summaryrefslogtreecommitdiff
path: root/docs/relnotes/10.4.7.html
blob: 019135350e8abde681c32703531baca1c5b9602f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1>

<p>
Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release.
</p>
<p>
Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>

<h2>SHA256 checksums</h2>
<pre>
9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f  MesaLib-10.4.7.tar.gz
2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2  MesaLib-10.4.7.tar.bz2
d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd  MesaLib-10.4.7.zip
</pre>

<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li>

</ul>

<h2>Changes</h2>

<p>Andrey Sudnik (1):</p>
<ul>
  <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li>
</ul>

<p>Daniel Stone (1):</p>
<ul>
  <li>egl: Take alpha bits into account when selecting GBM formats</li>
</ul>

<p>Emil Velikov (6):</p>
<ul>
  <li>docs: Add sha256 sums for the 10.4.6 release</li>
  <li>cherry-ignore: add not applicable/rejected commits</li>
  <li>mesa: rename format_info.c to format_info.h</li>
  <li>loader: include &lt;sys/stat.h&gt; for non-sysfs builds</li>
  <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li>
  <li>Update version to 10.4.7</li>
</ul>

<p>Iago Toral Quiroga (1):</p>
<ul>
  <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li>
</ul>

<p>Ilia Mirkin (4):</p>
<ul>
  <li>freedreno: move fb state copy after checking for size change</li>
  <li>freedreno/ir3: fix array count returned by TXQ</li>
  <li>freedreno/ir3: get the # of miplevels from getinfo</li>
  <li>freedreno: fix slice pitch calculations</li>
</ul>

<p>Marc-Andre Lureau (1):</p>
<ul>
  <li>gallium/auxiliary/indices: fix start param</li>
</ul>

<p>Marek Olšák (4):</p>
<ul>
  <li>r300g: fix RGTC1 and LATC1 SNORM formats</li>
  <li>r300g: fix a crash when resolving into an sRGB texture</li>
  <li>r300g: fix sRGB-&gt;sRGB blits</li>
  <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li>
</ul>

<p>Mario Kleiner (1):</p>
<ul>
  <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li>
</ul>

<p>Matt Turner (2):</p>
<ul>
  <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li>
  <li>r300g: Check return value of snprintf().</li>
</ul>

<p>Rob Clark (2):</p>
<ul>
  <li>freedreno/ir3: fix silly typo for binning pass shaders</li>
  <li>freedreno: update generated headers</li>
</ul>

<p>Samuel Iglesias Gonsalvez (1):</p>
<ul>
  <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li>
</ul>

<p>Stefan Dösinger (1):</p>
<ul>
  <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li>
</ul>

</div>
</body>
</html>