diff options
-rw-r--r-- | src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 | ||||
-rw-r--r-- | src/mesa/main/varray.c | 13 | ||||
-rw-r--r-- | src/mesa/main/varray.h | 4 |
3 files changed, 18 insertions, 1 deletions
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml index b8780f75b3..f13a1444a9 100644 --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -599,7 +599,7 @@ <param name="buffer" type="GLuint" /> </function> - <function name="VertexArrayVertexBuffer"> + <function name="VertexArrayVertexBuffer" no_error="true"> <param name="vaobj" type="GLuint" /> <param name="bindingindex" type="GLuint" /> <param name="buffer" type="GLuint" /> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index df14a8b765..47528ba2a7 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -2083,6 +2083,19 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, void GLAPIENTRY +_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, + GLuint buffer, GLintptr offset, + GLsizei stride) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj); + vertex_array_vertex_buffer(ctx, vao, bindingIndex, buffer, offset, + stride, true, "glVertexArrayVertexBuffer"); +} + + +void GLAPIENTRY _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) { diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index c3cd5d207c..24e37a9bf7 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -367,6 +367,10 @@ extern void GLAPIENTRY _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride); +void GLAPIENTRY +_mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, + GLuint buffer, GLintptr offset, + GLsizei stride); extern void GLAPIENTRY _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride); |