From b56f509ee0d6fcf85eb01aecfdcc66fb784fee97 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Mon, 12 Sep 2016 15:50:04 -0700 Subject: intel/blorp: Emit 3DSTATE_MULTISAMPLE directly Previously, we relied on a driver hook for 3DSTATE_MULTISAMPLE. However, now that Vulkan and GL use the same sample positions, we can set up 3DSTATE_MULTISAMPLE directly in blorp and delete the driver hook. Signed-off-by: Jason Ekstrand Reviewed-by: Anuj Phogat --- src/intel/blorp/blorp_genX_exec.h | 48 +++++++++++++++++++++++++++++++++++--- src/intel/vulkan/genX_blorp_exec.c | 37 ----------------------------- 2 files changed, 45 insertions(+), 40 deletions(-) (limited to 'src/intel') diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index 5972cc4afd..aff59e1b9b 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -23,6 +23,7 @@ #include "blorp_priv.h" #include "common/gen_device_info.h" +#include "common/gen_sample_positions.h" #include "intel_aub.h" /** @@ -68,8 +69,6 @@ blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset, static void blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size); -static void -blorp_emit_3dstate_multisample(struct blorp_batch *batch, unsigned samples); /***** BEGIN blorp_exec implementation ******/ @@ -1021,6 +1020,49 @@ blorp_emit_sampler_state(struct blorp_batch *batch, #endif } +static void +blorp_emit_3dstate_multisample(struct blorp_batch *batch, + const struct blorp_params *params) +{ + const unsigned samples = params->dst.surf.samples; + + blorp_emit(batch, GENX(3DSTATE_MULTISAMPLE), ms) { + ms.NumberofMultisamples = __builtin_ffs(samples) - 1; + +#if GEN_GEN >= 8 + /* The PRM says that this bit is valid only for DX9: + * + * SW can choose to set this bit only for DX9 API. DX10/OGL API's + * should not have any effect by setting or not setting this bit. + */ + ms.PixelPositionOffsetEnable = false; + ms.PixelLocation = CENTER; +#elif GEN_GEN >= 7 + ms.PixelLocation = PIXLOC_CENTER; + + switch (samples) { + case 1: + GEN_SAMPLE_POS_1X(ms.Sample); + break; + case 2: + GEN_SAMPLE_POS_2X(ms.Sample); + break; + case 4: + GEN_SAMPLE_POS_4X(ms.Sample); + break; + case 8: + GEN_SAMPLE_POS_8X(ms.Sample); + break; + default: + break; + } +#else + ms.PixelLocation = PIXLOC_CENTER; + GEN_SAMPLE_POS_4X(ms.Sample); +#endif + } +} + /* 3DSTATE_VIEWPORT_STATE_POINTERS */ static void blorp_emit_viewport_state(struct blorp_batch *batch, @@ -1118,7 +1160,7 @@ blorp_exec(struct blorp_batch *batch, const struct blorp_params *params) if (params->src.addr.buffer) blorp_emit_sampler_state(batch, params); - blorp_emit_3dstate_multisample(batch, params->dst.surf.samples); + blorp_emit_3dstate_multisample(batch, params); blorp_emit(batch, GENX(3DSTATE_SAMPLE_MASK), mask) { mask.SampleMask = (1 << params->dst.surf.samples) - 1; diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c index 5a08ed3624..a3ad97ad9d 100644 --- a/src/intel/vulkan/genX_blorp_exec.c +++ b/src/intel/vulkan/genX_blorp_exec.c @@ -145,43 +145,6 @@ blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size) cmd_buffer->state.current_l3_config); } -static void -blorp_emit_3dstate_multisample(struct blorp_batch *batch, unsigned samples) -{ - blorp_emit(batch, GENX(3DSTATE_MULTISAMPLE), ms) { - ms.NumberofMultisamples = __builtin_ffs(samples) - 1; - -#if GEN_GEN >= 8 - /* The PRM says that this bit is valid only for DX9: - * - * SW can choose to set this bit only for DX9 API. DX10/OGL API's - * should not have any effect by setting or not setting this bit. - */ - ms.PixelPositionOffsetEnable = false; - ms.PixelLocation = CENTER; -#else - ms.PixelLocation = PIXLOC_CENTER; - - switch (samples) { - case 1: - GEN_SAMPLE_POS_1X(ms.Sample); - break; - case 2: - GEN_SAMPLE_POS_2X(ms.Sample); - break; - case 4: - GEN_SAMPLE_POS_4X(ms.Sample); - break; - case 8: - GEN_SAMPLE_POS_8X(ms.Sample); - break; - default: - break; - } -#endif - } -} - void genX(blorp_exec)(struct blorp_batch *batch, const struct blorp_params *params); -- cgit v1.2.3