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AgeCommit message (Expand)AuthorFilesLines
2017-10-31meson: do not search for needless depsErik Faye-Lund2-12/+22
2017-10-31radv: bail out when binding the same vertex buffersSamuel Pitoiset1-2/+16
2017-10-31radv: bail out when binding the same index bufferSamuel Pitoiset2-0/+14
2017-10-31meson: use dep_m in libgalliumErik Faye-Lund1-1/+1
2017-10-31radv: use correct alloc function when loading from diskTimothy Arceri1-1/+14
2017-10-30i965: Fix ARB_indirect_parameters logic.Plamena Manolova1-31/+16
2017-10-30i965: Don't flag BRW_NEW_SURFACES unless some push constants are dirty.Kenneth Graunke1-2/+1
2017-10-30intel/genxml: Fix decoding of groups with fields smaller than a DWord.Kenneth Graunke2-10/+16
2017-10-30glsl: Fix bad formatting in a commentIan Romanick1-1/+1
2017-10-30broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.Eric Anholt3-7/+27
2017-10-30broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.Eric Anholt4-11/+30
2017-10-30broadcom/vc5: Pack clear colors according to the TLB internal format/type.Eric Anholt2-10/+49
2017-10-30broadcom/vc5: Don't do r/b channel swapping on 565.Eric Anholt1-1/+7
2017-10-30broadcom/vc5: Use the proper gallium format for our RGB10_A2.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Add some comments about the texture/output format ordering.Eric Anholt1-7/+15
2017-10-30broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.Eric Anholt1-1/+0
2017-10-30broadcom/vc5: Don't forget to actually turn on stencil testing.Eric Anholt1-0/+3
2017-10-30broadcom/vc5: Stop lowering negates to subs.Eric Anholt1-1/+8
2017-10-30broadcom/vc5: Set up MSAA texture type according to the internal format.Eric Anholt2-2/+39
2017-10-30broadcom/vc5: Use the sampler view's format, not the resource's.Eric Anholt3-8/+1
2017-10-30broadcom/vc5: Emit raw loads for MSAA buffers.Eric Anholt1-0/+58
2017-10-30broadcom/vc5: Use raw stores for MSAA buffers.Eric Anholt1-15/+97
2017-10-30broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.Eric Anholt6-4/+96
2017-10-30broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.Eric Anholt2-14/+37
2017-10-30broadcom/vc5: Keep output height pad out of the store TLB general address.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Drop padding bits from the texture shader state's address.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Drop alignment bits from texture P1's address.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Drop alignment bits from Z/S rendering mode config address.Eric Anholt1-1/+1
2017-10-30broadcom/xml: Fix address packing for address with >= 8 alignment bits.Eric Anholt1-2/+5
2017-10-30broadcom/clif: Print out the contents of the generic tile list.Eric Anholt1-0/+19
2017-10-30broadcom/clif: Move the CL printing part of CL dumps to a helper.Eric Anholt1-28/+32
2017-10-30broadcom/vc5: Lower unpack_*_4x8 to normal math.Eric Anholt1-0/+3
2017-10-30broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.Eric Anholt3-4/+16
2017-10-30broadcom/vc5: Disable GL_ARB_transform_feedback3.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Fix gl_FragCoord pixel center setup.Eric Anholt1-3/+4
2017-10-30broadcom/vc5: Always set up 1D textures as raster order.Eric Anholt1-0/+5
2017-10-30broadcom/xml: Throw an #error in XML-based codegen for a >1bit boolEric Anholt1-0/+3
2017-10-30broadcom/vc4: Fix bool marking on Rasterizer Oversample Mode.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Mark lookup type as uint, not bool.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.Eric Anholt1-4/+24
2017-10-30git_sha1_gen: create empty file in fallback pathEric Engestrom1-0/+2
2017-10-30intel: common: silence compiler warningLionel Landwerlin1-1/+1
2017-10-30glsl/linker: Check that re-declared, inter-shader built-in blocks matchEduardo Lima Mitev1-0/+29
2017-10-30glsl: Use the utility function to copy symbols between symbol tablesEduardo Lima Mitev2-31/+10
2017-10-30glsl_parser_extra: Add utility to copy symbols between symbol tablesEduardo Lima Mitev2-0/+48
2017-10-30i965: remove unused variableEric Engestrom1-3/+0
2017-10-30meson: wire up egl/androidEric Engestrom2-4/+16
2017-10-30glsl: Remove ir_binop_greater and ir_binop_lequal expressionsIan Romanick14-116/+39
2017-10-30glsl/parser: Track built-in types using the glsl_type directlyIan Romanick4-12/+28
2017-10-30glsl/parser: Return the glsl_type object from the lexerIan Romanick2-282/+182