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vulkan
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radv_meta.c
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2018-02-01
radv: use separate bindings for graphics and compute descriptors
Samuel Pitoiset
1
-3
/
+16
2018-01-22
radv: Fix ordering issue in meta memory allocation failure path.
Bas Nieuwenhuizen
1
-2
/
+2
2017-12-28
radv: Invert condition for all samples identical during resolve.
Bas Nieuwenhuizen
1
-1
/
+1
2017-11-13
radv: do not emit the framebuffer when restoring a pass
Samuel Pitoiset
1
-1
/
+1
2017-11-06
radv: move descriptor sets out of cmd_state.
Dave Airlie
1
-1
/
+4
2017-11-06
radv: add helper for setting a descriptor.
Dave Airlie
1
-2
/
+1
2017-10-06
radv: convert all COMPUTE operations to the RADV_META_SAVE_XXX flags
Samuel Pitoiset
1
-31
/
+0
2017-10-06
radv: add RADV_META_SAVE_COMPUTE_PIPELINE flag
Samuel Pitoiset
1
-2
/
+22
2017-10-06
radv: add radv_meta_save() helper
Samuel Pitoiset
1
-21
/
+12
2017-10-06
radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASS
Samuel Pitoiset
1
-23
/
+17
2017-10-06
radv: introduce the concept of meta save flags
Samuel Pitoiset
1
-38
/
+61
2017-09-27
radv: store the amount of saved constants in the compute state
Samuel Pitoiset
1
-6
/
+9
2017-09-25
radv: save/restore all viewports/scissors for meta operations
Samuel Pitoiset
1
-11
/
+29
2017-09-07
radv: remove unused radv_meta_saved_state::vertex_saved field
Samuel Pitoiset
1
-6
/
+0
2017-08-06
radv: Only convert linear->srgb in compute resolves.
Bas Nieuwenhuizen
1
-46
/
+0
2017-06-03
radv: Dirty all descriptors sets when changing the pipeline.
Bas Nieuwenhuizen
1
-3
/
+2
2017-05-13
radv: Save descriptor set even if vertex buffers are not saved.
Bas Nieuwenhuizen
1
-2
/
+3
2017-05-09
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
1
-2
/
+2
2017-05-08
radv/meta: cleanup some unused code path
Dave Airlie
1
-24
/
+1
2017-05-07
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
1
-0
/
+7
2017-05-07
radv/meta: split out core part of resolve shader
Dave Airlie
1
-0
/
+127
2017-05-06
radv/meta: fix restoring a push descriptor set
Fredrik Höglund
1
-2
/
+5
2017-04-19
radv/meta: refactor out some common shaders.
Dave Airlie
1
-0
/
+35
2017-04-19
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
1
-2
/
+7
2017-04-19
radv/meta: add common shader vertex generation function
Dave Airlie
1
-0
/
+33
2017-04-19
radv/meta: add support for save/restore meta without vertex data.
Dave Airlie
1
-8
/
+31
2017-04-11
radv: Add occlusion query shader.
Bas Nieuwenhuizen
1
-0
/
+7
2016-10-07
radv: add initial non-conformant radv vulkan driver
Dave Airlie
1
-0
/
+388