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path: root/src/gallium/drivers/vc4/vc4_screen.c
AgeCommit message (Expand)AuthorFilesLines
2015-10-29vc4: Allow user index buffers, to avoid slow readback for shadow IBs.Eric Anholt1-1/+1
2015-10-28gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák1-0/+1
2015-10-20gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák1-0/+2
2015-10-20gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák1-0/+1
2015-10-03gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák1-0/+1
2015-09-13gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin1-0/+1
2015-08-14gallium: add an interface for EXT_depth_bounds_testMarek Olšák1-0/+1
2015-08-14gallium: add support for GLES texture float extensions (v3)Marek Olšák1-0/+2
2015-07-28vc4: Fix raster surface shadow updates under DRI2.Eric Anholt1-0/+6
2015-07-16gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák1-0/+1
2015-06-05tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák1-0/+1
2015-05-29vc4: Convert from simple_list.h to list.hEric Anholt1-1/+1
2015-05-12gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák1-0/+1
2015-04-01vc4: Convert to consuming NIR.Eric Anholt1-0/+2
2015-03-23gallium: implement get_device_vendor() for existing driversGiuseppe Bilotta1-0/+1
2015-03-16gallium: add FMA and DFMA opcodes (v3)Marek Olšák1-0/+1
2015-02-19vc4: Shut up runtime warnings about new pipe caps.Eric Anholt1-0/+2
2015-02-17gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák1-0/+1
2015-02-06gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy1-0/+1
2015-02-02gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin1-0/+1
2014-12-17vc4: Add a userspace BO cache.Eric Anholt1-0/+2
2014-12-17vc4: Add dmabuf support.Eric Anholt1-10/+9
2014-12-17vc4: Drop a weird argument in the BOs-from-handles API.Eric Anholt1-4/+1
2014-12-16gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger1-0/+1
2014-12-15vc4: Add support for 32-bit signed norm/scaled vertex attrs.Eric Anholt1-0/+8
2014-12-15vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.Eric Anholt1-0/+16
2014-12-15vc4: Add support for 8-bit unnormalized vertex attrs.Eric Anholt1-0/+8
2014-12-15vc4: 0-initialize the screen again.Eric Anholt1-1/+1
2014-12-14vc4: Fix leak of simulator memory on screen cleanup.Eric Anholt1-2/+3
2014-12-05vc4: Add a debug flag for waiting for sync on submit.Eric Anholt1-0/+2
2014-11-24vc4: Fix some inconsistent indentation.Eric Anholt1-6/+6
2014-11-24vc4: Don't forget to actually connect the fence code.Eric Anholt1-0/+2
2014-10-28vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.Eric Anholt1-1/+2
2014-10-24gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich1-0/+1
2014-10-21gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák1-0/+2
2014-09-24vc4: Add support for point size setting.Eric Anholt1-1/+2
2014-09-24vc4: Add support for line width setting.Eric Anholt1-0/+2
2014-09-24vc4: Drop maximum number of varyings down to 8.Eric Anholt1-1/+4
2014-09-23vc4: Add support for 8-bit unorm/snorm vertex inputs.Eric Anholt1-6/+19
2014-09-16vc4: Claim ARB_fbo.Eric Anholt1-1/+3
2014-09-15vc4: Bump maximum ARB program temporaries to match Intel/AMD.Eric Anholt1-1/+1
2014-09-15vc4: Bump maximum uniforms count to match other drivers.Eric Anholt1-1/+1
2014-09-12gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin1-0/+1
2014-09-09vc4: Flip around the depth/stencil fields.Eric Anholt1-2/+2
2014-09-09vc4: Add a debug flag for flushing after every draw.Eric Anholt1-0/+2
2014-09-09vc4: Add missing null terminator to the debug options list.Eric Anholt1-0/+1
2014-09-04vc4: Switch to using native integers.Eric Anholt1-0/+1
2014-08-27gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri1-0/+3
2014-08-22vc4: Add support for all the texture and FBO formats we can.Eric Anholt1-50/+2
2014-08-22vc4: Add support for texture tiling.Eric Anholt1-1/+1