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llvmpipe
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lp_state_sampler.c
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2015-10-24
llvmpipe: fix using non-zero layer in non-array view from array resource
Roland Scheidegger
1
-4
/
+4
2015-05-13
llvmpipe: enable ARB_texture_view
Roland Scheidegger
1
-4
/
+36
2014-08-30
softpipe: handle vertex texture sampling when using llvm for draw
Roland Scheidegger
1
-1
/
+1
2014-08-05
llvmpipe: implement support for cube map arrays
Roland Scheidegger
1
-1
/
+5
2014-07-02
llvmpipe: get rid of llvmpipe_get_texture_image_all
Roland Scheidegger
1
-17
/
+3
2014-07-02
llvmpipe: get rid of linear_img struct
Roland Scheidegger
1
-1
/
+1
2014-07-02
llvmpipe: (trivial) rename linear_mip_offsets to mip_offsets
Roland Scheidegger
1
-1
/
+1
2014-04-03
llvmpipe: remove no-op checks in sampler, sampler_view functions
Brian Paul
1
-14
/
+0
2014-01-17
s/Tungsten Graphics/VMware/
José Fonseca
1
-2
/
+2
2013-12-22
llvmpipe: use pipe_sampler_view_release() to avoid segfault
Jonathan Liu
1
-0
/
+6
2013-10-23
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
1
-29
/
+1
2013-10-03
llvmpipe: remove old bind_*_sampler_states() functions
Brian Paul
1
-26
/
+0
2013-10-03
llvmpipe: implement pipe_context::bind_sampler_states()
Brian Paul
1
-0
/
+1
2013-05-29
llvmpipe: get rid of tiled/linear layout remains
Roland Scheidegger
1
-4
/
+2
2013-05-18
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
1
-2
/
+4
2013-03-27
llvmpipe/draw: Fix texture sampling in geometry shaders
Zack Rusin
1
-9
/
+45
2013-03-02
llvmpipe: don't assert on illegal surface creation.
Roland Scheidegger
1
-3
/
+2
2013-02-28
llvmpipe: check buffers in llvmpipe_is_resource_referenced.
Roland Scheidegger
1
-0
/
+7
2013-02-25
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
1
-27
/
+57
2013-01-28
gallivm: split sampler and texture state
Roland Scheidegger
1
-3
/
+3
2012-11-29
llvmpipe: support array textures
Roland Scheidegger
1
-1
/
+9
2012-11-12
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
1
-7
/
+23
2012-08-16
llvmpipe: add 'start' parameter to bind_sampler_states/views()
Brian Paul
1
-22
/
+45
2012-08-16
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
1
-2
/
+2
2012-08-16
gallium: add a shader stage/type param to some draw functions
Brian Paul
1
-12
/
+9
2012-08-06
llvmpipe: consolidate the sampler and sampler view setting code
Brian Paul
1
-68
/
+56
2012-08-06
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
1
-22
/
+22
2011-04-08
llvmpipe: Take the sampler view's first_level into account when sampling.
Fabian Bieler
1
-2
/
+2
2010-10-12
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
1
-3
/
+3
2010-09-16
llvmpipe: add LP_PERF flag to disable various aspects of rasterization
Keith Whitwell
1
-1
/
+17
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
1
-3
/
+73
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
1
-0
/
+8
2010-06-22
llvmpipe: make geometry shaders and stream output work
Zack Rusin
1
-0
/
+17
2010-04-28
llvmpipe: make sampler-related functions static, clean-up initializations
Brian Paul
1
-9
/
+21
2010-04-10
Squashed commit of the following:
Keith Whitwell
1
-3
/
+3
2010-03-11
gallium: Check for OOM condition when creating a sampler view.
Michal Krol
1
-5
/
+7
2009-12-10
llvmpipe: Fix after sampler view changes.
michal
1
-18
/
+45
2010-02-07
llvmpipe: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
1
-13
/
+0
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
1
-0
/
+1
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
1
-0
/
+58
2009-12-04
llvmpipe: Port vertex sampler support from softpipe.
José Fonseca
1
-0
/
+59
2009-12-02
Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures fun...
Brian Paul
1
-12
/
+2
2009-12-02
llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures function
Brian Paul
1
-2
/
+12
2009-11-26
gallium: fix more statetrackers/drivers for not using texture width/height/de...
Roland Scheidegger
1
-2
/
+2
2009-10-09
llvmpipe: Pass state to setup.
José Fonseca
1
-10
/
+0
2009-10-08
llvmpipe: remove tex tile cache and related code
Keith Whitwell
1
-2
/
+0
2009-09-07
llvmpipe: Code generate the texture sampling inside the shader.
José Fonseca
1
-0
/
+10
2009-08-29
llvmpipe: Split the texture cache from the color/depth/stencil cache.
José Fonseca
1
-2
/
+2
2009-08-29
llvmpipe: remove backwards dependency from tilecache to llvmpipe
Keith Whitwell
1
-1
/
+1
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