFixed)div >> 8) & 0xff; + x2 = x1 + 1; + div = ((xFixed_48_16)v.vector[1] << 16)/v.vector[2]; + y1 = div >> 16; + y2 = y1 + 1; + disty = ((xFixed)div >> 8) & 0xff; + + idistx = 256 - distx; + idisty = 256 - disty; + + x1 = MOD (x1, pict->pDrawable->width); + x2 = MOD (x2, pict->pDrawable->width); + y1 = MOD (y1, pict->pDrawable->height); + y2 = MOD (y2, pict->pDrawable->height); + + b = bits + (y1 + pict->pDrawable->y)*stride; + + tl = fetch(b, x1 + pict->pDrawable->x, indexed); + tr = fetch(b, x2 + pict->pDrawable->x, indexed); + b = bits + (y2 + pict->pDrawable->y)*stride; + bl = fetch(b, x1 + pict->pDrawable->x, indexed); + br = fetch(b, x2 + pict->pDrawable->x, indexed); + + FbByteAddMul_256(tl, idistx, tr, distx); + FbByteAddMul_256(bl, idistx, br, distx); + FbByteAddMul_256(tl, idisty, bl, disty); + buffer[i] = tl; } + } else { + for (i = 0; i < width; ++i) { + int x1, x2, y1, y2, distx, idistx, disty, idisty; + FbBits *b; + CARD32 tl, tr, bl, br; + xFixed_48_16 div; + + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } - distx = ((v.vector[0] - (x1 << 16)) >> 8); - disty = ((v.vector[1] - (y1 << 16)) >> 8); - idistx = 256 - distx; - idisty = 256 - disty; - - b = bits + (y1 - pict->pDrawable->y)*stride; - x_off = x1 - pict->pDrawable->x; - - x1_out = (x1 < box.x1) | (x1 > box.x2); - x2_out = (x2 < box.x1) | (x2 > box.x2); - y1_out = (y1 < box.y1) | (y1 > box.y2); - y2_out = (y2 < box.y1) | (y2 > box.y2); - - tl = x1_out|y1_out ? 0 : fetch(b, x_off, indexed); - tr = x2_out|y1_out ? 0 : fetch(b, x_off + 1, indexed); - b += stride; - bl = x1_out|y2_out ? 0 : fetch(b, x_off, indexed); - br = x2_out|y2_out ? 0 : fetch(b, x_off + 1, indexed); - - FbByteAddMul_256(tl, idistx, tr, distx); - FbByteAddMul_256(bl, idistx, br, distx); - FbByteAddMul_256(tl, idisty, bl, disty); - buffer[i] = tl; + div = ((xFixed_48_16)v.vector[0] << 16)/v.vector[2]; + x1 = div >> 16; + distx = ((xFixed)div >> 8) & 0xff; + x2 = x1 + 1; + div = ((xFixed_48_16)v.vector[1] << 16)/v.vector[2]; + y1 = div >> 16; + y2 = y1 + 1; + disty = ((xFixed)div >> 8) & 0xff; + + idistx = 256 - distx; + idisty = 256 - disty; + + x1 = MOD (x1, pict->pDrawable->width); + x2 = MOD (x2, pict->pDrawable->width); + y1 = MOD (y1, pict->pDrawable->height); + y2 = MOD (y2, pict->pDrawable->height); + + b = bits + (y1 + pict->pDrawable->y)*stride; + + tl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y1, &box) + ? fetch(b, x1 + pict->pDrawable->x, indexed) : 0; + tr = POINT_IN_REGION(0, pict->pCompositeClip, x2, y1, &box) + ? fetch(b, x2 + pict->pDrawable->x, indexed) : 0; + b = bits + (y2 + pict->pDrawable->y)*stride; + bl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y2, &box) + ? fetch(b, x1 + pict->pDrawable->x, indexed) : 0; + br = POINT_IN_REGION(0, pict->pCompositeClip, x2, y2, &box) + ? fetch(b, x2 + pict->pDrawable->x, indexed) : 0; + + FbByteAddMul_256(tl, idistx, tr, distx); + FbByteAddMul_256(bl, idistx, br, distx); + FbByteAddMul_256(tl, idisty, bl, disty); + buffer[i] = tl; + } } } else { - for (i = 0; i < width; ++i) { - int x1, x2, y1, y2, distx, idistx, disty, idisty, x_off; - FbBits *b; - CARD32 tl, tr, bl, br; - - v.vector[0] += unit.vector[0]; - v.vector[1] += unit.vector[1]; - - x1 = xFixedToInt(v.vector[0]); - x2 = x1 + 1; - y1 = xFixedToInt(v.vector[1]); - y2 = y1 + 1; - if (pict->repeat) - { - x1 = mod (x1, pict->pDrawable->width); - y1 = mod (y1, pict->pDrawable->height); - x2 = mod (x2, pict->pDrawable->width); - y2 = mod (y2, pict->pDrawable->height); + if (REGION_NUM_RECTS(pict->pCompositeClip) == 1) { + box = pict->pCompositeClip->extents; + for (i = 0; i < width; ++i) { + int x1, x2, y1, y2, distx, idistx, disty, idisty, x_off; + FbBits *b; + CARD32 tl, tr, bl, br; + Bool x1_out, x2_out, y1_out, y2_out; + xFixed_48_16 div; + + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } + + div = ((xFixed_48_16)v.vector[0] << 16)/v.vector[2]; + x1 = div >> 16; + distx = ((xFixed)div >> 8) & 0xff; + x2 = x1 + 1; + div = ((xFixed_48_16)v.vector[1] << 16)/v.vector[2]; + y1 = div >> 16; + y2 = y1 + 1; + disty = ((xFixed)div >> 8) & 0xff; + + idistx = 256 - distx; + idisty = 256 - disty; + + b = bits + (y1 + pict->pDrawable->y)*stride; + x_off = x1 + pict->pDrawable->x; + + x1_out = (x1 < box.x1) | (x1 >= box.x2); + x2_out = (x2 < box.x1) | (x2 >= box.x2); + y1_out = (y1 < box.y1) | (y1 >= box.y2); + y2_out = (y2 < box.y1) | (y2 >= box.y2); + + tl = x1_out|y1_out ? 0 : fetch(b, x_off, indexed); + tr = x2_out|y1_out ? 0 : fetch(b, x_off + 1, indexed); + b += stride; + bl = x1_out|y2_out ? 0 : fetch(b, x_off, indexed); + br = x2_out|y2_out ? 0 : fetch(b, x_off + 1, indexed); + + FbByteAddMul_256(tl, idistx, tr, distx); + FbByteAddMul_256(bl, idistx, br, distx); + FbByteAddMul_256(tl, idisty, bl, disty); + buffer[i] = tl; } + } else { + for (i = 0; i < width; ++i) { + int x1, x2, y1, y2, distx, idistx, disty, idisty, x_off; + FbBits *b; + CARD32 tl, tr, bl, br; + xFixed_48_16 div; + + v.vector[0] += unit.vector[0]; + v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } - distx = ((v.vector[0] - (x1 << 16)) >> 8); - disty = ((v.vector[1] - (y1 << 16)) >> 8); - idistx = 256 - distx; - idisty = 256 - disty; - - b = bits + (y1 - pict->pDrawable->y)*stride; - x_off = x1 - pict->pDrawable->x; - - tl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y1, &box) - ? fetch(b, x_off, indexed) : 0; - tr = POINT_IN_REGION(0, pict->pCompositeClip, x2, y1, &box) - ? fetch(b, x_off + 1, indexed) : 0; - b += stride; - bl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y2, &box) - ? fetch(b, x_off, indexed) : 0; - br = POINT_IN_REGION(0, pict->pCompositeClip, x2, y2, &box) - ? fetch(b, x_off + 1, indexed) : 0; - - FbByteAddMul_256(tl, idistx, tr, distx); - FbByteAddMul_256(bl, idistx, br, distx); - FbByteAddMul_256(tl, idisty, bl, disty); - buffer[i] = tl; + div = ((xFixed_48_16)v.vector[0] << 16)/v.vector[2]; + x1 = div >> 16; + distx = ((xFixed)div >> 8) & 0xff; + x2 = x1 + 1; + div = ((xFixed_48_16)v.vector[1] << 16)/v.vector[2]; + y1 = div >> 16; + y2 = y1 + 1; + disty = ((xFixed)div >> 8) & 0xff; + + idistx = 256 - distx; + idisty = 256 - disty; + + b = bits + (y1 + pict->pDrawable->y)*stride; + x_off = x1 + pict->pDrawable->x; + + tl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y1, &box) + ? fetch(b, x_off, indexed) : 0; + tr = POINT_IN_REGION(0, pict->pCompositeClip, x2, y1, &box) + ? fetch(b, x_off + 1, indexed) : 0; + b += stride; + bl = POINT_IN_REGION(0, pict->pCompositeClip, x1, y2, &box) + ? fetch(b, x_off, indexed) : 0; + br = POINT_IN_REGION(0, pict->pCompositeClip, x2, y2, &box) + ? fetch(b, x_off + 1, indexed) : 0; + + FbByteAddMul_256(tl, idistx, tr, distx); + FbByteAddMul_256(bl, idistx, br, distx); + FbByteAddMul_256(tl, idisty, bl, disty); + buffer[i] = tl; + } } } } else if (pict->filter == PictFilterConvolution) { xFixed *params = pict->filter_params; INT32 cwidth = xFixedToInt(params[0]); INT32 cheight = xFixedToInt(params[1]); - v.vector[0] -= params[0] >> 2; - v.vector[1] -= params[1] >> 2; + int xoff = params[0] >> 1; + int yoff = params[1] >> 1; params += 2; for (i = 0; i < width; ++i) { int x1, x2, y1, y2, x, y; INT32 srtot, sgtot, sbtot, satot, sum; xFixed *p = params; + xFixed_48_16 tmp; v.vector[0] += unit.vector[0]; v.vector[1] += unit.vector[1]; + v.vector[2] += unit.vector[2]; + if (!v.vector[2]) { + buffer[i] = 0; + continue; + } - x1 = xFixedToInt(v.vector[0]); + tmp = ((xFixed_48_16)v.vector[0] << 16)/v.vector[2] - xoff; + x1 = xFixedToInt(tmp); x2 = x1 + cwidth; - y1 = xFixedToInt(v.vector[1]); + tmp = ((xFixed_48_16)v.vector[1] << 16)/v.vector[2] - yoff; + y1 = xFixedToInt(tmp); y2 = y1 + cheight; srtot = sgtot = sbtot = satot = sum = 0; for (y = y1; y < y2; y++) { - int ty = (pict->repeat) ? mod (y, pict->pDrawable->height) : y; + int ty = (pict->repeat) ? MOD (y, pict->pDrawable->height) : y; for (x = x1; x < x2; x++) { - if (*params) { - int tx = (pict->repeat) ? mod (x, pict->pDrawable->width) : x; + if (*p) { + int tx = (pict->repeat) ? MOD (x, pict->pDrawable->width) : x; if (POINT_IN_REGION (0, pict->pCompositeClip, tx, ty, &box)) { - FbBits *b = bits + (ty - pict->pDrawable->y)*stride; - CARD32 c = fetch(b, tx - pict->pDrawable->x, indexed); + FbBits *b = bits + (ty + pict->pDrawable->y)*stride; + CARD32 c = fetch(b, tx + pict->pDrawable->x, indexed); srtot += Red(c) * *p; sgtot += Green(c) * *p; @@ -2964,7 +3112,7 @@ fbCompositeRect (const FbComposeData *data, CARD32 *scanline_buffer) fetchMask = fbFetchExternalAlpha; else if (data->mask->repeat && data->mask->pDrawable->width == 1 && data->mask->pDrawable->height == 1) fetchMask = fbFetchSolid; - else if (!data->mask->transform && data->src->filter != PictFilterConvolution) + else if (!data->mask->transform && data->mask->filter != PictFilterConvolution) fetchMask = fbFetch; else fetchMask = fbFetchTransformed; @@ -3063,7 +3211,8 @@ fbCompositeGeneral (CARD8 op, RegionRec region; int n; BoxPtr pbox; - Bool srcRepeat = pSrc->repeat && (pSrc->pDrawable->width != 1 || pSrc->pDrawable->height != 1); + Bool srcRepeat = pSrc->repeat && !pSrc->transform + && (pSrc->pDrawable->width != 1 || pSrc->pDrawable->height != 1); Bool maskRepeat = FALSE; int w, h; CARD32 _scanline_buffer[SCANLINE_BUFFER_LENGTH*3]; @@ -3072,7 +3221,8 @@ fbCompositeGeneral (CARD8 op, if (pMask) - maskRepeat = pMask->repeat && (pMask->pDrawable->width != 1 || pMask->pDrawable->height != 1); + maskRepeat = pMask->repeat && !pMask->transform + && (pMask->pDrawable->width != 1 || pMask->pDrawable->height != 1); if (op == PictOpOver && !pMask && !pSrc->transform && !PICT_FORMAT_A(pSrc->format)) op = PictOpSrc; |